Life Time Subscription


Ad Astra

 

Posted

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Originally Posted by Forbin_Project View Post
To me that says that lifetime subs would only be offered to people starting new accounts. Pre-existing accounts wouldn't be able to get the lifetime sub.
I think you took this out of context. The earlier post she referred to says:

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And for all anyone knows, offering a lifetime sub along with a new, boxed expansion like GR potentially could bring in another 120,000 more subscribers to play the game because it is a "good deal".
I take this to mean using lifetime subs as an additional sales pitch when GR is released to try and bring in new subscribers. I don't see her post saying it would be limited to new accounts only. The thread prior to this comment is taking the existing base into account only and not looking at how lifetime subs may bring in future subscribers. As I said I could be wrong though.


Shard Warrior - 50 MA/Regen/BM Scrapper

Founding Member and Leader : Shadow-Force
Co-Leader: Council of Heroes
"Whatever evils come this way... we will be there to stop them."

 

Posted

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Originally Posted by Shard_Warrior View Post
I think you took this out of context. The earlier post she referred to says:



I take this to mean using lifetime subs as an additional sales pitch when GR is released to try and bring in new subscribers. I don't see her post saying it would be limited to new accounts only. As I said I could be wrong though.
No. I didn't take anything she said out of context. I direct you to post #33. What I quoted were her exact words where she was responding to something she quoted from Steampunkette.

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Offering a $200 Lifetime subscription within one month of Going Rogue's Release would be a bad idea. Why? Because those 120,000 new players aren't going to plop down $230 on a game they've never played before.
Read above where I am referring to NEW subscribers, not the existing base. Offering a lifetime sub is a good deal and can be an incentive for new subscribers.

As everyone can plainly see she took her time to clarify that she was talking about offering lifetime subs to NEW subscribers and not to the existing playerbase.


And if you can't be bothered to go back and read the actual post I was responding to . . .


 

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and then she makes it clear with this statement:

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Read above where I am referring to NEW subscribers, not the existing base. Offering a lifetime sub is a good deal and can be an incentive for new subscribers.
that she is only talking about it being offered to NEW subscribers. not offering it to the exsisting base. but until she comes back and makes it completely clear, even though this idea will never see the light of day, it says what it says.

and answer this question please, why would a new subscriber plunk down $200+ for a video game they have never played that is/will be 6 yrs old by the time GR comes out?

edit: i have to learn to type faster...


 

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Originally Posted by Sharker_Quint View Post
edit: i have to learn to type faster...

Mwahahahahaha!


 

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Lifetime subscription to this game would cost like 900.00$

I don't really wanna shell that kind of cash out for 2 accounts. >.<


 

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Originally Posted by Perfect_Pain View Post
Lifetime subscription to this game would cost like 900.00$




The only reason they would charge that much is if they wanted to make sure no one would buy one.


 

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Originally Posted by Forbin_Project View Post
As everyone can plainly see she took her time to clarify that she was talking about offering lifetime subs to NEW subscribers and not to the existing playerbase.
Completely and utterly false. The intent was to say that making lifetime subs available upon release of GR is a potential draw to NEW subscribers. Of course it is more of a targeted sales pitch to a newer player than it would be for the existing ones, yet nowhere did I say in specific "only new subscribers should get lifetime subs" and existing customers should be excluded. You misread it entirely. I emphasized new subscribers as in the potential to bring in new subscribers from a lifetime sub if they like the game is there.

Offering a lifetime sub with GR might draw a large number of new players to give the game a try (hence where I said it may draw in another 120,000). Not every one of those new people will opt for it, yet the offer helped bring them in.

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Originally Posted by Sharker_Quint View Post
and answer this question please, why would a new subscriber plunk down $200+ for a video game they have never played that is/will be 6 yrs old by the time GR comes out?
First, a new player never having seen/heard of CoX before will not know the difference of it being 6 years old. To them, the content is all new.

Second, simple mathematics. $200 or $300 (assumed) for a lifetime sub vs. $800+ and counting over 6 years is fairly simple to understand.

You are also assuming a new player would buy one right at the get go. A new subscriber may see the GR box set on the shelf at the store advertising a lifetime sub, which in their mind is a good deal if they like the game. That incentive may get them to try the game for a month (which I am thinking the purchase of GR will include a free month of gameplay) and then pay for a lifetime sub if they like it.

People are also assuming the majority (existing and new players) would buy a lifetime subscription. Some will, some will not. No one knows for sure what the exact figures would be.


