Rick James

Citizen
  • Posts

    24
  • Joined

  1. thanks for the feedback twilight

    the build looks good and as u said it hits the softcap
    the only thing it seems it might struggle on end if in a prolonged fight but still a gud build none the less and one im gonna try my hand at
  2. thanks for the feedback narok yea id have to agree with that as well but when i was slotting siphon life i couldnt find a way to improve defense so i thought of getting some regen becasue there was nothing else
    also i think i can lose a slot in AAO as well and jus stick two end redux in there
  3. oh and any powers that aint slotted are only because i couldnt find a set to boost defense
  4. need help on this build and im pretty sure i got all the slotting wrong but im trying to hit the softcap for all 3 positions and so far this is the best ive come up.....

    the power choices are not required as i have picked them and other power picks instead of others would be acceptable apart from obvious picks such as MG and SC although id like to retain fly if possible but if not no big loss

    im also gonna point out that my budget isnt unlimited lol so things like purples and pvp are probably out of my range although i do have about 1 billion to spend on this give or take a couple hundred mill

    all feedback welcome

    Villain Plan by Mids' Villain Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Dark Melee
    Secondary Power Set: Shield Defense
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Smite
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (13) Kinetic Combat - Damage/Recharge
    • (34) Kinetic Combat - Damage/Endurance/Recharge
    • (40) Kinetic Combat - Knockdown Bonus
    Level 1: Deflection
    • (A) Luck of the Gambler - Recharge Speed
    • (3) Luck of the Gambler - Defense
    • (21) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    Level 2: Battle Agility
    • (A) Luck of the Gambler - Recharge Speed
    • (5) Luck of the Gambler - Defense
    • (21) Luck of the Gambler - Defense/Endurance
    • (39) Luck of the Gambler - Defense/Endurance/Recharge
    Level 4: True Grit
    • (A) Reactive Armor - Resistance
    • (5) Reactive Armor - Resistance/Endurance
    • (15) Reactive Armor - Resistance/Recharge
    • (29) Miracle - +Recovery
    • (46) Numina's Convalescence - Heal
    Level 6: Shadow Maul
    • (A) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (7) Scirocco's Dervish - Accuracy/Damage
    • (7) Scirocco's Dervish - Damage/Endurance
    • (37) Scirocco's Dervish - Damage/Recharge
    • (40) Scirocco's Dervish - Accuracy/Recharge
    Level 8: Siphon Life
    • (A) Numina's Convalescence - Heal
    • (9) Numina's Convalescence - Heal/Recharge
    • (9) Numina's Convalescence - Heal/Endurance/Recharge
    • (23) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (39) Mako's Bite - Accuracy/Endurance/Recharge
    • (39) Mako's Bite - Accuracy/Damage
    Level 10: Active Defense
    • (A) Recharge Reduction IO
    • (11) Recharge Reduction IO
    • (11) Recharge Reduction IO
    Level 12: Air Superiority
    • (A) Empty
    Level 14: Fly
    • (A) Empty
    Level 16: Against All Odds
    • (A) Empty
    • (17) Empty
    • (17) Empty
    Level 18: Dark Consumption
    • (A) Performance Shifter - EndMod
    • (19) Performance Shifter - EndMod/Recharge
    • (19) Performance Shifter - EndMod/Accuracy/Recharge
    • (42) Performance Shifter - Accuracy/Recharge
    • (42) Performance Shifter - EndMod/Accuracy
    • (42) Performance Shifter - Chance for +End
    Level 20: Phalanx Fighting
    • (A) Defense Buff IO
    Level 22: Boxing
    • (A) Empty
    Level 24: Hasten
    • (A) Empty
    • (25) Empty
    • (25) Empty
    Level 26: Soul Drain
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 28: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 30: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (31) Luck of the Gambler - Defense/Endurance
    • (31) Luck of the Gambler - Defense/Endurance/Recharge
    • (31) Luck of the Gambler - Defense
    Level 32: Midnight Grasp
    • (A) Mako's Bite - Accuracy/Damage
    • (33) Mako's Bite - Damage/Endurance
    • (33) Mako's Bite - Damage/Recharge
