How much does it take to be "rich" these days?


AgentMountaineer

 

Posted

When figuring out how to store the inf becomes a problem


 

Posted

Quote:
Originally Posted by TheSwamper View Post
Clarification: this post is not in any way a complaint about current prices, the market, ebil flippers, waa-waa I'm poor, etc. I think everything is just fine the way it is.

I'm simply looking for opinions. With the steadily increasing prices I see on the market, how much do you have to have to be considered rich? Let's face it, 10 million won't buy you what it used to.

My opinion: if you're at the point where you ready to start tuning up your toon, showing off some bling, or you just like a big fat (wallet) bulge in your spandex, you need to be approaching 10 figures.

Again, I don't feel that's good or bad, just where things are about now.
It depends on what your character goals are.

I have characters who're "rich" with 20 or so million, because they're already enhanced the way I want them. That 20 million is gravy.

On the other hand, my AR/Dev is 'poor' with 500 million. Even though he's pretty effective right now with frankenslotting and a couple of good sets, I want to kit him out with an IO monster build. That 500 million will cover maybe two powers.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Fulmens View Post
Goodwill... you're draggin up a lot of old threads. Why?
Bragging? Whip out the e-unit? Just a guess.

RagManX


"if the market were religion Fulmens would be Moses and you'd be L. Ron Hubbard. " --Nethergoat to eryq2

The economy is not broken. The players are

 

Posted

I guess like Nether said, depends on the goals. All the toons that my wife and i play are IO'd. 2 are purp'd on mine and 1 on hers and i have over the cap on my main and a ton of purps and other recipes crafted in the base for future builds. I'm hoping to gather up most of the stuff i need before i need it so i dont have to buy. It seems that the more i make, the stingier i get. lol.

She's prolly sitting around 500mil on hers.


 

Posted

Quote:
Originally Posted by Fulmens View Post
Goodwill... you're draggin up a lot of old threads. Why?
He registered in October 2007 but only has 11 posts. Apparently not a frequent forumgoer, perhaps he came across various threads that sounded interesting and did not take note of the date of the last post since they're all 'new' to him.


Paragon City Search And Rescue
The Mentor Project

 

Posted

I'm feeling "rich" when I IO my friends' and SG members' toons.
That's the real meaning of influence/banked IOs to me.


 

Posted

If I ever were to tell you how many 50s I have and how many 50s are IO'd, purped out. You wouldn't believe me. If I were to tell you how many billions I have, you wouldnt believe me lol. So long story short, I definitely feel rich.

Every character I own is IO'd out nicely and I've gotten to the point where I've been burning away influence/infamy on 2nd builds for kicks.


@Ra Ra

 

Posted

Quote:
Originally Posted by Goodwill View Post
To me being rich is having an abundance of possessions which does not mean just money but also merits, tickets, purple, rare enhancements, rare salvage on multiple toons on multiple servers. My opinion is at least 6 billion in infl across all toons, and 2500 merits, 9999 tickets, 50 rare enhancements, 50 rare salvage, 30 purples on red and blue side. To me that is the start of being rich.

Old thread is old. Also, I cannot fathom just...holding on to stuff for the sake of holding onto it. Fifty rare enhancements gathering dust in a bin? Fifty rare salvage clogging up inventory? Unspent merits and tickets? Might as well dig a hole and bury it. Money that isn't earning is money wasted. I just wish I had enough slots to keep all my money earning all the time. Or a bank that offered interest.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Old thread is indeed old, but going with the flow.

'Rich' is a difficult term at the best of times.

Are we talking Bll Gates ? Are we talking $100 minimum poker nights with your buddies ? Are we talking not really worrying about the odd extravagence as you know everything important is covered ?

My own characters, except for some 50s that predate the market are basically all in IOs commons/frankenslotted at 12+, moving onto to sets in their 20-30s.

All of them are self funding through this exercise, through a minimal amount of market activity (ie selling their drops).

Now for the dreamers

This is my current build of Catwhoorg

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Catwhoorg: Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Darkness Mastery

