Praetorian Clockwork IS PEOPLE!!


Aett_Thorn

 

Posted

I think there is a good chance that the people who "go overseas" might potentially end up as the Clockwork. Well, maybe not so much "good" as "possible".

It is too simple to just make the Clockwork King behind the Clockwork. Too easy. You know what would be more fun (and by fun, I mean "creepy")? The man behind the Clockwork is the Praetorian Dr Vahzilok. He's used to dealing with large numbers of automaton minions; in Praetoria he just gives them a chrome finish.

He'd be a lot more controllable than the incredible psychic power of the Clockwork King. And he could certainly be working under someone like Anti-Matter or Neuron.


 

Posted

Whatever happens, I hope Will Smith is a contact who gives repeatable missions to kill them.


 

Posted

Quote:
Originally Posted by UnSub View Post
I think there is a good chance that the people who "go overseas" might potentially end up as the Clockwork. Well, maybe not so much "good" as "possible".

It is too simple to just make the Clockwork King behind the Clockwork. Too easy. You know what would be more fun (and by fun, I mean "creepy")? The man behind the Clockwork is the Praetorian Dr Vahzilok. He's used to dealing with large numbers of automaton minions; in Praetoria he just gives them a chrome finish.

He'd be a lot more controllable than the incredible psychic power of the Clockwork King. And he could certainly be working under someone like Anti-Matter or Neuron.
Ha!
Y'know, that would actually be kinda cool


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

The OP's speculation is a possibility, certainly.

However I'm seeing a lot of people getting hung up on the word 'Clockwork'.

From my reading of the arcs (and I've been through Tina Macintyres arc more than a few times), the name 'Clockwork' was attached to Antimatter/Neuron's robotic lackeys because they look at first glance like the larger Clockwork Princes.

Not because there's any connection to the loon with his brain in a jar.

The Radiation spewing bots of doom basically use a Clockwork Prince model with a new texture.

So if you would care to compare a Clockwork Prince to a Praetorian Nuon, you'll see the resemblance.

Play through Tina Macintyres arc with the original intent, i.e. that this is a completely new dimension with which you've had no prior contact and about which you have no information, and you can see why they'd be referred to using a term with which Tina is already familiar. That, and the fact that the first mission you get from Tina is pretty much universally the Psychic Clockwork King mission, thus informing Tina that Clockwork exist in other dimensions, and you can see even more opportunity for Tina to be mistaken.

However, this term is now causing confusion and making people seek connections with the Clockwork King when there is no such relationship implied other than by visual resemblance (and recycling mob geometry with a new texture about 20 levels after it stopped cropping up in the story arcs).

All this, of course is only my interpretation of the situation as related in game, YMMV.


Warning:

The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.

 

Posted

Quote:
Originally Posted by Canine View Post
The OP's speculation is a possibility, certainly.

However I'm seeing a lot of people getting hung up on the word 'Clockwork'.

From my reading of the arcs (and I've been through Tina Macintyres arc more than a few times), the name 'Clockwork' was attached to Antimatter/Neuron's robotic lackeys because they look at first glance like the larger Clockwork Princes.

Not because there's any connection to the loon with his brain in a jar.

The Radiation spewing bots of doom basically use a Clockwork Prince model with a new texture.

So if you would care to compare a Clockwork Prince to a Praetorian Nuon, you'll see the resemblance.

Play through Tina Macintyres arc with the original intent, i.e. that this is a completely new dimension with which you've had no prior contact and about which you have no information, and you can see why they'd be referred to using a term with which Tina is already familiar. That, and the fact that the first mission you get from Tina is pretty much universally the Psychic Clockwork King mission, thus informing Tina that Clockwork exist in other dimensions, and you can see even more opportunity for Tina to be mistaken.

However, this term is now causing confusion and making people seek connections with the Clockwork King when there is no such relationship implied other than by visual resemblance (and recycling mob geometry with a new texture about 20 levels after it stopped cropping up in the story arcs).

All this, of course is only my interpretation of the situation as related in game, YMMV.
^ Also the point I was trying to get at.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Just had to reply to this thread...because.


 

Posted

Quote:
Originally Posted by SoilentGreen View Post
Just had to reply to this thread...because.
Make a robot character, and the circle is complete.

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

Posted

So it seems there's some support for the concept of the grand plot, the Chimera programme being a means to select loyal brain-washees and the waste product being used to create Praetorian Clockwork.

Looks like few people buy into the idea of the Praetorian counterpart of our Clockwork King figure having anything to do with it. Mainly it seems because of the existant Tina MacIntyre arc having some bots in it called Clockwork who were created by Anti-Matter.

On that point I'd just reiterate that the two versions of Praetorian Clockwork are completely different in appearance and that retcon's are not unheard of, and have actually been mentioned by Developers as something that will necessarily be a part of Going Rogue. So I wouldn't count the Clockwork King out yet.

Soilent Green: Thanks for stopping by, you believe me right....huh...huh. Spread the word, run through the streets!


K5K - The Killbot 5000
A Spanner In The Works Part One, ArcID: 336662, A Spanner In The Works Part Two, ArcID: 336665, Enter Japes, ArcID: 96001
In The Darkness Creeping, ArcID: 347709, When Dimensions Collide, ArcID: 412416.

 

Posted

If those suckers drop Luck Charms, well...I'll be defeating them, like Clockwork!


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
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Posted

Quote:
Originally Posted by Zombie Man View Post
Don't forget that Nueron and Anti-Matter built sentient androids: Nightstar and Seige.
Fair enough. I'm getting to the point where I'm willing to believe that the Clockwork King may have nothing to do with the Praetorian Clockwork's creation, but I still think that it'd be a really neat storyline to develop. Something for me and the Mission Architect to work on perhaps.

I'd like to do a Poll about who people think will be most likely creator but I can't seem to figure out how. Did we lose that ability on these forums?

Regardless, the idea of the 'evil scheme', I think is brilliant, and if the 90% who fail Chimera's programme just get killed, well, quite frankly I'd be disappointed with that tale.


K5K - The Killbot 5000
A Spanner In The Works Part One, ArcID: 336662, A Spanner In The Works Part Two, ArcID: 336665, Enter Japes, ArcID: 96001
In The Darkness Creeping, ArcID: 347709, When Dimensions Collide, ArcID: 412416.

 

Posted

Quote:
Originally Posted by Prof_Backfire View Post
Who is Praetorian Canada Joe?
Actually "Canada Joe" is simply Marcus Cole from Canadian Earth, an dimension much like ours only Rhode Island is in Canada. Canada Joe became trapped in our dimension after a freak accident involving the Well of the Furies, a trans-dimensional portal, and maple syrup. It also gave poor Canada Joe amnesia. He's actually one of the most powerful beings in the game, but he doesn't know it.

So the answer to your question? Praetorian Canada Joe is... TYRANT!


Global name: @k26dp

 

Posted

Quote:
Originally Posted by RosaQuartz View Post
Actually "Canada Joe" is simply Marcus Cole from Canadian Earth, an dimension much like ours only Rhode Island is in Canada. Canada Joe became trapped in our dimension after a freak accident involving the Well of the Furies, a trans-dimensional portal, and maple syrup. It also gave poor Canada Joe amnesia. He's actually one of the most powerful beings in the game, but he doesn't know it.

So the answer to your question? Praetorian Canada Joe is... TYRANT!
Eh..take off you hoser!