    • (33) Mako's Bite - Accuracy/Endurance/Recharge
    • (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (34) Mako's Bite - Chance of Damage(Lethal)
    Level 35: Shield Charge
    • (A) Obliteration - Damage
    • (36) Obliteration - Accuracy/Recharge
    • (36) Obliteration - Damage/Recharge
    • (36) Obliteration - Accuracy/Damage/Recharge
    • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (37) Obliteration - Chance for Smashing Damage
    Level 38: Combat Jumping
    • (A) Kismet - Accuracy +6%
    Level 41: One with the Shield
    • (A) Empty
    Level 44: Gloom
    • (A) Thunderstrike - Damage/Endurance/Recharge
    • (45) Thunderstrike - Accuracy/Damage/Endurance
    • (45) Thunderstrike - Accuracy/Damage/Recharge
    • (45) Thunderstrike - Damage/Endurance
    • (46) Thunderstrike - Accuracy/Damage
    Level 47: Dark Obliteration
    • (A) Detonation - Damage/Endurance/Range
    • (48) Detonation - Damage/Endurance
    • (48) Detonation - Accuracy/Damage/Endurance
    • (48) Detonation - Damage/Recharge
    • (50) Detonation - Accuracy/Damage
    Level 49: Soul Tentacles
    • (A) Javelin Volley - Accuracy/Endurance/Recharge
    • (50) Javelin Volley - Accuracy/Damage/End/Rech
    • (50) Javelin Volley - Damage/Endurance/Recharge
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Fury
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Health
    • (A) Regenerative Tissue - +Regeneration
    • (15) Numina's Convalescence - +Regeneration/+Recovery
    • (29) Numina's Convalescence - Heal
    Level 2: Stamina
    • (A) Efficacy Adaptor - EndMod
    • (13) Efficacy Adaptor - EndMod/Recharge
    • (23) Efficacy Adaptor - EndMod/Accuracy
    • (46) Efficacy Adaptor - EndMod/Endurance
    ------------
    Set Bonus Totals:
    • 11% DamageBuff(Smashing)
    • 11% DamageBuff(Lethal)
    • 11% DamageBuff(Fire)
    • 11% DamageBuff(Cold)
    • 11% DamageBuff(Energy)
    • 11% DamageBuff(Negative)
    • 11% DamageBuff(Toxic)
    • 11% DamageBuff(Psionic)
    • 9.875% Defense(Smashing)
    • 9.875% Defense(Lethal)
    • 8.313% Defense(Fire)
    • 8.313% Defense(Cold)
    • 9.875% Defense(Energy)
    • 9.875% Defense(Negative)
    • 3% Defense(Psionic)
    • 11.13% Defense(Melee)
    • 11.13% Defense(Ranged)
    • 13.63% Defense(AoE)
    • 52% Enhancement(Accuracy)
    • 27.5% Enhancement(RechargeTime)
    • 19% FlySpeed
    • 219.27 HP (14.63%) HitPoints
    • 19% JumpHeight
    • 19% JumpSpeed
    • MezResist(Held) 3.3%
    • MezResist(Immobilize) 10.45%
    • MezResist(Sleep) 1.65%
    • MezResist(Stun) 2.2%
    • 10.5% (0.175 End/sec) Recovery
    • 74% (4.631 HP/sec) Regeneration
    • 1.875% Resistance(Energy)
    • 3.125% Resistance(Negative)
    • 19% RunSpeed
    • 1% XPDebtProtection
  5. Quote:
    Originally Posted by Auroxis View Post
    1. Brutes get more out of their APP blasts, Gloom in particular.

    2. Brutes have more HP than scrappers.

    3. Brutes have more aggro holding tools than scrappers.

    4. SD's +DMG buff, AAO, gives more +DMG to Scrappers than it does to Brutes(+80% vs. +65% fully saturated). The same applies to DM's +DMG buff, Soul Drain(+120% vs. +96%)


    This makes DM/SD brutes do less damage than DM/SD scrappers unless they have the best attack chain(which is more end consuming) and maxed fury, assuming full AAO+Soul Drain saturation.
    Thanks for the feedback auroxis

    Yea I've been reading that a lot about the damage and to be honest I'm quite happy with the damage a brute puts out. However saying that I haven't levelled a scrapper to high levels my highest being 16 on a BS/SD I am currently working on. Saying that though I think a brute would suit my playstyle better as I like to rush in without a second thought and start pounding things - a shoot first ask questions later thing lol.... I dunno I may come up with a build for both in mids and see what I like
  6. Hey all

    Always wanted a dark melee toon I think the set as a whole is fantastic and even though I had paired it with DA in my early CoV days I never really connected with it (due to the fact I was inexperienced and didn't even kno what io sets were) but now I want to bring it back but this time paired with SD to make up for the obvious lack of aoe..

