Accuracy enhancements
Do these actually do anything? I always keep mine up to date with the best ones I can get and I miss so much that alot of the times I need to run away from a fight so I don't die.
It's getting really rediculous now, anyone else having this problem? |
You can see what your chance of hitting is by looking at the Combat tab. If you don't see your to-hit chances you'll need to edit the tab to cause them to display.
If you open the Combat Monitor and look in the "Base" section there is an entry for "Last Hit Chance". Right click that and monitor it and it will stay on your screen and show you the % chance you had to hit the last time you attacked. You can clearly see exactly what your chance to hit is. If you slot one attack with accuracy and one without, you can compare the chance.
[SIZE=1][COLOR=Yellow][U]Virtue Heroes (Serenity's Children):[/U] [B]@Eek a Mouse, The Devil's Mark, Outlaw Sniper, Gas-Soaked Rag Man, Amazon Prime, Friday's Child, Hot Blooded,[/B][B]Flower of the Moon[/B], [B]Rouge Demon Hunter[/B], Stimulated Emission, Animatronic Wench, [B]Lennie Small[/B]
[U]Virtue Villains (Serenity's Orphans):[/U][/COLOR][/SIZE][SIZE=1][COLOR=Yellow] [/COLOR][/SIZE] [SIZE=1][COLOR=Yellow] [B]Eek a Rat[/B], [B]Bomb Blondeshell[/B], Babe Brute, Jeanne Dark, Fallen Angle[/COLOR][/SIZE]
Thanks for the replies, I looked around for my combat monitor under options and Menu but couldn't find it.
Are you using Training, Dual, Single or Invention Origin enhancements?
Are you fighting purple enemies or something closer to your own level?
What level are you?
Cut and paste this into your chat line to keep track of your base tohit and acc and last chance to hit:
/monitorattribute Acc$$monitorattribute Tohit bonus$$monitorattribute Last Hit
Global @StarGeek
ParagonWiki.com-The original is still the best!
My Hero Merit rolls
Accuracy needed for 95% ToHit spreadsheet
Forum font change stripper for Firefox/Opera/Chrome. No more dealing with poor color choices, weird fonts or microscopic text
Search Wiki Patch notes, add site:ParagonWiki.com inurl:patch_notes to your Google Search
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
The Combat Attributes section is not under menu, but rather of the "Powers" window attached to your main power bars. At the top of this, in the blue bar, is "Combat Attributes".
|
Combat attributes will certainly show what your base "to hit" is and if you've been buffed/de-buffed, but it won't show the individual powers chances to do so for any particular critter.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
|
I suspect they were thinking about the combat tab in the chat window. It will show you your percentage to hit the individual enemies and what your "to hit" roll really was for a given attack.
Combat attributes will certainly show what your base "to hit" is and if you've been buffed/de-buffed, but it won't show the individual powers chances to do so for any particular critter. |
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
Global @StarGeek
ParagonWiki.com-The original is still the best!
My Hero Merit rolls
Accuracy needed for 95% ToHit spreadsheet
Forum font change stripper for Firefox/Opera/Chrome. No more dealing with poor color choices, weird fonts or microscopic text
Search Wiki Patch notes, add site:ParagonWiki.com inurl:patch_notes to your Google Search
You'll still be amazed at how often you miss even when the last hit chance shows a consistent 95% like it does for me. I swear I miss 1 in 4 or 5, not 1 in 20.
But then that matches the way I used to roll dice back in the day. My gaming buddies always claimed I was lucky in love and unlucky at dice. I can live with that.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
|
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Thanks for the replies, I looked around for my combat monitor under options and Menu but couldn't find it.
|
On your Powers window's header bar, click link "Combat Attributes" link.
The Combat Attributes window shows all your characters stats in real time. Since this window is rather large for normal play, you can select up to 10 stats to monitor in a mini-window. Right click a stat that you're interested in, then "Monitor" to add to the mini-Combat Attibutes window (see it on the right side of my UI screenshot).
In your case, choose "ToHit Bonus" and "Last Hit Chance". Default stat is in white. If you get debuffed, the stat number will go red. If you get a buff (from a team mate or Set IO Bonus), the stat number will be green. If you max out a stat, it'll be blue.
Pro Tip #1: if you get heavily debuffed, run away.
Pro Tip #2: if you get heavily buffed, charge in and go bezerk.
Teams are the number one killer of soloists.
Accuracy doesn't really do all that much, even when you're not debuffed. I know I never see any real effect when I've got 2 Accuracies in a power, even at the SO level. It's quite annoying.
This is an area where one's perception does not always match reality. I'm surprised no one has mentioned Hero Stats yet. It's a program that copies down the combat spam and calculates statistics for you. I haven't used it in years, but I'm pretty sure it's still out there. You will probably find that your accuracy against even level minions is over 90%. It's when you fight higher level enemies, higher ranked enemies, and enemies that debuff your accuracy that you start having trouble, and even then most people hit more often than they realize. If nothing else, the streakbreaker code shouldn't let you miss more than a half dozen times in a row.
HeroStats: this is what I meant. It's freeware, and it is still being actively developed. Try it out. Put 2 ACC SO's in one power and none in another and take turns attacking with them. See for yourself what effect the enhancements have.