 

Posted

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Originally Posted by Forbin_Project View Post
And if you can't be bothered to go back and read the actual post I was responding to . . .
I did go back and read it and I interpreted what was said differently than you. Sorry, I just don't see anyone specifically stating "only new subscribers can get lifetime subs".


Shard Warrior - 50 MA/Regen/BM Scrapper

Founding Member and Leader : Shadow-Force
Co-Leader: Council of Heroes
"Whatever evils come this way... we will be there to stop them."

 

Posted

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Originally Posted by Shard_Warrior View Post
I did go back and read it and I interpreted what was said differently than you. Sorry, I just don't see anyone specifically stating "only new subscribers can get lifetime subs".
then you need new glasses.

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You are also assuming a new player would buy one right at the get go. A new subscriber may see the GR box set on the shelf at the store advertising a lifetime sub, which in their mind is a good deal if they like the game. That incentive may get them to try the game for a month (which I am thinking the purchase of GR will include a free month of gameplay) and then pay for a lifetime sub if they like it.
even if they did this, the offer would only be good for so long. 1 month would be to long to offer it. that is why we have trial accounts. and i'm sure that somewhere on the box will be something about the 6th year of CoX. please understand that by buisness sense, lifetime subscriptions for an ongoing, evolving game are only ever good at the very begining or the very end of any MMO.


 

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Originally Posted by Sharker_Quint View Post
then you need new glasses.
Perhaps you do since the poster in question has clarified their response and it seems I read it properly.


Shard Warrior - 50 MA/Regen/BM Scrapper

Founding Member and Leader : Shadow-Force
Co-Leader: Council of Heroes
"Whatever evils come this way... we will be there to stop them."

 

Posted

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Originally Posted by Shard_Warrior View Post
Perhaps you do since the poster in question has clarified their response and it seems I read it properly.
No, she's backpedaling. She can see that she was not only quoted but a screenshot was taken so she can't edit the post and claim she was misquoted or that the person that quoted her changed the quote to say something else.


 

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I think who said what and how it was taken by who, at this point, is basically moot.

Let's just say what we think about the situation.

I would LOVE a Lifetime Subscription to CoH. It would make my day to learn I won it in a contest or to buy it. But I realize it would cost the Developers far too much revenue to offer them. So I'll go ahead and pay my Monthly fee, hoping the Devs -never- institute such a financially suicidal payment option.

/Unsigned.
-Rachel-


 

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First, a new player never having seen/heard of CoX before will not know the difference of it being 6 years old. To them, the content is all new.
Vigorous disagreement. A player that has never seen/heard of CoX before will probably do research before dropping any amount of money on a lifetime subscription. The assumption should be that they -will- know that the game is 6 years old and populated mostly by extreme veterans.


Dawncaller - The Circle of Dawn
Too many blasted alts to list, but all on Virtue.

 

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I don't like the idea of Lifetime Subscriptions for MMOs. They strike me as short term thinking on the part of the business and if I'm going to play an MMO, I am investing *my* time in something I think has long term value to me. I don't want the game provider and I to be working at cross purposes.

Additionally, a lifer no longer has any real say in the future of the game beyond how loud they can shout. The ability to "vote with one's feet" has been ceded in that initial payment.

I certainly would not buy an LTS to CoX at this point, because it would be a signal that the publishers were moving away from free content updates and most likely any substantive investment in the game and I wouldn't want to buy into that.

Z


"I don't have an angel and a devil on my shoulder, I have Rocky and Bullwinkle." - Lore Sj�berg

 

Posted

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Originally Posted by Forbin_Project View Post
No, she's backpedaling. She can see that she was not only quoted but a screenshot was taken so she can't edit the post and claim she was misquoted or that the person that quoted her changed the quote to say something else.
Holy crap, are you paranoid much? You call it backpedaling or whatever you like. I call it having to dumb it down enough so the likes of people such as yourself can understand it. I will try smaller words and pictures next time.

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Originally Posted by Dalantia View Post
Vigorous disagreement. A player that has never seen/heard of CoX before will probably do research before dropping any amount of money on a lifetime subscription. The assumption should be that they -will- know that the game is 6 years old and populated mostly by extreme veterans.
Ok fair enough. Yet if they have never played the game, how would the content not be new to them?


 

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Originally Posted by Miss_Freeze_NA View Post
Holy crap, are you paranoid much? You call it backpedaling or whatever you like. I call it having to dumb it down enough so the likes of people such as yourself can understand it. I will try smaller words and pictures next time.



