SOing out a Lv8 character
*The major exception is actually damage, which slowly degrades in relative benefit. Even progressing from no slotting to full ED slotting, we end up needing to use any given power about twice as much to defeat a boss at level 50 as we do at level 1.
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The biggest issue I see is the low number of Enhancement Slots at that level. Just out of efficiency, you will want to put them all into attacks. And Yin's Market, while it might provide level 10 IOs (I don't remember if the minimum is 15, actually) it only provides one type. So while you might pick the Origin that would give you Damage, that really wouldn't help boost the bubbler's defensive capabilities.
That and, at level 8, if you're building for defense you probably wouldn't have that many atttacks.
Honestly, the amount of time it would take to run AV missions and collect Defense SOs, as low as the odd seem to be of rolling them, I'm not sure it's worth it.
I'd say that the Origin for Accuracy might be more helpful, but again, at level 8 you still get your bonus to to hit for low level.
Honestly, the amount of time it would take to run AV missions and collect Defense SOs, as low as the odd seem to be of rolling them, I'm not sure it's worth it.
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Yin O's only go as low as level 13, so that's not going to help him out.
While SOs can get a nice boost to all powers, is it an effective strategy (in terms of time & effort) to join teams in hopes of getting the "perfect combination" of random SO drops?
Possibly quite doable if one has an active SG or maybe an active teaming global, but the outcomes just seem too random to me to try it as opposed to getting Green ++ TOs and starting the teaming OP describes (which sounds like a lot of fun, BTW).
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I'm not sure how viable (or even available) L8 SO's are going to be... I'm
pretty doubtful about you being able to get SO's this low.
I know you've set your own criteria on this project and so I'm just gonna
toss this out for you to mull over. Interesting project, btw.
Were I doing this (and assuming you can't get SO's that low), I'd look at
levelling the toon into the 10-15 range. At that point, there are several
set IO's low enough that you can Frankenslot.
I'd take this approach for 3 reasons (not counting unavailability of SO's)
1> You can get some choice items in the 10-14 range with AE tickets.
2> You can probably get some set bonuses that may exemplar with you
in the ranges you're planning to play in.
3> A level 8 toon is going to have what, ~6 powers (not counting inherents),
and a total of ~15 slots to spread around? Even a couple more levels matters here.
Also, with very limited slotting, Frankenslotting will let you improve more
than 1 attribute per slot - a very helpful thing at that stage, I think...
Looking at a little math, and again, assuming you cannot get SO's that low,
an L15 common IO is ~19% improvement. So, if you 2 slot with 1 Acc, 1 Dmg
you're looking at 19/19. With DO's, you'd be looking at 16/16. With two
Acc/Dmg melee set IO's you'd have 24/24...
I'm not sure how practially helpful an L8 toon would be, but adding just a
few more levels would make a big difference. There's no need to go L50,
but I'd certainly consider the mid-teens or so, myself.
Best of Luck with your project.
Regards,
4
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I applaud your efforts
Sorry to be so rude but a lvl 8 FF'er, even with lvl 10 SOs, is not going to help a team nearly as well as a lvl 50 could.
Higher def % not to mention the opportunity to dip into the medicine pool. |
Not that my FF Defender ever took the medicine pool anyway.
So, checking names now. Might amuse myself by making a resident of Perez Park as well if the name is open and i can find the slot.
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Well, looks like you're gonna have to get those kind of SOs yourself if you want them.
There aren't any IO sets available at that level, are there?
Originally Posted by Prof_Backfire
There aren't any IO sets available at that level, are there?
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a few levels higher first. He can still keep the toon pretty low level, but imho,
L8 is too low.
Regards,
4
I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
I recommend leveling the character up quite far, then place all your slots into your low-level powers. That way, you can six-slot everything up to level 25. You can even put a few slots beyond that. If your IOs have a percentage of 20% or less (and multi-aspect IOs count each aspect separately!), they will not suffer from degradation when exemplaring down. Note that you'll lose set bonuses if you exemplar down more than 3 levels below the IOs' level, but slotting for low levels is much more about getting the best percentages out of your powers, not set bonuses.
Then, instead of doing your missions, permanently at level 8, you complete other lowbies' missions, giving them arc XP bonuses on top of cool buffs and goodies. And on top of that, you can now help lowbies up to a much higher level, in case your team gets going real good, cranking out the XP...making your little bitty level 8 worthless fairly fast.
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Just to clarify....
I'm not doing misssiioooonnnnssssss!!!
I'm planning to pick up lowbies from Atlas Park and take them on a Skulls-and-Hellions romp on the streets of Perez, as opposed to the more traditional sewer runs.
Also, the benefits of IOs scale to their individual level, so a Lv10 IO will be barely any better than a TO, while three SOs will bump up my bubbles' defense rating by half.
Just to clarify....
I'm not doing misssiioooonnnnssssss!!! I'm planning to pick up lowbies from Atlas Park and take them on a Skulls-and-Hellions romp on the streets of Perez, as opposed to the more traditional sewer runs. Also, the benefits of IOs scale to their individual level, so a Lv10 IO will be barely any better than a TO, while three SOs will bump up my bubbles' defense rating by half. |
Dual-aspect IOs at level 25 or less will not scale down when exemplaring. Their enhancement bonus is 20%/20%.