    So my question really is whether it is a scrapper or brute makes a huge difference?? I've been lookin around the forums and to me there's not that much to choose between them

    Also since I'm askin questions how much would a good build for this set up likely to cost me??
  7. thanks for the feedback twilight im gonna look into...... how much are them hami's gonna cost???
  8. Ive been working on this build now for quite sometime and ive think ive finished it. Of course i would like to put purples in there somewhere but i doubt 300mil inf can do that so until that time comes i think this should suffice. Anyway all advice and critique is welcome.
    p.s i mainly use it to try and gain purples but it does pretty well on sf's as well.

    Villain Plan by Mids' Villain Designer 1.90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Mutation Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Medicine
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Punch
    • (A) Crushing Impact - Accuracy/Damage
    • (3) Crushing Impact - Damage/Recharge
    • (11) Crushing Impact - Accuracy/Damage/Recharge
    • (40) Crushing Impact - Accuracy/Damage/Endurance
    • (42) Crushing Impact - Damage/Endurance/Recharge
    Level 1: High Pain Tolerance
    • (A) Numina's Convalescence - Heal
    • (3) Numina's Convalescence - Heal/Endurance
    • (13) Numina's Convalescence - Heal/Recharge
    • (43) Steadfast Protection - Resistance/+Def 3%
    • (43) Resist Damage
    • (43) Resist Damage
    Level 2: Mind Over Body
    • (A) Reactive Armor - Resistance/Endurance
    • (5) Reactive Armor - Resistance
    • (15) Reactive Armor - Resistance/Recharge
    • (46) Reactive Armor - Resistance/Endurance/Recharge
    Level 4: Fast Healing
    • (A) Numina's Convalescence - Heal
    • (5) Numina's Convalescence - Heal/Endurance
    • (15) Numina's Convalescence - Heal/Recharge
    • (46) Numina's Convalescence - +Regeneration/+Recovery
    • (48) Miracle - +Recovery
    • (50) Regenerative Tissue - +Regeneration
    Level 6: Haymaker
    • (A) Crushing Impact - Accuracy/Damage
    • (7) Crushing Impact - Damage/Endurance
    • (7) Crushing Impact - Damage/Recharge
    • (39) Crushing Impact - Accuracy/Damage/Recharge
    • (40) Crushing Impact - Accuracy/Damage/Endurance
    • (40) Crushing Impact - Damage/Endurance/Recharge
    Level 8: Knockout Blow
    • (A) Crushing Impact - Accuracy/Damage
    • (9) Crushing Impact - Damage/Endurance
    • (9) Crushing Impact - Damage/Recharge
    • (37) Crushing Impact - Accuracy/Damage/Recharge
    • (39) Crushing Impact - Accuracy/Damage/Endurance
    • (39) Crushing Impact - Damage/Endurance/Recharge
    Level 10: Indomitable Will
    • (A) Kismet - Accuracy +6%
    • (11) Endurance Reduction
    Level 12: Combat Jumping
    • (A) Gift of the Ancients - Defense/Endurance
    • (13) Gift of the Ancients - Run Speed +7.5%
    Level 14: Super Jump
    • (A) Jumping IO
    Level 16: Rise to the Challenge
    • (A) Numina's Convalescence - Heal
    • (17) Numina's Convalescence - Heal/Endurance
    • (17) Numina's Convalescence - Heal/Endurance/Recharge
    Level 18: Rage
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (19) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    Level 20: Quick Recovery
    • (A) Efficacy Adaptor - EndMod
    • (21) Efficacy Adaptor - EndMod/Accuracy
    • (21) Efficacy Adaptor - EndMod/Endurance
    • (37) Efficacy Adaptor - EndMod/Recharge
    Level 22: Hasten
    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO
    • (23) Recharge Reduction IO
    Level 24: Boxing
    • (A) Damage Increase
    Level 26: Tough
    • (A) Reactive Armor - Resistance
    • (27) Reactive Armor - Resistance/Endurance
