What happened to the Market???
this has been an ongoing thing since just after the AE was released. nothing new to see.
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So the best way to build up my IO sets now is......?
TF's to get merits?
AE missions?
Virtue and Freedom
Hi, my name is Northman, and I am an Altoholic. No wait, I'm Lost Nova, no wait, Arc Havoc, no, Dragon Moon, no, Lord Fury......
A lot of things changed. For starters, the amount of inf earned per drop was fixed, which means that 50's earn more inf simply playing the game. I'll also ask one question: Red or Blue? Redside has some severe market shortages going on, which is making prices soar even higher than Blueside on some items.
On top of that, the period of quick 50's meant people potentially could go 1-50 in 3 hours. That's a tremendous amount of inf generated in a very short period of time. Multiply that by a large sample of the population doing this, and inflation starts running rampant.
I assume that when the two of these combined, you had a pretty hefty hit on inflation. On the bright side, lots of things are selling more than they used to, which means it is also easier to make inf.
The most profitable method of earning inf continues to be the market, whether it's by flipping recipes, crafting, or simply using the market to sell your drops and listing them intelligently.
Using AE for tickets can be profitable, providing the recipes aren't saturated, which has happened to quite a few recipes (so there's some things cheaper than they used to be)
Running TF's daily tends to generate a nice amount of merits, which can be used to roll on randoms or specific recipes. However, for the time needed, it does not compare to AE ticket generation (though you might find soloing AE at x/8 difficulty gets monotonous after a while).
A lot of things changed. For starters, the amount of inf earned per drop was fixed, which means that 50's earn more inf simply playing the game. I'll also ask one question: Red or Blue? Redside has some severe market shortages going on, which is making prices soar even higher than Blueside on some items.
On top of that, the period of quick 50's meant people potentially could go 1-50 in 3 hours. That's a tremendous amount of inf generated in a very short period of time. Multiply that by a large sample of the population doing this, and inflation starts running rampant. I assume that when the two of these combined, you had a pretty hefty hit on inflation. On the bright side, lots of things are selling more than they used to, which means it is also easier to make inf. The most profitable method of earning inf continues to be the market, whether it's by flipping recipes, crafting, or simply using the market to sell your drops and listing them intelligently. Using AE for tickets can be profitable, providing the recipes aren't saturated, which has happened to quite a few recipes (so there's some things cheaper than they used to be) Running TF's daily tends to generate a nice amount of merits, which can be used to roll on randoms or specific recipes. However, for the time needed, it does not compare to AE ticket generation (though you might find soloing AE at x/8 difficulty gets monotonous after a while). |
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So the best way to build up my IO sets now is......?
TF's to get merits? AE missions? |
A high price is great for sellers.

