Dual Pistols for Dominators


Adeon Hawkwood

 

Posted

It seems to me that it wouldn't take much to adapt the set into a Dominator Assault secondary; and I like giving as many ATs as possible access to a powerset. And it would give Dominators a not-superpowers looking assault set. Now if only there was a "Gadget Control" set to go with it...

A quick and dirty example:

1: Pistols

2: Pistol Whip; a melee attack; you smack the target with one pistol, then shoot them as they fly away with the other. Smash/Lethal/Knockback.

3: Dual Wield

4: Empty Clips

5: Swap Ammo

6: Bullet Rain

7: Point Blank Fire; a heavy melee attack; similar animation to Executioner’s Shot but melee ranged with multiple shots.

8: Executioner’s Shot

9: Piercing Rounds


I would assume the removal of Suppressive Fire and Hail of Bullets. I doubt the Devs would want to give the attack secondary a control power; and Dominators don't get Nova type powers. And that allows the addition of a pair of melee attacks.


Arc #40529 : The Furies of the Earth

 

Posted

Rule #197: I will explain to my Legions of Terror that guns are ranged weapons and swords are not. Anyone who attempts to throw a sword at the hero or club him with a gun will be summarily executed.


(This post may be in jest)


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
Rule #197: I will explain to my Legions of Terror that guns are ranged weapons and swords are not. Anyone who attempts to throw a sword at the hero or club him with a gun will be summarily executed.


(This post may be in jest)
All joking aside, not only are there melee attacks in all Dominator Assault sets, but Dominators have a higher damage modifier for melee attacks. And someone dual wielding pistols should probably qualify as violating some Evil Overlord rule anyway.


Arc #40529 : The Furies of the Earth

 

Posted

A Throwing blades set would suit me more for the "natural" Assault set, Half dual blades/Half throwing knives.


Anyone Who wants to argue about my usual foolishness can find me here.
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I'll miss you all.

 

Posted

Quote:
Originally Posted by Premonitions View Post
A Throwing blades set would suit me more for the "natural" Assault set, Half dual blades/Half throwing knives.
That would be nice too; but in a choice between blades and pistols, I'd go for pistols.

Also, that sounds like it would be somewhat the opposite in terms of style; a mostly melee set with a few ranged attacks, instead of a mostly ranged set with a few melee attacks.


Arc #40529 : The Furies of the Earth

 

Posted

Quote:
2: Pistol Whip; a melee attack; you smack the target with one pistol, then shoot them as they fly away with the other. Smash/Lethal/Knockback., 7: Point Blank Fire; a heavy melee attack; similar animation to Executioner’s Shot but melee ranged with multiple shots.
no matter how many times you tell yourself firing a gun from point blank range is a melee attack, well, i just don't know how to say this any clearer but, firing a gun at any distance is still a ranged attack.

also, try not to bring a "quick and dirty" power set to the table. try to flesh it out a bit more and give some numbers to try to make it easier to discuss the set and if anything would make it worthy of adding /proliferating.


 

Posted

exploding mushrooms which you can line up as traps would fit perfectly for me xD
If they would have a slow effect on foes after they exploded would be even better!


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
no matter how many times you tell yourself firing a gun from point blank range is a melee attack, well, i just don't know how to say this any clearer but, firing a gun at any distance is still a ranged attack.
No, it's a ranged attack if it is long ranged and uses the ranged attack modifiers; it's a melee attack if it is melee ranged and uses the melee modifiers.


Arc #40529 : The Furies of the Earth

 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
also, try not to bring a "quick and dirty" power set to the table. try to flesh it out a bit more and give some numbers to try to make it easier to discuss the set and if anything would make it worthy of adding /proliferating.
Meh, he provided enough information to give an idea about the set. Numbers are really only needed with a slew of new powers. There is not much need for numbers here unless your explicitly trying to discuss balance. As the set was presented, are we somehow sure this set would be overpowered? Underpowered? The way I see it, it's balanced except swap ammo really doesn't help much. Other sets get stuff like Drain Psych, Power Boost and Build up which help with *all* their powers. Changing ammo type may not be in the same league however, looking at the secondary effects of the other assault sets, I could be wrong.

Lastly, if you want melee attacks, just throw some kicks in there from Martial Arts. Simply animate then with pistols in hand.


