Is it just me, or did yesterday's patch fix the drop rates?


Benchpresser

 

Posted

Playing last night I grabbed a kinetic combat while playing my lowbie stalker.

I ran two +0/x8 missions with my 50 and had more recipe and salvage drops than I've had in a week. I am glad I worked for that extra storage space.

Either I had a spectacularly good run, or the drop rates have been returned to normal.


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Posted

I hope it did, unfortunately there are no patch notes and we can only speculate as to what fixes were pushed yesterday. Some are saying it was the "Master of" disconnect fix. Some players have been testing drop rates over in the Market forums, i will check later on to see if anyone posted anything new. I can't test myself because I will be away all weekend.


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Posted

Seriously Dechs, you don't need to seek out every thread that is remotely relevant to this, post your suspicions AND start another thread on it yourself.


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Posted

Quote:
Originally Posted by Lemur Lad View Post
Seriously Dechs, you don't need to seek out every thread that is remotely relevant to this, post your suspicions AND start another thread on it yourself.
The thread was started before talking about it in others. Check the times.

I'm just trying to find out if it anyone else has seen this. It's been a big concern even in the open beta. It would be nice to get some kind of confirmation that it's fixed.

As to the other threads I've posted in: They asked what the patch did. I simply said how I felt.


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Posted

Until we see some patch notes it's all guestimations unless we gather some numbers ourselves.


 

Posted

My recipe drops were still the stinky last night.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

I got one report last night stating drop rates had been returned to normal. I'll be testing tonight.


Be well, people of CoH.

 

Posted

So is that normal?


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Posted

Are Purples still barely dropping as well? Y'know, more than usual?

It used to be that most of the time, at least 1 person got a purple on an ITF. I've been on several during the past couple of months and haven't noticed anyone get any.


 

Posted

I ran a little test. Took my brute into the possessed scientist mission in Gville. I didn't count the mobs I defeated but my diff was +2/x8. I fought 6 mobs set for 8 players and I received 5 recipes. All Common IOs.

That seems about right to me.


 

Posted

Running a Knives of Artemis mission that got very long because I couldn't find the hostage:

Quote:
----------------------------------
Archie Gremlin's Drop Stats v0.2.1
http://www.glasspaw.com/dropstats/
----------------------------------
429 rewarding mobs defeated
37 bosses and elite bosses
99 lieutenants
292 minions
1 rewarding mobs of unknown rank
Sister Circe (1)

429 inf/debt rewards
740481 inf
44000 debt
9823 prestige

1 Pool A recipes (Mob Defeats) from 604 minion equivalents (0.17%)
0 uncommon and rare recipes
1 common recipes

1 Pool E recipes (Costume Pieces)

35 salvage from 542 minion equivalents (6.45%)
0 rare
6 uncommon
29 common

2 single origin enhancements
143 inspirations (0 tier 3, 47 tier 2, 96 tier 1, 0 special)
At that point the server started lagging a lot, I disconnected, and when I came back the map was reset, so I decided to drop the mission rather than go through that hell again.


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Posted

I think it did fix the drop rates, I was getting several times as much last night than I was the night before. Actually had to make a few trips to unload between missions.


 

Posted

Drop rates definitely seem better, just ran a council paper in GV. +0/8 man. Got 16 salvage and 6 recipes, all generic though, no sets.




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Posted

Quote:
Originally Posted by Mr_NoPants View Post
Until we see some patch notes it's all guestimations unless we gather some numbers ourselves.
The numbers I've posted in one of the other threads (all missions I ran today), suggest that there is still something bad happening.

In fact, the session I just ended: 376 kills, ZERO recipes.


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