Release Notes for 1600.20090930.3T2 - 10/12/09
Quote:
Thankyouthankyouthankyou.Crey Hero Lab |
Now my MA can finally be "patched/fixed."
My Arcs: A Spider on the Column (117024)--updated/fixed bugs/small story modifications
Hub (87439)--updated/fixed
I'm guesing the Tech Lab and Cavern are from CoV, right?
@Golden Girl
City of Heroes comics and artwork
Paragonwiki shows me the Cavern one, but I can't find a picture of the Tech Lab one - what does it have in it that makes it unique?
@Golden Girl
City of Heroes comics and artwork
Sounds awesome - I'll make a test mission to check it out
@Golden Girl
City of Heroes comics and artwork
Been waiting for that map to reappear for a long time. Question: were all of the weird placement errors fixed on it (guess I'm going to have to check now)?
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In one little corner of the universe, there's nothing more irritating than a misfile...
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I would assume so; it's why the map was pulled in the first place. Couldn't see them re-releasing it without fixes.
Well, I've just run through it and it is indeed awesome - we need something like that on the Hero side too
Also, I can confirm that this map, and the Cavern one, are working ok on Test.
Also, I can confirm that this map, and the Cavern one, are working ok on Test.
@Golden Girl
City of Heroes comics and artwork
Any ETA for this bug? (If a dev or rep happens to peruse this thread that is)
Darn, was hoping we'd get to use the burning forest map again =/
Flying Through (or jumping down) said smashed elevators...
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
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Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
Lots of maps were pulled because there were reports of missions being for various reasons problematic when using them, including some problematic spawn points. This one had some really weird spawn point issues, though (I used this map in my Secret Weapons arc originally, and I think I ran into every single one of them).
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
As I recall, this map was in the MA when it was in beta but was removed due to objective placement problems (sometimes they get put in the lava or something, I think). Was that fixed?
Tech support IRL, CLR/DRU/MED/WHM/PRI/DEF. Hmm, I sense a pattern...
S 80% E 80% A 40% K 0%
A few of my alts
I know there's a chance that bugs still exist with the maps; however, it stands to reason that the maps are being put back in the game because they are fixed.
Also, the whole point of them going to test is to try to break them this time around to see if the devs fixed the bugs with the maps.
Go. Hunt. Kill Bugz.
When do I get the Frostfire Map to finally finish my MA Arc?
Is only the Brute version of this fixed? I know that at least the scrapper version of this is experiencing the same, if not a very similar bug. :/
Ah sweet. The only thing that would be better is if we had access to any and all of teh Giant Monsters to put into missions
Never in a billion years
The AE is very good for letting me see evil content, without having to be evil - like I've fought all the unique CoV mobs now
The AE is very good for letting me see evil content, without having to be evil - like I've fought all the unique CoV mobs now
@Golden Girl
City of Heroes comics and artwork
When they can work out how to fit Lusca into a blue cave tunnel, I'm sure they'll add them
@Golden Girl
City of Heroes comics and artwork
Release Notes for 1600.20090930.3T2
Monday, October 12, 2009
COMBINED
Gameplay
- Fixed a rare bug that prevented a few characters from being able to successfully log in to the game.
- (German Client only) Players who access the Help window through the Menu or through /help command will no longer have a client-side crash.
Mission Architect- Five new maps added. Each can be found under the following categories under unique
- Cavern: Johnnys Hell
- Tyrants Lair
- Tech Lab: Demon-Infested Lab
- Crey Hero Lab
- Circle of Thorns: Baron Zorias Lair
Rewards- Fixed an issue where Level 50 (level capped) characters did not receive double influence when they exemplared down (with that option selected).
CITY OF HEROESZones
- Brickstown
- Fixed an issue where heroes were assigned missions at the Architect Entertainment building.
- Founders Falls
- Fixed an issue where heroes were assigned missions at the Architect Entertainment building.
CITY OF VILLAINSPowers
Brutes
- Invulnerability Invincibility: Fixed a bug that caused the start Sound Effects for this power to play repeatedly.
Tasks