I said I could make 2 mil in 30 min


Another_Fan

 

Posted

Quote:
Originally Posted by Postagulous View Post
Off the main toolbar, Power, then the top left of it Combat Attributes then Base, find the inf and right click it and tell it to monitor it.

I do this with run, jump, and fly speeds so I know, "Hey, if I stop flying and start jumping, I'll be going 6 mph faster."
Neat, got it! I didn't really go overboard examining the Real Numbers when they were added, but this is one I can use. Thanks!


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Posted

I tend to always monitor hit points and influence. Now it really bugs me if I can't instantly see how rich my character is.

For scrappers and tankers I'll monitor defense or resist numbers. For other characters I'll often monitor recharge bonus, whatever else seems useful.



my lil RWZ Challenge vid

 

Posted

Quote:
Originally Posted by Organica View Post
I tend to always monitor hit points and influence. Now it really bugs me if I can't instantly see how rich my character is.

For scrappers and tankers I'll monitor defense or resist numbers. For other characters I'll often monitor recharge bonus, whatever else seems useful.
Over time I've gotten to the point where it now bugs me if a toon DOESN'T have Real Number displays up for the stuff that interests me (typically: recharge rate, Damage, ToHit and Accuracy info, PvE stealth radius and, of course, wealth!).


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StainedGlassScarlet - L50 Spines/Inv Scrapper | Badges: 1,396
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Posted

Quote:
Originally Posted by Postagulous View Post
For starting capital, I don't think you can go wrong using Outbreak. You can drop one of the missions. I usually drop the kill four mission. I'm not sure you'd lev if you skipped the door mish.
I always skip Coyote's door mission -- and yes, of course you still level. Dropping a mission awards the mission-complete rewards.


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Posted

Ima try it tomorrow. I was thinking the same as Fury said. Buy level 50-52 SO's for 1k each and resel at vendor for 13-15k each to get started. See where i go from there.


 

Posted

Quote:
Originally Posted by Fury Flechette View Post
Aye I did. I opened a present and it spawned a nice group of red winter lordlings. But it was still worth it, opened 3 presents, got Candy Canes for 2 of them. Both sold for 68k each, listed at 10.

I was actually trying to avoid this route as the presents are only there for a short part of the year.



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Posted

Is it cheating if I join the first blind SG invite I get and loot the base?


 

Posted

Quote:
Originally Posted by Karl_Rove_Man View Post
Is it cheating if I join the first blind SG invite I get and loot the base?
only if you wear pants...


 

Posted

I presume it's also cheating to use vetspecs. Load up on SOs or common IOs from WWs and respec to get better prices, 10 SOs bought for 5K each, sold for 50-60, 4 vetspecs, 2M.


It's true. This game is NOT rocket surgery. - BillZBubba

 

Posted

Quote:
Originally Posted by Karl_Rove_Man View Post
Is it cheating if I join the first blind SG invite I get and loot the base?

I'd codify the challenge thusly:

The Ebil Marketer Newbie Challenge
  1. Start with a brand new character
  2. Complete the tutorial (dropping a mission to save time is legit)
  3. Fight nothing else outside the tutorial
  4. No twinking of any sort (including raiding an SG's bins)
  5. No event salvage (since the availability of event salvage is severely time specific and your achievement isn't repeatable outside of the purview of the holiday event).
  6. You have exactly 30 consecutive minutes from first spawning into the tutorial.
  7. All salvage, enhancements, inspirations, and recipies (outside of the startup "capital" of the two TOs and the two inspirations you get from the tutorial) must come from the market
  8. Use of an SG base for "craft and sell" is permissible so long as it's the newbie crafting them. No giving the stuff to someone with crafting discounts or memorized recipes (see "no twinking").
  9. Making use of an available summonable crafting station from a Field Crafter is permissible.

Anyone see any problems with this?
Have anything you'd like to add or subtract?



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Posted

I don't really think 2 and 3 need to be there. Though I think not doing the tutorial would put you at a disadvantage unless you could get a candycane, which breaks another rule.

Not killing anything I disagree with simply because it neither helps or hurts and is just a rule signifying nothing really.

Bill, I'd like to see the no holds barred vetspec version's total. Mad craiziness.

Erq, buying lev 50-53 SOs for 1k doesn't net enough enh per time. That's why I bid 3,111. Plus, those numbers are easy to hit. The main limitation on this is that you only have two slots at WW and get into the bid, delete previous bid, bid, delete prevous bid, repeat, pattern.


