I said I could make 2 mil in 30 min


Another_Fan

 

Posted

Quote:
Originally Posted by stever View Post
I did not see anyone mention it, but

With number 3, the challenge is over. The attempt fails.
  • If you fight nothing, you have ZERO inf.
  • You must have at least a few inf to pay the auction fee when you put an item up for sale.
  • When you exit the tutorial, you have zero inf, until you defeat at least one or two mobs outside the tutorial.
  • If you have zero inf, you can NOT put the two inspirations on the market.
  • Challenge fails. You cannot begin to make any money until you sell those inspirations. and you can not put those insps up for sale, until you have defeated one or two to get the market fee.
ETA: (I have tried before to go right to the market to sell those two, after I exit the tutorial. It does not work.)
.
Or, as has been said several times, even in this thread... you vendor the training origin enhancements, and use that to pay the market fee to list the Inspirations.


@Roderick

 

Posted

Quote:
Originally Posted by Postagulous View Post
I think Bill's vetspec idea might work.

I think the AE people are totally wrong wrong wrong. Solo, a 2 can't do crap there.
The vetspec will certainly earn Inf, but it isn't something that everyone can do. It takes the 9 month Veteran badge to get a single vetspec. A low level char can't slot anything worth vepspecing to sell, so you're limited to what you can hold in your Enhancement tray. That's certainly enough though, assuming you can find high level set IOs for sale cheap. I regularly see high level Snipe set IOs and such selling for 131K, and those are worth 490k in a respec. Assuming you can get a 3 to 1 return on investment, you need 666k to earn 2 million with a single vetspec. You only need 222k with 2 vetspecs, 74k with 3 vetspecs, and 25k with 4 vetspecs. I think you have to be level 3 to respec. So street sweep (tutorial optional) up to level 3, sell everything you have, buy the best IO you can, respec, buy a higher level one, respec, buy two high level ones, respec, buy 4 high level ones, respec, done.

As to AE, I think you're wrong, but I'll know more tonight. You can level up pretty fast in AE, so we're not talking a level 2 char. It really depends on what the level requirements are for salvage.


Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304

 

Posted

Quote:
Originally Posted by TopDoc View Post
I'd shorten the rules as follows...
  1. Start with a brand new character.
  2. You must earn everything yourself. No gifts, twinking, stealing, or PLing.
  3. Must be reasonably repeatable by anyone at any time.
  4. You have exactly 30 consecutive minutes from first spawning.
Rule #3 means no using special events (candy canes), booster pack powers (Ninja Run), VEATs or HEATs, vet powers, etc. It also means getting an incredibly lucky drop doesn't count. The goal is to come up with a method that anyone can use fairly reliably to earn a lot of Inf on a level 1 char.
I think TopDoc's version seems the most logical. I don't see the point of denying combat (it's YOUR 30 minutes, use it however you think best for earning), and why require using the tutorial? If someone thinks they can do it quicker some other way that doesn't violate the spirit of the challenge, more power to them!


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Posted

Quote:
Originally Posted by stever View Post
I did not see anyone mention it, but

With number 3, the challenge is over. The attempt fails.
  • If you fight nothing, you have ZERO inf.
Incorrect. You start with 2 TOs which can be vendored and two large Inspirations. This will net you approximately 25-140K blue-side.

Quote:
  • You must have at least a few inf to pay the auction fee when you put an item up for sale.

Hence, vendoring the two L1 TOs.

Quote:
  • When you exit the tutorial, you have zero inf, until you defeat at least one or two mobs outside the tutorial.
Wrong.

Quote:
  • If you have zero inf, you can NOT put the two inspirations on the market.
  • Challenge fails. You cannot begin to make any money until you sell those inspirations. and you can not put those insps up for sale, until you have defeated one or two to get the market fee.
ETA: (I have tried before to go right to the market to sell those two, after I exit the tutorial. It does not work.).
Try vendoring the two TOs then tell me this.



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Posted

Quote:
Originally Posted by Postagulous View Post
I personally think there's no way to make 2 million in 30 minutes. Fulmens didn't make 1.
I pulled about 500K during a dead time. During an evening, or weekend logon, I could probably do better.

Quote:
I don't think of this as a contest that needs limitations at this point. Can someone, solo, pull this off at all.
Via farming/teaming and/or raiding an SG, yeah, easy. I could dump my bins right now and pull down 2 million easily.



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Posted

Quote:
Originally Posted by FourSpeed View Post
The kicker, clearly, is the 30 minute time limit. That isn't much time given
the limited slots and starting resources.

So, flipping the coin over then:

What is the shortest time needed (on avg) for a shiny new toon to earn 2 million?

