What Are Heroes Running FROM?


Ad Astra

 

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I'm noticing a trend toward inane posts. Since threadjacking is commencing, I think we've about covered all that there was to be covered.

I thank you all for the lively debate and the Calvinball.


My Stories

Look at that. A full-grown woman pulling off pigtails. Her crazy is off the charts.

 

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No.
I dont want too.







YOU CANT MAKE ME!


 

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Originally Posted by Mr_Grey View Post
I'm noticing a trend toward inane posts. Since threadjacking is commencing, I think we've about covered all that there was to be covered.

I thank you all for the lively debate and the Calvinball.
The thread was threadjacked long ago and has only went back on track in a few posts.


Elec/Cold Troller AV/Pylon/GM/TF/SF Soloing Antics
everytime...he gets me everytime.... DAMN U BOOMIE -- _Ilr_
Take the Magic: The Gathering 'What Color Are You?' Quiz.

 

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Originally Posted by Boomie View Post
The thread was threadjacked long ago and has only went back on track in a few posts.
Original thread: Why won't people play with me when I shiv them in the kidney?


 

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Originally Posted by Boomie View Post
I'm glad you're back.
I was always there. In the bushes with a camera.


 

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Originally Posted by Mr_Grey View Post
I'm noticing a trend toward inane posts. Since threadjacking is commencing, I think we've about covered all that there was to be covered.

I thank you all for the lively debate and the Calvinball.
Must resist urge to randomly quote serious posts from this topic as evidence of inane posts.


 

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Its true, ***** always be takin the best spots.


 

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Originally Posted by Tonality View Post
Must resist urge to randomly quote serious posts from this topic as evidence of inane posts.
Dooo eeeet!


 

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Eureka! I had a dumb idea.

Put a zone timer on Bloody Bay and Warburg so that unless you attack another player within a certain amount of time, you get booted from the zone, similar to getting kicked out of an instance after a failed mission. Make the time limit long enough to find an opponent but too short even for a fast character to complete the Shiva Strike or Missile Launch mini-games. You want those temps? Fight for them! Of course, sympathetic members of opposing factions or dual-boxers could "play fight" to game the timer, but they do that anyway to try to farm rep or drops.


 

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Originally Posted by Mr_Grey View Post
I'm noticing a trend toward inane posts. Since threadjacking is commencing, I think we've about covered all that there was to be covered.

I thank you all for the lively debate and the Calvinball.
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Originally Posted by Tonality View Post
Must resist urge to randomly quote serious posts from this topic as evidence of inane posts.
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Originally Posted by LISAR View Post
Dooo eeeet!
You convinced me.

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Originally Posted by InfamousBrad View Post
I don't spend a lot of time in PvP zones. If I'm there, I'm doing one of three things: grabbing badges, grabbing temp powers, or grinding a couple of missions rather than open up another story arc. More often than not, it's in Bloody Bay, grabbing that stealth temp power on a new character, or grinding my way the last 5% of a level from 19.95 to 20 or 24.95 to 25. I'm not there looking for a fight. On the other hand, if a fight happens, it happens; hazards of the course, I knew the job was dangerous when I took it, Fred.
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Originally Posted by Muon_Neutrino View Post
I think you're misunderstanding the mindset involved here.

Many, many people just *don't like PvP*. They've had bad experiences with it, had bad experiences with PvPers, or just flat out aren't interested. Since they don't PvP, they don't build their characters for it, don't know the strategies and tactics involved in playing in PvP, and have effectively no PvP experience. For many, the sum total of PvP experience they have is of getting ganked repeatedly the one time they stepped foot into a zone.
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Originally Posted by Ad Astra View Post
Well, since I pretty much *loathe* PvP, even engaging in a PvP fight I "can't lose" is something I have absolutely ZERO interest in, and therefore becomes "no win" for me. I've never bothered to learn how to PvP, so although my powers may be much stronger than yours, my skills in using them against another player would be much less than yours - guaranteed.
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Originally Posted by Blue Rabbit View Post
I just don't like PvP and I won't do it. Ever.

Best Moments:

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What Are Heroes Running FROM?
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Originally Posted by Zombie Man View Post
<runs away from thread>
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Originally Posted by rian_frostdrake View Post
and yes, if erp gave badges and really useful temps, we would have the same issue.
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Originally Posted by Adeon Hawkwood View Post
LFT to grind for badges?
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Originally Posted by Nightphall View Post
Batman: Joker, leave me alone, I don't want to PvP.
Joker: LMAO
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Originally Posted by Eva Destruction View Post
*Batman gets in the Batmobile and drives away*
Joker: Come back here and PvP meh!!!!