 

Posted

Quote:
Originally Posted by Santorican View Post
Most people are lazy

/thread

Most people work at work.

Obvious implications and conclusions left to the reader.


 

Posted

I tried this last night, but for some odd reason, the market was flooded with tier 3 reds and was pretty anemic in the lvl 50 SO department.

I only netted around 300,000.


 

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Easy, Join a Winterlord event, sell the 20 candy canes at Wentworth's for 100K each. The Winter event has dynamic level mobs, so the level 1 has as much power as level 50, much few attacks and midigations though, so you get knocked back and frozen often, But no XP debt. Strangley you only get about 6 XP for the kill though.

You also get 8 merit to buy something to sell consignment.

As of outside events, much depends on you luck at salvage drops. But the AE and reselling items purchased for Tickets might work. But if too many people did this the market would adjust. I ran a fress new character through a series of of AE missions, and emeged at level 12 with capped tickets (9999) in less than 3 hours. an had enough influence to just buy all my level 15 enhancements


 

Posted

I'd shorten the rules as follows...

  1. Start with a brand new character.
  2. You must earn everything yourself. No gifts, twinking, stealing, or PLing.
  3. Must be reasonably repeatable by anyone at any time.
  4. You have exactly 30 consecutive minutes from first spawning.
Rule #3 means no using special events (candy canes), booster pack powers (Ninja Run), VEATs or HEATs, vet powers, etc. It also means getting an incredibly lucky drop doesn't count. The goal is to come up with a method that anyone can use fairly reliably to earn a lot of Inf on a level 1 char.


Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304

 

Posted

Quote:
Originally Posted by TopDoc View Post
I'd shorten the rules as follows...
  1. Start with a brand new character.
  2. You must earn everything yourself. No gifts, twinking, stealing, or PLing.
  3. Must be reasonably repeatable by anyone at any time.
  4. You have exactly 30 consecutive minutes from first spawning.
Rule #3 means no using special events (candy canes), booster pack powers (Ninja Run), VEATs or HEATs, vet powers, etc. It also means getting an incredibly lucky drop doesn't count. The goal is to come up with a method that anyone can use fairly reliably to earn a lot of Inf on a level 1 char.
The only way that would be would be via the AE and use Tickets to sell things in AE. Only thing worthwhile outside are random drops and not repeatable, but even selling things in AE would be a little random, and would be lower it the items sold start flooding the market.

If you could do it repeatable, expect a quick nerf to follow.

Basic money making schemes in MMORPGs for low level characters is selling things to high level characters that low level players can get as easy or easier than high level character. Rare Low level salvage and event items fit that bill very well and usually are the springboards to early wealth for a character.


 

Posted

Quote:
Originally Posted by Bellen View Post
The only way that would be would be via the AE and use Tickets to sell things in AE. Only thing worthwhile outside are random drops and not repeatable, but even selling things in AE would be a little random, and would be lower it the items sold start flooding the market.

If you could do it repeatable, expect a quick nerf to follow.
Thats what I do with my new toons just run a quick ae, buy a few rare salvage, sell. It is very repeatable.

Quote:
Basic money making schemes in MMORPGs for low level characters is selling things to high level characters that low level players can get as easy or easier than high level character. Rare Low level salvage and event items fit that bill very well and usually are the springboards to early wealth for a character.

You can do all kinds of things to make money in this game. There is the recipe/salvage vendoring scheme (shudder), crafting, flipping. You can even try promoting a MArc to gain tickets from the ratings.


 

Posted

Quote:
Originally Posted by B_L_Angel View Post
Thats what I do with my new toons just run a quick ae, buy a few rare salvage, sell. It is very repeatable.
Not a bad idea, but pales to the amount of money from event items sales.


Quote:
Originally Posted by B_L_Angel View Post
You can do all kinds of things to make money in this game. There is the recipe/salvage vendoring scheme (shudder), crafting, flipping. You can even try promoting a MArc to gain tickets from the ratings.
These are exactly the kinds of things a low level toon can do as well as a high level one. Level has very little benefit in the market, outside some additional slots.

2 Million might be possible, but for me, picking a good AE mission to play sometimes takes 30 minutes . If I already knew a mission to play, I likely am not a new player and have influence available to transfer. So this is mostly an academic exercise.