    • (27) Reactive Armor - Resistance/Endurance/Recharge
    • (34) Reactive Armor - Resistance/Recharge
    Level 28: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense/Endurance/Recharge
    • (29) Luck of the Gambler - Recharge Speed
    Level 30: Heightened Senses
    • (A) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Defense/Endurance
    • (31) Luck of the Gambler - Defense/Endurance/Recharge
    • (31) Luck of the Gambler - Recharge Speed
    Level 32: Foot Stomp
    • (A) Eradication - Damage
    • (33) Eradication - Damage/Recharge
    • (33) Eradication - Accuracy/Damage/Recharge
    • (33) Eradication - Accuracy/Damage/Endurance/Recharge
    • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (34) Force Feedback - Chance for +Recharge
    Level 35: Aid Other
    • (A) Empty
    Level 38: Strength of Will
    • (A) Empty
    Level 41: Aid Self
    • (A) Miracle - Heal
    • (42) Miracle - Heal/Endurance
    • (42) Miracle - Heal/Recharge
    Level 44: Gloom
    • (A) Devastation - Accuracy/Damage
    • (45) Devastation - Damage/Endurance
    • (45) Devastation - Damage/Recharge
    • (45) Devastation - Accuracy/Damage/Recharge
    • (46) Devastation - Accuracy/Damage/Endurance/Recharge
    Level 47: Dark Obliteration
    • (A) Positron's Blast - Damage/Recharge
    • (48) Positron's Blast - Accuracy/Damage/Endurance
    • (48) Positron's Blast - Damage/Endurance
    Level 49: Darkest Night
    • (A) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
    • (50) Dark Watcher's Despair - To Hit Debuff/Endurance
    • (50) Dark Watcher's Despair - Recharge/Endurance
    ------------
    Level 1: Brawl
    • (A) Damage Increase
    Level 1: Sprint
    • (A) Run Speed
    Level 2: Rest
    • (A) Empty
    Level 1: Fury
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Health
    • (A) Numina's Convalescence - Heal
    • (36) Numina's Convalescence - Heal/Endurance
    • (36) Numina's Convalescence - Heal/Recharge
    Level 2: Stamina
    • (A) Efficacy Adaptor - EndMod
    • (25) Efficacy Adaptor - EndMod/Recharge
    • (25) Efficacy Adaptor - EndMod/Endurance
    • (36) Efficacy Adaptor - EndMod/Accuracy
    ------------
    Set Bonus Totals:
    • 3% DamageBuff(Smashing)
    • 3% DamageBuff(Lethal)
    • 3% DamageBuff(Fire)
    • 3% DamageBuff(Cold)
    • 3% DamageBuff(Energy)
    • 3% DamageBuff(Negative)
    • 3% DamageBuff(Toxic)
    • 3% DamageBuff(Psionic)
    • 5.5% Defense(Smashing)
    • 5.5% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 8.625% Defense(Energy)
    • 8.625% Defense(Negative)
    • 3% Defense(Psionic)
    • 4.25% Defense(Melee)
    • 5.813% Defense(Ranged)
    • 3% Defense(AoE)
    • 1.8% Max End
    • 30% Enhancement(RechargeTime)
    • 6% Enhancement(Heal)
    • 30% Enhancement(Accuracy)
    • 5% FlySpeed
    • 314.84 HP (21%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • MezResist(Held) 3.3%
    • MezResist(Immobilize) 8.8%
    • 15% (0.251 End/sec) Recovery
    • 100% (6.258 HP/sec) Regeneration
    • 1.575% Resistance(Fire)
    • 1.575% Resistance(Cold)
    • 5% Resistance(Psionic)
    • 12.5% RunSpeed
  9. thanks for the reply kheldarn much appreciated

    thanks for the advice im going to look into it
  10. this is the build ive come up with.
    A few things to note and first of is that this was designed using suckerpunches online builder and not mids because for some reason my laptop wont install it. second in rage there is meant to be a set of 3 gaussians and a recharge io. suckerpunches wouldn't let me add in the gaussian set. also i am aiming to replace devastation in gloom for 5 set apocolypse but that probably wont happen for some time.

