Going Rogue Expansion


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by Zombie Man View Post
Positron was severely injured in the first Rikti war, losing control of his powers. In order to keep the city safe, he had to seal himself inside of his power armor.
To be fair, that one is still completely accurate since it relates historical events. He just doesn't have to stay sealed in his armor NOW.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Ironblade View Post
To be fair, that one is still completely accurate since it relates historical events. He just doesn't have to stay sealed in his armor NOW.
Well, there's a development that has happened. Any new player to CoH would say, "Huh, how come Positron has his helmet off if he's sealed in it?"


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

Quote:
Originally Posted by Zombie Man View Post
Another I can think of is "Some missions have a reward choice table at the end. Make sure you read all the options carefully before deciding."

To my knowledge all of those have been replaced with merits instead, with one exception (Baby New Year mission). I could be wrong though.

Edit: Then there's this: "PvP, Hazard, and Trial Zones have a minimum level required to enter."


 

Posted

Quote:
Originally Posted by Schismatrix View Post
How about that Team Teleport power in the Teleportation pool?

Concept aside, there's only a few edge cases where it's actually useful. This is more a limitation of the game engine than the concept of the power being all that bad IMO, but still i can't recall the last time i saw someone who took it and used it.
I love team teleport. I have it on my mastermind and my wife has group fly on her mastermind.


 

Posted

Quote:
Originally Posted by Dispari View Post
Technically the opposite of Fold Space would be to teleport allies near you to random places on the map.

...Now THAT would be an awesome tier 9 power!
We shall call it... Scramble Team!


Players' Choice Awards: Best Dual-Origin Level Range Arc!

It's a new era, the era of the Mission Architect. Can you save the Universe from...

The Invasion of the Bikini-clad Samurai Vampiresses from Outer Space? - Arc ID 61013

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
Maybe an updated map?
Last time they did that, it showed the moon rocket launch sites


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Dispari View Post
Technically the opposite of Fold Space would be to teleport allies near you to random places on the map.
Hours of Shadow Shards fun.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Last time they did that, it showed the moon rocket launch sites
Too bad our orbital base appears to have slingshotted out of orbit for good.


 

Posted

Quote:
Originally Posted by Zombie Man View Post
A Hero Corps representative or Fateweaver can make your missions tougher for you, for a price.
What's wrong with this one? The nature of difficulty setting has changed, but you still change them with the Hero Corps or Fateweaver.

Quote:
Originally Posted by Zombie Man View Post
Spawns within mission instances scale to the size of your team. Want more enemies? Form a bigger team!
This is still true, though with the new difficulty settings it's not the only way to increase spawn size.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by SilverAgeFan View Post
Too bad our orbital base appears to have slingshotted out of orbit for good.
Don't be so sure


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
What's wrong with this one? The nature of difficulty setting has changed, but you still change them with the Hero Corps or Fateweaver.
But not "for a price"


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
What's wrong with this one? The nature of difficulty setting has changed, but you still change them with the Hero Corps or Fateweaver.
"...for a price." is untrue now. Difficulty changes are now free.

Edit: Beaten by Golden Girl.


"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
Quote:
Originally Posted by Zombie Man
Spawns within mission instances scale to the size of your team. Want more enemies? Form a bigger team!

This is still true, though with the new difficulty settings it's not the only way to increase spawn size.
And thus it's woefully outdated since SSK is the obvious answer. Even before, you *could* increase your spawn by one virtual teammate through the difficulty system, but to say "find more teammates" when the new difficulty system is the easier answer shows that the tip is outdated.

Outdated doesn't necessarily mean wrong, in my point of view.


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

Quote:
Originally Posted by EvilGeko View Post
I'm willing to go out on a limb and say the following:

....

How do I know this? I don't. These are just educated guesses based on industry benchmarks.
I'd say that's a good guess. I'm going to say $34.99 for just download/box.

But, I think there will be another tier around $80+ that will include a small art book, posters or tee-shirt in addition to the other physical and digital perks.

I wouldn't be shocked to see a $150 dollar version that would include CoH and all the super boosters - as well as the small art book, posters, and/or t-shirt and other physical and digital perks.

Heck why not a $200 version with all that and 6 months of play time?! - especially if all they have to do is mail the physical stuff to your door step or use a code/digital coupon/mailed-coupon-card to pick it up at a retailer.


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
This one:

As of issue 11 this is clearly no longer the case
Everything is a Nemesis plot, except on weekends due to a union pay agreement regarding overtime hours and family time.


 

Posted

Quote:
Originally Posted by Arctic Man View Post
Another I can think of is "Some missions have a reward choice table at the end. Make sure you read all the options carefully before deciding."

