I said I could make 2 mil in 30 min
I tend to always monitor hit points and influence. Now it really bugs me if I can't instantly see how rich my character is.
For scrappers and tankers I'll monitor defense or resist numbers. For other characters I'll often monitor recharge bonus, whatever else seems useful.
my lil RWZ Challenge vid
I tend to always monitor hit points and influence. Now it really bugs me if I can't instantly see how rich my character is.
For scrappers and tankers I'll monitor defense or resist numbers. For other characters I'll often monitor recharge bonus, whatever else seems useful. |
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StainedGlassScarlet - L50 Spines/Inv Scrapper | Badges: 1,396
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Leader of Legion of Valor/Fallen Legion (Victory server)
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StainedGlassScarlet - L50 Spines/Inv Scrapper | Badges: 1,396
Avatar detail taken from full-size piece by Douglas Shuler here
Ima try it tomorrow. I was thinking the same as Fury said. Buy level 50-52 SO's for 1k each and resel at vendor for 13-15k each to get started. See where i go from there.
Aye I did. I opened a present and it spawned a nice group of red winter lordlings. But it was still worth it, opened 3 presents, got Candy Canes for 2 of them. Both sold for 68k each, listed at 10.
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I was actually trying to avoid this route as the presents are only there for a short part of the year.
Is it cheating if I join the first blind SG invite I get and loot the base?
I presume it's also cheating to use vetspecs. Load up on SOs or common IOs from WWs and respec to get better prices, 10 SOs bought for 5K each, sold for 50-60, 4 vetspecs, 2M.
It's true. This game is NOT rocket surgery. - BillZBubba
Is it cheating if I join the first blind SG invite I get and loot the base?
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I'd codify the challenge thusly:
The Ebil Marketer Newbie Challenge
- Start with a brand new character
- Complete the tutorial (dropping a mission to save time is legit)
- Fight nothing else outside the tutorial
- No twinking of any sort (including raiding an SG's bins)
- No event salvage (since the availability of event salvage is severely time specific and your achievement isn't repeatable outside of the purview of the holiday event).
- You have exactly 30 consecutive minutes from first spawning into the tutorial.
- All salvage, enhancements, inspirations, and recipies (outside of the startup "capital" of the two TOs and the two inspirations you get from the tutorial) must come from the market
- Use of an SG base for "craft and sell" is permissible so long as it's the newbie crafting them. No giving the stuff to someone with crafting discounts or memorized recipes (see "no twinking").
- Making use of an available summonable crafting station from a Field Crafter is permissible.
Anyone see any problems with this?
Have anything you'd like to add or subtract?
I don't really think 2 and 3 need to be there. Though I think not doing the tutorial would put you at a disadvantage unless you could get a candycane, which breaks another rule.
Not killing anything I disagree with simply because it neither helps or hurts and is just a rule signifying nothing really.
Bill, I'd like to see the no holds barred vetspec version's total. Mad craiziness.
Erq, buying lev 50-53 SOs for 1k doesn't net enough enh per time. That's why I bid 3,111. Plus, those numbers are easy to hit. The main limitation on this is that you only have two slots at WW and get into the bid, delete previous bid, bid, delete prevous bid, repeat, pattern.
I tried this last night, but for some odd reason, the market was flooded with tier 3 reds and was pretty anemic in the lvl 50 SO department.
I only netted around 300,000.
Easy, Join a Winterlord event, sell the 20 candy canes at Wentworth's for 100K each. The Winter event has dynamic level mobs, so the level 1 has as much power as level 50, much few attacks and midigations though, so you get knocked back and frozen often, But no XP debt. Strangley you only get about 6 XP for the kill though.
You also get 8 merit to buy something to sell consignment.
As of outside events, much depends on you luck at salvage drops. But the AE and reselling items purchased for Tickets might work. But if too many people did this the market would adjust. I ran a fress new character through a series of of AE missions, and emeged at level 12 with capped tickets (9999) in less than 3 hours. an had enough influence to just buy all my level 15 enhancements
I'd shorten the rules as follows...
- Start with a brand new character.
- You must earn everything yourself. No gifts, twinking, stealing, or PLing.
- Must be reasonably repeatable by anyone at any time.
- You have exactly 30 consecutive minutes from first spawning.
Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304
I'd shorten the rules as follows...
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If you could do it repeatable, expect a quick nerf to follow.
Basic money making schemes in MMORPGs for low level characters is selling things to high level characters that low level players can get as easy or easier than high level character. Rare Low level salvage and event items fit that bill very well and usually are the springboards to early wealth for a character.
