For Elec/Elec: Am I the only one that uses Power Sink to taunt?


BigOleDru

 

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A few months ago I decided to respec my elec/elec Brute. This time I decided against Taunt mainly because I'm not the type to hold back and pull. I'm a "jump in the middle of a mob and grab aggro" type.

I noticed that, when jumping in the center and immediately using Power Sink, the entire mob is aggroed to me and drains each enemy to 1/2 the endurance. So, basically, it's two attacks in one.

When teaming today, the players on the team were like, "wth are you doing?" When I told them I did it this way comments ranged from "That's awesome" to "That's stupid."

I told them that doing it this way immediately drains the mobs of endurance as well and hooks aggro onto me, leaving them a safe distance for ranged as well as melee attacks.

Anyone else do this? Thoughts? Good, bad, indifferent?


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With the short radius, it just doesn't work well enough for that purpose for me. Props if you can make it work, though.


 

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Well, it isn't power sink, but I will sometimes toss out a Consume to grab attention on my /FA. It isn't my choice for initial aggro, but it does work well for grabbing additional attention. Hell, it even does a little bit of damage, so I will sometimes end up finishing a mob or two all while replenishing some endurance.


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I usually just use Lightning Rod to taunt. But hey, whatever works for ya.


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I rely on the arsenal of AoEs available to elec/elecs, and that does certainly include power sink. It works, though I might slap you upside the head if you slot the thing for taunt.


 

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Quote:
Originally Posted by Goliath Bird Eater View Post
I usually just use Lightning Rod to taunt. But hey, whatever works for ya.
Actually Lightning Rod doesn't have a taunt component. The only aggro you're getting is the "pet is gone, go for the master" kind of aggro, as LR is a pseudopet summoned by you.


 

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I just start spamming my AoE attacks.
I don't want aggro.
If someone is silly and takes the aggro off me, oh well.
If they biff, it's their fault.

I am not a tank.


 

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Quote:
Originally Posted by Commander View Post
I told them that doing it this way immediately drains the mobs of endurance as well and hooks aggro onto me, leaving them a safe distance for ranged as well as melee attacks.

Anyone else do this? Thoughts? Good, bad, indifferent?
Do you not use Lightning Field on your build? The difference is 2' in radius and it ticks every 2 seconds while applying a taunt.

My thought on leading with Power Sink is that that's how the set needs to be played. Endurance drain is an integral part of ELA's protection. If you aren't leading with Power Sink and letting Lightning Field whittle away the endurance of a spawn, you're missing out on a significant portion of survivability.

Lightning Field and Power Sink both socketed for endurance modification is a must.


 

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Quote:
Originally Posted by Commander View Post
A few months ago I decided to respec my elec/elec Brute. This time I decided against Taunt mainly because I'm not the type to hold back and pull. I'm a "jump in the middle of a mob and grab aggro" type.
Lol, welcome to the world of the Brute. Every time I play my brute, I walk into a ridiculously oversized mob, kill ALL around me (of enemies, mostly ;P ), then walk out, laughing >


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Powersinking being one of the first things you do as an elec/elec as you enter a group could be considered one of the most obvious and most sensible things to do.


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Not sure if it's related, but my defense capped Ice Tank uses Energy Absorption as an opening move for Tauntiness. Not sure if I really need it with two Taunt Auras, but I like to play it safe.



 

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Quote:
Originally Posted by JuliusSeizure View Post
Lightning Field and Power Sink both socketed for endurance modification is a must.
I don't run lightning field with endmod anymore. It just isn't effective enough at draining high-level mobs. Rather Lightning Field is a significant source of AoE damage over time. You would be surprised how much damage that can do.

Scirocco's Dervish Acc/Dam/End and Dam/End
Multistrike Acc/Dam/End and Dam/End

That gives me moderate accuracy and hits the ED cap for damage and end redux.

I find on defensive builds that I don't have the slots leftover for end mod.


