What should the Devs do about Wentworth's?


ArwenDarkblade

 

Posted

Quote:
Originally Posted by Galetta View Post
I have one problem with the power suppression idea. My portable workbench. I commonly get all my salvage and use WW to store salvage as I make IO's and then transfer it to WW from my enhancement screen.

If they power suppress it and supress the workbench then I'll be mightily PO'ed since all that time and money to get hte bench would be for virtually nothing.
An excellent point that I had not thought of.


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

Posted

Quote:
Originally Posted by Bionic_Flea View Post
An excellent point that I had not thought of.
There would have to be specific exemptions like the work bench, probably ouros and transport type vet/temp powers, and also pets (perma pets).

Either that or they would have to make a suppressed power area like the B studio that required a separate entrance.

FWIW, I've never had a problem with lag in the AH due to powers but I don't have a machine that is below the current recommended spec.


 

Posted

Quote:
Originally Posted by ArwenDarkblade View Post
I have a great system. That's not the problem. The problem is that it annoys the hell out of me, especially Quills and Fire shields. And I do tend to use less populated BMs, such as the one is Sharkhead (which I prefer to Cap anyway), but the Talos WW is so convenient that I find myself rarely going anywhere else hero side.

I will GLADLY give up my Sprint to not have to be around Quills while I'm working.
Heck, even something as small as leaving super speed on is annoying. screen....too.....bright....! I end up having to zoom way in on my own feet.


 

Posted

Quote:
Originally Posted by ArwenDarkblade View Post
I have a great system. That's not the problem. The problem is that it annoys the hell out of me, especially Quills and Fire shields. And I do tend to use less populated BMs, such as the one is Sharkhead (which I prefer to Cap anyway), but the Talos WW is so convenient that I find myself rarely going anywhere else hero side.

I will GLADLY give up my Sprint to not have to be around Quills while I'm working.
The WWs you can stand on the other side of the wall (the back room) and still click on the WW employees. It should block your view of the front room and that's where most of the people stand.


 

Posted

I still kinda like the SG base access solution.

Not for the lag or the visual clutter, but any solution that lets me access WW with a crafting table, personal salvage storage, enhancement storage, and SG salvage storage units all within reach without moving is something that I can get behind.

Hmm, I'll have to figureout how to get the base inspiration vendors close enough so I can also sell recipes that I can't sell on the market.


 

Posted

Quote:
Originally Posted by Maribelle View Post
I still kinda like the SG base access solution.

Not for the lag or the visual clutter, but any solution that lets me access WW with a crafting table, personal salvage storage, enhancement storage, and SG salvage storage units all within reach without moving is something that I can get behind.

Hmm, I'll have to figureout how to get the base inspiration vendors close enough so I can also sell recipes that I can't sell on the market.
I'd love this as a solution as it provides everything in one area. Also it makes bases a bit more useful.

I also havea machine above spec.. but I've had some DC issues in general and a few from WW.


 

Posted

Quote:
Originally Posted by Bionic_Flea View Post
But to answer your second question on how to improve performance, I think that the Market interface should open blank, wait for you to input a search or conduct a transaction, and then load the necessary information and graphics.
A faster way to check outstanding bids and sales would be nice, too. A simple "you have X sold and Z bought items" like I sometimes get when I log in would be suffiecient (and why doesn't this show up every time?), but if they could code in a way to get a "You have bought X, Y, and Z. You have sold A, B, and C" without having to go to WW/BM and click on the clerk and waaaait for the Absolute Amazaments and whatever else to load I'd be thrilled.


Well, this is TopDoc we're talking about. TopDoc would respec to gain 3 points of damage per day. - Arcanaville

 

Posted

Quote:
Originally Posted by Maribelle View Post
I still kinda like the SG base access solution.

Not for the lag or the visual clutter, but any solution that lets me access WW with a crafting table, personal salvage storage, enhancement storage, and SG salvage storage units all within reach without moving is something that I can get behind.

Hmm, I'll have to figureout how to get the base inspiration vendors close enough so I can also sell recipes that I can't sell on the market.
Devs made one step in right direction: they put Arena access on the Menu. I don't see why they can't put WW/BM access as well as diff changes there as well...


 

Posted

Quote:
Originally Posted by Maribelle View Post
I still kinda like the SG base access solution.

Not for the lag or the visual clutter, but any solution that lets me access WW with a crafting table, personal salvage storage, enhancement storage, and SG salvage storage units all within reach without moving is something that I can get behind.

Hmm, I'll have to figureout how to get the base inspiration vendors close enough so I can also sell recipes that I can't sell on the market.
I'd like to see base access as well, but I don't think the devs would do it since it would make all the AHs look like they are empty.


 

Posted

Quote:
Originally Posted by PumBumbler View Post
I'd like to see base access as well, but I don't think the devs would do it since it would make all the AHs look like they are empty.
I'd love to have base access as well (in addition to all my other fantasies like a pvp "danger room" using the base map as an arena map, an in-house tailor to avoid costume runs to those obscure corners where the tailors wet up shop, and a telepad to the Midnight Club), but I actually like the "meeting place" aspect of WW and BM... you go there and maybe see folks you haven't seen in awhile, akin to what might happen at the mall

I think it's always nice when there are natural "gathering spots" in-game, since it promotes a mode of socialization exterior to teaming; granted, this can be mind-meltingly idiotic (Atlas statue), but on the whole it's fun to run into people.


 

Posted

Pocket D is a no power zone? I'm sure I have flown around in there from time to time.


Enjoy your day please.

 

Posted

Quote:
Originally Posted by BashfulBanshee View Post
Pocket D is a no power zone? I'm sure I have flown around in there from time to time.
It's a no-teleport zone. Other powers work just fine.


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

Posted

Quote:
Originally Posted by Phantastik View Post
I'd love to have base access as well (in addition to all my other fantasies like a pvp "danger room" using the base map as an arena map, an in-house tailor to avoid costume runs to those obscure corners where the tailors wet up shop, and a telepad to the Midnight Club), but I actually like the "meeting place" aspect of WW and BM... you go there and maybe see folks you haven't seen in awhile, akin to what might happen at the mall

I think it's always nice when there are natural "gathering spots" in-game, since it promotes a mode of socialization exterior to teaming; granted, this can be mind-meltingly idiotic (Atlas statue), but on the whole it's fun to run into people.
++

Too bad villains don't have a prime spot 'cept Cap BM.