Nosferatu Overpowered Just a Tad?
You think Nos is bad...
Right up until you get to the last mission of the LRSF.
Then you understand the meaning of Pain. The sort of Pain that reduces grown men to nearly smacking a hole in the desk.
Shivans. Vengeanced Shivans. Debuffs.
It. Doesnt. Work.
Last mish of the LRSF: Cheap.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
|
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
Purples I used in pairs of three, opening with two medium ones and a small one, and following that with two small ones and a medium one.
|
All that aside, nice summary of tactics for taking on Nosferatu.
Dr. Todt's theme.
i make stuff...
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
This guy would just walk all over Requiem and the rest of the Council/5th Column if he wanted. Well, maybe not 5th Column Requiem but he certainly could curbstomp Council Requiem.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
|
I've read a lot of this post and I can't help thinking that it's sad that we're getting people complaining that certain NPCs or tasks are too difficult to solo.
This is an MMO... the key word there is multi-player and ultimately City of is a team game. It's been dumbed down significantly over the years I've been playing and yet people still have a desire to be spoon fed and be able to rinse and repeat the toughest content with no challenge.
My personal view, which seems at odds with many here is that this game needs toughening up again. Things should be difficult especially solo. It's a game based on superbeings who are above the norm in every way and shouldn't be easy to wipe.
GMs & AVs aren't nearly as tough as they should be. They should be able to take an average small team down without blinking, and EBs should be able to do so to a solo character too. Taking out a named NPC in this game should be an epic occasion but instead it's mostly a slightly overpowered boss.
Thelonious Monk
This is an MMO... the key word there is multi-player and ultimately City of is a team game. It's been dumbed down significantly over the years I've been playing and yet people still have a desire to be spoon fed and be able to rinse and repeat the toughest content with no challenge.
|
My personal view, which seems at odds with many here is that this game needs toughening up again. Things should be difficult especially solo. It's a game based on superbeings who are above the norm in every way and shouldn't be easy to wipe. |
GMs & AVs aren't nearly as tough as they should be. They should be able to take an average small team down without blinking, and EBs should be able to do so to a solo character too. Taking out a named NPC in this game should be an epic occasion but instead it's mostly a slightly overpowered boss. |
Your opinion is fine and all, but I fail to see why you can't have that now, when this is expressly why the difficulty settings were expanded upon.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
On the other hand, once you defeat him in that Oro tf, he becomes a heckuva pet to have. You can be super lazy and just lead him through the next few maps and let him do his thing.
Global = Hedgefund (or some derivation thereof)
I've read a lot of this post and I can't help thinking that it's sad that we're getting people complaining that certain NPCs or tasks are too difficult to solo.
This is an MMO... the key word there is multi-player and ultimately City of is a team game. It's been dumbed down significantly over the years I've been playing and yet people still have a desire to be spoon fed and be able to rinse and repeat the toughest content with no challenge. My personal view, which seems at odds with many here is that this game needs toughening up again. Things should be difficult especially solo. It's a game based on superbeings who are above the norm in every way and shouldn't be easy to wipe. GMs & AVs aren't nearly as tough as they should be. They should be able to take an average small team down without blinking, and EBs should be able to do so to a solo character too. Taking out a named NPC in this game should be an epic occasion but instead it's mostly a slightly overpowered boss. |
The game is incosistant with the major NPCS. One mission where I had to save GW's backside, and she got faceplanted by a team of Longbow. Yet, she's an AV, a Patron no less, who suddenly goes from patsy level to Godmode when you have to fight her.
Same with the likes of Positron. I've Duod him on Hero setting before. Then I fight the sod in the LRSF, and he has 'lolh4xskillz'.
Some AVs and EBs are fine. Others are far from it.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
|
I wonder what some of the people posting here think about the Madame of Mystery then...
"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
I have major, major issue with this. Especially where I've been grumbling about the LRSF lately.
The game is incosistant with the major NPCS. One mission where I had to save GW's backside, and she got faceplanted by a team of Longbow. Yet, she's an AV, a Patron no less, who suddenly goes from patsy level to Godmode when you have to fight her. Same with the likes of Positron. I've Duod him on Hero setting before. Then I fight the sod in the LRSF, and he has 'lolh4xskillz'. Some AVs and EBs are fine. Others are far from it. |
edit: found the wiki page stating so
http://paragonwiki.com/wiki/Sister_A...in_St._Martial
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
Nowhere in the manual have I seen it explained that I am mandated to play with another person ever. It just suggests that I might want to. But just because other people exist in the game doesn't mean I have to team with them. Just because I CAN team doesn't mean I HAVE to. And, no, the game has not been dumbed down nearly enough.
