TF/SF Recipe Option
Why do we no longer have the option of a recipe at the end of tfs and sfs? Will we be getting this option back in the future as well as the option of merits?
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Another advantage of the Merit system -- longer TFs give more merits. It used to be that a "quick Katie" TF gave the same Pool C single random roll as a Positron or a Dr. Quarterfield. Now Posi gives 66 merits and Dr. Q gives, what, 120 merits? (It was 110 last time I did it, but that number has gone up.)
I did a Positron TF the other night, and got 66 Merits. That gave me three Pool C random rolls with six merits left over - while the old system would have only given me one Pool C random roll. Why would you want to go back? (Of course, all three were crappy recipes, but oh, well.)
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Yeah, clicking the 'random recipe roll' is actually the exact mechanic as the TF/SF reward gave. Caveat: at 20 merits, not all SF's/TF's give enough for this.
This is part of why the 'random recipe roll' is ONLY given at your actual level; (Or the highest possible if you are higher than that)....because that's the way the old rewards worked. To be able to choose what level the recipe is given would require new tech.
Not only that, but I believe the pools were changed a few months ago (last fall?) so they have a higher chance of giving a commonly used recipe. So you are less likely to get something totally useless, though it still may not be worth much.
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i make stuff...
Whilst not complete, and still needs more data
http://wiki.cohtitan.com/wiki/Random...ipe_Drop_Rates
gives a good insight into relative weightings.

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Merits replaced the random roll. In fact, Merits are far, far better. You have to spend 20 Merits to get the same single Pool C random roll you got at the end of a TF before, and many of the TFs give far more than 20 Merits. Plus, you have the option of using Merits to purchase the specific recipe you want or need, so there is more choice, more value.
Another advantage of the Merit system -- longer TFs give more merits. It used to be that a "quick Katie" TF gave the same Pool C single random roll as a Positron or a Dr. Quarterfield. Now Posi gives 66 merits and Dr. Q gives, what, 120 merits? (It was 110 last time I did it, but that number has gone up.) I did a Positron TF the other night, and got 66 Merits. That gave me three Pool C random rolls with six merits left over - while the old system would have only given me one Pool C random roll. Why would you want to go back? (Of course, all three were crappy recipes, but oh, well.) |
Dr. Todt's theme.
i make stuff...
Why don't they allow you to choose between reward rolls and recipes on regular tfs/sfs?
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Things were changed to Merits for two main reasons:
A) the reward is based on average time to complete, and thus in most cases that means it doesn't matter which TF you do. The variety of TFs completed has consistently been greater since then.
B) Instead of being forced to pick a random roll, now people can choose to save Merits for specific recipes, or take random rolls. It means an added step (getting Merits, then going to spend the Merits on random rolls) but for most people its a vast improvement to be given that choice.
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Pretty much what Camper said.
All this would accomplish would be to bring back the 'quick Katies' and other speed run TFs, and it would be a bit silly for the Devs to make such a move after implementing a system which eliminated just that activity. There's really no need for a random recipe roll at TF end - for many TFs it would be to the player's disadvantage to take the recipe since he/she could get several random rolls with the Merits (and newer/ignorant players could easily be burned by this and rightly ask why the option is even there since it's stupid to take it).

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Why do we no longer have the option of a recipe at the end of tfs and sfs? Will we be getting this option back in the future as well as the option of merits?