 

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I use power sink all the time for agro, mitigation and in turn help build fury. It also works great for jumping into a mob throw off ball lightning for agro, hit power sink for more agro, use aid self (if needed from the alpha) while the mobs are stuck in the end drain animation, then finish with lightning rod.


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Quote:
Originally Posted by JuliusSeizure View Post
Do you not use Lightning Field on your build? The difference is 2' in radius and it ticks every 2 seconds while applying a taunt.

My thought on leading with Power Sink is that that's how the set needs to be played. Endurance drain is an integral part of ELA's protection. If you aren't leading with Power Sink and letting Lightning Field whittle away the endurance of a spawn, you're missing out on a significant portion of survivability.

Lightning Field and Power Sink both socketed for endurance modification is a must.
I agree completely. I took a long break from the game, came back and started playing my elec/elec again. Ran into the tv farm to stretch my legs, and got hammered cus i forgot to play him like an elec/elec.

Quote:
Originally Posted by New Dawn View Post
Powersinking being one of the first things you do as an elec/elec as you enter a group could be considered one of the most obvious and most sensible things to do.
*sigh* I have been trying to convince people on the Tanker forum that Power Sink isn't just a end recovery tool. But, to be fair, it took me a little while to realize it myself.

Quote:
Originally Posted by Tonality View Post
I don't run lightning field with endmod anymore. It just isn't effective enough at draining high-level mobs. Rather Lightning Field is a significant source of AoE damage over time. You would be surprised how much damage that can do.

Scirocco's Dervish Acc/Dam/End and Dam/End
Multistrike Acc/Dam/End and Dam/End

That gives me moderate accuracy and hits the ED cap for damage and end redux.

I find on defensive builds that I don't have the slots leftover for end mod.
Originally, LF could drain all the mobs on its own. And it built fury!


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I've got Lightning Field slotted for both enddrain and damage on my brute.

In detail, it's:

Scirocco Acc/Dam/End
Scirocco Dam/End
Efficacy Adpt. Endmod/Acc
Efficacy Adpt. Endmod/End
Efficacy Adpt. Endmod
Lvl 50 Damage IO

Giving it 47.70% Accuracy, 88.07% Damage, 73,78% EndDiscount and 91,78% Endmod. Accuracy seems low but I've got 61% global +acc in the build so I tend to hit rather than miss.


 

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both my /elecs jump in and hit power sink right away (six slotted with efficary adapters)

drains anything below an eb.

I slot lightning field for damage also.


 

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Quote:
Originally Posted by BigOleDru View Post
I just start spamming my AoE attacks.
I don't want aggro.
If someone is silly and takes the aggro off me, oh well.
If they biff, it's their fault.

I am not a tank.
First of all...yes your not a tank. Can you be, yes...with support and heals. The main point about about brutes is similar to tankers in the fact that brutes have taunt for a reason. No other red side AT has taunt anywhere in their primary set, so guess what...your the aggro magnet. Now that doesn't mean that the have to just stand and pull and taunt by any means. But in general, taunt not only builds fury...keeps the squishies safer...and gives the taunted mobs a -75% ranged damage debuff for the duration of taunt.

Anyone who attacks has the chance to out aggro you sometimes, it's a fact of the game. Just taunt the mobs and move on. As to them "biffing" and dying...well some people are new...not sure what is too much aggro...or what not. The moment you let that possible "supporting" character die for no reason due to being too lazy to taunt the mobs back on to yourself, well they may just sit there and watch you die and laugh back at you.

Back in Beta when Mastermind's pets were stronger, they could effectively "tank" for the team. But I ask you...who has taunt in their primary set and who has to take the Presence power pool to get it? The choice of "Who's going to Tank" becomes alittle more clearer. On the flip side, if the other players don't want to support you with buffs, heals, shields and what not...let them die. It's a team effort for a reason, without support from everyone in the team...everyone face-plants. My 2 cents...take it with a grain of salt


 

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Why would anyone expect an Elec Armor Brute to be tanking in the first place?