Changes coming to a badge near you.
It could be good, but I see a lot of 'DOOOOOM!' coming.
Blazing Blue 50 fire/fire Blast, BlueStarr 50 PB, BlueSt 50 stone/ss Tank, Purple Pummaler 50 bs/regen Scrap, Green Puritan 50 emp/nrg Def, Raging Red 50 ice/cold Cor,WhiteLightning 50 ill/storm Cont, GrayMatter 44 WS,Green Marauder 24 nrg/stone Brute,Dark Blue Blaze 26 fire/fire Cor,etc
I read this subject as "Changes coming to Badge near you." I need coffee stat!
Badge criteria changes in the positive way are always good to hear
Huron: "...with Coffee primary / Attitude secondary"
Charnage: "Please. Think of the poor defenseless desks."
"The Babylon Project was our last, best hope for peace. It failed... In the year of the Praetorian War, it became something greater... our last, best hope for victory."
Yup, there will be much wailing and gnashing of teeth, but ultimately the changes will be a good thing for everyone. Even those who farmed... er, 'worked' to earn them as they are now. Eventually we all make new toons, this will make those higher badges easier to earn on newer toons. This is to say nothing of the trickle down, positive, impact felt when Going Rogue comes out, since I'm assuming there will be new badges there too. Having the 'epic' level badges lowered should effect their scaling as well.
Personally, I wish badges earned carried over on all Heroes/Villains (per side). Maybe not badge progress, but once you get the badge, it'd be nice to just have it on all of my characters.
Blazing Blue 50 fire/fire Blast, BlueStarr 50 PB, BlueSt 50 stone/ss Tank, Purple Pummaler 50 bs/regen Scrap, Green Puritan 50 emp/nrg Def, Raging Red 50 ice/cold Cor,WhiteLightning 50 ill/storm Cont, GrayMatter 44 WS,Green Marauder 24 nrg/stone Brute,Dark Blue Blaze 26 fire/fire Cor,etc
His voice is getting deeper and there's hair growing in new places?
Anything that makes damage badges easier for regens is a good thing
@Golden Girl
City of Heroes comics and artwork
<.<
O_o
Is this why you've been missing of late? Are you craving pickle ice cream yet??
Huron: "...with Coffee primary / Attitude secondary"
Charnage: "Please. Think of the poor defenseless desks."
"The Babylon Project was our last, best hope for peace. It failed... In the year of the Praetorian War, it became something greater... our last, best hope for victory."
And here I read it as as "Charges comming to Badge near you." as in criminal charges.
Ladies and Gentlemen, the changes.
The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.
Q: How do you wreck an Abrams?
A: You crash into another one.
DOOOOM! hehehe
Blazing Blue 50 fire/fire Blast, BlueStarr 50 PB, BlueSt 50 stone/ss Tank, Purple Pummaler 50 bs/regen Scrap, Green Puritan 50 emp/nrg Def, Raging Red 50 ice/cold Cor,WhiteLightning 50 ill/storm Cont, GrayMatter 44 WS,Green Marauder 24 nrg/stone Brute,Dark Blue Blaze 26 fire/fire Cor,etc
The only change that I'm not a fan of is the Held badges.
For me personally I try to avoid them and before this goes into effect I was proud that while I have maxed out my debt badges (and any other ones they ever decide to put in the game) I still didn't have those Held badges.
The only change that I'm not a fan of is the Held badges.
For me personally I try to avoid them and before this goes into effect I was proud that while I have maxed out my debt badges (and any other ones they ever decide to put in the game) I still didn't have those Held badges. |
BTW...
Welcome back.
Sometimes, I impress my boss. Sometimes, I impress myself. The rest of the time, I scare people. I can live with that.
Well, I'm done farming the hard to reach ones.
Now all I need to do is ... not play my badge hunter character for the next few months*
*Passive aggressive poke at Day Job badges.
█ Players Guide to the Cities
|
Also:
Whole-Lee Crap!
Going to love this one.. I logged my main badger in on Test last night and instantly got about a dozen badges I've been working on. Little disappointed they didn't reduce the amount for BP Spirit Masks though, even though I already have that one.
This change might get me to take up badging again on Ura. I copied him over to the test server and noticed that I have very little to do to finish the final epic badges.
Tech Support Rule #1 - They will lie to you. Usually intentionally.
This change might get me to take up badging again on Ura. I copied him over to the test server and noticed that I have very little to do to finish the final epic badges.
|
Unless mistaken, I already have more than required for all those on my badger. I'll go confirm that tonight.
Seriously wondering what to do for more badges now, since only Day Jobs will be left to get.
Oh that's right, I forgot:
"Nothing" (AKA pay not to play) or "play alts".
...
Hey, someone had to see the glass as half-full. Now we can move move on past this.
█ Players Guide to the Cities
Personally I'm glad to see some of these changes. For me, particularly, the heal badges. I logged on to an OLD copy of Busty on test last night and got 6 badges...
Yup, very happy about these.
Since no one has posted them here, as yet, tada!