 

Posted

Quote:
Originally Posted by Postagulous View Post
I don't really think 2 and 3 need to be there. Though I think not doing the tutorial would put you at a disadvantage unless you could get a candycane, which breaks another rule.
2 needs to be there because you start with nothing otherwise.
3 needs to be there because otherwise nothing stops you from joining a farm (which also would probably fall afoul of "no twinking").

Quote:
Not killing anything I disagree with simply because it neither helps or hurts and is just a rule signifying nothing really.
The idea being you make the money from nothing but the tutorial drops. Making the money solely from marketing skill from that point on.



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Posted

Quote:
Originally Posted by Hyperstrike View Post
I'd codify the challenge thusly:

The Ebil Marketer Newbie Challenge
  1. Start with a brand new character
  2. Complete the tutorial (dropping a mission to save time is legit)
  3. Fight nothing else outside the tutorial...
Anyone see any problems with this?
Have anything you'd like to add or subtract?
I did not see anyone mention it, but

With number 3, the challenge is over. The attempt fails.
  • If you fight nothing, you have ZERO inf.
  • You must have at least a few inf to pay the auction fee when you put an item up for sale.
  • When you exit the tutorial, you have zero inf, until you defeat at least one or two mobs outside the tutorial.
  • If you have zero inf, you can NOT put the two inspirations on the market.
  • Challenge fails. You cannot begin to make any money until you sell those inspirations. and you can not put those insps up for sale, until you have defeated one or two to get the market fee.
ETA: (I have tried before to go right to the market to sell those two, after I exit the tutorial. It does not work.)
.


 

Posted

Quote:
Originally Posted by Hyperstrike View Post
2 needs to be there because you start with nothing otherwise.
3 needs to be there because otherwise nothing stops you from joining a farm (which also would probably fall afoul of "no twinking").

The idea being you make the money from nothing but the tutorial drops. Making the money solely from marketing skill from that point on.
I think what would clear it up would be No Teaming.

Or "pretend you're a trial account."

I personally think there's no way to make 2 million in 30 minutes. Fulmens didn't make 1.

Bellen - Doing research as to what mish you wanna do is not cheating. I knew to do what I did. A true newbie wouldn't know WW existed, for example.

Stever - sell the two TOs from Outbreak for 40 each to the NPC near Ms Lib. Put up the Damage insp for a low number and get around 5k for it. The health will get you around 50k. You're good to go.

I don't think of this as a contest that needs limitations at this point. Can someone, solo, pull this off at all.


 

Posted

One challenge is to see how much you can make in 30 minutes.

Another possible challenge might be to see how fast you do make it to 2 million.



my lil RWZ Challenge vid

 

Posted

Quote:
Originally Posted by Bellen View Post
The only way that would be would be via the AE and use Tickets to sell things in AE. Only thing worthwhile outside are random drops and not repeatable, but even selling things in AE would be a little random, and would be lower it the items sold start flooding the market.
If the goal is simply to determine if anyone can earn 2 mil in 30 minutes starting with a level 1 character, then there shouldn't be any restrictions other than those. You apparently think that doing the tutorial is the best way to get started, and that using the Market is the only way this can be done. But your beliefs as to how this can be done do not belong in the rules.


Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304

 

Posted

The kicker, clearly, is the 30 minute time limit. That isn't much time given
the limited slots and starting resources.

So, flipping the coin over then:

What is the shortest time needed (on avg) for a shiny new toon to earn 2 million?

I know for a fact that 10 million is doable in ~6.25 hours from scratch (see sig).

As a simplification considering just the math, 2M should be should be ~5X faster,
so dividing the time by 5 should make it about 1.25 hours.

Looking at Fury's and Fulmens' earnings, they seem to be right in that ballpark.

Can anyone do it in less than an hour, given TopDoc's simple rules?


Regards,
4


I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.

 

Posted

Quote:
Originally Posted by TopDoc View Post
If the goal is simply to determine if anyone can earn 2 mil in 30 minutes starting with a level 1 character, then there shouldn't be any restrictions other than those. You apparently think that doing the tutorial is the best way to get started, and that using the Market is the only way this can be done. But your beliefs as to how this can be done do not belong in the rules.
Amen. Now do it some other way.

I think Bill's vetspec idea might work.

I think the AE people are totally wrong wrong wrong. Solo, a 2 can't do crap there.