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@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
So, no purple drops on AE missions, or ticket rolls, correct?
Just run vanilla lvl 50 missions and hope for one. (Don't have much
time these days to run on TF's).
Virtue and Freedom
Hi, my name is Northman, and I am an Altoholic. No wait, I'm Lost Nova, no wait, Arc Havoc, no, Dragon Moon, no, Lord Fury......
So, no purple drops on AE missions, or ticket rolls, correct?
Just run vanilla lvl 50 missions and hope for one. (Don't have much time these days to run on TF's). |
Dev's Choice missions give you an option when you run them. You can opt for normal drops (which includes purples) or AE drops (just tickets)
Some of the high level TFs can be run in less than 2 hours, so those are still options (ITF, Kahn TF)
Your odds of getting a purple just running vanilla level 50 missions aren't very good. But you can do so if you want.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Personally, I'm of the opinion that they were undervalued to begin with. Now, at least, they're at where they probably should have been all along. And they're still affordable, depending on how much you want them.*
*This is the rule of thumb for ANY kind of loot: It's affordable, depending on how much you want it.
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Sorry, I mostly play blue side. Khan TF?
Cheers
Virtue and Freedom
Hi, my name is Northman, and I am an Altoholic. No wait, I'm Lost Nova, no wait, Arc Havoc, no, Dragon Moon, no, Lord Fury......
Play or do Market.
You can make a good toon by just doing missions. I'd suggest buying recipes and crafting, as that can save you some cash, but look first. Sometimes a crafted recipe will sell for less than the recipe and salvage used to make it.
You can also earn some fairly decent cash by taking advantage of the Buy-it-Nao crowd by doing that same crafting.
If you want to purple something out, you will pay. Pay pay pay.
Any good Dev choice missions to tear through with a Lvl 50 ILL Rad??
Virtue and Freedom
Hi, my name is Northman, and I am an Altoholic. No wait, I'm Lost Nova, no wait, Arc Havoc, no, Dragon Moon, no, Lord Fury......
So the best way to build up my IO sets now is......?
TF's to get merits? AE missions? |
If you want the rarest, best stuff that exists, you'll have to pay big money for it. See the market forum for ideas on how to raise cash.
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
The question nobody's asked so far is "What kind of builds, on what kind of budgets?" You can tear through content pretty well on a 100-million-inf build, and you can make a hundred million in a week on the market.*
A lot of people only look at very high end builds, because it's just as easy in Mid's to pick a Hecatomb as a Crushing Impact. And if you want a very high end build, I'm not going to tell you you're wrong. But ask yourself what you're doing and why, before you do it.
* People who put the time and effort in have made 2 BILLION in a week on the market. I'm not that good and I don't work that hard.
Edited: The question nobody had asked, when I started typing. Damn you, Sailboat!
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
Dev's Choice missions give you an option when you run them. You can opt for normal drops (which includes purples) or AE drops (just tickets)
Some of the high level TFs can be run in less than 2 hours, so those are still options (ITF, Kahn TF) Your odds of getting a purple just running vanilla level 50 missions aren't very good. But you can do so if you want. |
To be honest the only purples I've ever gotten (3) were on regular radio mishes.

That's a miscommunication.
In an AE mission that drops tickets you have no chance of getting a purple. Dev's Choice gives you the "regular drops plz" option, which gives you normal chances of getting a purple. Which is better than none, I think.
As for "normal missions" vs. dev's choice vs. other things: It's about one drop per 1500 enemies per person on team, by TopDoc's math. Normal radio missions don't give you as many enemies as carefully chosen missions where you're trying to swamp yourself in baddies (looping through the Council Earth mission over and over, set to +0/x8, for instance).
If you're running the Imperious Task Force, your team is required to beat something like 400 badguys just to complete the thing, and when I've done it we usually hit around a thousand, I think. So that's a very good chance of a purple for SOMEONE on the team, and you're getting other stuff on the way.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
I know that dev's choice are supposed to give "normal rewards" but I recall a discussion during beta where some thought that purples had not been added to the normal rewards available in AE, even when running a Dev's Choice.
I have never received a purple in AE, nor have I ever heard of anyone getting one. Not to say that means it's impossible, but has ANYONE gotten a purple in AE?
50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM
Overlord of Dream Team and Nightmare Squad
Not sure if its true or not, but I've heard that ouro mishs have a higher drop rate than regular mishs, meaning you have a better chance of getting a purp from them. A friend of mine runs ouro mishs all day and gets a nice amount of purple drops and tons of merits. That might be a option to look at if the higher drop rate rumor I heard was true. Not only will you have a better chance of getting purps, you'll also get merits in the process.
It can be done in less than 30 minutes with fairly good team and
under 20 minutes with very good team.
Other good options are (given that team is good and everybody know what to do

ITF - 26 merits, under 30 minutes.
LGTF - 37 merits, under 30 minutes.
Hess - 19 merits, under 25 minutes.
That's a miscommunication.
In an AE mission that drops tickets you have no chance of getting a purple. Dev's Choice gives you the "regular drops plz" option, which gives you normal chances of getting a purple. Which is better than none, I think. As for "normal missions" vs. dev's choice vs. other things: It's about one drop per 1500 enemies per person on team, by TopDoc's math. Normal radio missions don't give you as many enemies as carefully chosen missions where you're trying to swamp yourself in baddies (looping through the Council Earth mission over and over, set to +0/x8, for instance). If you're running the Imperious Task Force, your team is required to beat something like 400 badguys just to complete the thing, and when I've done it we usually hit around a thousand, I think. So that's a very good chance of a purple for SOMEONE on the team, and you're getting other stuff on the way. |
Thanks for clearing that up Fulmens!