The only way that would be would be via the AE and use Tickets to sell things in AE. Only thing worthwhile outside are random drops and not repeatable, but even selling things in AE would be a little random, and would be lower it the items sold start flooding the market.
If you could do it repeatable, expect a quick nerf to follow. |
Basic money making schemes in MMORPGs for low level characters is selling things to high level characters that low level players can get as easy or easier than high level character. Rare Low level salvage and event items fit that bill very well and usually are the springboards to early wealth for a character. |
You can do all kinds of things to make money in this game. There is the recipe/salvage vendoring scheme (shudder), crafting, flipping. You can even try promoting a MArc to gain tickets from the ratings.
Thats what I do with my new toons just run a quick ae, buy a few rare salvage, sell. It is very repeatable.
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You can do all kinds of things to make money in this game. There is the recipe/salvage vendoring scheme (shudder), crafting, flipping. You can even try promoting a MArc to gain tickets from the ratings.
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2 Million might be possible, but for me, picking a good AE mission to play sometimes takes 30 minutes . If I already knew a mission to play, I likely am not a new player and have influence available to transfer. So this is mostly an academic exercise.
I don't really think 2 and 3 need to be there. Though I think not doing the tutorial would put you at a disadvantage unless you could get a candycane, which breaks another rule.
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3 needs to be there because otherwise nothing stops you from joining a farm (which also would probably fall afoul of "no twinking").
Not killing anything I disagree with simply because it neither helps or hurts and is just a rule signifying nothing really. |
I'd codify the challenge thusly:
The Ebil Marketer Newbie Challenge
Have anything you'd like to add or subtract? |
With number 3, the challenge is over. The attempt fails.
- If you fight nothing, you have ZERO inf.
- You must have at least a few inf to pay the auction fee when you put an item up for sale.
- When you exit the tutorial, you have zero inf, until you defeat at least one or two mobs outside the tutorial.
- If you have zero inf, you can NOT put the two inspirations on the market.
- Challenge fails. You cannot begin to make any money until you sell those inspirations. and you can not put those insps up for sale, until you have defeated one or two to get the market fee.
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2 needs to be there because you start with nothing otherwise.
3 needs to be there because otherwise nothing stops you from joining a farm (which also would probably fall afoul of "no twinking"). The idea being you make the money from nothing but the tutorial drops. Making the money solely from marketing skill from that point on. |
Or "pretend you're a trial account."
I personally think there's no way to make 2 million in 30 minutes. Fulmens didn't make 1.
Bellen - Doing research as to what mish you wanna do is not cheating. I knew to do what I did. A true newbie wouldn't know WW existed, for example.
Stever - sell the two TOs from Outbreak for 40 each to the NPC near Ms Lib. Put up the Damage insp for a low number and get around 5k for it. The health will get you around 50k. You're good to go.
I don't think of this as a contest that needs limitations at this point. Can someone, solo, pull this off at all.
One challenge is to see how much you can make in 30 minutes.
Another possible challenge might be to see how fast you do make it to 2 million.
my lil RWZ Challenge vid
The only way that would be would be via the AE and use Tickets to sell things in AE. Only thing worthwhile outside are random drops and not repeatable, but even selling things in AE would be a little random, and would be lower it the items sold start flooding the market.
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Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304
The kicker, clearly, is the 30 minute time limit. That isn't much time given
the limited slots and starting resources.
So, flipping the coin over then:
What is the shortest time needed (on avg) for a shiny new toon to earn 2 million?
I know for a fact that 10 million is doable in ~6.25 hours from scratch (see sig).
As a simplification considering just the math, 2M should be should be ~5X faster,
so dividing the time by 5 should make it about 1.25 hours.
Looking at Fury's and Fulmens' earnings, they seem to be right in that ballpark.
Can anyone do it in less than an hour, given TopDoc's simple rules?
Regards,
4
I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
If the goal is simply to determine if anyone can earn 2 mil in 30 minutes starting with a level 1 character, then there shouldn't be any restrictions other than those. You apparently think that doing the tutorial is the best way to get started, and that using the Market is the only way this can be done. But your beliefs as to how this can be done do not belong in the rules.
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I think Bill's vetspec idea might work.
I think the AE people are totally wrong wrong wrong. Solo, a 2 can't do crap there.
I do this with run, jump, and fly speeds so I know, "Hey, if I stop flying and start jumping, I'll be going 6 mph faster."
K5K - The Killbot 5000
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