Empathy based SGs


ArcticFahx

 

Posted

anyone know any good ones..on any server


Volt Sentinel Reference

Thunder is good, thunder is impressive, but lightning does the work.

 

Posted

Green Machine - I want to say they're on Freedom, but they're part of the Repeat Offenders network, and mayhave branches elsewhere.


 

Posted

There's always Green Machines on, I believe, Freedom. But it's not your momma's Empathy SG.


Quote:
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
Apostrophe guidelines.

 

Posted

Green Machine is part of the Repeat Offender network and is on Freedom.

http://www.repeat-offenders.net/foru...?showforum=102

Green Machine is an Empathy SG about shooting people. The "H" word is about the worst insult possible to a Green Machine. They consider themselves as Instant Healing, Elude Blasters. I'm unsure of what style you were looking for.


 

Posted

I remember a certain sg. I can't remember ther names though..all I remember is that they were healing based
had an SG costume
symbol was cross
SG colour were bright blue/white

and I think they were on justice.

but the name seems to be eluding me ATM. I also remember contactin them through a website, but I don't remember which one :P


Volt Sentinel Reference

Thunder is good, thunder is impressive, but lightning does the work.

 

Posted

Quote:
Originally Posted by Smurphy View Post
Green Machine is part of the Repeat Offender network and is on Freedom.

http://www.repeat-offenders.net/foru...?showforum=102

Green Machine is an Empathy SG about shooting people. The "H" word is about the worst insult possible to a Green Machine. They consider themselves as Instant Healing, Elude Blasters. I'm unsure of what style you were looking for.
something more healing based, less aggresive


Volt Sentinel Reference

Thunder is good, thunder is impressive, but lightning does the work.

 

Posted

Quote:
Originally Posted by JGHopkins View Post
something more healing based, less aggresive
Then you're actively seeking to be a poor player.

Healing is the worst form of damage mitigation in this game.


 

Posted

it's concept based....and there nothing wrong with healing, just cause it's the best


Volt Sentinel Reference

Thunder is good, thunder is impressive, but lightning does the work.

 

Posted

No, there's a reason Empathy has only three healing powers out of a set of 9, and 5 buffs.

Your teammates should not be taking damage in the first place.


 

Posted

not only healing...I just mean not one that requires me to only take a few of my emp powers.

I just meant more loose not so sctrict on what healing powers I can take, one that lets me be balanced.


Volt Sentinel Reference

Thunder is good, thunder is impressive, but lightning does the work.

 

Posted

Paragon City Search and Rescue has been serving Infinity for quite a while now! Our colors are Orange and white though. :P
We just welcomed our newest member last Friday, it was a blast!

Feel free to check out http://www.pcsar.net for more info!

We're an all Empathy SG with a mission statement to help all heroes in need.
We mainly patrol the starting zones and offer fly-by heals and rez when needed/requested. We also still maintain the servers 911 channel.


Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!

 

Posted

nice. I'll think about. I'm an EMT (with paramedic aspirations one of these days :P) and my love of helping people keeps spilling into the game so I figured I'd make an emp. I've had one before and I was really good at it.

my character is mostly concept using all emp powers +medicine (I know it's excessive but that's the way I like it) with elec as his secondary and is only taking the actual blasts (charged bolt, lightning bolt, zapp, and thunderous blast)

PP is teleportation and fitness

I'll prolly look at a few more SGs but I'll keep yours in mind


Volt Sentinel Reference

Thunder is good, thunder is impressive, but lightning does the work.

 

Posted

You've been told in other threads, but you're perpetuating an incredibly negative stereotype, and having two resurrection powers does not give anyone confidence in your abilties.

Weren't you taught that prevention is better than a cure?


 

Posted

what are you talking about.

I didn't mention 2 rez powers in this thread. I asked that in the def forums. which i\s why I asked it was an idea. I was asking about a balanced group not one purely damaged based, I'm not a healing blaster, I'm an empathy def.


Volt Sentinel Reference

Thunder is good, thunder is impressive, but lightning does the work.

 

Posted

Well if you're ever on Liberty feel free to give me a /tell

I run a sub-branch of my SG called "Up In Flames M.E.D.I.C"
Its mainly for support toons of ours that we move over to make room in the main SG for new recruits.

Contact deets are in my sig.

EDIT: Or you can just holler at me here :P


 

Posted

Quote:
Originally Posted by Prof_Backfire View Post
You've been told in other threads, but you're perpetuating an incredibly negative stereotype, and having two resurrection powers does not give anyone confidence in your abilties.

