Ultra-mode video card shopping guide
Which 4000 series? The banter says 4850 is generally thought of as the minimum for UM.
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Which 4000 series? The banter says 4850 is generally thought of as the minimum for UM.
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Cascadian,
My experience with the 8800GTX (pretty much equivalent to the 9800GTX) is that I can run it almost maxed out. Compare the 8800GTX, the GTX 260 and the GTX 285 So I would say the GTX285 would be able to run UM full on just fine (given sufficient supporting components of course). I have a bid on one right now as a matter of fact... |
With my not-cutting edge rig (WinXP, 2 Gb RAM, AMD 4400+ duo core, 1920x1200 monitor), the GTX285 lets me run ultra on everything except 16x antialiasing (I don't see a difference in frame rate or visually between 2x, 4x, and 8x), ultra quality shadows (I actually prefer the more subtle high performance setting anyway). Of course, going to stencil shadows jumps the framerate up to 60+.
Which brings up an interesting observation: with the new card I can run Crysis at "enthusiast" level with amazing lighting effects, projected shadows, etc., at high framerates. But CoH runs much slower than Crysis (!!!). Is this an artifact of bolting on Ultra-mode to the existing platform, or a symptom of inefficient coding?
Update on this: just got the GTX285 up and running. The frame rate went from 15-20 fps to 20-30fps with the exact same hardware, drivers, etc.
With my not-cutting edge rig (WinXP, 2 Gb RAM, AMD 4400+ duo core, 1920x1200 monitor), the GTX285 lets me run ultra on everything except 16x antialiasing (I don't see a difference in frame rate or visually between 2x, 4x, and 8x), ultra quality shadows (I actually prefer the more subtle high performance setting anyway). Of course, going to stencil shadows jumps the framerate up to 60+. Which brings up an interesting observation: with the new card I can run Crysis at "enthusiast" level with amazing lighting effects, projected shadows, etc., at high framerates. But CoH runs much slower than Crysis (!!!). Is this an artifact of bolting on Ultra-mode to the existing platform, or a symptom of inefficient coding? |
I'd guess the later, as a consequence of the former. Even MacGyver can only do so much.
Very curious now...
I just upgraded from a gtx275 to a gtx480 on a shiny new rig.
I went from the 275 to the 480 because no matter what I tweaked, I could not break the 30 FPS barrier.
I've tried in game and out of game settings, driver updates... the works.
The very bad news.... even with the 480, I cant get above 30 FPS, and
the culprit is Shadow Maps.
If I turn them on, FPS tanks. Setting them to off/Stencil Shadows... and I get back to 60.
So, what trick am I missing?
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Ok, so I'm no where near as good with computers as I would like to be... so I went to the Dell website and tried putting a rig together that was in my budget range... so can anyone here with more knowledge give me their opinion on these specs?
PROCESSOR Intel® Core™ i7-930 processor(8MB L3 Cache, 2.66GHz) OPERATING SYSTEM Windows® 7 Home Premium, 64bit MEMORY 6GB Tri-Channel DDR3 SDRAM at 1066MHz - 6 DIMMs HARD DRIVE 500GB 7200 RPM SATA Hard Drive GRAPHICS CARD ATI Radeon HD 5870 1GB GDDR5 |
Been running the new PC for a week now, and it runs like a dream! Have everything cranked to the max and Im getting zero lag I have a little trouble with the FSAA, but I hear thats a driver problem which will be fixed once the 10.4 drivers come out.
Thanks for the help all
EDIT: Oh, and on a side note, it can run L4D2 fully cranked as well!!
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Very curious now...
I just upgraded from a gtx275 to a gtx480 on a shiny new rig. I went from the 275 to the 480 because no matter what I tweaked, I could not break the 30 FPS barrier. I've tried in game and out of game settings, driver updates... the works. The very bad news.... even with the 480, I cant get above 30 FPS, and the culprit is Shadow Maps. If I turn them on, FPS tanks. Setting them to off/Stencil Shadows... and I get back to 60. So, what trick am I missing? |
Not that I think most people would notice a difference between 30 fps and a million fps...
Vox, I'm no big expert, but if you are locked at 30fps, that sounds like a CPU limitation. It might be that shadow maps use more CPU than graphics card processing, so you hit a ceiling and your graphics card is going as fast as it can, but is waiting around for something to do.
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I'm having pretty much the same problem: Upgraded to a GTX 260+, and everything pretty much runs fine (other games look brillaint as well) unless I turn on Shadow Maps, which absolutly hammers my FPS (down to below 30). Dont want to go out and try and up grade again without knowing weather I should upgrade the Graphic Card, or the processors.
