Good PvP topic I stumbled across in the suggestions thread.


black_barrier

 

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Originally Posted by Tokyo View Post
Mac, is this guy(Dahjee) from your home server? He's a winner. d;D

funnily he is from yours.


Duel me.
I will work on my sig pic more when I have time.

 

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Originally Posted by Tokyo View Post
Mac, is this guy(Dahjee) from your home server? He's a winner. d;D
Dahje's are natives of Virtue. We sure do know how to breed them!


 

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Originally Posted by Dahjee View Post
You got it Mac. Stop being mad at me btw. I need your numbers skills for future posts. I will try and answer to the best of my ability.

I'm decent but I still have questions. Please be objective with me when I ask them.



What's more exciting is that is worked!

lrn!
lolwut?

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Dahje's are natives of Virtue. We sure do know how to breed them!
lol


 

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Originally Posted by Dahjee View Post
You got it Mac. Stop being mad at me btw. I need your numbers skills for future posts. I will try and answer to the best of my ability.

I'm decent but I still have questions. Please be objective with me when I ask them.



What's more exciting is that is worked!

lrn!
Me? Mad at you? rofl.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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Originally Posted by ConFlict View Post
funnily he is from yours.
That would have been my second guess.


 

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Originally Posted by Xanatos View Post
Dahje's are natives of Virtue. We sure do know how to breed them!
Why is eugenics such a bad idea again?


 

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Originally Posted by Tokyo View Post
Why is eugenics such a bad idea again?
OH MAH GAWD TERRORIST!! PRAISE DEMOCRACY! PEE VEH PEE EQUALlTY FAH AWL!


 

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I wish I could have an opinion on this. I wanted to see how PVP was in this game now...I ran a baby Fire/Dark Corruptor into BB on Justice server just to see what was up. I expected to get my butt handed to me, no big deal. But I saw no one at all to mess around with. It was just completely dead. It's hard to find out how PvP in a game is if no one on your server is actually PvP'ing. Might have to give it a try again later.


 

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Originally Posted by Sterling View Post
I wish I could have an opinion on this. I wanted to see how PVP was in this game now...I ran a baby Fire/Dark Corruptor into BB on Justice server just to see what was up. I expected to get my butt handed to me, no big deal. But I saw no one at all to mess around with. It was just completely dead. It's hard to find out how PvP in a game is if no one on your server is actually PvP'ing. Might have to give it a try again later.
Go to freedom if you are looking to learn and become a competitive PvPer.

If you're more of a casual PvP baddo, jump on the shortbus to virtue. We're all bad here.


 

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Originally Posted by Sterling View Post
I wish I could have an opinion on this. I wanted to see how PVP was in this game now...I ran a baby Fire/Dark Corruptor into BB on Justice server just to see what was up. I expected to get my butt handed to me, no big deal. But I saw no one at all to mess around with. It was just completely dead. It's hard to find out how PvP in a game is if no one on your server is actually PvP'ing. Might have to give it a try again later.
Hey Sterling, PvP on Justice has been more or less dead since I11-I12 when many people moved to Freedom. Almost all of those that remained went to Freedom after I13 (free transfers helped), so these days you're lucky if there's one busy night a week in Justice RV while the other zones are almost always empty.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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Originally Posted by OPTICAL_ILLUSION View Post
Dear Dahjee,

1. Some of those descriptions do not fully apply to PvP.
True Indeed, they do not fully. They do however provide a foundation on which to build upon or base "Success/Failure" on. If you have a desire to change something for PvP for a particular AT... I promise that emphasizing these decripstions' contradictions will help more so than random PvP wants and hopes based on emotions or what you see currently.

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Originally Posted by OPTICAL_ILLUSION View Post
2. Can't blame the community for design flaws and neglect.
Um. Yes I can. Devs don't tell us what or how to play... Other players do. Once they convince us that they know what they're talking about. Bad players fall for anything they say. Even good Players recommend out of a biased and skewed perception that is far too often based on lolserious arena PvP, where players have the luxury of actually Picking who they want to PvP with.

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Originally Posted by OPTICAL_ILLUSION View Post
3. Please explain how strengths and weaknesses have stayed the same?
Despite the reduction in effectiveness all ATs still retain their niche. Example: Defenders are weaker than most as offensive PvPers, yet they do indeed still provde the highest numbers for support, and yes they can easily be made farm targets if no one is willing to look after their heavily sought HP bar. This is easily comparable to PvE. Sonic/ and Cold/ for example offer DR'ed buffs far below those cataloged Pre-I13, but those DR'ed buffs are higher than any Troller or Corr can acheive. In a team, keeping your defender alive can be critical once you realize how to get the most out of it's specific purpose.... ignoring a particular defender's purpose is comparable to noobs that can only survive with a healzor at their side in PvE.