Except, in this game we too are super beings that shouldn't be easy to wipe, yet that is exactly what you suggest the enemies do to us. The game does very much NOT need any toughening up. If you want it to be harder, you are welcome to increase your difficulty setting. You keep your hands away from MY difficulty settings and kindly avoid telling ME how hard MY game "should" be. I don't play it for the challenge, but I fail to see how that is any of your business. GMs and AVs are more than tough enough for what they represent. Maybe you enjoy a game that constantly reminds you your character is an insignificant gnat and he needs the help of seven other people just to tie his shoes, but I do not. I enjoy the game when I am the hero of my own story, when I am strong enough to take care of myself and where THEY need to band together take on me, not the other way around. Your opinion is fine and all, but I fail to see why you can't have that now, when this is expressly why the difficulty settings were expanded upon. |
If you're not teaming, you're probably losing out on the best part of the game experience. Your loss I guess.
As for difficulty, there's nothing epic about steam-rollering mobs of your own level. Signature characters should be tougher than you and should be a challenge - how do you think they got to be signature characters in the first place, by being Mr Average?
Your play style clearly varies to mine but that doesn't mean either P.o.V. is incorrect it's just different. I do use the difficulty settings but one thing this game is sadly lacking in my opinion is the "Galactus Event" where the threat is so tough that it takes a number of super-teams to defeat it. The Winter Lord is close but once enough debuffers on the team, it's resolved. It's a very difficult scenario to achieve but it's a lot of fun when it does happen.
Thelonious Monk
I have major, major issue with this. Especially where I've been grumbling about the LRSF lately.
The game is incosistant with the major NPCS. One mission where I had to save GW's backside, and she got faceplanted by a team of Longbow. Yet, she's an AV, a Patron no less, who suddenly goes from patsy level to Godmode when you have to fight her. Same with the likes of Positron. I've Duod him on Hero setting before. Then I fight the sod in the LRSF, and he has 'lolh4xskillz'. Some AVs and EBs are fine. Others are far from it. |
I'd agree there are some inconsistencies but often that can be resolved by team composition. I'd also suggest there's a few story reasons why an NPC might be different power levels - it would be hard to imagine GW being captured by Numpty Joe and his Bubmling Cohorts - which is why you're being offered up as the sacrificial vict... uh... noble rescuer to see if you can get her backside out of there with minimal collateral damage. In other words it'd take an elite team to take her in, and they should therefore be a challenge to you and to her. Perhaps not the best solution technically but in any clash between tech and story I'll take story every time.
Thelonious Monk
Nosferatu overpowered just a tad?
I have a level 41 Force Field Defender that's currently soloing the Maxwell Christopher mission arc. I am at the "Capture Nosferatu & his assistants" mission. Except he two shotted me. Okay, dumb luck right? Rezzed, rested up, buffed up, hit Power Build Up, ate a medium purple and a small red. Except, two shots later, and I'm taking a dirt nap. Again. I take it I should just forget about Nosferatu and drop the mission? Yeah, yeah, I know, "Get a team!" Tried. Repeatedly. |
So I would recommend you consider, even if none of the tricks wind up working, that this might be one of the areas where your character's tools aren't best suited to this task, drop the mission and move on.
If you're not teaming, you're probably losing out on the best part of the game experience. Your loss I guess.
|
As for difficulty, there's nothing epic about steam-rollering mobs of your own level. Signature characters should be tougher than you and should be a challenge - how do you think they got to be signature characters in the first place, by being Mr Average? |
You have your fantasy, but please kindly avoid telling me what mine "should" be.
Your play style clearly varies to mine but that doesn't mean either P.o.V. is incorrect it's just different. I do use the difficulty settings but one thing this game is sadly lacking in my opinion is the "Galactus Event" where the threat is so tough that it takes a number of super-teams to defeat it. The Winter Lord is close but once enough debuffers on the team, it's resolved. It's a very difficult scenario to achieve but it's a lot of fun when it does happen. |
For years people have been asking what the point of being a super hero in a whole city full of super heroes is, when all that results in is you being just as mundane in your everyday life. I suppose if someone is incredibly cool, popular and awesome in his real life, his dream game might be to play meaningless gnat who doesn't matter in a city bursting at the seams with them, but since my life is nowhere near as successful, that just doesn't work for me. "Epic" events do nothing for me but reaffirm the reality that I suck and I could never do anything meaningful by myself. Specifically, I feel like I needed someone to do it for me.