Can I get a confirmation on this?
I'm having pretty much the same problem: Upgraded to a GTX 260+, and everything pretty much runs fine (other games look brillaint as well) unless I turn on Shadow Maps, which absolutly hammers my FPS (down to below 30). Dont want to go out and try and up grade again without knowing weather I should upgrade the Graphic Card, or the processors. |
Hey Pendix,
Well, there are probably better ways, but if you are running Windows, you could leave up the Program Manager and see what the CPU burden does. If it is up near 100%, then you are at least bumping up against a limit there. RAM might be an issue too, but keep in mind that 32-bit operating systems can't access more than 4 Gb of RAM. So if you have a 32-bit OS, don't bother buying any more than that.
There are only so many bottlenecks of that magnitude in a computer... I would guess that since it is so closely related to turning on the shadow map, that is what bogs down the CPU. I don't know if graphic cards do that type of calculation - projecting an image from a fixed point as 2D seems like a CPU thing to do, then the graphic card calculates what that image looks like from your POV.
One of the experts can probably offer a better diagnostic.
Hey Pendix,
Well, there are probably better ways, but if you are running Windows, you could leave up the Program Manager and see what the CPU burden does. If it is up near 100%, then you are at least bumping up against a limit there. RAM might be an issue too, but keep in mind that 32-bit operating systems can't access more than 4 Gb of RAM. So if you have a 32-bit OS, don't bother buying any more than that. There are only so many bottlenecks of that magnitude in a computer... I would guess that since it is so closely related to turning on the shadow map, that is what bogs down the CPU. I don't know if graphic cards do that type of calculation - projecting an image from a fixed point as 2D seems like a CPU thing to do, then the graphic card calculates what that image looks like from your POV. One of the experts can probably offer a better diagnostic. |
Here's hoping I can sort it out, I really like the UM shadows .
Pendix got me thinking about this - so when I had the 8800GTX I was at 50% CPU with settings described above. With the GTX285 I have bumped up the character and world detail to 200% and maintain about a 20fps framerate, but now the CPU is pegged up at nearly 100%. For the same settings, in moving the bottleneck from GPU to CPU I doubled the framerate (15 fps to ~30fps).
Now in looking at upgrades - with the socket 939 I have, the fastest CPU I could put in there gives something like a 15% improvement over my current CPU. I know it is not quite the case, but if we assume that that entire 15% improvement goes to framerate, for the bargain basement price of $200 I could get a pretty small framerate increase.
So my real upgrade path would be motherboard and CPU as I am not likely to get much more from the current mobo. Sigh - that ain't gonna happen anytime soon I think.
So be sure if you think of CPU upgrades to consider what you will actually get for your buck before you spend it.
Pendix got me thinking about this - so when I had the 8800GTX I was at 50% CPU with settings described above. With the GTX285 I have bumped up the character and world detail to 200% and maintain about a 20fps framerate, but now the CPU is pegged up at nearly 100%. For the same settings, in moving the bottleneck from GPU to CPU I doubled the framerate (15 fps to ~30fps).
Now in looking at upgrades - with the socket 939 I have, the fastest CPU I could put in there gives something like a 15% improvement over my current CPU. I know it is not quite the case, but if we assume that that entire 15% improvement goes to framerate, for the bargain basement price of $200 I could get a pretty small framerate increase. So my real upgrade path would be motherboard and CPU as I am not likely to get much more from the current mobo. Sigh - that ain't gonna happen anytime soon I think. So be sure if you think of CPU upgrades to consider what you will actually get for your buck before you spend it. |
There are alot good motherboards out there for both around $100 for both cpus.
Hi Fallenz,
My CPU is a dual core - the one I talk about is the fastest dual-core CPU that will fit on a Socket 939, but 939 is a 6-ish year old standard, so it is now obsolete and would drive the need to upgrade the mobo. Of course, if Pendix or others have a single-core CPU, yes they would get a big improvement without changing out the mobo if it accepts dual core or higher CPUs. I was hoping to just point out that just upgrading a CPU may not be the way to go.
I have been reading almost all of the posts on the video card guide, and I was wondering if anyone had any advice on laptops in regards to Ultra Mode and performance. What laptop would some of you recommend?
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the cpu requirements won't change much as the processing engine isn't changing.