    constructive criticism is welcome

    +----------------------------------------------------------------
    + Built with SuckerPunch's Online Planner v5.0
    + http://planner.cohtitan.com/planner
    +----------------------------------------------------------------
    Archetype: Brute
    Primary: Super Strength
    Secondary: Willpower
    +----------------------------------------------------------------

    01: Punch => Crushing_Impact(1), Crushing_Impact(3), Crushing_Impact(11), Crushing_Impact(23), Crushing_Impact(37)
    01: High Pain Tolerance => Numinas_Convalesence(1), Numinas_Convalesence(5), Numinas_Convalesence(15), Steadfast_Protection(17), Res_Damage(31), Res_Damage(40)
    02: Haymaker => Crushing_Impact(2), Crushing_Impact(3), Crushing_Impact(7), Crushing_Impact(17), Crushing_Impact(37), Crushing_Impact(46)
    04: Mind Over Body => Reactive_Armor(4), Reactive_Armor(5), Reactive_Armor(11), Reactive_Armor(23)
    06: Fast Healing => Numinas_Convalesence(6), Numinas_Convalesence(7), Numinas_Convalesence(13), Numinas_Convalesence(31), Regenerative_Tissue(37), Miracle(45)
    08: Knockout Blow => Crushing_Impact(8), Crushing_Impact(9), Crushing_Impact(9), Crushing_Impact(15), Crushing_Impact(34), Crushing_Impact(39)
    10: Indomitable Will => Kismet(10), Luck_of_the_Gambler(46)
    12: Hasten => Recharge(12), Recharge(13), Recharge(31)
    14: Super Speed => SpeedRunning(14)
    16: Rise to the Challenge => Numinas_Convalesence(16), Numinas_Convalesence(43), Numinas_Convalesence(43)
    18: Rage => Empty(18), Empty(19), Empty(19), Empty(46)
    20: Quick Recovery => Efficacy_Adaptor(20), Efficacy_Adaptor(21), Efficacy_Adaptor(21), Efficacy_Adaptor(40)
    22: Hurdle => Jump(22)
    24: Health => Numinas_Convalesence(24), Numinas_Convalesence(25), Numinas_Convalesence(25)
    26: Stamina => Efficacy_Adaptor(26), Efficacy_Adaptor(27), Efficacy_Adaptor(27), Efficacy_Adaptor(40)
    28: Heightened Senses => Luck_of_the_Gambler(28), Luck_of_the_Gambler(29), Luck_of_the_Gambler(29), Luck_of_the_Gambler(48)
    30: Boxing => Damage(30)
    32: Foot Stomp => Eradication(32), Eradication(33), Eradication(33), Eradication(33), Obliteration(34), Force_Feedback(34)
    35: Tough => Reactive_Armor(35), Reactive_Armor(36), Reactive_Armor(36), Reactive_Armor(36)
    38: Weave => Luck_of_the_Gambler(38), Luck_of_the_Gambler(39), Luck_of_the_Gambler(39)
    41: Gloom => Devastation(41), Devastation(42), Devastation(42), Devastation(42), Devastation(43)
    44: Darkest Night => Dark_Watchers_Despair(44), Dark_Watchers_Despair(45), Dark_Watchers_Despair(45)
    47: Dark Obliteration => Positrons_Blast(47), Positrons_Blast(48), Positrons_Blast(48)
    49: Strength of Will => Reactive_Armor(49), Reactive_Armor(50), Reactive_Armor(50), Reactive_Armor(50)

    +----------------------------------------------------------------
    + Inherent Powers
    +----------------------------------------------------------------

    01: Brawl => Empty(1)
    01: Sprint => Empty(1)
    02: Rest => Empty(2)
  11. Hi

    A lot of people seem to be having trouble with this. I logged on to ncsoft and it says my total paid time is 7 months but my veteran rewards time is stated as 9 months so surely i should of got the 9 months badge and the perks that come with it or am i wrong??
  12. thanks for the reply

