Just incase you missed it.
I think you mean "defibrillator" >.>
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
They're probably looking at a May release, just to co-ordinate it with the CoH anniversary.
i13 hit beta around October(?) maybe a bit earlier, in 2008. That'd give us around 19 to 20 months since the revamp and very little in terms of changes since then.
gg
"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
You mean the middle of next year?
A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670
Originally Posted by Black_Barrier
Guess it's hard to click while actively trying to keep the drool away from the keyboard...
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seriously...look what happens when they do pay attention to PVP we get what we got now...
Castle
"I wouldn't say we are "happy" or "unhappy" with PVP as it currently stands. It is still in a transitory state and will be for a while yet. We have a ton of things we want to do with PVP, the problem mainly lies in getting bandwidth across disciplines at the same time to get them done. That pretty much means there won't be any major changes until after Going Rogue at this point." -------------------- GR release is currently targeted for Q2 2010 Devs it's *defibrillator* time now, not the end of next year. You can always count on macskull! |
Ive been in this game's pvp even longer than mac and i believe longer than con
Ive been in this game's pvp even longer than mac and i believe longer than con
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wow
Duel me.
I will work on my sig pic more when I have time.
I actually think they should hire chido as the pvp dev. Maybe then the zones would be full of characters that never died, and everyone would get an auto power that'd teleport you back to your base if you took damage.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Isn't that how the hero side works ATM? Almost all easy mode ranged regin's and tanks with a few squishies here and there. All they need is the base TP option and you've almost perfectly explained most of the regular blue side PvPers.
A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670
Originally Posted by Black_Barrier
Guess it's hard to click while actively trying to keep the drool away from the keyboard...
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This scares me when say things like this....last time they said this we got i13. We all know how that went. Hey let's look on the bright side. A least they got rid of that stupid rule the more people target you the more defense you get or some bull ****. El chido one would never ever ever die if that was the case. These guys (the devs) can come up with some crazy *** ****. Let's hope they learned from their mistakes, and actually listen to what's left of the old school pvp community. They should just hire mac and con. lol
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I once said Castle had the knowledge and ability to remake pvp into a much better environement. All I can say is that when it comes to pvp that guy just has no clue. At this point I'd trade in the GR announcement for an announcement of a competent pvp dev. Harsh, but for me at least, true.
OLD SCHOOL PvP
Rad/Psi,Psi/Em,Fire/Em,Cld/Sonic,FF/Sonic,Grav/Ta,Storm/Psi,Sp/WP,Fire/Psi,Sonic/Pain
RIP:Southern Comfort PvP,PE PvP,INTEGRITY PvP,After School Special PvP Test SG's,TPvPL Season1+2 Runner ups
Castle
"I wouldn't say we are "happy" or "unhappy" with PVP as it currently stands. It is still in a transitory state and will be for a while yet.
We have a ton of things we want to do with PVP, the problem mainly lies in getting bandwidth across disciplines at the same time to get them done. That pretty much means there won't be any major changes until after Going Rogue at this point."
--------------------
GR release is currently targeted for Q2 2010
Devs it's *defibrillator* time now, not the end of next year.
You can always count on macskull!
A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670