To my knowledge all of those have been replaced with merits instead, with one exception (Baby New Year mission). I could be wrong though.
Outside of seaonal even missions there are four that I know of:
Stop Lord Recluse!
Defeat Statesman and Freedom Phalanx
Save Terra Volta reactor (3 versions)
Attack the Thorn Tree and steal its power (3 versions)


 

Posted

Sewers and Eden trials both give reward choices at the end as well, for Hydra-Os and Titan-Os.

Hamidon gives a reward choice popup, but obviously isn't a mission, so doesn't count. (Just mentioning to complete the ___-Os triad.)


Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

Posted

I knew I was forgetting something, I remembered Hamidon but not the other two .


 

Posted

Quote:
Originally Posted by Orion_Star_EU View Post
It will be a paid expansion, but I would count on you being able to buy it digitally as well as in a box at retail.

As for the cost; they haven't said anything yet.
I hope they set the client download up so UK peeps like me don't need to hunt around for a USA version. I had a lot of trouble getting Aion and in the end had to buy it online from one of the few USA games shops that doesn't impose regional ISP blocking.


The Widow's Dark Hand - leader of Faux Pas
Champion Server
Tee Hee!

 

Posted

Quote:
Originally Posted by Arctic Man View Post
Another I can think of is "Some missions have a reward choice table at the end. Make sure you read all the options carefully before deciding."

To my knowledge all of those have been replaced with merits instead, with one exception (Baby New Year mission). I could be wrong though.
You also have a choice at the end of:
Respec Trials- you can choose the respec or the merits
Hammidon raids- you can choose the HOs or the merits
STF and LRSF, you can choose the SHOs or the merits.


Too many alts to list.

 

Posted

Quote:
Originally Posted by Aggelakis View Post
Fold Space was "pull teammates from away, to me" like a multi-Recall Friend. Like Assemble the Team.

Team Teleport is "take teammates that are standing very close to me with me as I teleport a few yards away". Almost the opposite of Fold Space/Assemble.
Well, yes. And for years i'd suggested replacing Team Teleport with Fold Space. Then we got Assemble the Team as a vet reward, and, cottage rule or no, i realized Fold Space was unlikely to ever replace Team Teleport.
A ray of hope(?): Now that we've had fifth powers added to PPP/APP's there's always the possibility that a version of Fold Space could be added as an alternate third tier teleport power. Hey, i can dream, right?


Dr. Todt's theme.
i make stuff...

 

Posted

Quote:
Originally Posted by Targoth View Post
I love team teleport. I have it on my mastermind and my wife has group fly on her mastermind.
And that's one of the few edge cases where team teleport is useful. Group Fly has far more applications and it's still rarely wanted due to the disadvantages it has.

Masterminds and melee team ambush strikes aside, there are very few place where the power is useful. Especially as an actual travel power used for going any distance. Used in conjunction with Group Fly it almost works as a travel power, but the endurance cost is huge, and Group Fly alone would usually be faster if teamed. That's why i describe it as being useful in a few edge cases. In general play it's just not very useful.


Dr. Todt's theme.
i make stuff...

 

Posted

Quote:
Originally Posted by Zombie Man View Post
And thus it's woefully outdated since SSK is the obvious answer. Even before, you *could* increase your spawn by one virtual teammate through the difficulty system, but to say "find more teammates" when the new difficulty system is the easier answer shows that the tip is outdated.

Outdated doesn't necessarily mean wrong, in my point of view.
But it can be very misleading, and imply restrictions or options that aren't actually present if you don't know better. Which is an issue with a number of the tips that aren't technically wrong, just inaccurate or incomplete.


Dr. Todt's theme.
i make stuff...

 

Posted

Quote:
Originally Posted by docbuzzard View Post
You also have a choice at the end of:
Respec Trials- you can choose the respec or the merits
Hammidon raids- you can choose the HOs or the merits
STF and LRSF, you can choose the SHOs or the merits.
Okay. I've never done a respec trial (most of my characters have 4 respecs from the veteran rewards and the free ones sitting unused), Hamidon raid or any of the high-end TFs/SFs since I'm mostly soloing.


 

Posted

Quote:
Originally Posted by Schismatrix View Post
And that's one of the few edge cases where team teleport is useful. Group Fly has far more applications and it's still rarely wanted due to the disadvantages it has.
Before ED, my Broadsword/Regen scrapper used to have 6-slotted Team Teleport. It made Shard TFs so much quicker! And it was hilarious


Players' Choice Awards: Best Dual-Origin Level Range Arc!

It's a new era, the era of the Mission Architect. Can you save the Universe from...

The Invasion of the Bikini-clad Samurai Vampiresses from Outer Space? - Arc ID 61013