Poison - Technology or Natural?
Suppose I'm making a poisoning MM (Ninjas/Poison) who is considered to be using poisons that she has either made or purchased. Would that make her natural or tech? I can't decide!!!!!!
I mean, poison making is a technology, right? I just can't seem to draw a clear line between technology and natural. Arachnos Soldiers are considered natural, even though some of them use those crab backpacks. Maybe I should be asking this on another thread? |
I too had the same problem when I made my nin/poison.
The way I thought of it was literally back in the day with real ninjas and samurai. They trained naturally, and used nature for their poisons.
So I just went with natural.
The way I understand Technology, it represents robots, cyborgs, and Tony Stark. Natural, on the other hand involves personal training and fitness. So what is he? Some sort of robo-ninja-master that shoots poison from his super suit, or is he a trained assassin who pokes enemies with poisonous needles and darts?
|
Basically, I'm trying to decide if the fact she uses technology for some things makes her more like the Arachnos Soldiers, or more like Iron Man. It's clear that a lot of her powers just come from her own training. I'm curious: what origin would you assign to Batman? Or James Bond?
I think I'm starting to want to do like Edgewater suggests, and view her poison making as an ancient art of some kind, so it's at least not modern technology (though technically poison brewing is still a technology by definition).
Keep in mine that SOA are listed as Natural despite them geting there powers from there armor and guns the only "Natural" part of there powers is there leadership and fitness. All the rest is Guns, Traps, and Armor/Power Armor. (Widows are different matter many of there skills are based on there psychic ability's and all tho they seam to be treated as normal in Paragon/RI I would consider them a mutation.)
That is if you want to go by a Semi-cannon reference point
In my honest opinion however You would be a Technology origin if with out your Tec your powerless. If this toon your making, was put in a jail cell with nothing could they get out without help? Or if they were stranded on an island with Canables could she mix local plants into a poison with out help from things like a lab or advanced equipment? (I would assume you would have simple things like a mortar and pestlel)
The best way to decide is to put your toon into various settings and then RP in your head. How would she get out of it?
Then objectively look back and see how she dealt with the problems at hand and what she used to make it so.
My Ninja/Poison MM is a normal human with some faithful followers and chemistry skills, and I use the Natural origin.
Poison would sit under the Science origin, if you're considering the chemistry side of it
http://www.scene-and-heard.com/cov/covsig.jpg
Poison would sit under the Science origin, if you're considering the chemistry side of it
|
Basically, I'm trying to decide if the fact she uses technology for some things makes her more like the Arachnos Soldiers, or more like Iron Man. It's clear that a lot of her powers just come from her own training. I'm curious: what origin would you assign to Batman? Or James Bond?
|
Arc #40529 : The Furies of the Earth
In my honest opinion however You would be a Technology origin if with out your Tec your powerless. If this toon your making, was put in a jail cell with nothing could they get out without help? Or if they were stranded on an island with Canables could she mix local plants into a poison with out help from things like a lab or advanced equipment? (I would assume you would have simple things like a mortar and pestlel) The best way to decide is to put your toon into various settings and then RP in your head. How would she get out of it? Then objectively look back and see how she dealt with the problems at hand and what she used to make it so. |
Not a bad criteria.
Glad to help you Berzerker_NA as far as Stark is concerned hes not smart every one around him is just really stupid.
My general rule on the line between "Natural" and "Technology" is whether you can buy it in a store. If it's available for general purchase, or otherwise somehow widely available (black market, for villains, would qualify), you're still "Natural". If it's high-tech stuff you have to make/repair yourself or some gadget you stole/were given by someone else who likewise made it themselves, it's "Technology".
So it's mostly a matter of degree. Mundane Technology is "Natural". Sci-Fi Technology is "Technology".
Poison is a "natural" for Mutation or Science. Look at the animations: you spit, barf and toss the poison from within your own body. It's a very Mutant/Science feeling set.
Personally I made my Thugs/Poison a Science Origin hyper-intelligent gorilla. All the spitting and flinging goes perfectly with the ape theme.
The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
WARNING: I bold names.
You're buying chemical compounds and toxins and liberally applying them to your targets?
Try SCIENCE!
Eastern Standard Time (Australia)
is 15 hours ahead of
Eastern Standard Time (North America)
which is 5 hours behind
Greenwich Mean Time (GMT)
Poison is a "natural" for Mutation or Science. Look at the animations: you spit, barf and toss the poison from within your own body. It's a very Mutant/Science feeling set.
Personally I made my Thugs/Poison a Science Origin hyper-intelligent gorilla. All the spitting and flinging goes perfectly with the ape theme. |
As for my own toon, I'm going to avoid the spitting powers. Just taking the ones that look like they could be devices. She'll have at least one bow attack too.