Scrappers and Blasters and Stalkers retain their primary roles in PvP to the "T." Their appeal to PvP newbs and PvP noobs is no different than in PvE either. The appeal stems from a basic independancy to get a kill. Obviously the promotion and advertising of these ATs and their designed roles attract bad players to take the easy route... since the easy route atm is anythng that leads to an easy kill, more rep, and/or more dropped IOs.

You all can read these descriptions the same as me... I want to avod another TL: DR post. so I will elaborate on other ATs if prompted.
The overall point is that stenghths and weaknesses weren't erased but forgotten or ignored... even made to seem non-existent in order to justify a "uselessnes" label by the community.


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Originally Posted by OPTICAL_ILLUSION View Post
4. Please explain how the roles of each AT have stayed the same?
Think closely about building a TF/SF at 3am in the morning.... Sure you got peeps that want to join.... but what do you Need??? More Aggro control? You need more damage? Perhaps more CC or heals... Maybe some -Regen or some other form of debuffing. Maybe even someone that can rez??? You may consider all of the above to be pointless in PvP considering the current ruleset but these roles are not useless. They are simply used less... In the absence of these roles we've created replacement/stacked roles to fill the part.

In PvP... just like in PvE... A smart leader will recognize a team's weaknesses and recruit accordinlgly, or to the best of their ability given what may be out there. (Zone PvP) They will adapt to what has become the team's strongest liabilty or strength and coach/lead the team accordingly. "Not -so -Smart" leaders seem to wait for copy/paste builds they've ben told are effective... these peeps usually quit or whine when their crutch fails to show up.

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Originally Posted by OPTICAL_ILLUSION View Post
5. Please explain how these changes have helped each AT and powerset?
These (I13) changes helped by revealing to the community EXACTLY what each set could not make up for on it's own. This should of been a sign to seek out the set/set combos that would eliminate weaknesses and stregthen strengths within each powerst spoke of... but that didn't happen. Blind and Blatant avoidance of certain sets occurred and was encouraged. This phenomenon was not helpful to vets or newbies... nor was it 100% necessary post I13.

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Originally Posted by OPTICAL_ILLUSION View Post
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Originally Posted by OPTICAL_ILLUSION View Post
6. Please explain how these changes have helped my cold/* controller?
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Originally Posted by OPTICAL_ILLUSION View Post
7. Please explain how these changes have helped my kin/* def?
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Originally Posted by OPTICAL_ILLUSION View Post
8. Please explain how these changes have helped my stone/* tank?
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Originally Posted by OPTICAL_ILLUSION View Post
9. Please explain how these changes have helped my */sonic troller?
*That AT list goes on and on but I'll let you answer those first*
Simple.

I13 helped by making the Sets you speak of needed/required more for the survival of sets that require the unique attibutes from each set. If you truly build for slows they will work; Sacrafices to other aspects of PvP must be made though to make this purpose possible. If all else fails, then stacking what slows you have with another who has the same desired purpose takes priority.

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Originally Posted by OPTICAL_ILLUSION View Post
10. Noone is/was asking for each AT and set to be able to function independently.
WTF cares what was asked for. Your $15 dollars/Month goes to the people who make the game... deal with it or dwell on it I always say... live in the past or look towards the furtue is another way to put it.

Fact is that the introduction of IOs in I9 allowed many players to ignore the dependancies they had come to rely on... and I13 reinforced this menatlity. Personally, I feel this is more obvious on Blueside, but I've never felpt forcd by the devs to do anything.

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Originally Posted by OPTICAL_ILLUSION View Post
11. I'm sorry that you see play options as a "foul destructive approach" lol.
The statement reffered to is based on Forum behavior and given advice. When a system is intoduced with the purpose of offering enjoyable PVP to the masses.... and the powers that influence actually encourage the playerbase to do the exact opposite... What can be said about the new system? How can change occur when it is quite obvious that adaptaon never occured.

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Originally Posted by OPTICAL_ILLUSION View Post
12. Castle did not approve of all of the changes made to i13. Look it up yourself.
I don't think anyone approved of all the changes...

Change is not matter of time nor need. It is a matter of "What it will take" for that change to occur. <--- Real Shi*T.

