If I did all missions at -1 difficulty


AgentMountaineer

 

Posted

Im just curious from a mathematical stand point. If I set the difficulty of my missions to -1, meaning the enemies are 1 level lower than me but also meaning that I can just blow through these missions, would I level up faster or slower than if i did more difficult missions but it took me longer to do them.

I kind of like the speed of doing -1's but I wonder if I do it long term how much slower it will be to get me to 50.


Global: @Fire Beam

 

Posted

Having a -1 setting does not automatically mean all enemies in all your missions will be 19 if you are level 20. It just means the mission runs at -1. If a mission is backloaded, for example, that means the enemies at the front will be -2, while the ones at the back will be even cons.

In short, it'll depend on how much time you're willing to dedicate to levelling, not what level the missions are.

Logic does dictate however that 2x mission completion bonuses of 15,000 an hour are worth more than 1x mission completion bonus at 20,000 an hour.


 

Posted

thanks!
But are the mission completion bonuses as high at -1 as they are at 0?


Global: @Fire Beam

 

Posted

I'm not sure if testing has been done for that. I know I don't pay attention to it. But again, even if they aren't as high, if you're doing more missions faster as a result of it being easier, then you're still coming out ahead.


 

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I haven't done any real testing on it, either, but it certainly seems like I can level faster at the low levels now by going -1 enemy level. Pre-Stamina and pre-SOs/IOs, it makes things a lot less painful and "grindy" feeling to be fighting mostly blues with the occasional whites instead of even- and +1-cons.


 

Posted

I don't know if its a complete parallel but while playing my stalker prior to the changes, I noticed that arc bonuses and mission-end bonus are a very fast way to level if you complete the missions quick enough. Given that you mentioned its easier to do so, i would expect your speed to be slightly faster depending on the AT use (and of course travel powers)

Also, if you are worried that you will "run out" of missions before getting to 50...? Dont! We got a "disable exp" button because we had more stories than exp in this game.


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Posted

It depends a lot on your toon's powers. But my expirience (mostly with damage toons) is that +1 is going to be faster exp then +0 or -1.


I gotta make pain. I gotta make things right. I gotta stop what's comin'. 'Least I gotta try.

 

Posted

I say it depends on the character in question.

Here is some more ancedotal evidence. My new claws/ brute runs at -1 difficulty (x3-5 depending) until I can get stamina, SOs and a few more powers. Why? It's more fun and possibly more efficient.

I don't have to worry about endurance as much since the enemies tend to fall faster. If I didn't have a AoE like Spin I might find it more difficult.

Anyways, I've been running at -1/x2 on most of my new characters and then adjust accordingly based on their capabilities.


 

Posted

Quote:
Originally Posted by Clouded View Post
I say it depends on the character in question.

Here is some more ancedotal evidence. My new claws/ brute runs at -1 difficulty (x3-5 depending) until I can get stamina, SOs and a few more powers. Why? It's more fun and possibly more efficient.

I don't have to worry about endurance as much since the enemies tend to fall faster. If I didn't have a AoE like Spin I might find it more difficult.

Anyways, I've been running at -1/x2 on most of my new characters and then adjust accordingly based on their capabilities.
Yep, if you're AOE heavy then more, weaker enemies seems to be a lot better than a few, tougher ones. Especially on a Brute where the number of attacks made on you boosts your Fury nicely too. Plus you'll earn Insps quicker too (and other drops when the bugs are fixed, although Salvage seems fine to me at the mo).


 

Posted

Quote:
Originally Posted by marc100 View Post
Im just curious from a mathematical stand point. If I set the difficulty of my missions to -1, meaning the enemies are 1 level lower than me but also meaning that I can just blow through these missions, would I level up faster or slower than if i did more difficult missions but it took me longer to do them.

I kind of like the speed of doing -1's but I wonder if I do it long term how much slower it will be to get me to 50.
I've been messing around with it some what. I don't have hard number, but I found that setting -1 / x3 no boss, no AV faster than 0 / x1 with boss, no AV. That is based on radio missions in bricks against Freaks, Councle, Skyraiders and Arachnos at level 34 through 36. I skipped the safeguard missions and just ran the radio part. I don't have the xp per hour as I'm not running Herostats unitl they have stable version out for update. I'll revisit it again once I can run Herostats.