Avatar: "Cheeky Jack O Lantern" by dimarie
Accuracy doesn't really do all that much, even when you're not debuffed. I know I never see any real effect when I've got 2 Accuracies in a power, even at the SO level. It's quite annoying.
|
Slotting accuracy enhancements certainly does have an impact. They function exactly as they are supposed to. An even level SO adds 33% to your chance to hit, barring other modifiers.
Paragon City Search And Rescue
The Mentor Project
Do these actually do anything? I always keep mine up to date with the best ones I can get and I miss so much that alot of the times I need to run away from a fight so I don't die.
It's getting really rediculous now, anyone else having this problem? |
- DO's at level 12.
- SO's until the sweet-spot change (I think some have said this is around 30 or so).
- IO's from then until you want to switch to IO sets.
If you are fighting greens or grays, you are likely to miss about as much as you do fighting against Reds or Purples. This is to stop high-level characters from running around mowing down lower level enemies.
* Of course, this will vary with enemy types which have increased defenses or are debuffing the character(s) that is attacking them.
I'm still mostly using the Training enhancements, where do I get the better ones? Do NPC's sell them or do I have to rely on drops and the AH?
Thanks
This is an area where one's perception does not always match reality.
|
Without some corroborating data, I generally don't bother investigating broken accuracy claims any more unless there's something uniquely interesting about the problem report. With some sort of data to back the claim up, I'm much more inclined to give it a second look, but that second look usually turns up a logical explanation for the observation that doesn't involve a problem with accuracy.
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
It almost *never* matches reality.
Without some corroborating data, I generally don't bother investigating broken accuracy claims any more unless there's something uniquely interesting about the problem report. With some sort of data to back the claim up, I'm much more inclined to give it a second look, but that second look usually turns up a logical explanation for the observation that doesn't involve a problem with accuracy. |
I did once find something weird with accuracy on a Dark/Dark scrapper. My attacks seemed to be missing a lot. When I looked at the combat log the misses were mostly due to the Strikebreaker forcing a miss. Oppressive Gloom was not slotted for accuracy and the interaction with the regular attacks caused the Strikebreaker to fire. Turning off Oppressive Gloom made the problem go away temporarily, and slotting accuracy in OG made the problem go away for good.
I'm still mostly using the Training enhancements, where do I get the better ones? Do NPC's sell them or do I have to rely on drops and the AH?
Thanks |
The best thing to start off is to go to the store for your origin.
Invention Origin enhancements are somewhat simpler (and cheaper) in the long run: there's only one kind that any origin can use, and they never wear out. You can buy them on the market, and you can also make them yourself. The process is more involved than just buying a DO from a store, but the result is superior to "regular" enhancements at level 15 and 20 and from level 30 on. Level 25 IOs are not quite as good as SOs, but they never wear out so on average they're basically as good as SOs.
You should do the mission for the dean of the university to learn about IOs.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
I did once find something weird with accuracy on a Dark/Dark scrapper. My attacks seemed to be missing a lot. When I looked at the combat log the misses were mostly due to the Strikebreaker forcing a miss.
|
Global @StarGeek
ParagonWiki.com-The original is still the best!
My Hero Merit rolls
Accuracy needed for 95% ToHit spreadsheet
Forum font change stripper for Firefox/Opera/Chrome. No more dealing with poor color choices, weird fonts or microscopic text
Search Wiki Patch notes, add site:ParagonWiki.com inurl:patch_notes to your Google Search
In addition to many of the things mentioned above in the thread:
You can certainly both monitor your Last Hit Chance and record/review the combat logs they aren't mutually exclusive things. I tend to have one window/tab set up with Damage Received and To Hit rolls but while fighting, particularly if I suspect I have some debuffers, I watch both the icons appearing and what the Attributes Monitor is telling me my Last Hit Chance was and save reviewing the logs till after. If I see an icon I don't recognize or normally associate with what I'm fighting I right click on the icon, select "info", and see what might explain what's happening (or see that I keep needing to look for the explanation).
Read a much more detailed explanation of "Attack Mechanics" in Paragon Wiki.
It will explain much more thoroughly why, for example, increasing your Accuracy will have a much greater effect when the "clamped" To Hit portion of the equation is relatively high and why increasing your "To Hit" buff/chance (via powers like Build Up, running or being teamed with someone who is running Tactics, etc.) will have a greater impact than adding more accuracy ever will when the "clamped" To Hit portion is relative low/poor. This is why, for instance, CoT Spectral Demons are so hated. Even if you normally have little trouble landing blows you can suddenly have a great deal of trouble because they are strong To Hit debuffers. Multiple Demons will reduce your "clamped" To Hit portion of the equation to relatively low values (often to the floor). While more accuracy in powers or globally would help having a To Hit buff from some source will help a GREAT deal more with this particular problem or in similar situations. Reading the Paragon Wiki article will give you, among other things, the math behind why in this case adding to your To Hit buffs will help far more than more Accuracy will and why this is even more true if your accuracy is normally quite good.
Do these actually do anything? I always keep mine up to date with the best ones I can get and I miss so much that alot of the times I need to run away from a fight so I don't die.
It's getting really rediculous now, anyone else having this problem?