Range and AOEs
Favorite Hero: Computer (Empathy/Energy Blast Defender)
Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)
Except when you're talking about cones... Range enhancements in a cone attack will extend the range that the cone will reach, and thereby expand the area that is covered by the attack.
Except when you're talking about cones... Range enhancements in a cone attack will extend the range that the cone will reach, and thereby expand the area that is covered by the attack.
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So to clarify, any Targeted AoE attack that is cast off an opponent and affects the area around him in a sphere (Or is it more of an ellipse?) will only gain casting range, not increased radius.
Ex. Fire Ball, Explosive Arrow, Explosive Blast.
Any Targeted AoE attack that is cast in a cone outwards from yourself will gain casting range. Because the cone's angle doesn't change, the farther reach will create a wider cone.
Ex. Fire Breath, Fistful of Arrows, Energy Torrent.
Favorite Hero: Computer (Empathy/Energy Blast Defender)
Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)
Ah yes I didn't think about cones.
So to clarify, any Targeted AoE attack that is cast off an opponent and affects the area around him in a sphere (Or is it more of an ellipse?) will only gain casting range, not increased radius. Ex. Fire Ball, Explosive Arrow, Explosive Blast. Any Targeted AoE attack that is cast in a cone outwards from yourself will gain casting range. Because the cone's angle doesn't change, the farther reach will create a wider cone. Ex. Fire Breath, Fistful of Arrows, Energy Torrent. |
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My AR/dev has his cones
1 acc 3dam/range 2 recharge (Buckshot gets a proc instead of a recharge)
Its very helpful for getting the whole of a group.
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Ah, the old "boost cone range" enhancements, I remember those.
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Suppression from the Crab Spider build is a good cone AOE, and I put some +Range into it.
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Will this work on my Spines/SR if I slotted a range in Throw Spines? I am thinking that if I add a /Range Set IO from a KD set? Will that extend the range in Ripper?
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My personal slotting rule is that ANYTHING that's a cone and accepts range will be slotted with at least one range (or equivalent depending on sets)... it increases the number of mobs affected by the power which is always a good thing.
My thought process is "the power can hit more targets if I toss a range into it? Heck yeah, sign me up for that!"
My Archery/EM blaster can wipe out an entire spawn from over 80' away with Rain of Arrows/Fistful/Exploding thanks to range slotted in Fistful and perma-Boost Range.
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Plus to really get the most out of a cone attack, you need to target the guy at the back and line yourself up with the spawn group. If you're solo, stealthed and have plenty of time, this is easily done. However, the choas of a team and the spawn group both swarming around makes this difficult to do. Most of the time, I end up just targeting whatever I can and shoot. Having extra range gives me a better chance of reaching more enemies.
Teams are the number one killer of soloists.
Would a range enhancement in a targeted AOE power increase the radius of the AOE, or just how far away you can cast it?
Thanks!