It's like large 8-man teams a lot of the time. What's the point of being one one when half the team can fall asleep and the other half won't even notice? I prefer to do my own dirty work and perform my own heroics, and I prefer feeling like I, personally, and just that cool.
Other MMOs have "epic" content aplenty, and that is over half the reason why I'll probably never play any of them. This one focuses on ME ME ME, and that is pretty much the sum total of why I'm still here.
*edit*
I should not, that this is not to say you are wrong and I am right, but merely to explain why I enjoy that this game takes a different approach, and why I would be devastated if it did an about face and did what I've hated in every other MMO.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
In other news, Ghost Widow:
I just faced her down with the same Fire/Fire/Pyre Blaster I talked about before, and despite all the horror stories I heard from people and despite the pain I've had with her CoV-side, the fight was actually a lot of fun. Tactics were even simpler this time around, since unlike Nosferatu, Ghost Widow didn't chase me around, and I didn't have to keep her away. She did have a whole team of support soldiers, but lacking Vengeance to boost the EB, I didn't hesitate to just waste them via collateral damage.
The pre-mission preparation was simple - four purples, two break-frees, some greens and some blues. I died a couple of times getting to her, though, and so used and collected a lot of inspirations, ending up with five small purples and three medium ones, ALL from drops inside the mission. That, and a single small red which I doubt made much of a difference.
I used four small purples and the red just before I attacked, together with Aim and Build Up, of course, opening with Fireball + Fire Breath + Rain of Fire + Combustion + Fire Sword Circle just to clean up everything but her, thou a couple of enemies escaped and I had to devote a Blaze to each a while down the line. I managed to consume enough endurance to make up what I'd spent on that AoE barrage from one lieutenant who ran away and Ghost Widow herself, but I didn't actually suffer much damage doing so.
The rest of the fight went in a fairly simple manner, with me basically cycling Rind of Fire, Flares, Fire Blast and Blaze, occasionally swinging around for a Fire Sword. I tried to hit her with Blazing Bolt, but DOT from something I'd done to her before killed her while it animated. At one point, my four purples ran out and I replaced them with a medium and a small purple as they were blinking, which carried me through to the end. I ended the fight with two medium purples left over, as well as all my greens, reds, blues and break-frees still intact.
Considering what I'm building this character to be, this turnout is EXACTLY what I wanted to see, and I enjoy it very much when the game plays out like this.
*edit*
You know... I'm level 42.2 now. I think I'll try Madeline Casey's To Save a Soul next and see about the Madame of Mystery. I've fought her several times, both as an AV and as an EB, and I don't remember her being anything too special. I make no promises what difficulty I'll play this at, however.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
I know full well what I'm losing. Waiting, grumbling, rushing, aberrant playstyles, singing to someone else's tune, too much chaos for me to care about what's going on and the inability to simply let of the keyboard any time I damn please. I take a very hands-off approach to playing this game, in that I watch TV while I play it, and will occasionally simply swivel my chair away from the game, alt-tab to listen to music, walk out of the room to chat with my family, lie down to have a nap and a huge number of spontaneous things that are harmful to a team. I also don't enjoy people's breakneck speed of gameplay, constant rushing and unreasonable quest for ultimate power. My playstyle does not fit well with settings where I depend on other people and other people depend on me, so I'm not missing much. I team enough to know that.
