CoX Infamy/Influence
It goes away. It no longer exists. They're called Influence sinks for a reason.
If you want a more RP-ish way of dealing with the loss, the Influence goes to paying for local schools to get afterschool programs (gotta keep the kids outta all of the gangs in the city), while Infamy goes into the "Make Recluse look FABULOUS" city fund.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Hahaha
Rofl
Incidentally, said Infamy fund goes towards enough roofies to go into Recluse's drink until he's out long enough for the Widows to work their magic.
Role-playing-wise, it's not currency at all. It's represents what people are willing to do for you because of your reputation. Like if a local grocer gives the police officer on the beat a free apple. That police officer had 'influence' over the grocer and it was 'spent' in gaining an apple.
That influence is not unlimited. If the officer is greedy and wants bags and bags of 'free' groceries for family and neighbors, the grocer will tell the officer to take a hike. However, if the officer saves the grocer's life in a hold-up, then the officer just might have 'earned' enough influence to receive all those free groceries.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
it goes to the devs xD
The entire economic system of this game does not make a hint of sense upon the slightest examination. And I like it that way. Other MMO gear systems are a pain.
That influence is not unlimited. If the officer is greedy and wants bags and bags of 'free' groceries for family and neighbors, the grocer will tell the officer to take a hike. However, if the officer saves the grocer's life in a hold-up, then the officer just might have 'earned' enough influence to receive all those free groceries.
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Now what I'm trying to figure out is how I get so much less influential...... building inventions in a private room in the back of my base. Either 1) no one can see or know, so it shouldn't change my influence with the public at all, or 2) they should be impressed by my Incredible Invention Skills™ and give me more influence!
...well, or like the Professor says, it doesn't really make sense. /chuckle
Now what I'm trying to figure out is how I get so much less influential...... building inventions in a private room in the back of my base. Either 1) no one can see or know, so it shouldn't change my influence with the public at all, or 2) they should be impressed by my Incredible Invention Skills™ and give me more influence!
...well, or like the Professor says, it doesn't really make sense. /chuckle |
Along the same lines, how does your character playing around all day in a virtual reality simulator building affect your influence or infamy at all? If anything I would think that it would lower it because you're in a light beam playing video games all day instead of out saving the real city or causing real havoc.
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And here is a hint of what I am speaking of.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
Now what I'm trying to figure out is how I get so much less influential...... building inventions in a private room in the back of my base.
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Needless to say, convincing a random pile of junk to come together in such a fashion takes a LOT of influence.
Along the same lines, how does your character playing around all day in a virtual reality simulator building affect your influence or infamy at all? If anything I would think that it would lower it because you're in a light beam playing video games all day instead of out saving the real city or causing real havoc.
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Or villain-ing, as the case may be.
[SIZE=1][COLOR=Yellow][U]Virtue Heroes (Serenity's Children):[/U] [B]@Eek a Mouse, The Devil's Mark, Outlaw Sniper, Gas-Soaked Rag Man, Amazon Prime, Friday's Child, Hot Blooded,[/B][B]Flower of the Moon[/B], [B]Rouge Demon Hunter[/B], Stimulated Emission, Animatronic Wench, [B]Lennie Small[/B]
[U]Virtue Villains (Serenity's Orphans):[/U][/COLOR][/SIZE][SIZE=1][COLOR=Yellow] [/COLOR][/SIZE] [SIZE=1][COLOR=Yellow] [B]Eek a Rat[/B], [B]Bomb Blondeshell[/B], Babe Brute, Jeanne Dark, Fallen Angle[/COLOR][/SIZE]
...Where does it go after you've bought an item on the market, sold an item to a vendor, or paid for a tailor session? It's just something I've always wondered, AND I NEED TO KNOW!
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Sold an item to a vendor... it goes to your character.
Forum Game: Lower the Rep
The Anti-Clockwise spiral in the inf sinks, is why they never created a dedicated Australian/New Zealand server.
For whatever reason the natural clockwise movement in the Southern Hemisphere interacted with the hard-coded spin, and basically made the server hamsters seasick.
Creating new Hamsters by genetic engineering to counteract this issue, was vetoed by Cryptic as being outside the budget of the Freem-15.
Word is that under NCsoft, this policy is being re-assesed, but BABS has about 10 years of gene splicing school to get through before he can start this.
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
I live in the United States of America, and there is a town BUILT on the influence (and real life cash) of "Not Real" to the south of me that is huge.
And here is a hint of what I am speaking of. |
Paragon City Search And Rescue
The Mentor Project
...Where does it go after you've bought an item on the market, sold an item to a vendor, or paid for a tailor session? It's just something I've always wondered, AND I NEED TO KNOW!