She's not too heavy on the sci fi, though I'm probably going to give her the medicine set, so she has two heals, and that's a little too modern for a midevil type character. My plans right now are to use fitness, jumping, stealth, and medicine as my pools. Her name is "Shoguness" (which I have reserved), so I'll be going for some kind of Japanese nobility theme I guess. (I get the Samuraii armor at the end of this month :-D ) I have the costume and everything. I just can't decide on the origin.
Basically, I'm trying to decide if the fact she uses technology for some things makes her more like the Arachnos Soldiers, or more like Iron Man. It's clear that a lot of her powers just come from her own training. I'm curious: what origin would you assign to Batman? Or James Bond? |
So, what if I take Mace Mastery as her ancillary/patron? I'm starting to consider it strongly, since the power boost has good synergy with lots of poison powers. Otherwise I'd go electric, because of the semi-melee thunder strike attack. (Want it for thematic correctness, being a ninja and all.)
I'm not sure that Mace automatically makes you tech either, but it seems like it would move you in the tech direction.
I went technology ultimately for my Mercs/Poison. But the animations for poison are generally awful. You shoot some stuff out your sleeve like a gun (paralytic poison) then barf out poison in another animations. Its just awful. I'm hoping the alternate animations now present eventually reach poison so its possible to theme without being totally garbage.
EDIT: of course, this will probably never happen since Poison is purely the realm of MM's.
I went technology ultimately for my Mercs/Poison. But the animations for poison are generally awful. You shoot some stuff out your sleeve like a gun (paralytic poison) then barf out poison in another animations. Its just awful. I'm hoping the alternate animations now present eventually reach poison so its possible to theme without being totally garbage.
EDIT: of course, this will probably never happen since Poison is purely the realm of MM's. |
Rule of thumb to consider: Could any average (but physically fit) human off the street do what you're doing with nothing other than physical training? Natural.
Do you need a degree in handling complex machinery and gadgets, or do you use powered armor? Tech. Oh, wait, are the gizmos you're using generic enough to not need an engineer's degree? Natural. This includes guns, as they're considered generic enough (unless of course you -want- to think of the Frankengun as a technological miracle).
Do your powers originate from your body in a manner unnatural to humans, that you can't just do through training? Were they there when you were born, latent or otherwise? Mutant. Got them from an outside source? Science. Psionics is up for debate, as in the CoX universe all humans have latent psionic powers that can be unlocked through rigorous training, thus you can get away with a natural psionic human.
And of course, casting spells or using magic items is magic origin. Yes, even if it's just an item, the powers your using originate from a magical source.
Of course, this is all considering -humans-. Aliens get to be Natural even if they can shoot fireballs out of their ears.
And, of course, the disclaimer: All of the above is subjective.
tl;dr does your character have a degree in chemistry/toxicology?
Shooting stuff out of her sleeve, or throwing globules at people seems to work pretty well for a ninja. I'm just avoiding the spitting powers.
|
Rule of thumb to consider: Could any average (but physically fit) human off the street do what you're doing with nothing other than physical training? Natural.
Do you need a degree in handling complex machinery and gadgets, or do you use powered armor? Tech. Oh, wait, are the gizmos you're using generic enough to not need an engineer's degree? Natural. This includes guns, as they're considered generic enough (unless of course you -want- to think of the Frankengun as a technological miracle). Do your powers originate from your body in a manner unnatural to humans, that you can't just do through training? Were they there when you were born, latent or otherwise? Mutant. Got them from an outside source? Science. Psionics is up for debate, as in the CoX universe all humans have latent psionic powers that can be unlocked through rigorous training, thus you can get away with a natural psionic human. |
Rule of thumb to consider: Could any average (but physically fit) human off the street do what you're doing with nothing other than physical training? Natural.
Do you need a degree in handling complex machinery and gadgets, or do you use powered armor? Tech. Oh, wait, are the gizmos you're using generic enough to not need an engineer's degree? Natural. This includes guns, as they're considered generic enough (unless of course you -want- to think of the Frankengun as a technological miracle). |
So... now I'm curious how would we classify Roady in the new Iron Man. He clearly relies on his soldier skills quite a lot, but he fights by using one of Tony Starks power suits. I'm leaning towards....tech?
Suppose I'm making a poisoning MM (Ninjas/Poison) who is considered to be using poisons that she has either made or purchased. Would that make her natural or tech? I can't decide!!!!!!
I mean, poison making is a technology, right?
I just can't seem to draw a clear line between technology and natural. Arachnos Soldiers are considered natural, even though some of them use those crab backpacks. Maybe I should be asking this on another thread?