Triple aspect IOs at level 43 or less will not scale down when exemplaring. Their enhancement bonus is 19.9%/19.9%/19.9%.
Quad aspect IOs at any level will not scale down when exemplaring. Their enhancement bonus is 18.6%/18.6%/18.6%/18.6%.
Utilizing multi-aspect IOs means you can *VASTLY* outperform SOs. You level up the character, so you have up to six slots to play with, and those numbers can look like standard SO numbers, with far more than six slots worth of enhancement.
At permanently level 8, you have the base slot in each power, plus the option of slotting six more slots only. Which means that's ridiculously, pitifully little enhancement to be gotten from SOs.
Set your lowbie buddy as star holder, and when they level up, you can keep up with their progress.
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Or more realistically you could take them along on some sort of level 50 farm mission for just a few minutes to get them to whatever level you wanted to get them to. It would be identical to street sweeping farming, and could be done exponentially faster because you could actually be at a level where you have useful powers. Building up a level 8 character would be a ton of work to do one thing, and quite poorly compared to all the other existing options. Just saying.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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It's an interesting idea, but I think you'd do much, much better to take the toon to level 10 and freeze him there.
1) You'll be able to use some of the lowbie IO sets to best frankenslot the toon and not have to mess about with trying to acquire lowbie SO's.
2) Perez is a lvl 7 to lvl 14 zone. At level 8 you'll be OK near the Atlas/Galaxy doors,
but you'll be in pretty nasty purple territory if you wander just a bit too far away.
While a good team can handle +6's, handling +6's with hazard zone sized spawns (and the plethora of boss/lts that tends to spawn) with a level 8 team is a bit more problematic.
6000+ levels gained and 8 level 50's
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Or more realistically you could take them along on some sort of level 50 farm mission for just a few minutes to get them to whatever level you wanted to get them to.
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It's an interesting idea, but I think you'd do much, much better to take the toon to level 10 and freeze him there.
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Also, since bubbles don't need enhancing anything but defense, three slots in deflection and insulation is enough to make the most of them. I've got two cold attacks, but since this is a defender, they're not much use past the recharge debuffs.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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So, it's clear you've locked yourself into Level 8 come heck or high water.
Since there's no debt (below L10?), and since you won't have much in the
way of either powers or enhancement slots, none of our advice matters here.
I'd slot L10 common IO's (they beat TO's hands-down) and have at it.
Good Luck - Go. Hunt. Kill Skuls.
Cheers,
4
PS> If you DO manage to find L8 SO's, put out a follow-up note telling how you
got 'em (cuz I'm far from convinced that they're available, but I've never had
a character that cared about them in that level range either).
I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
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I think that was already covered. You get an SO when you defeat an AV.
They are DEFINITELY available below level 25 as I have personally gotten an SO below level 10. The SO level is based on CHARACTER level. |
fight a dozen AV's or so, in order to fill out a L8 character with SO's, but
to each their own, I guess.
Regards,
4
I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
Eh, i just made the Perez Park Predator, a rad/sonic, and i will be leveling him up to 10-12 and then staying there, but my intention is mostly hunt in PP and occasionally run a Posi or other missions when not hunting the critters of the park. However, my goal is to slot him up with lowbie IO sets using the merits from TF's and AE rolls until he's fully slotted.
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Eh, i just made the Perez Park Predator, a rad/sonic, and i will be leveling him up to 10-12 and then staying there, but my intention is mostly hunt in PP and occasionally run a Posi or other missions when not hunting the critters of the park. However, my goal is to slot him up with lowbie IO sets using the merits from TF's and AE rolls until he's fully slotted.
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That won't take long - at level 10, you'll have 7 powers chosen. At 12, you have 8. Plus slots... at level 10, that's 8 extra slots. At 12, that's 10 slots. For a total of 15 slots at 10, or 18 slots at 12. Plus your inherent powers, which I don't know what game editions or add-ons you've purchased, or vet powers you've got, so I'm not guessing there. Minimum of 3 (sprint, brawl, rest). Still pitifully few slots, so you'll need relatively few merits/tickets overall.
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If you want early SOs, it looks like you might be farming Frostfire. Shouldn't be hard.
Frosty's an EB. Kurse, Nocturne and rest of the Faultline gang to up to AV, though.
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SOs are four times the enhancement benefit of TOs. Getting just one SO accuracy or damage in a power is a pretty major upgrade over the usual effects in a game where the best we can usually do with slotting basic enhancers in powers is 2x or 1.6x the base effectiveness. (A single damage or accuracy SO is 1.333x as much beneft.)
Also, level 8 powers do not have "low values". Our powers generally offer the same base (pre-slotting) relative benefit across our careers*. Level 50 Blasters and Scrappers typically still use the attack power they chose at level 1, and the Scrappers certainly still use the same shields. What happens is we get more powers and more slots for those powers. Certainly at level 8 you won't have many slots to spread around, and perhaps that's what you meant. However, SOs will give you 4x as much bang per each slot you do have.
Given this goal and ignoring whether the goal itself is useful, getting SOs is going to be a pretty huge bump in effectiveness. What can be done with that is another question entirely.
*The major exception is actually damage, which slowly degrades in relative benefit. Even progressing from no slotting to full ED slotting, we end up needing to use any given power about twice as much to defeat a boss at level 50 as we do at level 1.
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