"Should" is a bad argument, if for no reason other than because I can simply counter with "no, it should not." No, signature characters should damn well NOT be tougher than me. If anything, I should be a signature character, I should be the Galactus event and I should be the big name and THEY should be scrambling to put together some means to take me down, not the other way around. This is my escapist fantasy, damn it! I want it to cater to my fancy of being the greatest, not constantly remind me that even with all the super powers out there, I'm still a no-name nobody who can't wipe his *** without seven other people holding my hand, if you'll pardon my English. You have your fantasy, but please kindly avoid telling me what mine "should" be. I happen to abhor, despise, detest, hate, scorn and overall not really like events like these very much, indeed. The whole purpose of such an event, to my eyes, at least, is to tell me that I suck, that I'm weak, that I'm worthless and the only way my existence and my spasms actually matter is as quite literal cannon fodder. Literally, the only use for me is to hurl my body at someone ELSE who gets to take up the spotlight in the hope of taking out a few more hit points before I'm smacked down like an irritating insect. Precisely what all the minor critters in a game like Doom or Quake are designed to do, when you think about it, and I have personally never dreamed to be a meaningless minion for someone more important to pop-cap on his way to the big time. For years people have been asking what the point of being a super hero in a whole city full of super heroes is, when all that results in is you being just as mundane in your everyday life. I suppose if someone is incredibly cool, popular and awesome in his real life, his dream game might be to play meaningless gnat who doesn't matter in a city bursting at the seams with them, but since my life is nowhere near as successful, that just doesn't work for me. "Epic" events do nothing for me but reaffirm the reality that I suck and I could never do anything meaningful by myself. Specifically, I feel like I needed someone to do it for me. It's like large 8-man teams a lot of the time. What's the point of being one one when half the team can fall asleep and the other half won't even notice? I prefer to do my own dirty work and perform my own heroics, and I prefer feeling like I, personally, and just that cool. Other MMOs have "epic" content aplenty, and that is over half the reason why I'll probably never play any of them. This one focuses on ME ME ME, and that is pretty much the sum total of why I'm still here. *edit* I should not, that this is not to say you are wrong and I am right, but merely to explain why I enjoy that this game takes a different approach, and why I would be devastated if it did an about face and did what I've hated in every other MMO. |
Thelonious Monk
sounds to me like you're better off playing solitaire on Windows
|
Wake up, Scarlet: I have plenty of fun playing this game EXACTLY AS IT IS. Suggesting that I should be playing something else when I am perfectly happy with what I'm playing right now because YOU are not happy with it is remarkably backwards, sort of a "get up so I can sit down" mechanic. If the game is not hard enough for you and difficulty settings don't cut it, then perhaps YOU should look for another game to play, because I'm perfectly happy here, now, as things are, and I don't believe it falls on me to bring up arguments as to why it SHOULDN'T change.
Here's what always boggles my mind: People have been telling me that I should team or die. When I flip them a birdie and explain that I'm perfectly happy, they tell me I should play something else. What kind of sense does that make? Where is the logic in that? How does my happiness in the game and refusal to partake in others' completely arbitrary "better" way to play transpire in to me not having fun and needing something other to have fun in? I wouldn't have stayed here for five years if I wasn't perfectly content, and as far as I can see, I'm not being forced into doing anything I don't like any time soon.
That argument makes no sense, yet it keeps recurring. And it boggles my mind.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
Sounds to me like you're full of hot air.
Wake up, Scarlet: I have plenty of fun playing this game EXACTLY AS IT IS. Suggesting that I should be playing something else when I am perfectly happy with what I'm playing right now because YOU are not happy with it is remarkably backwards, sort of a "get up so I can sit down" mechanic. If the game is not hard enough for you and difficulty settings don't cut it, then perhaps YOU should look for another game to play, because I'm perfectly happy here, now, as things are, and I don't believe it falls on me to bring up arguments as to why it SHOULDN'T change. Here's what always boggles my mind: People have been telling me that I should team or die. When I flip them a birdie and explain that I'm perfectly happy, they tell me I should play something else. What kind of sense does that make? Where is the logic in that? How does my happiness in the game and refusal to partake in others' completely arbitrary "better" way to play transpire in to me not having fun and needing something other to have fun in? I wouldn't have stayed here for five years if I wasn't perfectly content, and as far as I can see, I'm not being forced into doing anything I don't like any time soon. That argument makes no sense, yet it keeps recurring. And it boggles my mind. |
Seems to me you're the one at odds here.
This game hasn't been "exactly as it is" (shouting doesn't make your statement any more valid by the way) since it Issue 2. It's constantly changing - and in terms of game play it's mostly getting easier, especially since NCSoft took over the whole franchise. (No I'm not gonna get sidetracked by things like ED.) For me, is a sad thing. If it was good to go on Day One and didn't bomb then, then it should be good now.
It's fundamentally a multi-player game. If it was not then you wouldn't need an Internet connection, and it would be an FPS or something. If you don't want to team that makes you the one at odds and you might be quite happy bimbling along but why should the majority of player - who are happy to team - have to have their game dumbed down by the dictat of those too anti-social to join in?
Thelonious Monk
This guy would just walk all over Requiem and the rest of the Council/5th Column if he wanted. Well, maybe not 5th Column Requiem but he certainly could curbstomp Council Requiem.
|
One of my proudest moments in game was beating Ourob AV Nosferatu as a blaster and (Ill/Rad) controller duo. It took a very long time with two blaster deaths.
Oh, Nosferatu, how we hate thee. And Ghost Widow. And both Infernals.
But I love the fact that there are opponents my characters have to think twice about taking on. That require some tactics instead of mere bum-rushing. We need our Dr. Dooms and Lex Luthors.
That said, I'm also lazy enough to appreciate that they're not all like that.
MA arcs: #1669, "A New Breed Rising"