Hero Profile:
Level 1: Strike -- GS-Acc/Dmg(A), GS-Dam/Rech(3), GS-Dam/End/Rech(3), GS-Acc/End/Rech(5), GS-Acc/Dmg/End/Rech(5), T'Death-Dam%(7)
Level 1: Fast Healing -- Heal-I(A), Heal-I(7)
Level 2: Slash -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(9), Hectmb-Acc/Dmg/Rchg(9), Hectmb-Dmg/EndRdx(11), Hectmb-Dam%(11), LdyGrey-%Dam(13)
Level 4: Reconstruction -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(13), Panac-Heal/Rchg(15), Panac-Heal/EndRedux/Rchg(15), Panac-Heal(17), RechRdx-I(17)
Level 6: Quick Recovery -- EndMod-I(A), EndMod-I(19), EndMod-I(19)
Level 8: Follow Up -- HO:Nucle(A), HO:Nucle(21), HO:Nucle(21), HO:Cyto(23), HO:Membr(23), T'Death-Dam%(25)
Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(25), Dct'dW-EndRdx/Rchg(27), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-Heal(29), Dct'dW-Rchg(29)
Level 12: Air Superiority -- GS-Acc/Dmg(A), GS-Dam/Rech(31), GS-Dam/End/Rech(31), GS-Acc/Dmg/End/Rech(31), GS-Acc/End/Rech(33), T'Death-Dam%(33)
Level 14: Fly -- Flight-I(A), Flight-I(33)
Level 16: Integration -- HO:Golgi(A), HO:Golgi(34), HO:Golgi(34)
Level 18: Focus -- Apoc-Dmg(A), Apoc-Dmg/Rchg(34), Apoc-Acc/Dmg/Rchg(36), Apoc-Dmg/EndRdx(36), Apoc-Dam%(36), ExStrk-Dam%(37)
Level 20: Swift -- HO:Micro(A), HO:Micro(37), HO:Micro(50)
Level 22: Health -- Heal-I(A)
Level 24: Stamina -- EndMod-I(A), EndMod-I(37), EndMod-I(39)
Level 26: Eviscerate -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Dmg/EndRdx(40), Armgdn-Dam%(40), Sciroc-Dam%(40)
Level 28: Instant Healing -- RechRdx-I(A)
Level 30: Spin -- FotG-Acc/Dmg(A), FotG-Dam/Rech(42), FotG-Dam/End/Rech(42), FotG-Acc/End/Rech(42), FotG-Acc/Dmg/End/Rech(43), FotG-ResDeb%(43)
Level 32: Shockwave -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(43), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Dmg/EndRdx(45), Ragnrk-Knock%(45), Posi-Dam%(46)
Level 35: Assault -- EndRdx-I(A), EndRdx-I(46)
Level 38: Tactics -- HO:Cyto(A), HO:Cyto(46), HO:Cyto(48)
Level 41: Moment of Glory -- RechRdx-I(A)
Level 44: Petrifying Gaze -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(48), UbrkCons-Acc/Hold/Rchg(48), UbrkCons-Dam%(50), UbrkCons-EndRdx/Hold(50)
Level 47: Vengeance -- DefBuff-I(A)
Level 49: Resilience -- ResDam-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit

The most recent singificant chnage being Doctored wounds to Panacea in Reconstruction, a move I would like to echo in Dull Pain. That move was about 1.5 billion in inf at the current market, which I didn't drop without a little thought and hesitation, but not much after all it is just pretendy fun time money.

With some inf transfer I could drop that for the 2nd set right now, but that would severely deplete several characters of inf in hand (and inf that can earn more inf).

I guess I would classify myself as comfortably off, maybe upper middle class rather than truly rich.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

How I would have answered this question would have depended on when I was asked.

When I first started playing this game almost a year ago, 1m inf seemed like quite a lot and I was ecstatic when I made my first 3m inf sale. Over time, though, as my first characters rose up in level and I learned how the market and IO system worked, I set my sights higher. And even after almost a year, I am still setting my sights higher. What I've learned in a year is that it's not so much a question of how "rich" or how much inf a character has as it is how effective they are, with much of the inf they earned invested into their builds. A character's worth in an invested build may far exceed what inf they have in hand.

I still have only seven characters, all of them active, both in play and in the market. As such, their wealth is constantly increasing. At certain stages of their careers, I'll invest some of that wealth into more expensive and more effective IO sets. Typically they will start with cheaply-acquired franken-slots and 4-sets that I know will eventually be replaced with more advanced full sets and specialized IO's and I plan their power selections, slotting and IO set purchases accordingly. As such, much of my characters' wealth is invested in the characters themselves, with the surplus inf being invested and accumulated for an envisioned purpose.

Current wealth figures (actual inf, plus IO/recipe/salvage stock and open bids):
Defender 50: 2.5 billion, with low bids on 2 purple sets, partially acquired
Scrapper 50: 2.0 billion, with low bids on 2 purple sets, partially acquired
Mastermind 45: 1.2 billion, with no major bids, but expect to bid soon for level 50 respec build
Corrupter 43: 1.2 billion, with no major bids, but expect to bid soon for level 50 respec build
Corrupter 37: 1.4 billion, with no major bids
Peacebringer 26: 220 million, to invest in future IO sets
Controller 26: 180 million, to invest in future IO sets

Total, 7 characters, after almost one year of play: 8.7 billion in ready inf.

I'm not sure what the market worth of their current builds are (I'm too lazy to count it all up), but I would estimate that roughly 2-3 billion has already been invested into their existing builds. That would make the total 'net worth' of these seven characters over 10 billion inf.

My basic philosophy is that inf not used or not planned for use is inf wasted. A 2 billion inf stat is just that - a resource stat. What matters is how it is applied to improve a character's effectiveness.


 

Posted

Being rich is a state of mind. When you can afford to help/give away stuff to friends without anything in return, you're rich.