 

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Originally Posted by Tonality View Post

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Originally Posted by Adeon Hawkwood View Post
LFT to grind for badges?
HA!


 

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On the note of "getting killed for a free ride to the hospital" point:

No, thank you. I do not enjoy getting killed. Part of the fun in this game is that, if I'm careful about it, I can almost never get killed, and even if I do, I can always get up. I always hold a belief that, as long as no-one has to go to the hospital, we haven't lost yet. As long as we can keep getting up and keep going, we're still in the game. Defeat in itself is meaningless, as long as I don't back out of the fight.

So, no. Even if there is no "penalty" for defeat, defeat itself is penalty enough in my eyes.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Mr_Grey View Post
Lisar, the irony of your argument is that PvPers complain and complain that the Zones are empty. They complain that their would-be opponents flee from them instead of standing and fighting.
Only the bad players are the ones complaining that someone "won't stand still and fight me!" Everyone else will either think "oh, they got away," will have teammates, or will have ways to keep you from getting away.

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Instead of taking a look at what you're doing and the likelihood that maybe you really are in the wrong with the approach of anarchic combat, you're embracing the entropy that is damaging your experience. You may believe that you're telling players to have a thicker skin, but what you're winding up with is a "holier-than-thou" attitude that is only going to further turn players off from the PvP experience.
No one cares. The players who try PvP and leave the zone shortly afterwards wouldn't have stuck around to PvP anyways because they either cannot handle defeat or cannot figure out how to ignore other players. Most current PvPers put up with it at some point, but they ignored it. Everyone else can do the same, it's just a question of whether or not they will.

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We can do plenty well without PvP, and have proven it demonstrably. PvP, however, cannot do without more players. Without the players, you're just floating in an empty zone, waiting for foes who have found that the easiest, and possibly best, way to beat your game is to not play it.
The devs have had far more to do with slicing up the PvP population than the PvPers themselves could have ever hoped. For proof, see Issue 13. Check out Freedom RV at just about any time of day or night and you'll see that it's still in full swing, at least in that zone on that server (and since most PvPers have concentrated there over the last few months, that's not so much an inconvenience as it is an unfortunate side effect of game-breaking changes).

In short, PvPers don't care if PvEers wander into their zone. If someone really wants to start PvPing, they'll take the necessary steps to do so.

...In response to the OP, from a PvEer's perspective they didn't know anything about you, your character, or your potential teammtes, whether or not they existed. Perhaps they were only there to get the temp power and wanted nothing to do with you (when I'm in BB or WB I am almost never looking for PvP and only want to get my temp power as fast as I can, though if someone attacks me or is in my way I'll do away with them). From a PvPers perspective... same deal. Don't know who you are, what your experience or build is, or if there are other teammtes. Most PvPers will try and stay out of a fight where there is uncertainty, especially under zone rules where getting out of a bad situation is difficult at times. If I'm solo and I see another player, I take stock of the situation before I decide to engage, because I want to be sure I'm engaging on my terms and not theirs.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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Originally Posted by Ironblade View Post
Now you're just making up BS. Unless, of course, you can guarantee that the goal of the PvP'er is to defeat the target once and then leave them alone. In reality, SOME PvP'ers will defeat the target AGAIN AND AGAIN even if they gain no rep for it. So your numbers are total hogwash because the PvP'er in question isn't *YOU*. Only then could you state how the situation will go.
Now YOU are making up BS. Because the person who runs isn't staying in the PVP zone. They're LEAVING THE ZONE.

So, they can be defeated and leave the zone (less time investment)
or
Run away then leave the zone (More time investment).
or
Fight back and maybe stay or leave (possibly less time investment PLUS rewards)

If someone choses to be defeated as a way to retreat from the zone as a quicker route than running, they're not going to be defeated again and again: there is no way for the attacker to follow them to their base and out of the zone. it's IMPOSSIBLE.


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Originally Posted by eltonio View Post
This is over the top mental slavery.

 

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Originally Posted by Godpants View Post
I think the assumption is that nobody would start a fight without a reasonable expectation that he or she could win.* The aggressor in PvP has the advantage, in my opinion, especially if the the target was unprepared or distracted.