Salvage prices haven't changed significantly since the markets were introduced. There is considerable fluctuation from hour to hour, but not so much from month to month.
Recipe prices have changed in response to changes in the game, but I would argue that they have found a new equilibrium. Of course, the game never stops changing, so prices never stop changing, but that doesn't fit the definition of hyperinflation.
Avatar: "Cheeky Jack O Lantern" by dimarie
Not sure if its true or not, but I've heard that ouro mishs have a higher drop rate than regular mishs, meaning you have a better chance of getting a purp from them.
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The probability that a mob drops something depends on its rank and nothing else. If it is not at least green-con to you, it won't drop anything, no matter what its rank.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Salvage prices haven't changed significantly since the markets were introduced. There is considerable fluctuation from hour to hour, but not so much from month to month.
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During the AE craze, uncommon salvage spiked drastically due to shortages. While patient bidding would get you it for less than the typical 100k, you would need to buy above the flippers, which generally were around 21k or so, due to competition. Higher-demand uncommons were sustained at around 300k, like Unquenchable Flames for months. Those flipped around 66k. Prior to the AE craze, all of these salvage were readily available and would never approach 100k.
Alchemical Silver saw a radical rise and decline over the past two years. It quickly became the most expensive common salvage with prices averaging around 60k. A concerted effort by some players was able to crash the price for a good amount of time. Currently, Alchemical Silver goes for around 30k
Rare salvage during the AE craze crashed. Platinum, which regularly went for 3mil+ was now selling for 1mil, due to market saturation. Continual use of AE has somewhat stabilized the rare salvage market.
On top of that, we're seeing an influx of recipes that previously were more difficult to obtain. For example, much of the touch of death set has crashed, due to AE ticket roles. It's a great time to buy. Then you have the bronze 15-19 roll set that has supplied the market with a lot of in-demand recipes, from Imperviums to Steadfast 3%'s. The price has dropped somewhat, and is more susceptible to crashing due to a players learning about what used to be a nice niche of mine.

So, I really don't know where you're finding your information, but from my experience you are way off.
Recipe prices have changed in response to changes in the game, but I would argue that they have found a new equilibrium. Of course, the game never stops changing, so prices never stop changing, but that doesn't fit the definition of hyperinflation. |
Salvage prices HAVE changed in the past two years that I've been playing the game. Are we playing different games?
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My main source of information, besides my own experience, is the old Market Watch column from the City Scoop. I can't find them again right now, but I was looking at them not too long ago and I was surprised just how little rare salvage prices have changed.
Recipe prices weren't in there, and they have certainly changed more, but there have been so many changes to the game which would affect supply and demand that it's impossible to say why the prices changed.
I'm not arguing that prices haven't changed at all. I'm just saying that what we are seeing is not hyperinflation or mudflation. 50% inflation every month would be hyperinflation. That's not happening. Sure, the price of purples went up when the devs introduced new ways to buy everything except purples (using merits) and new content which couldn't drop purples (AE) but that's not inflation. That's a shift in supply and demand.
Avatar: "Cheeky Jack O Lantern" by dimarie
Hey, I take a bit of a break from CoH for around 4 or 5 months. I come back and take a look at WW to see how some of my sells and bids are doing. I find that purple recipes have gone up like 200% in some cases. WTF happened?
North
Virtue and Freedom
Hi, my name is Northman, and I am an Altoholic. No wait, I'm Lost Nova, no wait, Arc Havoc, no, Dragon Moon, no, Lord Fury......