Release Notes for 1600.20090930.3T2 - 10/12/09


Alissara

 

Posted

Rewards

  • Fixed an issue where Level 50 (level capped) characters did not receive double influence when they exemplared down (with that option selected).
--

Hmmm why is this a bug? Why would level 50 characters get double influence? They don't get any more XP.

Heck if it works like this I'm gonna have to check it out!


 

Posted

Quote:
Originally Posted by Niviene View Post
Mission Architect
  • Five new maps added. Each can be found under the following categories under “unique”
  • Cavern: Johnny’s Hell
  • Tyrant’s Lair
  • Tech Lab: Demon-Infested Lab
  • Crey Hero Lab
  • Circle of Thorns: Baron Zoria’s Lair
Do we have Dr. Aeon to thank for these? If so, that was fast work.


bababadalgharaghtakamminarronnkonnbronntonner-
ronntuonnthunntrovarrhounawnskawntoohoohoordenenth ur-
nuk!

 

Posted

Quote:
Originally Posted by Balorn View Post
As I recall, this map was in the MA when it was in beta but was removed due to objective placement problems (sometimes they get put in the lava or something, I think). Was that fixed?

Glowie in lava = impossible to complete mission. So far its fixed [though i did only do 5 test runs]


@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!

 

Posted

Quote:
Originally Posted by FitzSimmons View Post
Rewards
  • Fixed an issue where Level 50 (level capped) characters did not receive double influence when they exemplared down (with that option selected).
--

Hmmm why is this a bug? Why would level 50 characters get double influence? They don't get any more XP.

Heck if it works like this I'm gonna have to check it out!

Promotes heroes to use features such as ouroboros more often and also to exemp down more too.


@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!

 

Posted

Quote:
Originally Posted by EU_Damz View Post
Promotes heroes to use features such as ouroboros more often and also to exemp down more too.
So shouldn't it default to this option then? It doesn't make sense to require that it be set.

I dunno, smells a bit fishy to me.


 

Posted

Quote:
Originally Posted by Niviene View Post
[B]Release Notes for 1600.20090930.3T2
Rewards
  • Fixed an issue where Level 50 (level capped) characters did not receive double influence when they exemplared down (with that option selected).
There seem to be a couple of problems with this.

Ran a level 41 character through a level 35 mission in AE (forced with min/max mission level 35). Using Nemesis group running at +1 (x1), no bosses, so Fakes spawn as LTs. Arc #226325.

With XP While Exemplared set to Earn XP I got the following:

Code:
You have defeated Carabineir
You gain 974 experience and 681 influence.
You have defeated Fake
You gain 2,597 experience and 3,116 influence.
With XP While Exemplared set to Double Influence, No XP I got:

Code:
You have defeated Armiger
You gain 1,655 influence.
You have defeated Fake
You gain 5,713 influence.
The influence awarded for the second set of defeats is not double influence. It is equal to the XP plus the Influence. At one point I believe XP equaled influence and that wording might have been correct, but with changes to the rewards structure it hasn't been for some time.

The intent seems to be that turning off XP while exemped is to reward XP as Influence. If that is the case, the text for the selected option should be "Reward XP as Infuence" instead of "Double Influence, No XP".

If, in fact, the intention is to actually double Influence, there is a more serious bug. I should get 6232 influence for the Fake instead of 5713.


 

Posted

Quote:
Originally Posted by IanTheM1 View Post
Seems like it should default for level 50s no matter what, but otherwise that's how exemplaring has always worked, AFAIK.
Testing on the training room with a level 50 in an MA mission gives the same amount of influence no matter what the Disable Earning XP and XP While Exemplared settings are. This is as it should be, but it is not what the patch notes claim.

A level 50 should be getting slightly more than double the amount of influence that a level 49 character gets while getting XP. I don't have a level 49 character to test that with. Anyone have a level 49 that they can try this out with?


 

Posted

Quote:
Originally Posted by Golden Girl View Post
When they can work out how to fit Lusca into a blue cave tunnel, I'm sure they'll add them

Well I suspect that GM's would only be available for certain outdoor maps. Still it would be nice to have the ability to have:

Ghost of Scrapyard
Deathsurge
Arachnos Flyer
Caleb
Kraken
Jurassik
Babbage (though I think i saw him available already)
Paladin
Adamaster (already avail as I recall)
Eochai
Jack
Kronos Titan

All available to insert into a story arc. It would be even better if they made an exception to the badge rules for AE and allowed GM badges to be awarded for defeating them, but I doubt they would go that far, but that's ok.

Ghost Ship and Lusca could be left out given that Ghost Ship is actually rather harmless despite its vast size and Lusca given its size also.


 

Posted

Quote:
Originally Posted by Niviene View Post
Release Notes for 1600.20090930.3T2

CITY OF VILLAINS

Powers

Brutes
  • Invulnerability – Invincibility: Fixed a bug that caused the start Sound Effects for this power to play repeatedly.
Has this been fixed blueside as well for Tanks? I'd like to be able to play my Inv/SS tank again with the sound on.


 

Posted

Baron Zoria's Lair and the Demon-Infested Tech maps are both missing their previews in the MA editor.


 

Posted

Quote:
Originally Posted by StormSurvivor View Post
Is only the Brute version of this fixed? I know that at least the scrapper version of this is experiencing the same, if not a very similar bug. :/
Quote:
Originally Posted by Ran-san View Post
Has this been fixed blueside as well for Tanks? I'd like to be able to play my Inv/SS tank again with the sound on.
Those appear to be fixed too.


 

Posted

Quote:
Originally Posted by Eric Nelson View Post
...but I hear rumors that they have animated hair red-side, GG!!!
Ghost Widow doesn't count


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Nericus View Post
Well I suspect that GM's would only be available for certain outdoor maps. Still it would be nice to have the ability to have:

Ghost of Scrapyard
Deathsurge
Arachnos Flyer
Caleb
Kraken
Jurassik
Babbage (though I think i saw him available already)
Paladin
Adamaster (already avail as I recall)
Eochai
Jack
Kronos Titan
I want to use the Kronos Titan as an ally.

"Go get them, Giant Droido!"

"Oh no, the giant Paladin robot will destroy the city! Crush it now, Giant Droido!"


 

Posted

Quote:
Originally Posted by Niviene
Invulnerability – Invincibility: Fixed a bug that caused the start Sound Effects for this power to play repeatedly.
Quote:
Originally Posted by StormSurvivor View Post
Is only the Brute version of this fixed? I know that at least the scrapper version of this is experiencing the same, if not a very similar bug. :/
I'm pleased to report that the scrapper version is fixed, so I'd guess that the tank version is as well.

IMEHO, it's a tiny bit of a worry that the patch notes only comment on the Brute problem, while it was well noted here that the problem also existed for Scraps and Tanks. It kinda whispers "poor communication" to me.


Scrappers are just like chainsaws. Somewhat hard to handle, EXTREMELY dangerous, and by far the most fun when wielded by the slightly insane.
@Alissara - an Angry Angel
The Angry Angels. When it absolutely positively has to be spanked today.

 

Posted

Quote:
Originally Posted by Alissara View Post
I'm pleased to report that the scrapper version is fixed, so I'd guess that the tank version is as well.

IMEHO, it's a tiny bit of a worry that the patch notes only comment on the Brute problem, while it was well noted here that the problem also existed for Scraps and Tanks. It kinda whispers "poor communication" to me.
Perhaps the bug was first reported/indentified with Brutes and who cares, it's fixed.