Honestly this really pisses me off
Okay its issue 16. The game is YEARS old. This bug or whatever is still around. When you're in a pvp zone and somebody is attacking you but you cant click on them due to them moving all around and you hit tab what does it do? IT LOCATES A FAR AWAY MOB! Hit it again and it gets ANOTHER GODAMN MOB! There can be 4 people coming towards you and it will locate the mob far away.......WHY cant you fix this?
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Or assign a key to target nearest enemy. Actually I've been somewhat having this problem in PvE too, thanks for reminding me.
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Perhaps you should use the "Select Closest Enemy" bind instead of the "Select Any Enemy" bind then.
I forget what it defaults to though. ALT+Tab, I think. I always shift it to Shift+Tab.
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Hrm....I could have sworm tab was defaulted to locate NEAREST enemy.
Fight The Power
Hrm....I could have sworm tab was defaulted to locate NEAREST enemy.
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It's something easy to miss throughout the entire time leveling a character. I know I learned this when I was told about "selecting nearest ally" to find hostages in outdoor maps (doesn't work anymore) and occasionally change it up on my defender.
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Well now I feel like an ignorant jerk... Thanks for notifying me about this.
Fight The Power
It's an easy thing to not realise, since it does have an annoying habit of doing just that.
The reason? Computers are unbelievably dumb. Sadly.
I tend to try and make sure I got the sucker in my crosshairs before they can do the same :P but yeah, it doesn't always work. De-toggling the current enemy and then clicking and an attack DOES target nearest foe, however, afaik.
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It appears there was an issue with the operator of the computer.
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Okay its issue 16. The game is YEARS old. This bug or whatever is still around. When you're in a pvp zone and somebody is attacking you but you cant click on them due to them moving all around and you hit tab what does it do? IT LOCATES A FAR AWAY MOB! Hit it again and it gets ANOTHER GODAMN MOB! There can be 4 people coming towards you and it will locate the mob far away.......WHY cant you fix this?
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And why can't people post actual suggestions and ideas in this board. Some things are baffling!
((This is not the bug board. Have a bug? Post it there.))
Well now I feel like an ignorant jerk... Thanks for notifying me about this.
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Jerk.

The above post written purely in humor. No insult intended. Insult only valid in New Hampsire due to state laws which do not permit this to not be an insult. No cash value, void where prohibited. No promise, stated or implied, of Jamaican cooking is included in this post. No purchase necessary. See local retailer. Offer expires 12/2/2009. Not to be taken internally. Not a sleep aid. Keep out of reach of children and pets.
I have a similar gripe - that of when a target becomes invalid {usually due to a severe case of death}, the power you fire will automatically target the closest valid target to you, something that tends to screw up my aim very, very often, especially with AoEs. Thus, if you're attempting a power on an invalid target, it might be better if the reticle switches to the target closest to the invalid target, instead of closest to you.
Also, a /target_center_near {far, next, previous etc} for targets closest to being in front of you would be nice.
or you could just be quicker on the mouse clicking. honestly its not hard

There is a specific bind that targets nearest enemy and nearest enemy ONLY and will not tab through anything on repeated presses. I believe it's /target_enemy_near but I'd have to check out my /cmdlist to know for sure.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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or you could just be quicker on the mouse clicking. honestly its not hard
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Actually, computers are incredibly intelligent. They do exactly what they're told to do when they're told to do it as quickly as they can (which is a lot faster than you could do so, I assure you). The problem is that humans aren't all that intelligent and can oftentimes be incredibly bad at giving the proper instructions to the incredibly intelligent computer that will do exactly what it is told to do. The problems isn't that computers aren't smart enough. It's that humans aren't good enough at giving accurate instructions.
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Actually, computers are incredibly intelligent. They do exactly what they're told to do when they're told to do it as quickly as they can (which is a lot faster than you could do so, I assure you). The problem is that humans aren't all that intelligent and can oftentimes be incredibly bad at giving the proper instructions to the incredibly intelligent computer that will do exactly what it is told to do. The problems isn't that computers aren't smart enough. It's that humans aren't good enough at giving accurate instructions.
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"Problem exists between keyboard and chair," as we used to say in the closeout notes for trouble tickets at the PC manufacturer I once worked for.
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A nut loose on the keyboard
Layer 8 Error
ID Ten T Error
Hah! Shows what you know! It's a statement-to-function (i.e. translation) algorithm, not an interface! (Of course, a well designed interface will decrease the need to translate the statement in the first place by decreasing the number of levels of complexity required for the translation in the first place.)
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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People who think and understand what is required of them will do that. That's the definition of "intelligent." And intelligent is something a computer is not, not unless you can call an abacus or an algorithm intelligent. They can be programmed to account for many variables and recognise certain more common situations, but again - that's programmed. Unless a machine can stop, think and understand what you want it to do, then do THAT, rather than simply tracing through the procedures, it is not intelligent.
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Intelligence could just as easily be defined as "does exactly what it's told as quickly as possible without erring" as "figures out what you meant in the first place". The first would most likely be deemed functional intelligence (because it's based around operating upon a command) whereas the second would be inferential intelligence (because you don't need to spell everything out, the intelligence fills out everything that isn't stated). Each is simply emphasizing the strengths of one and the weaknesses of the other.
Okay its issue 16. The game is YEARS old. This bug or whatever is still around. When you're in a pvp zone and somebody is attacking you but you cant click on them due to them moving all around and you hit tab what does it do? IT LOCATES A FAR AWAY MOB! Hit it again and it gets ANOTHER GODAMN MOB! There can be 4 people coming towards you and it will locate the mob far away.......WHY cant you fix this?
Fight The Power