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Originally Posted by OPTICAL_ILLUSION View Post
13. You are pretty clueless about why we have i13 PvP 2.0 and PvP in general. If you think you are not clueless (lol), then please give me a complete run down of how i13 came to pass, the reasons for it, and how it has globally improved pvp interest and participation?
I won't go down that road.

To sum it up for you though.... Devs saw money in making PvP more appealing to PvErs... they looked for and sought ideas to get them (PvErs) involved.... made the mistake of asking too mny Serious PvPers what would work. ignored then and based changes on what would really help... and watched as disgruntled PvPers raged about how the changes didn;t helpthem get better. Close enogh I'm sure.



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Originally Posted by OPTICAL_ILLUSION View Post
14. Even reactor was smart enough to shut up and learn.
Nice edit: who are you talking about???

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Originally Posted by OPTICAL_ILLUSION View Post
15. You were farmed in RV on your 50 traps def sitting in a pill box surrounded by a team of heroes.
As pointed out earlier. You are confused and therefore likely to be a Robot.... dependant on another to tell you what to feel and think and say. I have yet to PvP with my /DP defender in RV. If possible... please encourage this poor Trapster you pseak of to holla at me via @Dahjee Global. It is obvious to me.. that he/she is doing it wrong.


TL;DR you say.....?

Perhaps it's better that way. Then again... you all asked for it, so keep it OP related and respond accoridingky if possible.

... or provide the standard "I hate Dahjee" post to cover for an inabilty to prove me wrong.


"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.

 

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Wow, most of that was so horrifically wrong I don't even know where to start. Back in your box, you! Haha, we've all had our fun, you can stop your 5-month troll streak anytime.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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To sum it up for you though.... Devs saw money in making PvP more appealing to PvErs... they looked for and sought ideas to get them (PvErs) involved.... made the mistake of asking too mny Serious PvPers what would work. ignored then and based changes on what would really help... and watched as disgruntled PvPers raged about how the changes didn;t helpthem get better. Close enogh I'm sure.


This is the most wrong thing you have ever posted. Ever. It is scary how little you actually know about what happened and why. And what that the true effects were exactly the opposite of what they wanted. And if you had been in i13 beta you would know a good many of the voices around here now that talk and are listened to and respected were there fighting in vain. If they had actually listened to the list that pvpers poured countless man hours into they would have been better off. Instead they pulled ideas at random given by pvErs and used them.


You can probably search around and still find the defining moment of pvp2.0 were we told very specfically that pvPers were not the 'segement' they were concerned about with the changed.



Edit: oh and how did that work out for them, ignoring the pvpers? we lost pvpers and never really gained new blood. Well played devs, well played.


Duel me.
I will work on my sig pic more when I have time.

 

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Originally Posted by macskull View Post
Hey Sterling, PvP on Justice has been more or less dead since I11-I12 when many people moved to Freedom. Almost all of those that remained went to Freedom after I13 (free transfers helped), so these days you're lucky if there's one busy night a week in Justice RV while the other zones are almost always empty.
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Originally Posted by Tokyo View Post
Go to freedom if you are looking to learn and become a competitive PvPer.

If you're more of a casual PvP baddo, jump on the shortbus to virtue. We're all bad here.
Hmm may have to level up a toon on one or both of those servers. I'm probably somewhere between wanting to be competitive and being a "baddo" :-) PVP is something I like to do in other games on occasion, as a change of pace. Never have been a primarily PVP focused kind of guy.


 

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Originally Posted by ConFlict View Post
You can probably search around and still find the defining moment of pvp2.0 were we told very specfically that pvPers were not the 'segement' they were concerned about with the changed.
Unfortunately, just about every redname PvP-related post when I13 hit open beta (right around when the post you're referring to happened... mid-November I believe) has been eaten by the forum monster, except those posts made by Castle in the I13 PvP changes thread, such as one which can be summarized by:

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Just how easy do you want your kills to be, anyways?
(The joke here is that getting kills with the I13 ruleset is so much easier than before, it's not even funny. Actually it kind of is, in a sad way.)


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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Obvious troll is obvious.


 

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Originally Posted by Sterling View Post
Hmm may have to level up a toon on one or both of those servers. I'm probably somewhere between wanting to be competitive and being a "baddo" :-) PVP is something I like to do in other games on occasion, as a change of pace. Never have been a primarily PVP focused kind of guy.
Well, welcome back to this ****-hole of a PvP system. d;D

If you decide to roll a toon for virtue, head on over to the virtue server thread. We are hosting weekend Role-Play picnics in RV heroside (They have benches scattered all around RV which make it a great area to role-play a picnic). If you are into ERP, Xanatos will be hosting some erotic scenes in Arena for an orgy of six to eight, events are always BYOKY (Bring Your Own KY). I do believe there's also an official ERPvP channel you can join as well.