When you can afford to do that for complete strangers, you're stinking rich.


 

Posted

Also, it's relative to everyone around you. The standards of wealth are different in Toadsuck, Arkansas and Hollywood, California. When casual players in my SG have asked how much influence I have, some were amazed when it was over 100 million; some were amazed after it passed 1 billion. In this forum section, it's more like "How many billions have you got?"


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by DumpleBerry View Post
Money that isn't earning is money wasted.
Until fairly recently, I would have agreed with you. i14 changed all that, though. The introduction of PvP IOs showed that early bidders have a massive advantage - the first Gladiator's Armor unique sold for a little over 100m; it's now worth 2bn. If more ultra-rare IOs are ever introduced, I want to be prepared with ridiculous sums of money to ensure I can get my hands on them.

My budget is booked up to the end of this year, but once 2010 rolls along I have plans to build up significant resources to guarantee that all my characters, present and future, will never lack for anything they could ever conceivably want.


 

Posted

Quote:
Originally Posted by DumpleBerry View Post
Might as well dig a hole and bury it. Money that isn't earning is money wasted. I just wish I had enough slots to keep all my money earning all the time. Or a bank that offered interest.
As mentioned, having a stash which you do not spend has utility beyond its investment value. If you have a large bankroll on hand, you can use it to snatch up things that come along before the price rises. This is an investment, and it may go sour, but you often need significant liquidity to make the investment at all.

Another factor is that we don't know what's going to happen to the value of inf. During I14 and I15, the value of hoarded inf fell dramatically, but then when I16 hit it went through a brief spike as people seemingly flooded out of the AE into canon missions tuned up with the difficulty slider. Money I had been hoarding in I15 to reach the inf cap for nothing more than forum bragging rights suddenly had between two and 10 times the buying power, depending on what you were looking at. (And I definitely used it.) I look at keeping some inf sitting around is a way to diversify my holdings.

Perhaps the conclusion I've come to is that holding some assets in reserve is the ultimate form of "I want it now". Because this is a game, there are times I just damn well want it now so I can play with it. If all my funds are tied up in some market scheme, or I have no merits on hand, and nothing is hoarded in my base... I can't have it now. I have to wait. So I periodically stash some stuff in my base, and I hold on to chunks of cash, and I hoard some merits.... and I still make money hand over fist. Sure, if it's hoarded it's doing nothing, but unless you want to buy the stars all the time for every character (and I know some people who do), you just don't need to wrap up everything in earning money. You can earn stuff fast enough that I don't find it hurts much to set some aside.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

For me, it's not like inf is so hard to make that I HAVE to have every slot working 24/7. Most of the time I've got one or two characters I'm not playing who're working on some scheme or other, but for my active characters they rarely do more than sell drops and flip whatever obvious stuff I run across while selling said drops.

Like Uber, I need to have a big chunk of change on my 'mains' to feel comfortable. That sort of liquidity is what let the Goat snap up two full sets of PvP IOs on a whim right when they came out. If I get around to respecing him I could hit the inf cap from a standing start just by selling a few.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

I'm at the point that I can buy anything on the market if "I must have it now" and it won't dent my bankroll. Having lots of capital also allows me to flip high end IO's and turn nice profits. Split that among a dozen or so market toons and there's a steady bankroll coming in weekly.


@Ra Ra

 

Posted

Well, i feel rich. I can buy anything but PvP recipes at NAO prices. You guys on the other hand sound like Victor Newman rich. lol.


 

Posted

I'll take Spectra Fashions over Newman Enterprises any day of the week.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Spectra's going down, dumple. lol


 

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If you think Forrester Creations has a snowballs chance in the Cap Au Diable reactor, you don't belong in the Market forums.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Hit the billionaire mark on my main villain last night. Pretty easy to do when someone hands you the inf for nothing.


Be well, people of CoH.

 

Posted

Well, if all the Forrestor men would forget about Brooke and focus on the business they'd be alot better off. That's why i don't invest in their stocks. I'll stick with Newman. I hear he's about to take over WW and the BM, buy up all the luckcharms and list them all for 4mil.


 

Posted

Went shopping with my 500 million blaster the other night and knocked his bankroll down to 50 mil.

I'm crafting the stuff he needs and sticking it in storage so I can respec him all at once. Checked a couple of the purples on the market and was forced to list them for sale- I'd be a moron if I ignored the opportunity to double my money. I wasn't even trying to get the recipes cheap, I bid 'last 5' and got them overnight.

Anyway, I ran an MA farm two times, cashed in the tickets for bronze rolls and made about 40 million on recipe sales.

So, wealth building remains a comically simple endeavor. If you want to be game rich, all it takes is a tiny bit of effort.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Nethergoat View Post
So, wealth building remains a comically simple endeavor. If you want to be game rich, all it takes is a tiny bit of effort.
But what if we want to be rich in spirit?


Paragon City Search And Rescue
The Mentor Project