I know for a fact that 10 million is doable in ~6.25 hours from scratch (see sig).

As a simplification considering just the math, 2M should be should be ~5X faster,
so dividing the time by 5 should make it about 1.25 hours.

Looking at Fury's and Fulmens' earnings, they seem to be right in that ballpark.

Can anyone do it in less than an hour, given TopDoc's simple rules?


Regards,
4
My brand new Fire/Rad in MidLevel Crisis spent about 30-ish minutes last Monday in AE with an all Fire/Rad team and came away with a -KB recipe that sold for 6 million.

I'm not really sure that's very repeatable.

I look at it as "Making money on the market". Which precludes killing stuff and random rolls.



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Posted

Quote:
Originally Posted by Hyperstrike View Post
Via farming/teaming and/or raiding an SG, yeah, easy. I could dump my bins right now and pull down 2 million easily.
That's not earning though. It's liquidating assets. And twinking by definition.

[twinking sounds like a dirty word]


 

Posted

Quote:
Originally Posted by Postagulous View Post
[twinking sounds like a dirty word]
It is a dirty word. That's why it's fun.


Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304

 

Posted

Quote:
Originally Posted by Eric Nelson View Post
I think TopDoc's version seems the most logical. I don't see the point of denying combat (it's YOUR 30 minutes, use it however you think best for earning), and why require using the tutorial? If someone thinks they can do it quicker some other way that doesn't violate the spirit of the challenge, more power to them!
Denying combat after the tutorial means you're making the money solely from the market. Not from the luck of a drop. Maybe I'm just being anal. But as this is the marketing forum.

And why "require" the tutorial? Because it's completely standard. You always get the two TOs and two large inspirations. So everyone starts off equally with identical "funds".



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Posted

Quote:
Originally Posted by Hyperstrike View Post
And why "require" the tutorial? Because it's completely standard. You always get the two TOs and two large inspirations. So everyone starts off equally with identical "funds".
...OR, they decide to limit themselves initially and preserve precious time they may consider is wasted by even going in the Tutorial at all (I haven't bothered with the Tutorial on a new toon in years, myself, as I don't see a point to it for an experienced player other than badges and, if you enjoy it, fun). Then that time can be utilized to earn toward the 2 million in some other inventive way they may have come up with that doesn't violate the spirit of the competition.

Really, you disagree with me and I disagree with you, and that's fine, neither of us is the boss of anyone other than ourselves. Perhaps if someone DOES manage to earn 2 million in 30 minutes, they will just have to post the "rules" they used for their effort.


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Posted

Quote:
Originally Posted by Hyperstrike View Post
Denying combat after the tutorial means you're making the money solely from the market. Not from the luck of a drop. Maybe I'm just being anal. But as this is the marketing forum.

And why "require" the tutorial? Because it's completely standard. You always get the two TOs and two large inspirations. So everyone starts off equally with identical "funds".
Denying combat after the tutorial is simply limiting your options. You don't have to get lucky to beat up a single mob. Maybe I can come up a way to earn 2 mil in 30 minutes if I start by defeating a single mob, and I need the time more than I need the extra Inf by completing the tutorial and selling that stuff.

Everyone start the same out of the character creator, completely broke. It seems like you want to turn the challenge into making 2 mil in 25 minutes when starting at level 2 with 50k Inf. I would rather try the original challenge.

As Eric said, let's just agree to disagree, and see who can do what.


Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304

 

Posted

I hear a lot of talk.

Ful got 761k
Fury got 659k
I got 644k

All by doing WW->NPC.

But the talk is (a) skip Outbreak and (b) AE is a viable option.

My strategy was WW->NPC and I think it's probably the best option. And I'm damn proud of myself for getting as close to Ful as I did considering he has, I think, six consignment slots. I had two.

Someone who knows the AE strategy that they speak of please take the half hour and do it. And I'd love to see someone try any version of this and make more than the 55ish K you get in Outbreak in the first five minutes.

That is all. I'm logging in.

[Should I do more radio mish's with Saltier? It's fun to watch my team freak when the AV is in the bank. Lawl.]


 

Posted

I like this challenge! I took a stab at it. Tutorial --> WW --> NPC. Repeat. I only made it to half a mill in half an hour.

I thought I had a clever idea. I would buy up cheap accuracy and resistance inspirations, turn them into defense, breakfree, and rez insps and sell them for a profit. No dice. The bids don't fill quickly enough, and the slot crunch is too tight.

Common IO recipes didn't help either. The bids took too long to fill.