Remember when considering a concept to RolePlay, Futa and Cat-girls are always well recieved and will most likely get you the most arena invites.


 

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It's hard for me to comprehend what was said in that last Dahjee post. The whole problem with your argument is that it sounds good on paper, but in-game it does NOT hold up. At all. So maybe somebody can "prove you wrong" in-game, but forum posts with all smoke and no fire can't be proven wrong until they're put to the test.

The problem is that somebody who hasn't or doesn't PvP much will read your arrogant theories and expect them to show results in-game. And that simply won't happen.


 

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Wow. I'm suprised I was even able to type last night considering my level of drunkeness.

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Originally Posted by macskull View Post
(The joke here is that getting kills with the I13 ruleset is so much easier than before, it's not even funny. Actually it kind of is, in a sad way.)
Yeah we've been down this road before. This is the part where you reinforce my points fully. Due to the fact that your statement reflects the fact that it is much harder now to protect, support, and simply keep someone alive in PvP. I mean if it's that much easier to get a kill... it's that much harder to keep someone alive right? Remember when the player community conviced everyone that defenders are usless and shouldn't be played....?

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Originally Posted by Spizzie View Post
The problem is that somebody who hasn't or doesn't PvP much will read your arrogant theories and expect them to show results in-game. And that simply won't happen.
Happened for me... happens for othes too...

It's so funny to me that the person speaking of I13 and ideas of how it can work well is harmful to new players... and the general sentiment about I13 being bad is more helpful.

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Originally Posted by ConFlict View Post
This is the most wrong thing you have ever posted. Ever. It is scary how little you actually know about what happened and why. And what that the true effects were exactly the opposite of what they wanted. And if you had been in i13 beta you would know a good many of the voices around here now that talk and are listened to and respected were there fighting in vain.
Yeah yeah blah blah.... no need to relive the moment. Forgive me I was drunk when I posted that last night... but I do feel I summed things up quite well. I was in I13 Beta. I know very well about the tales and tears of PvP 2.0.

From I can tell... players did the opposite of what the devs designed it for.

Dev: "We want the new system to include more variation of sets and ATs... we will desgin PvP 2.0 wth this in mind"

Uber l33t Player Rep to the community: "Um lets find FoTMs anyway and ignore variation! They didn't force us to think so lets not! Look at MIds... it says X/Y is soooo powerful!!! DuDe play that and only that!"

Stop blaming Devs and I13. Take some Fing responsibilty for this mess.


"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.

 

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I think everyone just got dahjee'd bad. lol Obvious troll is obvious. No one can be that stupid (I might be wrong on this due to his 5 month troll streak.....). Not even Sentry4 was THAT stupid.


 

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I think he's still drunk...


 

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Originally Posted by macskull View Post
Fun fact: Dahjee hasn't posted outside of the PvP section since November.
OMG Cool! Did Mac just introduce another excuse for his robots to hide behind when dealing with me? Why Yes he did!... This one is much better than the K/D ratio excuse introduced weeks ago... and almost as good as the flying Ar/Dev stuff he introduced months ago... I hope this one can stick. His minions are getting tired.

Wait. Lets see how many Robots will follow this new trend....

Oh my! Here's one now!


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Originally Posted by JKwervo View Post
I think everyone just got dahjee'd bad. lol Obvious troll is obvious. No one can be that stupid (I might be wrong on this due to his 5 month troll streak.....). Not even Sentry4 was THAT stupid.
Pleae explain how I am trolling? I'm not really sure what counts. I always assumed it was posting stuff that un related to the OP with the hopes of angering the people in it or something... Correct me if I'm wrong.

[Edit:] lol I'm a verb. That is awesome.


"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.

 

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dahjee i dont listen to you since you give bad advice and sometimes you are flat out wrong.


 

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Terror1, Try to be objective... it will make you smarter. Don't be a hater. Don't allow yourself to believe or disbelieve something here based on the person comes from. It's how they keep you bad.

lol at this point I could say the sky is blue and peeps would find a way to argue.

Funny I hear "Bad Advice" being copied from one robot to the next... yet no one is stepping up with any proof to stand behind it.

I'm here because of the OP. It is indeed an interesting topic. I think just about everyone else here is here to entertain me with their hate.


"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.