Ok fair enough. Yet if they have never played the game, how would the content not be new to them?
it really has nothing to do with the content so much as how much longer is the game going to go on in their minds. for a game that has already established itself, it would make absolutely no buisness sense to offer lifetime subs. if they make a CoX2 then go all for it at the begining for like a month. then cut it off. but absolutely not in this version of CoX.


 

Posted

OK, get your head out of "I want" land and look at it from the developer and publisher perspective.

WHEN does a lifetime sub make sense? Not as a promotion several years down the road - offering "6+1" or "12+2" months does, and this game does that.

A new MMO needs money right from the get-go. The time when a developer has just sunk a bunch of money into development, and - if they don't self-publish and maintain on their own - has to get their investors paid off ASAP so they can work on *profit* instead of digging out of the red.

Of course, to make that enticing, there has to be good reason to *have* lifetime subs - reasons you follow up on, other than just "don't pay for the rest of your time here." As I recall, Hellgate, while it didn't deliver, had one example (items and the like - which, of course, divided the playerbase further.) CO... gave STO subs. (Which I still think showed an utter lack of faith in their own game.)

Now, does COH need a massive cash infusion? No. Their initial investment, and that of NCSoft, was paid off LONG ago. It has been a successful MMO - successful enough that NCSoft bought it from Cryptic, brought over all but one of the developers, and gave them ANOTHER cash infusion (as well as a new building, staffing increases and the like.) They would not have done so again had they not been already profitable.

If you want to see what NCSoft does to games that are not profitable, I can give you four words - "Tabula Rasa," "Auto Assault." Tabula Rasa, quite frankly, didn't stand a chance in hell without getting and maintaining a huge playerbase after some of the Garriot cash infusions. It would have gone down, most likely, even WITH lifetime subs (and how do you think those theoretical TR lifetimers would have felt?)

A lifetime sub offer, *now,* does nothing to help NCSoft or Paragon Studios. Yes, you may get a spike of income - a few may even be new players - but how much of your MONTHLY income do you lose as diehards convert to the lifetime model? What does it do to your budget projections? The money you would be getting from those subs stops right at the lifetime purchase.

We're playing a six year old game. A game that has a track record, a reasonably stable population, and a history of being profitable (even without origin packs and the like.) Why would they suddenly want to cut profits they can otherwise pretty solidly count on?

It would be bad business, and bad for the game. (This is also the reason it's mentioned it would be a red flag to the rest of the industry - a game that's been steady and profitable suddenly throwing up a short term "we need cash!" is going to raise questions - namely "Why" and "What's going wrong?")


 

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Originally Posted by Memphis_Bill View Post
If you want to see what NCSoft does to games that are not profitable, I can give you four words - "Tabula Rasa," "Auto Assault."
Don't forget "Dungeon Runners"


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

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Originally Posted by Forbin_Project View Post
No, she's backpedaling. She can see that she was not only quoted but a screenshot was taken so she can't edit the post and claim she was misquoted or that the person that quoted her changed the quote to say something else.
Have to agree with the comment that this is pretty neurotic. You read it wrong.


Shard Warrior - 50 MA/Regen/BM Scrapper

Founding Member and Leader : Shadow-Force
Co-Leader: Council of Heroes
"Whatever evils come this way... we will be there to stop them."

 

Posted

Bad idea. CO only did it because that game was a shoddy, buggy, incomplete game and a blatant money grab either due to Cryptic or Atari needing fast cash. And it's dying off already, like poor MMOs deserve to.

"Lifetime" was only 12 months in that game's term, wasn't it? NCSoft already sells 12 month blocks of time at a significant discount, doesn't it?


 

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I would like to think the money from the lifetime subs was enough to keep em going for at least 18 months from launch.


 

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Originally Posted by Shard_Warrior View Post
Have to agree with the comment that this is pretty neurotic. You read it wrong.
No. We read it right. If she intended to say something else then she phrased it incorrectly.


 

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Originally Posted by Iannis View Post
Bad idea. CO only did it because that game was a shoddy, buggy, incomplete game and a blatant money grab either due to Cryptic or Atari needing fast cash. And it's dying off already, like poor MMOs deserve to.

"Lifetime" was only 12 months in that game's term, wasn't it? NCSoft already sells 12 month blocks of time at a significant discount, doesn't it?
I'm not convinced they didn't rush the games release in order to beat CoH's release of power customization and GR. Had they waited and worked on the game they might have had a better product.


 

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I keep thinking that they needed money to help finish STO.


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