I made 50k selling rare set recipes at level 50, but I can only carry 6 of those at a time. The best I could manage was to buy SO's for about 3k and sell them for 10k+.

It may be possible to make 2mill in 30 minutes purely through vendoring, but you'd need some remarkable luck. Maybe the AE method will work, but not for me. I suck at earning tickets. Someone could try crafting, but it will be hard. Fundamentally, the market rewards patience. It's hard to be patient in a hurry.


Avatar: "Cheeky Jack O Lantern" by dimarie

 

Posted

What would a level 1 character want with 2 million inf anyhow? Were they trying to buy rocket boots or something? They still won't be able to fly until 14, or at least 6. Every costume piece except rocket boots costs 100k or less. Often much much less. The last 5 prices on rocket boots right now vary from 150k to 2mill, but are mostly 1 mill. Buying them before you reach level 6 isn't much of a challenge.

A level 1 character has two slots, four if you include brawl and sprint. The most expensive enhancements are healing and damage. A level 2 character gets 2 more slots, so that's six, and they can slot level 5 TO's. Six level 5 TO's cost, at most, 3000 inf. I think we've demonstrated that a level two character should be able to max out their enhancements with less than 30 minutes of vendoring.


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Posted

Quote:
Originally Posted by peterpeter View Post
What would a level 1 character want with 2 million inf anyhow?
On most of my newer characters, I have several million built up as a "nest egg" before they hit L10. This way, when I want to buy something, I don't have to make do. I just go out and buy it. And, if there's nothing I want at the moment, I re-invest it and make MORE. This way, if I hit L50, and want to buy myself a couple purples at "BUY IT NAO!" pricing, I do so.



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Posted

Add my results to the list...

TopDoc got 4,563,385 Inf in 28 minutes

I used the vetspec method. I started a level 1 Blaster, did the tutorial, skipped the door mish as usual. Zoned in to Atlas, sold my TOs and was on my way to WW at t=5 minutes. Sold my two Inspirations for about 50k, then managed to buy 4 level 49 set IOs using most of my Inf at t=10 minutes. (Specify min level 49, max level 49, For sale only, bid and cancel like mad.) Went to Galaxy and confirmed that you have to be level 3 to use a vetspec, so I street swept and leveled at around t=15 minutes. Respec'd and sold the IOs for over 900k the next minute, then back to Atlas to bid a bit over 50k for each of 10 level 49 set IOs. Back to Galaxy and use another respec. That was at t=23 minutes, so I had time for one more round. The results from my third vetspec are above.

Honestly I don't consider this a valid win though. This requires an account with 3 vetspecs. It also requires a decent stock of cheaply priced high level IOs. A few people can probably do this, but not many people and not often. I was up to Nightmares on my third buying trip.


Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304

 

Posted

Quote:
Someone who knows the AE strategy that they speak of please take the half hour and do it. And I'd love to see someone try any version of this and make more than the 55ish K you get in Outbreak in the first five minutes.
As I noted, I made 128K off my green inspie and 20 off my red (after market fees). Now that's abnormally high for BOTH. Normally I wind up right around 45-55K after all is said and done.



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Posted

Quote:
Originally Posted by Postagulous View Post
Someone who knows the AE strategy that they speak of please take the half hour and do it. And I'd love to see someone try any version of this and make more than the 55ish K you get in Outbreak in the first five minutes.
I tried an AE strategy at lunch, but didn't quite make it. But I probably could if I fine tuned things a bit. It would be close, and I'd have to take the "sell it now" price for a piece of rare salvage. But since I already won the challenge one way, I won't bother. But I will explain it.

The object is to earn enough Tickets to buy a piece of rare Invention Salvage, then sell it at WW for 2M. Obviously there has to be at least one category of salvage selling for that much. To earn that many tickets, you need a lot of things to come together. So there isn't really a single strategy or exploit, it's just a matter of killing lots of things as fast as possible to earn tickets.

First, you need a char with decent AoE damage. I think an Arch/Fire Blaster would be best. I tried with a Fire/Fire Blaster, but I think the Archery primary would be better. Start with Snap Shot. I street swept to level 2, but in retrospect the Tutorial would have given me enough starting Inf to buy Accuracy TOs plus Inspirations. Pick up Fistful of Arrows (I got Fire Ball). Set your difficulty to around 4, and head to AE. Select your carefully crafted mission and start killing. After you hit level 4 and the level-up Inspirations wear off, level up (get Combustion) and continue the mish. At level 6 only leave to level up if you have the time, and take Aimed Shot.

