SS/???


Airhammer

 

Posted

hi all

looking to form a new brute and i've been looking at something to pair ss. aint had one yet and seeing them around all the time makes me want one. mostly gonna use it as my badge brute so soloing mainly and the ocasional sf here and there.

was thinkin of something along the lines of ss/wp, ss/inv or ss/elec but any suggestions are welcome


 

Posted

Those are all good combos.

SS/Elec has good endurance tools to help with the rage crashes, and a damage aura. SS/WP has great survivability and endurance, and SS/Inv can tear apart Cimerorans.

The other combo I'd suggest is SS/SD. Rage + Fury + Against All Odds = A beautiful thing.


 

Posted

Quote:
Originally Posted by Rick James View Post
hi all

looking to form a new brute and i've been looking at something to pair ss. aint had one yet and seeing them around all the time makes me want one. mostly gonna use it as my badge brute so soloing mainly and the ocasional sf here and there.

was thinkin of something along the lines of ss/wp, ss/inv or ss/elec but any suggestions are welcome
All 3 works great.


 

Posted

Thanks for the response guys

I dont know i still cant decide maybe im asking too much but i just want someone to say one of them stands out lol. i was looking at all around survivability and wp came to mind but ive heard it can be abit squishy on sf's but atm thats the one that has the lead in my mind


 

Posted

It all depends on how much you want to invest in the build.

A SS/SD is good at about 400 million, and arguably the best damage-dealer redside when you throw 2 billion inf at it.

A SS/Inv is great for ITF runs.

A SS/WP is a jack of all trades. It was very useful for the old liberate TV farm map. It also performs better than the other two builds if you are just using SO's. When IO's are added to the picture, the other two sets really start to shine.

SS/Elec is nice because of the endurance tools. Lightning Field is a nice boost to AoE damage, though Shield has eclipsed this with Shield Charge and Against all Odds.

I know several players in the game that have chosen one of these four combos as their main, and each player is happy with their choice. So if four different players all have decided to make four different sets their main, how can I advise you on which one you should pick?


 

Posted

well i guess im not the richest guy in so i bare have any inf i mostly really on selling recipes and ios i get from missions so its the luck of the draw really that being said i guess it would depend on the cheaper option to get the most of it i.e. which one would cost the less to get a solid build out of?

ps. i did look into ss/sd as well but im already messing around with elec/sd but im sort of on and off with it right now


 

Posted

I love invul but it some a tweeking to get right. Honestly, If your looking for a good versitile solo guy. I would go with SS/WP. Its an easy build Grab stamina and quick recovery. That gives you more end then you know what to do with. Then you can do both rage and hasten easily. You have to build up your Def and hp regen. You will be a speedy damage monster. At the top end I like Invul better then WP. Its just a high combo of cap def, resists and hp but you got to spend to get it there. In the end if you going to make your show peice and put the money and time into go with invul. If you want it fast and easy go with WP.

Best of Luck,
Cipher


 

Posted

I ran SS/Invul allatime before SS/WP came out. They are the 2 I know best. I just solo'd the entire game with a SS/WP redside. Solo, they are unreal, with the neccessity that you add the fighting set shields, so ther power choices are limited. Just a mean straight forward fighter, no end/health issues. Can solo EBs as early as they pop up in the game.

SS/Invul is very tanky, which fits my play style well. My 2 main gripes with it are the end issues and the tier 9. You will have end issues with this build. Every 2 min when rage drops you take a 25% hit on your end. It adds up in long combats. I started to wince every time I hit KO because I didnt want to see the minor dip in my end. The tier 9 is beautiful, with a caveat. You are done after 3 minutes. One way or another your fight ends 3 minutes after you hit that sucker.

With Willpower (I have a ton of Rech) I hit my tier 9 about every 4 minutes. When it drops after 2 minutes I make a mental note I'm a little more fragile. Period. No end issues. I can have 3 stacked rage, so those drop off regular, and no end issues.

SS/Will = Fights like a wet cat.

SS/Invul = most versatile tank Redside, at least until GR, maybe even after. Cause everybody likes a tank that can do some damage.


 

Posted

I think Unstoppable is a trap honestly. When I had it, it was the only way i died was by using it. I traded it in for darkest night when powers were added to patron powers. Best move I ever made. I rarely used unstoppable and I rarely use Darkest night. Those rare occastion I do use DN is for herding more then anything but I think it alot better then unstoppable if you find you need extra protection. It also helps with Psi. More importantly DN does not just protect you, it protects all your squishies and unstoppable does not.