    I dont know why it stood out just needed someone to bring me back down to earth as I am new to stalkers. On brutes it seems to be the set that no-one picks and I as just wondering if the same applies to stalkers.
  13. Been looking to build a new stalker with BS as a primary and I was looking at the secondary and defenses and nrg seems to stand out especially with typed defenses and energy saving powers

    Maybe i'm missing something but is there something im missing? is this not a good combo?
  14. Fire/Fire lv50 - second brute after i scrapped my dark/dark. It is a tad squishy but the AoE damage is ridicolous. Fiery embrace + Build up + Ball lightning + Electrifying fences + burn + fire sword circle + Blazing aura = AoE Damage madness. People may disagree but this is the king of aoe.

    SS/WP lv24 - originally a SS/INV but i rerolled as wp. was gettin on my nerves in the mid teens and now i havent looked back and i can see why this combo is so popular.

    DM/SR lv15 - can sense the survivability potential all over this guy and i cant wait to get him to level 50

    Elec/SD lv34 - meh nice but the lack of ST damage really bugs me and i dont think ill bother but LR has best animation by far!! if only there was a decent ST attack instead of something like thunder clap (devs take notice lol).
  15. Rick James

    new laptop specs

    thanks for the reply flame.

    so basically I brought a laptop that can't really run CoH too good great. ill look into upgrading the video card but apart from that is there anything else u recommend?
  16. Rick James

    new laptop specs

    Just brought a new laptop and just wondering if it is good enough to run CoX comfortably. It does seem to have some issues at times and I was wondering if there is anyway fr me to improve its performance.

    ---System information gathered by CoH Helper version 0.1.1.8---

    DxDiag gathered at March 3, 2010 14:00 (+00:00)
    Operating System: Windows 7 Home Premium 32-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255)
    System Manufacturer: SAMSUNG ELECTRONICS CO., LTD.
    System Model: R519/R719
    BIOS: Phoenix SecureCore(tm) NB Version 07CI.M052.20091124.JIP
    Central Processor: Pentium(R) Dual-Core CPU T4300 @ 2.10GHz (2 CPUs), ~2.1GHz
    Memory: 3072MB
    .Net Memory Report: 2068MB out of 3032MB available
    Page File: 4836MB (1224MB currently in use)
    C Drive: (TOSHIBA MK5055GSX) 203188MB out of 230737MB (88%) free
    D Drive: (TOSHIBA MK5055GSX) 230643MB out of 230739MB (99%) free
    E Drive: (TSSTcorp CDDVDW TS-L633C) zero-size drive
    Windows directory location: C:\windows
    DirectX: DirectX 11
    DirectX Diag version: 6.01.7600.16385 (32-bit version)

    Display Notes: No problems found.
    Sound Notes: No problems found.
    Input Notes: No problems found.

    Monitor:
    Monitor's Max Resolution: (blank)
    Video Device Name: Mobile Intel(R) 4 Series Express Chipset Family
    Manufacturer / Chip: Intel Corporation / Mobile Intel(R) 4 Series Express Chipset Family
    Video Memory: 1292 MB
    Driver Version: 8.15.10.1883
    Driver Date: 01/01/0001 00:00:00
    Driver Language: English

    Sound Device Description: Speakers (Realtek High Definition Audio)
    Driver File: RTKVHDA.sys
    Driver Version: 6.00.0001.5919
    Driver Date: 01/01/0001 00:00:00


    WMI Information
    Motherboard Manufacturer: SAMSUNG ELECTRONICS CO., LTD.
    Motherboard Model: (empty)
    Motherboard Product: R519/R719
    Motherboard Version: Not Applicable
    BIOS Manufacturer: Phoenix Technologies Ltd.
    BIOS Name: Phoenix SecureCore(tm) NB Version 07CI.M052.20091124.JIP
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  17. Rick James

    SS/???

    thanks for the replies guys

    i have decided to go with ss/inv mainly for conceptual reasons (trying to build a reichsman/m.bison sort of guy) and so far he seems pretty good at level 11. i know i should of gone ss/wp because of my poor inf situation and that to make a good inv build would require kinetic combats which is ridicolously expensive redside but im known for being a rebel
  18. p.s i still havent still decided what to slot in weave either thats y its empty
  19. This is the build ive come up with in mids and what i am trying to work towards. Any constructive crictism is welcome.