 

Posted

Pistols are not effective melee weapons. Sword/pistol combo, maybe.
Pistols on its own? No.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
no matter how many times you tell yourself firing a gun from point blank range is a melee attack, well, i just don't know how to say this any clearer but, firing a gun at any distance is still a ranged attack.
Psionic Assault - Mind Probe & Telekinetic Thrust. If using your mind can be either ranged and melee, than so can pistols...


However, it turned out that Smith was not a time-travelling Terminator

 

Posted

My suggestion is rather than trying to make a dual pistols assault set why not make Swashbuckling Assault? Basically an Assault set that uses a sword in one hand and a pistol in the other.


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
My suggestion is rather than trying to make a dual pistols assault set why not make Swashbuckling Assault? Basically an Assault set that uses a sword in one hand and a pistol in the other.
I'd rather a Ninja Assault set using a Katana and throwing knives and that idea has been on the board longer than your 'Swashbuckling Assault' suggestion


 

Posted

Quote:
Originally Posted by Leo_G View Post
I'd rather a Ninja Assault set using a Katana and throwing knives and that idea has been on the board longer than your 'Swashbuckling Assault' suggestion
Well, we clearly need both so we can do ninja's versus pirates.


 

Posted

Quote:
Originally Posted by Leo_G View Post
I'd rather a Ninja Assault set using a Katana and throwing knives and that idea has been on the board longer than your 'Swashbuckling Assault' suggestion
Ninja assault?!

Bah! Give me Swashbuckling Assault


 

Posted

Ninjas > Pirates


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Ninja ALREADY have enough stuff, what with the regular ninja costume pieces, several powersets(Katana/Ninja Blade, Weapons Mastery for Scrappers, Ninjas for Masterminds and Ninjitsu), and the Martial Arts Super Booster(with Ninja Run power, Katana and Dual Blades customization and MORE ninja costume pieces). Meanwhile, pirates just have the eyepatches, 3 or 4 hats, hook, peg leg, flintlocks for Dual Pistols, and the Nemesis rifles that you can only get by killing 100 Fake Nemeses that only start spawning at level 40. Swashbuckling Assault should have first priority.


Formerly known as Stormy_D

 

Posted

Quote:
Originally Posted by Autonomous Prime View Post
Ninja ALREADY have enough stuff, what with the regular ninja costume pieces, several powersets(Katana/Ninja Blade, Weapons Mastery for Scrappers, Ninjas for Masterminds and Ninjitsu), and the Martial Arts Super Booster(with Ninja Run power, Katana and Dual Blades customization and MORE ninja costume pieces). Meanwhile, pirates just have the eyepatches, 3 or 4 hats, hook, peg leg, flintlocks for Dual Pistols, and the Nemesis rifles that you can only get by killing 100 Fake Nemeses that only start spawning at level 40. Swashbuckling Assault should have first priority.
Why not all three?
Sounds like a fair compromise to me


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

But those three thigns are all there is to Pirates, they're not complicated creatures, uNlike Ninja.


Anyone Who wants to argue about my usual foolishness can find me here.
https://twitter.com/Premmytwit
I'll miss you all.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Ninjas > Pirates
But the lack of pirates in the world today is directly linked to global warming! O.O


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Honestly, no matter what people say, I'll never agree that guns are melee weapons. So whenever you're designing a melee or a mixed melee set having to do with guns, I'll just shake my head and say no.

But that doesn't mean that gunblades can't be used in melee. In fact, I'd give my third arm for a gunblades powerset. That would just make the game complete


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

See, whereas I've always thought that gunblades were a stupid idea. Either the would have only one or two shots, and thus just be a trick gimmick, or the balance of the blade would noticeably shift once you had fired all the ammunition.

Of course, being a game, and a superhero one at that, the reality of using either pistols at melee range or gunblades comes second to how cool they would be


However, it turned out that Smith was not a time-travelling Terminator

 

Posted

Quote:
Originally Posted by Kiken View Post
See, whereas I've always thought that gunblades were a stupid idea. Either the would have only one or two shots, and thus just be a trick gimmick, or the balance of the blade would noticeably shift once you had fired all the ammunition.

Of course, being a game, and a superhero one at that, the reality of using either pistols at melee range or gunblades comes second to how cool they would be
Well, any gun that has knockback bullets and dual handguns is really aiming more for style than for realism, anyway I actually rather enjoy Oniblade's gunblades, because they're basically a double-barrelled, double-drummed revolver with a long blade in the middle of the barrels. From playing that game, gunplay and swordplay like this is actually pretty fun to switch between. More fun than switching between sword and guns ala Devil May Cry, at the very least.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.