You must hit level 7 in order to buy Salvage. Once you have 540 tickets and are level 7, buy your Salvage, list it, and pray. Alternatively, go for 1080 tickets and get 2 pieces of Salvage and you've got a guaranteed win. I was at about 710 tickets when I finally hit level 7 (well over the time limit), and I skipped the Mission Complete which would have been another 300 tickets. So I think the 1080 tickets is a reasonable goal.

The mission is really the key thing. You have to be able to easily finish it, say by a glowie near the start. You can't have really low level mobs or you'll outlevel them fast and have to finish and restart multiple times. I put in mobs that start at level 5, so I was auto-sk'd and fine till level 6. With the Accuracy bonus of Archery plus Accuracy TOs and an ally (below), I should be able to fight +1 mobs, so that single mission would be all it takes. It has to be big enough that you don't finish it and waste time zoning in and out multiple times. I tried the Dreck map, but it turned out to be just too big. You can't control glowie placement in an outdoor map, and it took me a while to find it. The Steel Canyon outdoor map would probably be a better size.

There are 2 things you can do to make fighting easier. Pick mobs that don't hurt you much, and add allies that help you. For mobs I tried a custom group of Lost. Scrounger Buckshots just have a single AoE that doesn't hurt much, Headmen Blasters only have a medium pistol attack, and the bosses I added but generally avoided. The worst problem I had was frequent knockdown. For help I added a lot of Ice Control/Kinetics allies. I had them as hostages, but I shouldn't have put any enemies around them. I didn't give them any extra powers either, but I should have. And at that level, I think Earth Control/Empathy would be better. The Kins don't get Speed Boost at that level, and there aren't many other useful buffs, but healing will let you take on bigger spawns. Earth Control has Defense debuffs which will let you hit more often, plus Immobs to prevent the mobs from running away.

That's really all there is to it. Get the right character doing the right mission to hit level 7 within a half hour, then sell some Salvage.


Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304

 

Posted

Quote:
Originally Posted by TopDoc View Post
Add my results to the list...

TopDoc got 4,563,385 Inf in 28 minutes

I used the vetspec method. I started a level 1 Blaster, did the tutorial, skipped the door mish as usual.
Zoned in to Atlas, sold my TOs and was on my way to WW at t=5 minutes. Sold my two Inspirations for
about 50k, then managed to buy 4 level 49 set IOs using most of my Inf at t=10 minutes. (Specify min
level 49, max level 49, For sale only, bid and cancel like mad.) Went to Galaxy and confirmed that
you have to be level 3 to use a vetspec, so I street swept and leveled at around t=15 minutes. Respec'd
and sold the IOs for over 900k the next minute, then back to Atlas to bid a bit over 50k for each of
10 level 49 set IOs. Back to Galaxy and use another respec. That was at t=23 minutes, so I had time
for one more round. The results from my third vetspec are above.

Honestly I don't consider this a valid win though. This requires an account with 3 vetspecs. It also requires
a decent stock of cheaply priced high level IOs. A few people can probably do this, but not many people and
not often. I was up to Nightmares on my third buying trip.
Nicely done.

I agree with your conclusion though. This isn't a strategy that the common
player could typically do.

Of course, I could just be bitter My meager earnings (vendoring SO's)
amounted to a mere 302,434.. I might have to look for a new avatar...

The one thing that IS abundantly clear however, is that with a bit more time
invested, it is extremely easy to fund a character pretty quickly and easily
these days.


Cheers,
4


I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.

 

Posted

I tried the crafting approach and failed both times.

The idea was to get the influence from selling inspirations, buy up cheap and underappreciated recipes with *known* bidders, craft up the recipe and then list them for 10, hoping for a jackpot.

Sadly, the folks that have the sole bid on a particular crafted IO are usually bargain hunting. In my attempts at crafting, I was chagrined to discover while it would cost me approx. 50k to craft something, I'd only sell it for 10k or worse 1k. I did 2 runs and usually had enough influence and time for 4 crafting/list/sell attempts.

I did get lucky once and managed to craft a level 22 Bonesnap (believe it or not) and it sold for 600k. Unfortunately, I sold it only close to when I ran out of time. Had I sold it at the early stage of crafting, I might have made it. I ended up with 712,331 inf.

Had the Bonesnap sold early, it would've given me enough to get me into one of the level 40 niches and that would've put me over the top. Sadly, you have to be lucky to pick the right IO otherwise, you wouldn't make it.

The crafting approach does have merit, but I think it may be best to study the possible niches before hand for a quick score of 200-300k and then go after a more traditional niche at the level 40 or level 50 range.