    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Fiery Melee
    Secondary Power Set: Fiery Aura
    Power Pool: Fitness
    Power Pool: Flight
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Scorch
    • (A) Touch of Death - Accuracy/Damage
    • (3) Touch of Death - Damage/Endurance
    • (9) Touch of Death - Damage/Recharge
    • (40) Touch of Death - Accuracy/Damage/Endurance
    • (40) Touch of Death - Damage/Endurance/Recharge
    • (50) Touch of Death - Chance of Damage(Negative)
    Level 1: Fire Shield
    • (A) Impervium Armor - Resistance
    • (3) Impervium Armor - Resistance/Endurance
    • (5) Aegis - Resistance/Endurance
    • (13) Titanium Coating - Resistance/Endurance
    Level 2: Cremate
    • (A) Touch of Death - Accuracy/Damage
    • (5) Touch of Death - Damage/Endurance
    • (9) Touch of Death - Damage/Recharge
    • (13) Touch of Death - Accuracy/Damage/Endurance
    • (40) Touch of Death - Damage/Endurance/Recharge
    • (43) Touch of Death - Chance of Damage(Negative)
    Level 4: Healing Flames
    • (A) Doctored Wounds - Heal/Endurance
    • (7) Doctored Wounds - Heal/Recharge
    • (7) Doctored Wounds - Heal/Endurance/Recharge
    • (15) Doctored Wounds - Heal
    • (37) Doctored Wounds - Recharge
    Level 6: Swift
    • (A) Flight Speed IO
    Level 8: Air Superiority
    • (A) Empty
    Level 10: Incinerate
    • (A) Crushing Impact - Accuracy/Damage/Endurance
    • (11) Crushing Impact - Damage/Endurance/Recharge
    • (11) Crushing Impact - Accuracy/Damage/Recharge
    • (15) Crushing Impact - Damage/Endurance
    • (48) Crushing Impact - Accuracy/Damage
    Level 12: Boxing
    • (A) Empty
    Level 14: Fly
    • (A) Flight Speed IO
    • (45) Flight Speed IO
    Level 16: Health
    • (A) Miracle - +Recovery
    • (17) Numina's Convalescence - +Regeneration/+Recovery
    • (17) Numina's Convalescence - Heal
    Level 18: Plasma Shield
    • (A) Impervium Armor - Resistance
    • (19) Impervium Armor - Resistance/Endurance
    • (19) Aegis - Resistance/Endurance
    • (36) Titanium Coating - Resistance/Endurance
    Level 20: Stamina
    • (A) Performance Shifter - Chance for +End
    • (21) Performance Shifter - EndMod/Accuracy
    • (21) Performance Shifter - EndMod
    • (31) Performance Shifter - EndMod/Recharge
    Level 22: Tough
    • (A) Impervium Armor - Resistance
    • (23) Impervium Armor - Resistance/Endurance
    • (23) Aegis - Resistance/Endurance
    • (36) Titanium Coating - Resistance/Endurance
    Level 24: Blazing Aura
    • (A) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (25) Scirocco's Dervish - Accuracy/Damage
    • (25) Multi Strike - Accuracy/Damage/Endurance
    • (36) Multi Strike - Accuracy/Damage
    Level 26: Fire Sword Circle
    • (A) Obliteration - Accuracy/Damage/Recharge
    • (27) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (27) Obliteration - Chance for Smashing Damage
    • (29) Obliteration - Damage/Recharge
    • (34) Obliteration - Accuracy/Recharge
    Level 28: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 30: Temperature Protection
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (31) Steadfast Protection - Knockback Protection
    Level 32: Greater Fire Sword
    • (A) Touch of Death - Damage/Endurance
    • (33) Touch of Death - Accuracy/Damage
    • (33) Touch of Death - Damage/Recharge
    • (33) Touch of Death - Accuracy/Damage/Endurance
    • (34) Touch of Death - Damage/Endurance/Recharge
    • (34) Touch of Death - Chance of Damage(Negative)
    Level 35: Consume
    • (A) Obliteration - Chance for Smashing Damage
    • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (37) Obliteration - Damage/Recharge
    • (39) Obliteration - Accuracy/Damage/Recharge
    • (43) Obliteration - Accuracy/Recharge
    Level 38: Burn
    • (A) Scirocco's Dervish - Damage/Recharge
    • (39) Scirocco's Dervish - Accuracy/Damage
    • (39) Multi Strike - Accuracy/Damage
    Level 41: Electrifying Fences
    • (A) Positron's Blast - Accuracy/Damage
    • (42) Positron's Blast - Damage/Endurance
    • (42) Positron's Blast - Damage/Recharge
    • (42) Positron's Blast - Accuracy/Damage/Endurance
    • (43) Positron's Blast - Chance of Damage(Energy)
    Level 44: Ball Lightning
    • (A) Positron's Blast - Accuracy/Damage
    • (45) Positron's Blast - Damage/Endurance
    • (45) Positron's Blast - Damage/Recharge
    • (46) Positron's Blast - Accuracy/Damage/Endurance
    • (46) Positron's Blast - Chance of Damage(Energy)
    Level 47: Weave
    • (A) Empty
    • (48) Empty
    • (48) Empty
    Level 49: Fiery Embrace
    • (A) Recharge Reduction IO
    • (50) Recharge Reduction IO
    • (50) Recharge Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Fury
    ------------
    Set Bonus Totals:
    • 13.5% DamageBuff(Smashing)
    • 13.5% DamageBuff(Lethal)
    • 13.5% DamageBuff(Fire)
    • 13.5% DamageBuff(Cold)
    • 13.5% DamageBuff(Energy)
    • 13.5% DamageBuff(Negative)
    • 13.5% DamageBuff(Toxic)
    • 13.5% DamageBuff(Psionic)
    • 8.63% Defense(Smashing)
    • 8.63% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 3% Defense(Energy)
    • 3% Defense(Negative)
    • 3% Defense(Psionic)
    • 14.3% Defense(Melee)
    • 3% Defense(Ranged)
    • 3% Defense(AoE)
    • 4% Enhancement(Heal)
    • 43% Enhancement(Accuracy)
    • 32.5% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 140.6 HP (9.38%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Held) 8.25%
    • MezResist(Immobilize) 10.5%
    • MezResist(Sleep) 1.65%
    • MezResist(Stun) 4.4%
    • MezResist(Terrorized) 2.2%
    • 14% (0.23 End/sec) Recovery
    • 32% (2 HP/sec) Regeneration
    • 4.41% Resistance(Fire)
    • 4.41% Resistance(Cold)
    • 10% RunSpeed
  20. Rick James

