Hi new here, I have a general question.
Don't rush to Level 50. Nothing special there.
Again, no rush to 50. Enjoy the city or the isles, read the mission text and have fun. |
Best advice is to have fun and do what you feel like doing - no matter what, changes are even the worst builds will still be functional and playable.
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Don't use AE (architect entertainment) to level up your toon with the same mission over and over.
Go through various zones and fight a variety of bad guys to learn how the game mechanics work.
Start with playing only Heroes. Villains have a steeper learning curve. Since it was essentially an add-on to the game, it seems to assume you already have a good understanding of the game. I felt so lost when I first tried a Villain when I was new.
Oh, and don't fall into the, "I don't play Villains because I don't like being the bad guy." mindset trap. You don't go out and randomly kill people or kick every puppy you see. It's essentially the same game, but with slighty different flavor text.
![](http://www.afn.org/%7Eafn50378/pix/savcute.png)
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Biggest Troll on the forums? I'll give you a hint:
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This CAN BE very useful info for someone who is aware of the limitations.
to repeat: The map has NOT been updated to reflect new stops in FF and Skyway (much to my personal annoyance). This goes for the large wall-maps at the entrance to the Train stations, as well. Seems like a relatively minor fix to update the art on the map - and a relatively major pain-in-the-butt to have an inaccurate in-game map! |
Hmm, I just noticed that it still shows a link between Crey's Folly and the RWZ. Guess I'll have to fix that in the next update.
![Smile](images/smilies/smile.gif)
Blondeshell (1381 badges) - My other badge hunters
VidiotMaps Master Cartographer
MArc #87989 - Enter, The Conglomerate
Invention Salvage Distribution Charts
What's the one thing that you wish someone would have told you when you first started out? I have played other MMORPG's before so I have a little experience. What specifically about this game should I know?
Thanks in advance for your help. |
So, about five months ago, I started diligently using the market religiously early and often and let me tell you,..IT WORKS! You will never go hungry again scrounging for influence. I had my one toon up to 100 million in influence by level 30. I was kicking myself in the pants not being smart enough to use the markets before. So, once again my advice to you young Skywalker,....USE THE MARKETS, WENTWORTHS & THE BLACK MARKET. YOU WILL NEVER GO HUNGRY AGAIN!
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![](http://i49.photobucket.com/albums/f262/moonxq777/Fusion7Icon2.jpg)
Add some reds/yellows, and I'm pretty sure even that other 10 percent of builds can solo that 90% of EBs
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As a general rule of thumb, though, it's hard to beat 'throw purple inspirations at it until it dies' as a strategy over most of the game.
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
Options > General/Email Friends and Supergroup Only
Set this to ENABLED.
I pulled the trigger. That's right, I did it, in Warburg, with the pistol. - Mista Chains
Everyone know the Tank Archetype get the most drops of all the types. This is because of their "Death Dealing" powers. I call it the front line bonus...but you'll never read this in the wiki - "Rx10"
If you never die, you're doing it wrong.
Death penalties are meaningless in this game, and you never know what you or your team is capable of until you try.
Of course if you're faceplanting every other spawn it might be time to rethink your build or find a better team.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Actually, the Paragon City map has been updated in the latest VidiotMaps map pack. I got feeling the exact same way you did, and decided to do something about it. It's not displayed on the Web site, but it is visible in-game.
Hmm, I just noticed that it still shows a link between Crey's Folly and the RWZ. Guess I'll have to fix that in the next update. ![]() |
Great for simple zone-to-zone travel, badging, finding specific Enemy groups, and on and on.
Get it, love it, use it only for Good.
![Big Grin](images/smilies/biggrin.gif)
But the Devs letting the "official" in-game map go uncorrected for SO LONG is my one, grating peeve about the game.
A lot of good newbie advice there.
![]() A few things I didn't see in the list, or which bear repeating, are: You change your costume at either Icon in Steel Canyon (hero) or the Facemaker in Cap au Diable (villain). Be sure to do the police scanner missions in KR between levels 5-9, and again from 10-14, to get some temporary travel powers. They're worth it. (If you're playing a villain, they'll come naturally from doing paper missions followed by a successful bank robbery.) |
And as for the temp travel powers, you can get the Raptor Pack from the vendor in Grandville or Firebase Zulu for 10,000 inf without having to get to level 5 first. 10,000 inf is easy to make, as long as you saved your tutorial enhancements and inspirations. And both Grandville and FBZ are pretty easy to get to thanks to the ability to swim without being pounded on by high level foes along the way.
I would still recommend doing the King's Row Safeguard though at level 10, since the Zero G pack is pretty cool to have anyway. At least if you outlevel the bank missions, you can still do them if you are teamed up with someone else who has them, and still get the temp powers.
to repeat: The map has NOT been updated to reflect new stops in FF and Skyway (much to my personal annoyance).
This goes for the large wall-maps at the entrance to the Train stations, as well.
Seems like a relatively minor fix to update the art on the map - and a relatively major pain-in-the-butt to have an inaccurate in-game map!
Also: as a Newb you may be reluctant to lead your own Pick-up Group (PuG). But once you get into the swing of things, don't be afraid to start forming and leading your own teams.
Things may start out a bit rocky, but practice makes perfect, and once you get the hang of it, it's the only surefire way to avoid joining lousy teams. I almost never join teams, always forming my own, simply because I already know that I run a good team.
So as you play, pay attention to what's making this a fun team or a stinky team. Emulate the fun Leaders, avoid doing things the way the stinky ones do.
Familiarize yourself with the Team Search window (can type /search to bring it up if you're not the team Leader). If standing around waiting for a teammate to arrive, just type /search and look around in there - play with the different drop-down menus - get familiar with what the different colors (of player names) and Flags mean - etc.
Once you start playing around with /binds - a /bind like: /bind L "tell $target, Level $level-ish team LFM - join us?" will allow you to form full 8-man teams in under 5-minutes (I do this every night) without ticking anyone off by using Blind Invites.
tl;dr version: Start forming and running your own teams as soon as you feel comfortable giving it a shot, it will make your game experience much, much more enjoyable in the long run, despite an initial learning curve.