Honestly, we need this - Instant PuGs


Adeon Hawkwood

 

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Originally Posted by Fleeting Whisper View Post
What does any of that have to do with PuGing?
Much of my pugs I find in badge, LFG, Broadcast and TF channels.

So... quite a bit?


 

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Originally Posted by Shard_Warrior View Post
On paper this is a great feature. In practice, every time I used it in WoW, I wound up getting onto a team that had no clue what they were doing or were looking for someone to complete their quests or were farmers.
You've just described every PUG in every MMO ever.


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Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

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Originally Posted by Tokyo View Post
Much of my pugs I find in badge, LFG, Broadcast and TF channels.

So... quite a bit?
Maybe I'm biased because usually the only global channel I pay attention to is Repeat Offenders, but I've never been on a team organized from a global channel that I would consider a PuG. Or maybe I just have a different definition of PuG than you do.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

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Originally Posted by Fleeting Whisper View Post
Maybe I'm biased because usually the only global channel I pay attention to is Repeat Offenders, but I've never been on a team organized from a global channel that I would consider a PuG. Or maybe I just have a different definition of PuG than you do.
I define a PuG as a Pick Up Group. What is your definition?


 

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What makes players so much more involved in this game and its community than any other MMO are the CHannels. believe it or not, whether it be the RP Channel, TF channels, Badge, channel, etc. They all create a sense of community.
Just about all the other MMOs have similar channels, including Everquest. Don't go attributing to Cities what has been around before they've been here, please.


Dawncaller - The Circle of Dawn
Too many blasted alts to list, but all on Virtue.

 

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Originally Posted by Chad Gulzow-Man View Post
You've just described every PUG in every MMO ever.
Yeah, but odly, here it works!


 

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Originally Posted by je_saist View Post
not to be a jerk.

Okay, I am with this... but... you seriously think WoW came up with this? BZZZT WRONG!!!

Planetside had a cross-continent auto-join team feature for, well, couple of years now. In the Planetside system you could setup spots asking for a Medic, an Engy, a Pilot, a Combat Engy, and Advanced-Med, a specific vehicle driver, and so on. You could also state what the purpose of the team was for. Dropping Gens, taking towers, CC holds, Courtyard holds, and so on.

At the time of it's inception, the Planetside LFT system was possibly one of the best aggregate Looking for Team systems implemented in any MMO. Unfortunately, many of the teaming improvements came after the dev team had successfully chased off the majority of the player base.
You beat me to it. Yes planetside came up with the amazing Looking for squad tool. Where you can list your squads and people can auto join them. It sends you a request pop up or you can set to auto approve or auto approve for outfits (super groups in this case) only.

I have soooo been wanting this to be added to coh for quite sometime.


Friends don't let friends buy an ncsoft controlled project.

 

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Originally Posted by Tokyo View Post
I define a PuG as a Pick Up Group. What is your definition?
That's what the letters stand for, yes. But where do you draw the line between a team being a PuG and not?


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

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Originally Posted by Noyjitat View Post
You beat me to it. Yes planetside came up with the amazing Looking for squad tool. Where you can list your squads and people can auto join them. It sends you a request pop up or you can set to auto approve or auto approve for outfits (super groups in this case) only.

I have soooo been wanting this to be added to coh for quite sometime.
And once again, the OP never said WoW pulled this idea and they are the only one that have done it.


They saw the new PUG system in WoW and would like it here. It is called hey I see that, CoX should have that also.


 

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Warhammer Online had this system in place since launch and it works well.

From the party point of view, it just allows people to join without a /tell popping up. From the point of view of the person wanting to join it's as simple as looking at the upper left hand corner of your screen and seeing which team is in your area, what they are doing (PvE, PQ or RvR(PvP)) and clicking on the one you wanted to join.

Of course, WAR also had references, which allowed a member of your party/team who was not the leader to invite a friend to join. The popup was a lot simpler than passing the star, and it told the leader that X member of the team has referred Y player to join and you, only as the leader, had to hit Accept or Deny.


 

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I'm not sure on tihs one. I PUG a lot but like the option to actually call up the leaders name in Search and see excatly ho is inviting me to PUG. What AT, What level, what zone they are in? Last thing I need is everytime I click and show Looking for Missions I wind up on a team of people that don't know me at all or that on't even know each other. Usually on any PUG there are ay least a couple people that team together on a regular basis.

And what criteria do they use to form these "Auto Teams"? Some of the best PUGS I have ever been on where almost nothng but Controllers and Defenders. We had so many Beffs, DeBuffs, Heals, Holds, Immobs, and decent Damage that nothing, including an AV, stood a chance. I've been part of an all Controller KHTF that finished, with stealth of course, in less than 19 minutes. Did a Citadel TF with a team of 6 Blasters, one Tank and one very overworked Defender.. damage output was so high I swear at one point anout half way through I saw a Council Lieutenant try to wave a white flag but we shot it off before anyone could get a good look. LOL.

I'm also in the middle of a marathon of PUGS in Pocket D getting all the badges for my numerous (34) characters on Virtue. The new exemplar system is great but a 7 leve with a grand total of 5 attacks still only has FIVE attacks when you are facing a 50 level AV in Snaptooth. So what and who decides which Tanker I get on my Auto Team? I'n in PI doing AV missions do I really want a 9 level Tanker that WAS available but hasn't even had the opportunity to take TAUNT yet?

