Sky high uncommons benefits the lowbie
Sadly, it really is that simple, and yet, people just don't see it.
Although really, who buys uncommon salvage for 350K each? Even with the high prices you don't need to pay more than 80K and most of them you can get for less if your willing to wiat.
Must. Have. NAO!!
My conversion to the cause of money-wasting happened during my project to burn 10,000,000,000 inf .At some point I just said "OK, if I have to pay 200K for an uncommon salvage to make my 40,000 K recipe into a 60,000K final product, I will do that."
(Actually what happened was I realized that I'd bid 1 million on rare salvage instead of saving 200K by coming back in half an hour; that wasn't all that different from bidding 300K instead of 100K on the uncommon.)
Anyway, I guess the answer is "Big rollers, that's who pays those prices."
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
Fury, why do you hate the casual player who is just trying to purple out a warshade?
RagManX
"if the market were religion Fulmens would be Moses and you'd be L. Ron Hubbard. " --Nethergoat to eryq2
The economy is not broken. The players are
I don't know about the rest of you, but I'm currently liking the fact that uncommon salvage (Titanium Shards, Thorn Tree Vines, etc.) are going for sky high prices.
I've rolled two brand new characters in the last couple of days and instead of using arbitrage, I've just taken my characters into AE missions solo for about a level's worth of xp (about 4 missions). That yielded approximately 700 tickets, which in turn were exchanged for 8 Titanium Shards. Those Shards sold quickly for around 350k apiece. After market fees and such, my characters are now 2.5M in the black for very little work. I suppose I could mine this for a few levels more, but 2.5M is more than enough to enable me (characters are levels 8 and 10) to outfit them entirely with DOs and the first two sets of SOs, or more likely, enough of a starter fund to start marketeering in earnest. For as many times I've heard about someone complaining about sky high salvage prices, I wonder why they just don't take advantage of it. |
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I really like 'derp derp' as the placeholder sound for the financially incompetent, and fully intend to steal it from you for future use.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
Actually, I would like to express my gratitude to those market folks that have helped make cetain common and uncommon salvage drops worth far more than their base cost. I rely on this to help outfit my low level characters.
For example: The ever popular luck charm. If I sell one of these at the average store I get 250 inf. On the market I can get as much as 50-70K for these on a good day. For a low level character, thats more than enough money to last at least through DO's. Maybe even into SO's.
So, please keep driving those prices up. We're all depending on you.
Writer of In-Game fiction: Just Completed: My Summer Vacation. My older things are now being archived at Fanfiction.net http://www.fanfiction.net/~jwbullfrog until I come up with a better solution.
So, please keep driving those prices up. We're all depending on you. |
=(
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
Writer of In-Game fiction: Just Completed: My Summer Vacation. My older things are now being archived at Fanfiction.net http://www.fanfiction.net/~jwbullfrog until I come up with a better solution.
Actually, I would like to express my gratitude to those market folks that have helped make cetain common and uncommon salvage drops worth far more than their base cost. I rely on this to help outfit my low level characters.
For example: The ever popular luck charm. If I sell one of these at the average store I get 250 inf. On the market I can get as much as 50-70K for these on a good day. For a low level character, thats more than enough money to last at least through DO's. Maybe even into SO's. So, please keep driving those prices up. We're all depending on you. |
A game is not supposed to be some kind of... place where people enjoy themselves!
It's almost crazy how the AE has changed the market. Before AE I remember that uncommon salvage was so worthless that it wasn't even worth using the market slots to try and sell it.
Paragon City Search and Rescue
www.pcsar.net
I look at it as normalizing the low/mid/high-level price disparities. Now there's level 40+ salvage that costs as much if not more than Alchemical Silver. I'll tell you what, it makes me worry a lot less about buying those Alchemical Silvers now. I know I can just go throw Nevermelting Ice at the market and I break even (at worst).
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
This is how I usually end up overpaying for salvage:
I'm crafting a recipe I spent millions of inf on and I need one more piece of salvage so I can make the thing and get back to playing. The temptation to BUY NAO can be strong.
And lets face it, in the current economy dropping a few hundred thousand inf on a hunk of salvage is the equivalent of tipping the valet 5 bucks to park your car.
Yeah they'll park it for less, but who wants to look like a cheapskate?
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
It's even worse for me when I'm doing a respec build and all I need is that one last enhancement... I'll bid high the entire way down the list of available recipes just to get the IO to finish the set and the entire build.
Case in point: I miscounted my IOs on hand with my last respec and was short by three Kinetic Combat Dam/End/Rech IOs... So to get the set bonuses I needed, I bought three Chance for KB IOs just to sit in place until I could fill the bids for the Dam/End/Rech IOs. Not only did I splurge on the salvage, but I splurged a couple of mil on IOs I planned to throw away at some point.
WANT NAO is a powerful force indeed...
Paragon City Search and Rescue
www.pcsar.net
With salvage or a cheap recipe it's often the case of WANT IT NAO, so I won't hesitate paying a couple hundred thousand extra.
If it's a recipe or a few recipes to finish out a build and I got some extra cash I'll bid extra up to about 120% of going price, depending on price of course. If it's a recipe selling for 1-5mil I can easily bid 10mil if I really WANT IT NAO, but if it's 40mil I'll most likely stop bidding at 50mil.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
I do this often because of marketing time constraints. I'm only on the market for 10 minutes once a day.
If I buy it now and craft it I can have the cash by tomorrow. If I put in bids now I can't craft it till tomorrow, -and- those slots are taken up for 24 hours so I lose sales. A hundred grand is a small price to pay to be able to list a 10m IO that's 90% profit.
On the other hand, if prices get up to around 400-500k I'll just go get the salvage with AE tickets. My last 40 gold rolls ended me up with 7 of the same devastation piece and absolutely nothing worthwhile, so the tickets don't feel valuable to me right now.
If I buy it now and craft it I can have the cash by tomorrow. If I put in bids now I can't craft it till tomorrow, -and- those slots are taken up for 24 hours so I lose sales. A hundred grand is a small price to pay to be able to list a 10m IO that's 90% profit |
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
40 unlucky gold rolls? i did 2 on sunday and it got me 2 miracle recovs. and 1 rag on a demon farm. good w/e i must say.
I don't know about the rest of you, but I'm currently liking the fact that uncommon salvage (Titanium Shards, Thorn Tree Vines, etc.) are going for sky high prices.
I've rolled two brand new characters in the last couple of days and instead of using arbitrage, I've just taken my characters into AE missions solo for about a level's worth of xp (about 4 missions). That yielded approximately 700 tickets, which in turn were exchanged for 8 Titanium Shards. Those Shards sold quickly for around 350k apiece. After market fees and such, my characters are now 2.5M in the black for very little work.
I suppose I could mine this for a few levels more, but 2.5M is more than enough to enable me (characters are levels 8 and 10) to outfit them entirely with DOs and the first two sets of SOs, or more likely, enough of a starter fund to start marketeering in earnest.
For as many times I've heard about someone complaining about sky high salvage prices, I wonder why they just don't take advantage of it.