Demonfest - 50 - Demon / Thermal Mastermind
Covered Shadow - 50 - Dark Melee / Shield Scrapper

 

Posted

Quote:
Originally Posted by Pans_Folley View Post
I don't have the xp per hour as I'm not running Herostats unitl they have stable version out for update. I'll revisit it again once I can run Herostats.
I got the email from Skip about the new stable version yesterday and used it last night. Seems to be working fine.


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Posted

Quote:
Originally Posted by Pans_Folley View Post
I've been messing around with it some what. I don't have hard number, but I found that setting -1 / x3 no boss, no AV faster than 0 / x1 with boss, no AV. That is based on radio missions in bricks against Freaks, Councle, Skyraiders and Arachnos at level 34 through 36. I skipped the safeguard missions and just ran the radio part. I don't have the xp per hour as I'm not running Herostats unitl they have stable version out for update. I'll revisit it again once I can run Herostats.

Just to say that I've wondered about this phenomenon since practically Day 1 of play.

Difficult to believe some of the "real-numbers" freaks haven't tested this yet.

But if someone smarter/more dedicated than I could really crunch these numbers and come up with a definitive answer, I (and presumably many others) would really appreciate it.


Personally, I like playing +0 because it makes me feel more "super" to be able to plow thru baddies like nobody's business, but I keep my settings at +1 (lower levels), +2 (mid levels), and +3 (high levels) because I lead PuGs a lot, and think teams like to feel moderately challenged, rather than just grabbin' teh e-z xps.

i.e. If there's no chance of "losing", it's just not a "game", is it?


 

Posted

Quote:
Originally Posted by Justice Blues View Post
I got the email from Skip about the new stable version yesterday and used it last night. Seems to be working fine.
Thanks for the heads up. I've installed the update and I'm starting to run tests. I'll update when I come up with some numbers


Demonfest - 50 - Demon / Thermal Mastermind
Covered Shadow - 50 - Dark Melee / Shield Scrapper

 

Posted

Quote:
Originally Posted by marc100 View Post
I kind of like the speed of doing -1's but I wonder if I do it long term how much slower it will be to get me to 50.
This is another anecdote, but I noticed that getting through the early levels solo has been going faster by setting my difficulty to -1,2. It gives me a few more mobs at low levels, but the XP piles up fast enough that running through Azuria's missions gets me above level 5 more quickly than it did just running the lowest difficulty on the old system.


 

Posted

Quote:
Originally Posted by marc100 View Post
I kind of like the speed of doing -1's but I wonder if I do it long term how much slower it will be to get me to 50.
As said, it depends on the set.

My brutes all run at -1, 4-7, no boss/AV from level 14 on nowadays. I have an SS/Fire at 26 who I'm trying -1, 8, no boss/AV and while slower, it's still a heckuva lot more xp per hour, even with mission completion bonuses factored in.

I need to check my corrs and doms but I'm almost positive my scrappers will all be -1, 8.


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Posted

Quote:
Originally Posted by Pans_Folley View Post
I've been messing around with it some what. I don't have hard number, but I found that setting -1 / x3 no boss, no AV faster than 0 / x1 with boss, no AV.
Had a similar feel playing my tank last night. Solo'd Frostfire at these same settings and got through without a lot of stress. The last room pushed it some - all the elec and cold powers targeting me wreaked havoc. Other than that, felt better. No hard numbers tho.


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Posted

Quote:
Originally Posted by marc100 View Post
Im just curious from a mathematical stand point. If I set the difficulty of my missions to -1, meaning the enemies are 1 level lower than me but also meaning that I can just blow through these missions, would I level up faster or slower than if i did more difficult missions but it took me longer to do them.

I kind of like the speed of doing -1's but I wonder if I do it long term how much slower it will be to get me to 50.
Mathematical is one thing, bored out of my skull is another.

Yeah, -1 for mopping the floor. +1 at least for a challenge.


 

Posted

Quote:
Originally Posted by Clouded View Post
Anyways, I've been running at -1/x2 on most of my new characters and then adjust accordingly based on their capabilities.
On the other side of the spectrum, I started my new stalker off at +1 as soon as I created her. Stalkers do great against higher level enemies, in small groups. With no bosses to overpower her at those low levels, she's breezing through all content.


Quote:
Originally Posted by PRAF68_EU View Post
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Posted

Okay guys - for YEARS I've been waiting for someone to work this out and give us all a final answer one way or the other.

Any progress? Is somebody working on this? I have fruitcake for the first one to come up with hard evidence.