And lets be honest. If you've got a RadeonHD 4850 or better, you probably are not going to be running a single cored Sempron, Celeron, AthlonXp, Pentium4, or Socket 754 Athlon64... so it's not really that much of a big deal. |
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Just browsing the forums on any technical issues related to running CoX. About the 1.8 GHz Athlon 64... Aside from newer processors, the newer motherboards and memory that go with them will be optimized to transfer data faster, but still I doubt there are any programs that effectively use more than two processors. If the Athlon processor is single core and doesn't use something similar to hyper-threading then performance may be similar to a Pentium 4 2.0GHz with (maybe) faster memory. It could be the 4850, if it's a budget model, might have a thin memory bus (128bit vs. 256bit) -- I can't say for sure. It seems though the system should play CoH maxed out w/o AA on pre-i17 settings though.
For comparison I have a Pentium 4 3.4GHz HT, 4GB RAM, Sapphire ATI 3850HD 512MB (AGP), and 240GB (2x120GB RAID 0). I've tested all the Ultra Mode settings and some settings don't seem different to me on low versus high (e.g. environmental reflections). But I do manage to get a good blend of Ultra Mode settings that bump up the game's visual quality. I think the ATI HD cards are good, but maybe with an extra (logical) CPU there's a nice bump to performance. I get anywhere from 50fps to 9fps depending on many variables. Lower framerates in very crowded outdoor areas. Rikti raids can be 4 fps. The point is older systems can play CoH just fine, though perhaps clockspeed and an extra (perhaps logical) cpu may be necessary. Just some thoughts...
Heh. Actually I do. A 1.86 MHz Athlon 64 single core. On this, the HD 4850 doesn't even run City well -- I can barely run Ultra at minimum settings to get 14-23 fps.
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Also speed is kind of strange. A64 used a 200MHz base clock that got multiplied up even way back on the old Socket 754.
Trick, maybe you should start a thread up over on the Tech Board with a CoHHelper output, maybe people can provide a few suggestions.
Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components
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Single core, I'm not.
Also speed is kind of strange. A64 used a 200MHz base clock that got multiplied up even way back on the old Socket 754. Trick, maybe you should start a thread up over on the Tech Board with a CoHHelper output, maybe people can provide a few suggestions. |
I also need to change my font. I read that as a 1.80 ghz mistype...
After reading everything else I could find in these Forums on the subject of video cards, I purchased the GeForce 250GTS card. Turns out it works very well as a mid-range card for Ultra Mode. However, it runs extremely hot! I ended up popping the cover on my Dell Dimension E521 and paring the chassis with a box fan...LOL. hey, it was 4th of July weekend and I didn't have an extra case fan handy. Wasn't about to give up my play time to overheat warnings and automatic system shutdowns! So my ploy worked and now I need to find a more permanent cooling solution.
Make sure your power supply can handle the card. I got a GTX 260 and in the old box it would run hot. In the new box it did not. Guess what was causing some of the overheating? PSU not having enough juice to run the old box with the 260.
edit: I just look up the spec for the Dell Dimension E521 and the 320 watt PSU is not going to do it. You are heading for a burn out of the worse kind. You need a bigger PSU for that card. Anything under a 500w on that is asking for problems soon or later.
Make sure your power supply can handle the card. I got a GTX 260 and in the old box it would run hot. In the new box it did. Guess what was causing some of the overheating? PSU not having enough juice to run the old box with the 260.
edit: I just look up the spec for the Dell Dimension E521 and the 320 watt PSU is not going to do it. You are heading for a burn out of the worse kind. You need a bigger PSU for that card. Anything under a 500w on that is asking for problems soon or later. |
Having come back to this for the first time in a while, and I'm finally getting ready to bite the bullet and upgrade my video card. For reference, I'm running WinXP 32-bit, on a Gigabyte P-55-UDR3 motherboard with 4gig of DDR3 memory, a nvidia 9800GT video card, and a 600W Thermaltake power supply.
I believe my power supply is more than enough to handle all the way up to the recommended nvidia 260/ATI 5770, but is my system going to be enough to handle say a generation lower (250/5750) and give me full results? There seems to be some negligible differences as you go up in cards, and I'm wondering where the breakpoints might be.
Any help would be appreciated.
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Does the ATI Radeon HD 4000 Series will work good for Ultra Mode becouse I'm getting at install into my computer.
Nacht Nova Thunder = Level 50 (Liberty) Dark Blaster/Storm Summoning - Defender
Nova Ninja = Level 50 (Liberty) spines/ Regeneration - Scrapper
CanadianMan = Level 50 (Liberty) Super Strength/Invulnerability - Tanker
LibertyBoy = Level 35 (Liberty) Stone Armor
/Fiery Melee - Tanker