Back From the Future: Reduced this badges requirements from taking over 1000 pillboxes to taking over 100 pillboxes.
Coldhearted: Reduced this badges requirements from defeating 200 cold demons to 100 cold demons.
Celebrity/Bling: Reduced this badges requirements from earning 1,000,000 influence/infamy to 500,000 influence/infamy.
Confined: Reduced this badges requirements from being mezzed for 20 hours to being mezzed for 3 hours.
Caged: Reduced this badges requirements from being mezzed for 40 hours to being mezzed for 6 hours.
Deathless: Reduced the amount of required paid off XP debt to earn this badge from 1,200,000 to 400,000.
Demolitionist: Reduced this badges required 25 bombs placed to 10 bombs placed.
Electrician: Reduced the number of required 200 defeated Cap Au Diable Gremlins to 100 Gremlins.
Empath: Reduced this badges requirements from healing others for 100,000,000 points of damage to 10,000,000.
Entangled/Sleepy: Reduced this badges requirements from being mezzed for 120 minutes to being mezzed for 30 minutes
Exalted: Reduced the amount of required paid off XP debt to earn this badge from 10,000,000 to 1,000,000.
Fabricator: Reduced this badges requirements from 10,000 crafted enhancements to 2,000 crafted enhancements.
Hero Slayer: Reduced this badges required defeats of 100 named Paragon Heroes to 25 defeats to be on par with the hero badge Villain Disruptor.
Illusionist: This badge now requires the player to defeat 100 Illusionists and Phantasms summoned by the Carnival Master Illusionist. NOTE: Phantasm defeats were not tracked until this patch. Previous defeats of these enemies will not count toward the total defeats required for this badge. However, defeating summoned illusionists and phantasms going forward WILL earn credit toward this badge.
Invulnerable: Reduced the amount of damage taken required to earn this badge from 500,000,000 to 50,000,000.
Immortal: Reduced the amount of damage taken required to earn this badge from 1,000,000,000 to 100,000,000.
Impounder: Reduced the number of destroyed cars necessary to unlock this badge from 200 to 100, updated progress bar text to match this.
Imprisoned/Dazed and Confused: Reduced this badges requirements from being mezzed for 600 minutes to being mezzed for 60 minutes.
Jailed: Reduced this badges requirements from being mezzed for 80 hours to being mezzed for 12 hours.
Leader: Reduced this badges requirements from earning 2,000,000,000 influence/infamy to 500,000,000 influence/infamy.
Medical Specialist: Reduced this badges requirements from healing others for 10,000,000 points of damage to 3,000,000.
Medicine Man/Woman: Reduced this badges requirements from healing others for 50,000,000 points of damage to 5,000,000.
Nigh Indestructible: Reduced the amount of damage taken required to earn this badge from 100,000,000 to 25,000,000.
Popular: Reduced this badges requirements from earning 1,000,000,000 influence/infamy to 250,000,000 influence/infamy.
Protectorate/Devourer of Earth: Reduced this badges required 500 defeated Devouring Earth eminators to 100 defeated eminators.
Restrained/Slacker: Reduced this badges requirements from being mezzed for 30 minutes to being mezzed for 10 minutes
Sensation/Mr. Big/Ms. Big: Reduced this badges requirements from earning 10,000,000 influence/infamy to 2,500,000 influence/infamy.
Superstar/Midas Touch: Reduced this badges requirements from earning 20,000,000 influence/infamy to 10,000,000 influence/infamy.
Somewhere in Time: Reduced this badges requirements from taking over 100 pillboxes to taking over 50 pillboxes.
The Unwavering/Punch Drunk: Reduced the amount of required paid off XP debt to earn this badge from 100,000 to 50,000.
The Unyielding/Unbroken: Reduced the amount of required paid off XP debt to earn this badge from 400,000 to 100,000.
The Unbroken Spirit/Relentless: Reduced the amount of required paid off XP debt to earn this badge from 800,000 to 200,000.
Toy Collector: Reduced this badges requirements from opening 200 presents during the winter event to 100 presents.
Trendsetter: Reduced this badges requirements from earning 100,000,000 influence/infamy to 50,000,000 influence/infamy.
Undying: Reduced the amount of required paid off XP debt to earn this badge from 2,000,000 to 600,000.
Untouchable: This badge now requires the player to defeat 100 Consiglieres and Underbosses.
Venomous: Reduced this badges required 200 defeated Toxic Tarantulas to 50 Toxic Tarantulas.
Accolades
Born in Battle: This Villain Accolade now requires:
-Earn the Iron Man badge (1,000,000 points of damage taken) instead of the Unbreakable badge (10,000,000 points of damage taken).
-Earn the Hammer Down badge instead of the Raider badge.
No long requires the Lanista badge.
NOTE: Even though this badges requirements are changing, players who already have this Accolade should keep this Accolade even if they dont have the Hammer Down badge.
http://boards.cityofheroes.com/showt...08#post2147208
Apparently some of the insane badge requirements are being lowered soon.
"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho