Ability to e-mail Inf. in I17
I really just hope i can type Character@Server and be able to do this infamy/influence e-mail thing across servers.
Here's the quote:
In-Game E-mail: You can now use in-game e-mails to send Influence/Infamy to your own characters or to other players' characters via in-game e-mails. (You still cannot send Influence, Infamy, or items from a Hero to a Villain or vice versa.) |
Spammer wants my attention? Gotta make it worth my while before I flush it down the delete&ignore bowl.
Will be interesting to see if there is a "Postage Fee" for this Inf transfer service that is reasonanly more reliable than the Market. Hello, Inf sink.
Remember the expression "The lottery is a tax on people who can't do math"?
If your Inf gets intercepted while Emailing to yourself, it's a tax on people who can't spell thier own character's names. I can't wait for the first angry posts from guy who wanted his alt xXxSuperBadgerxXx to get his sugardaddy's Inf, but accidentally mailed it to oOoSuperBadgeroOo instead. I will laugh most heartily.
Heh, BBQ.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
poshyb clarifies: anything that can be traded on the CH can be mailed, it just can't cross factions.
Mail order purples, anyone?
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
pohsyb has given a few more details:
Emails can be sent to local as well as global names now.
Emails with attachments can only be sent to a Global name. Valid attachments are Enhancements, Salvage, Recipes and Inspirations if they are tradeable (buyable on AH). One per email. Inf can be sent alongside item. There will be 20 mail cap to inbox. Mails sent to full mailbox will bounce (bounced mails can exceed cap). If you are at the cap you cannot send mails. Items with attachments cannot be deleted until attachment is claimed. They can be returned to sender. |
Well, ability to send to global names all but confirms that this will be cross-server. Huzzah! No more losing 10% of my inf to market fees when I want to transfer it.
(Yes, I'm sure someone will say "but that's 10% that would've been destroyed, so you're actually causing inflation." I'm not, because that inf is going to get spent, probably on the market, regardless of what server it's on. All I'm doing is making sure I don't lose another 10% getting the inf where I want it.)
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
-STEELE =)
Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)
You can cap your mail at 20 emails. So if I were rich, and wanted another way to sock away inf, I could email myself (up to the inf cap I'd guess) and just let it sit.
Actually i think he said YES to cross-server. Because they now use your global name to send things instead of the local name of your character.
|
I suspect we will have cross-server functionality with the mails but until a dev specifically states that I'm not going to assume it to be true.
However he never specifically stated whether it would be cross-server or not. Based on his later post we know that if you send an email containing stuff from your hero then your villain will not be able to withdraw it. That same functionality could easily be applied to cross-sever emails as well.
I suspect we will have cross-server functionality with the mails but until a dev specifically states that I'm not going to assume it to be true. |
@Roderick
As I understand Pohsyb's example, a local name (toon/char) can now email (with attachments) to a global name (ie., you can email stuff to yourself).
All the toons under that global name will be able to view the global email.
HOWEVER, only toons of the same faction as the original sending toon will be able to claim any attachments in the global email.
Don�t say things. What you are stands over you the while, and thunders so that I cannot hear what you say to the contrary. - R.W. Emerson |
YUMMY Low-Hanging Fruit for BASE LUV
Well, ability to send to global names all but confirms that this will be cross-server. Huzzah! No more losing 10% of my inf to market fees when I want to transfer it.
(Yes, I'm sure someone will say "but that's 10% that would've been destroyed, so you're actually causing inflation." I'm not, because that inf is going to get spent, probably on the market, regardless of what server it's on. All I'm doing is making sure I don't lose another 10% getting the inf where I want it.) |
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
Don�t say things. What you are stands over you the while, and thunders so that I cannot hear what you say to the contrary. - R.W. Emerson |
YUMMY Low-Hanging Fruit for BASE LUV
Here is my post in the general I17 discussion. It quickly got buried:
Will there be a charge for sending attachments though the mail? If not, I humbly suggest that there be one (dons flameproof clothing). My argument: -This looks like a great opportunity for a inf sink. -A new feature that allows people to avoid the fees (and risk) of transferring items outside of the market. -If it turns out to be unpopular you can always get rid of the attachment fee. If you start off with "free" mail, you will have an electronic riot if you try to "tax" it once it goes live. The sender should pay. I am thinking something like 5% of infamy, the vendor sell value of salvage and recipes. Enhancements would be tougher, but something could be worked out. Hardly backbreaking, but every little anti-inflation measure adds up. |
If they taxed it, I would just transfer it the way I do now. Sending it through email would make pulling cash between toons on two accounts easier. But, its not impossible to do now.
When IOing, every little bit helps get that last IO.
If taxed people who only have one account will complain as to it being unfair to be forced to pay a fee. While people with more then one account like myself can simply avoid the fee.
Now then onto merging markets
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
If they taxed it, I would just transfer it the way I do now. Sending it through email would make pulling cash between toons on two accounts easier. But, its not impossible to do now.
When IOing, every little bit helps get that last IO. If taxed people who only have one account will complain as to it being unfair to be forced to pay a fee. While people with more then one account like myself can simply avoid the fee. Now then onto merging markets |
Others aren't forced to pay the fee. They can not use the feature (like we all do now). I think most people would use it and not bat an eyelash if: 1. it was implemented from the start and 2. the fees weren't too high (like 5%).
Of course if you don't think we need infamy/infl sinks, then this argument falls on deaf ears.
I suppose an argument could be made that if you pay for two subs, you have a right to do thing others can't.
Others aren't forced to pay the fee. They can not use the feature (like we all do now). I think most people would use it and not bat an eyelash if: 1. it was implemented from the start and 2. the fees weren't too high (like 5%). Of course if you don't think we need infamy/infl sinks, then this argument falls on deaf ears. |
Could also make an ATM item for bases that could interact in the same way.
In the end its a great feature thats been needed and requested for years. Maybe eventually CoX wont have the worst ingame mailing system out of every other MMO.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Macskull: imagine you have ten characters, each with 20-50 million, and you want to make one character with nice stuff -say, a build with a 75-million-inf item in it.
I hate to bring up the mythical casual gamer, but I can see why lots of people who aren't me might have a use for pooling their inf.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
Yeah, msot of my characters have close to 100million inf.. i'd love to be able to pool it to help purp one of them out.
-STEELE =)
Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)
like i said, i hate to bring this part of it up, but someone had to do it.
It might also be a sneaky way to datamine for RMT accounts that actually have the money to ban them instead of the hundred variations of "rvytbuhji" that were created this morning for the sole purpose of sending e-mails.
50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM
Overlord of Dream Team and Nightmare Squad