    SS/???

    well i guess im not the richest guy in so i bare have any inf i mostly really on selling recipes and ios i get from missions so its the luck of the draw really that being said i guess it would depend on the cheaper option to get the most of it i.e. which one would cost the less to get a solid build out of?

    ps. i did look into ss/sd as well but im already messing around with elec/sd but im sort of on and off with it right now
  21. Rick James

    SS/???

    Thanks for the response guys

    I dont know i still cant decide maybe im asking too much but i just want someone to say one of them stands out lol. i was looking at all around survivability and wp came to mind but ive heard it can be abit squishy on sf's but atm thats the one that has the lead in my mind
  22. Rick James

    SS/???

    hi all

    looking to form a new brute and i've been looking at something to pair ss. aint had one yet and seeing them around all the time makes me want one. mostly gonna use it as my badge brute so soloing mainly and the ocasional sf here and there.

    was thinkin of something along the lines of ss/wp, ss/inv or ss/elec but any suggestions are welcome
  23. Thanks for the feedback guys

    looking around at io sets it is very clear that there is literally no io bonuses for resistance so with that being said i think ill begin to focus on defense and then regen.

    my toon has reached level 50 now and ive been sort of mimicking a build posted on here (which i think was by Tonality in response to someone asking for a build) if i manage to find the thread again i will copy and paste it here

    thanks again
  24. Hi guys

    currently working on a fire/fire brute and im wondering what would be the best way to reach s/l cap without sacrificing too much.

    He is level 40 and has both fire shield and tough but im only makin 53% with SO's.

    I dont have mids currently otherwise i would try and draw up the build.

    any advice is welcome