*This may be assuming too much. I've seen some boneheadedly suicidal behavior in PvP zones.
Eh, I'll usually fight even if I know I'll ultimately lose (and I usually do lose. I admit it, I'm not the best PVPer out there, I have no idea how to slot for PVP, I never use movement gimmicks, I just fight - most PVErs would stand close to a 50/50 chance against me in PVP).

I just like to see how far I can get, how many licks I can get in. Sometimes I surprise myself and win when I never expected to, but I don't engage in PVP just when I am sure I can win. Sometimes you just gotta roll the dice and see what happens.

In fact, when I fight back against insurmountable odds (like multiple foes) it's when I feel best about myself as a player. Especially if I can take one of them with me. But hey, at least I tried, and that's worth something.

None of this involves necessarily suicidal behavior. Just because you don't think you can win means you need to throw your self away, either.

However, since losing costs me nothing, but running costs me my self respect, I'd rather fight and lose than run and live.


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Originally Posted by eltonio View Post
This is over the top mental slavery.

 

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Originally Posted by Smurch View Post
Now YOU are making up BS. Because the person who runs isn't staying in the PVP zone. They're LEAVING THE ZONE.

So, they can be defeated and leave the zone (less time investment)
or
Run away then leave the zone (More time investment).
or
Fight back and maybe stay or leave (possibly less time investment PLUS rewards)

If someone choses to be defeated as a way to retreat from the zone as a quicker route than running, they're not going to be defeated again and again: there is no way for the attacker to follow them to their base and out of the zone. it's IMPOSSIBLE.
I'm not sure how hard it is but I've seen Mr. NoPants and "Dan" inside the redside base with heroes in BB waiting for a target that had hit them and lost. I think MNP was serving as point so Dan could TP Foe from behind cover into a shipping box things but I'm not sure why (avoiding bas NPCs while fighting maybe?).


 

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Originally Posted by Obscure Blade View Post
Wrong. It can also be the desire to win. Not against the character, but against the PvPer. The PvPer wants to fight? Deny him the fight and you win.
We call that "being a jerk".

I came to your party then peed in your punchbowl. Because I can. Because I win that way.

It's unsporting.

What ever happened to sportsmanship? Winning or losing with grace?


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Originally Posted by eltonio View Post
This is over the top mental slavery.

 

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Originally Posted by LISAR View Post
I'm not sure how hard it is but I've seen Mr. NoPants and "Dan" inside the redside base with heroes in BB waiting for a target that had hit them and lost. I think MNP was serving as point so Dan could TP Foe from behind cover into a shipping box things but I'm not sure why (avoiding bas NPCs while fighting maybe?).
Not post I-13 you didn't.

Also, hospitals are enclosed buildings with drones out front.

So, are you saying, if you fight OUT IN THE ZONE, you can lose, teleport to the hospital, and the enemy can reach your base in the same time it took you to teleport there, set up a kill zone, and tp you into it from within a closed room?

Are you really?

REALLY?

Dude, kill me at ANY firebase in BB, and I will be back the hospital, out and up and out of the zone in less time it takes you to even SEE my base. Guaranteed.

It's IMPOSSIBLE for you to kill me in the zone then kill me in my base unless you killed me while I was running away and was near my base already, and it was before I-13.


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Originally Posted by eltonio View Post
This is over the top mental slavery.

 

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Originally Posted by Sailboat View Post
There's little penalty for being defeated in COH/COV, perhaps; but universally (in most players' experience of PVP) there's the likelihood of some testosterone-drenched juvenile teabagging you. No one wants to experience that.
Yep, that's what I said: people run in PVP because they're afraid of being ridiculed if they lose.

PEOPLE RUN IN PVP BECAUSE OF FEAR.

No other reason.

And you know what? You're just as likely if not more likely to get testosterone-drenched juvenile teabagging if you run. Therein lies the irony.


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Originally Posted by eltonio View Post
This is over the top mental slavery.

 

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Originally Posted by LISAR View Post
Really, not a war...cause I thought Bloody Bay had two military outposts full of soldiers ready to swarm each other at the first sign of trouble.

--edit--
it bears repeating.

Again and again and again for some people, apparently.


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Originally Posted by eltonio View Post
This is over the top mental slavery.

 

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Originally Posted by Mr_Grey View Post
I'm noticing a trend toward inane posts. Since threadjacking is commencing, I think we've about covered all that there was to be covered.

I thank you all for the lively debate and the Calvinball.
Translation: "I think I am going to lose this debate and so I'll run away... JUST LIKE I DO IN PVP"


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Originally Posted by eltonio View Post
This is over the top mental slavery.