Sure there are BAD team leaders out there.. I was on one earlier in PocketD. Come on everyone in there is out for one of two things or both Badges/costume pieces and Candy Canes. XP is just a bonus and before this year the STANDARD was find a low level whatever and select their mission then go in with a handful of 50s and wipe the map. This guy had his difficulty set so we were facing level 53s .. even most of the minions were either Red or Purple. I was on with a 26 level Rad/Rad Defender and spent most of my time healing and rezzing the team because he had a 7 level, a 12 level and a 19 level, along with me and another character in the 20s . He was the ONLY 50 on the team and frankly the team just didn't have the damage output and accuracy to get the job done.

But I have also been with, a friended, GOOD leaders that carefully build their team with what is available and we tore through missions with ease.

A PUG is a PUG and while I am not against a Auto Feature I don't think I'd use as much as I would look for a good team to join and ROCK! Hey if its a bad team there is always the I QUIT button and go find another one!


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Originally Posted by Mylia View Post
And once again, the OP never said WoW pulled this idea and they are the only one that have done it.


They saw the new PUG system in WoW and would like it here. It is called hey I see that, CoX should have that also.
/relax, I'm just adding to that of the fact that planetside originally came up with this system. Because I like to see planetside get the attention it deserves. Since only the players care enough to let the rest of the world know that the game even exists.


Friends don't let friends buy an ncsoft controlled project.

 

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Originally Posted by Fury Flechette View Post
Instant PuG at a touch of a button

The new find a group system in WoW seems pretty awesome:

* Cross realm (or in our case, cross server)
* Allows you to choose a role (in their case - healer/tank/dps; in ours - aggro control/damage/support/debuff)
* Join as a group or solo (possibly allow groups to advertise available spots and have the computer fill with LFG players)
* Bonuses for teaming (in their case, you get an animated pet; in ours - maybe reward merits?)
* Looking for raid (in their case, dungeons; in ours - TFs)
* Smart matching

I honestly think that many (not all) CoH players overthink things when forming teams and a system that streamlines and make getting to groups faster would be an excellent addition.

I'd love to see a City of Hero-ized version of this
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* Allows you to choose a role (in their case - healer/tank/dps; in ours - aggro control/damage/support/debuff)
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(in their case - healer/tank/dps; in ours - aggro control/damage/support/debuff)
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healer/tank/dps
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healer
..


 

Posted

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Originally Posted by Fury Flechette View Post
Instant PuG at a touch of a button

The new find a group system in WoW seems pretty awesome:

* Cross realm (or in our case, cross server)
* Allows you to choose a role (in their case - healer/tank/dps; in ours - aggro control/damage/support/debuff)
* Join as a group or solo (possibly allow groups to advertise available spots and have the computer fill with LFG players)
* Bonuses for teaming (in their case, you get an animated pet; in ours - maybe reward merits?)
* Looking for raid (in their case, dungeons; in ours - TFs)
* Smart matching

I honestly think that many (not all) CoH players overthink things when forming teams and a system that streamlines and make getting to groups faster would be an excellent addition.

I'd love to see a City of Hero-ized version of this
You mean like in L4D when you just join a random mission? Hot damn! that's a good idea! I'd do that.


 

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I make some characters specifically for total trainwreck PuGs so I'd LOVE to see something like this.

Too often I accept a blind invite to a team that knows what it's doing and doesn't ever wipe. Don't these people understand that I'm looking for a team ready to implode under its own stupid? If you've slotted DOs you should be fighting +4s at minimum, noobs. Why else do you think I take my phase power as early as possible? Why else to I have repulsion field AND force bubble? Why else to I even HAVE an Ill/Storm?

Competent PuGs are endangering an entire sub-species of my character stable. I support anything that streamlines PuGing especially if it includes random matching and a "whatever" button.


 

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The "pick a role" thing is vicious poison, and should be extirpated from gaming, not enhsrined in a mechanic.

Just saying.


My scrapper doesn't need an AoE. She IS an AoE.

 

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Originally Posted by Santorican View Post
Sounds like a computer aided blind invite system. No thanks
Absolutely 100% this. Besides, there's no problem teaming in this game. If someone has difficulties teaming up they need to get their grownup panties on and start teams or join some globals.

The talk about what constitutes a PUG is kinda interesting. All my teams lately are formed from Virtue's excellent global channels, and only in very rare cases do I use the search function. I have never thought of the teammates from global channels as PUG members, but anytime I pick someone up from search I think of them as PUG members. I guess I run mixed-breed pug teams

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Originally Posted by BBhumeBB View Post
The "pick a role" thing is vicious poison, and should be extirpated from gaming, not enhsrined in a mechanic.

Just saying.
Yes! I hate forming teams or joining a team and having someone ask "who is tanking" or "do we have heals." The entire idea of these roles is irrelevant in CoX.


 

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Originally Posted by Emberly View Post
Yes! I hate forming teams or joining a team and having someone ask "who is tanking" or "do we have heals." The entire idea of these roles is irrelevant in CoX.
Very true, I was on a Moonfire TF last night with a (self described) healer. The leader says mid-TF "good heals". I didn't want to start a fight in the team channel but I did send the leader a tell pointing out that the Storm defender and the Illusion/Force Field controller were doing a LOT more for the teams survival and progress than the Empath (we barely needed any healing and he only had two attacks).