 

Posted

Quote:
Originally Posted by TopDoc View Post
I tried an AE strategy at lunch, but didn't quite make it. But I probably could if I fine tuned things a bit. It would be close, and I'd have to take the "sell it now" price for a piece of rare salvage. But since I already won the challenge one way, I won't bother. But I will explain it.

The object is to earn enough Tickets to buy a piece of rare Invention Salvage, then sell it at WW for 2M. Obviously there has to be at least one category of salvage selling for that much. To earn that many tickets, you need a lot of things to come together. So there isn't really a single strategy or exploit, it's just a matter of killing lots of things as fast as possible to earn tickets.

First, you need a char with decent AoE damage. I think an Arch/Fire Blaster would be best. I tried with a Fire/Fire Blaster, but I think the Archery primary would be better. Start with Snap Shot. I street swept to level 2, but in retrospect the Tutorial would have given me enough starting Inf to buy Accuracy TOs plus Inspirations. Pick up Fistful of Arrows (I got Fire Ball). Set your difficulty to around 4, and head to AE. Select your carefully crafted mission and start killing. After you hit level 4 and the level-up Inspirations wear off, level up (get Combustion) and continue the mish. At level 6 only leave to level up if you have the time, and take Aimed Shot.

You must hit level 7 in order to buy Salvage. Once you have 540 tickets and are level 7, buy your Salvage, list it, and pray. Alternatively, go for 1080 tickets and get 2 pieces of Salvage and you've got a guaranteed win. I was at about 710 tickets when I finally hit level 7 (well over the time limit), and I skipped the Mission Complete which would have been another 300 tickets. So I think the 1080 tickets is a reasonable goal.

The mission is really the key thing. You have to be able to easily finish it, say by a glowie near the start. You can't have really low level mobs or you'll outlevel them fast and have to finish and restart multiple times. I put in mobs that start at level 5, so I was auto-sk'd and fine till level 6. With the Accuracy bonus of Archery plus Accuracy TOs and an ally (below), I should be able to fight +1 mobs, so that single mission would be all it takes. It has to be big enough that you don't finish it and waste time zoning in and out multiple times. I tried the Dreck map, but it turned out to be just too big. You can't control glowie placement in an outdoor map, and it took me a while to find it. The Steel Canyon outdoor map would probably be a better size.

There are 2 things you can do to make fighting easier. Pick mobs that don't hurt you much, and add allies that help you. For mobs I tried a custom group of Lost. Scrounger Buckshots just have a single AoE that doesn't hurt much, Headmen Blasters only have a medium pistol attack, and the bosses I added but generally avoided. The worst problem I had was frequent knockdown. For help I added a lot of Ice Control/Kinetics allies. I had them as hostages, but I shouldn't have put any enemies around them. I didn't give them any extra powers either, but I should have. And at that level, I think Earth Control/Empathy would be better. The Kins don't get Speed Boost at that level, and there aren't many other useful buffs, but healing will let you take on bigger spawns. Earth Control has Defense debuffs which will let you hit more often, plus Immobs to prevent the mobs from running away.

That's really all there is to it. Get the right character doing the right mission to hit level 7 within a half hour, then sell some Salvage.
It's an interesting approach TopDoc. I might give it a go, though I don't think a blaster is optimal. I'm thinking that a claws/regen scrapper would be the way to go since you have QR available at level 4, and hence theoretically less downtime. Claws because you have two bread and butter attacks early.


 

Posted

Topdoc: I'm impressed, as usual.

Initially I thought a Blaster would do better because of multiple AOEs, but it's tough to get multiple AOEs by level 6. If you're end-limited (seems likely), the claw/regen would be the way to go.

Ice has a very solid level 2 cone (you might be able to one-shot Hellions with it? Maybe you'd need Build Up, so Ice/En), AR has two AOEs at level 2 and 6... Energy secondary gives you BU at 4, fire gives you Combustion [Yeah, I hate it, but for this purpose it might be worth using].


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Quote:
Originally Posted by FourSpeed View Post
The one thing that IS abundantly clear however, is that with a bit more time
invested, it is extremely easy to fund a character pretty quickly and easily
these days.
Yep. Where I missed the mark when essentially telling the mooch to "get a job" was the time. I think I could make it in an hour if the SOs didn't run out. Maybe with the tp of a warshade I could make it to the specific stores in SC for a little more off each sale too. Or try, like Fury, to craft, but stick to common IOs in the 30 range.

Oh and Hyperstrike, my phrasing was bad. I didn't mean I defy someone to make more than 55k off Outbreak. I mean to make more in the first five minutes than the 55k, on average, that you make off outbreak. I've had the high numbers come from the inspirations too. Most ridiculous was red side with around 45k and 130k.