End is not a problems for me but i do have a very pricey build on my invul. My toggles cost is down to .89 end a sec. I run all invul toggles, tough, weave and CJ. I regen over 3 end a sec. I cant recall the exact number on that. I can fight nonstop thru most anything that does not have end drainers. Malta sappers or carnie bosses if they get luckly and land end drain on me, it becomes an issue but honestly thats true for anyone.

Enjoy,
Cipher


 

Posted

Quote:
Originally Posted by Rick James View Post
well i guess im not the richest guy in so i bare have any inf i mostly really on selling recipes and ios i get from missions so its the luck of the draw really that being said i guess it would depend on the cheaper option to get the most of it i.e. which one would cost the less to get a solid build out of?

ps. i did look into ss/sd as well but im already messing around with elec/sd but im sort of on and off with it right now
Best bang for your buck is SS/WP by far. Works great on just SOs.


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Posted

Quote:
Originally Posted by Silas View Post
Best bang for your buck is SS/WP by far. Works great on just SOs.
This... WP offers Quick Recovery which, when added to Stamina, can help with the Rage and Hasten crashes. It's a good balance of defense, resistance, and regen and requires minimal investment to perform decently.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

SR is wonderfully fun with SS. Builds Fury very well too.


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

I'm running on a SS/Invul, Its very nice and its running on a 70M build and I can solo without dieing, and almost never die.


 

Posted

thanks for the replies guys

i have decided to go with ss/inv mainly for conceptual reasons (trying to build a reichsman/m.bison sort of guy) and so far he seems pretty good at level 11. i know i should of gone ss/wp because of my poor inf situation and that to make a good inv build would require kinetic combats which is ridicolously expensive redside but im known for being a rebel


 

Posted

Red side Invul may be a little bit tougher seeing that there is MUCH more psi red side but a good invul build doesn't have to cost that much. The only hole in my tank's build is the psi hole. I did this build for just over 100mil which is fairly cheap (note I got the uniques with merits)

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Posted

Quote:
Originally Posted by Stryke_Force View Post
Red side Invul may be a little bit tougher seeing that there is MUCH more psi red side but a good invul build doesn't have to cost that much. The only hole in my tank's build is the psi hole. I did this build for just over 100mil which is fairly cheap (note I got the uniques with merits)
Except brutes and scrappers share the same base stats for their resists/defenses, so it is MUCH more expensive to get similar levels of survivability redside. You're looking at about 10% less defense on that build you posted if it was a brute, which is a significant difference in survivability.

Quick comment on your build: You might like eradication 4 slotted in footstomp with 2 other IO's from perhaps scirrocco. More nrg defense, HP, and a +end to round out your endurance.


 

Posted

Quote:
Originally Posted by Rick James View Post
thanks for the replies guys

i have decided to go with ss/inv mainly for conceptual reasons (trying to build a reichsman/m.bison sort of guy) and so far he seems pretty good at level 11. i know i should of gone ss/wp because of my poor inf situation and that to make a good inv build would require kinetic combats which is ridicolously expensive redside but im known for being a rebel

To make a good SS/WP build you'd also need kinetic combats.

Keep it cheap, go with 4 piece Smashing Haymakers and frankenslot the last 2 slots for better performance.

Grab some reactive armors for your resistance powers.

Get yourself the accolades, they'll go a long way.


 

Posted

I'm a huge fan of SS/Elec due to the awesome end management tool that is Power Sink. A lot of people also forget that, when paired with Mu, you can easily bring most mobs down to 0 end, and as a result damage is significantly mitigated.


@Kalen on Virtue

 

Posted

I'd go SS/WP or SS/Elec.

SS/WP is the all-around performer in PvP, tied with Claws/WP, more or less. Great protection with minimal cost and plenty of damage to throw around. I always see a SS/WP as the incredible Hulk of the Brute world.

SS/Elec has extra damage, the pretty electric animations, and added recharge with a click heal and Power Sink instead of Fast Healing and Quick Recovery. Its biggest problem is Grounded, which only gives you your KB and other protections when you're on the ground.

I already have a SS/WP Brute, and I found it to be so strong that I got bored.


Too many alts to list.

 

Posted

Quote:
Originally Posted by Silas View Post
Best bang for your buck is SS/WP by far. Works great on just SOs.
This.

SS is really hard on the blue bar and WP fixes that plus adds a ton of survivabilty without a huge investment.

On the other hand, with IOs, /Inv can easily reach the soft-cap, you can add more HP, you can add a ton of rech to make DP perma... and then it seems like it would really start to shine. However... that's one insanely expensive build to do that.


Virtue:
Miserya - 50 EM/ELA Brute (Perma-shelved)
Adriana Rayne - 42 Katana/Dark Scrapper
Cyberpulse - 26 Super Strength/Willpower Brute
Steel Heart - 24 Invuln/Super Strength Tanker