Weren't you taught that prevention is better than a cure?
Jeeze take a chill pill, the guy can do what he wants with his character. It's his money, if he wants to play an empathy contrary to your play style then let him be instead of badgering him.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Santorican View Post
Jeeze take a chill pill, the guy can do what he wants with his character. It's his money, if he wants to play an empathy contrary to your play style then let him be instead of badgering him.
But but this is an intrawebz forumz. This be seriuz bidnezz. If u can't be negative and badgering on the intrawebz why buy a computer in the furst place?


 

Posted

Quote:
Originally Posted by Prof_Backfire View Post
You've been told in other threads, but you're perpetuating an incredibly negative stereotype, and having two resurrection powers does not give anyone confidence in your abilties.

Weren't you taught that prevention is better than a cure?
__________________
Also known as Disaster, Horseman of the Forumocalypse.

If you're having fun, you're doing it right.
I bolded the important part of this post. You might want to take a step back and look at the stereotype YOU are perpetuating.


 

Posted

Quote:
Originally Posted by SunGryphon View Post
I bolded the important part of this post. You might want to take a step back and look at the stereotype YOU are perpetuating.
That's a good point. There is nothing inherently wrong with building a character who focuses on healing others, even if it may be less than optimal. There are MAN builds, toggle men and petless Masterminds fer cripe's sake. A healer is much easier to play than those in my opinion

That said, i would still advise against taking the medicine pool. The powers are all inferior versions of what an empath gets in their primary, and can be interrupted as well. Slot your primary powers well and take Hasten to boost recharge for when you need to do a lot of healing.

If you take, slot and use your non-green-number-generating buffs as well you can keep ahead of the healing even on tough missions. (Though you may not want to use the buffs too liberally as it may drastically reduce the amount of healing you get to do.)

For a healing-based character in the upper levels i'd also suggest avoiding teams with multiple support characters who aren't healing-centric as well. You might find yourself going most of an entire mission with little to do since no teammate will drop below 90% health more than once or twice the entire time. Sonic Resonance might be a good choice if the team insists on having a non-healer along. Teammates will still take damage, even though it will be greatly reduced, so your powers will have noticeable benefits aside from making a pretty glow.

Edit: Just to be clear, by "non-healer" i don't mean a support set that has no heals, but a support set player that focuses on buffs and/or debuffs instead of or in addition to healing. A Rad or Dark can also focus on being a healer, but will need to dip into the medicine pool to do so.


Dr. Todt's theme.
i make stuff...

 

Posted

Quote:
Originally Posted by Forbin_Project View Post
But but this is an intrawebz forumz. This be seriuz bidnezz. If u can't be negative and badgering on the intrawebz why buy a computer in the furst place?
Cereally

Quote:
Originally Posted by SunGryphon View Post
I bolded the important part of this post. You might want to take a step back and look at the stereotype YOU are perpetuating.
Ahh the irony


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Schismatrix View Post
That said, i would still advise against taking the medicine pool. The powers are all inferior versions of what an empath gets in their primary, and can be interrupted as well. Slot your primary powers well and take Hasten to boost recharge for when you need to do a lot of healing.

If you take, slot and use your non-green-number-generating buffs as well you can keep ahead of the healing even on tough missions. (Though you may not want to use the buffs too liberally as it may drastically reduce the amount of healing you get to do.)
I agree. (As an aside, I'm also a member of Paragon City Search And Rescue on Infinity.)

The Medicine pool is pretty feeble. Whenever possible, I try to get some Leadership powers on my defenders. The Leadership powers are most effective when employed by a defender and if you get a few of them stacked, they can be shockingly powerful.

FYI, my emp has:
8 powers from the primary
(no Absorb Pain - I have a distaste for powers that kill me)

4 from the secondary - Dark Blast, Dark Pit, Moonbeam, Tenebrous Tentacles
Three of these have -acc for the enemy and one is an AoE stun. Yay damage mitigation.

Invisibility - Grant Invisibility, Invisibility
Leadership - all 4 powers
Teleportation - Recall Friend, Teleport
Flight - Hover, Fly (With no Swift, I Hover in missions - it's slotted up faster than Sprint. I took Fly for fun. )
Power Mastery - Temporary Invulnerabilty, Power Build Up

He's got all kinds of useful and fun powers and is lots of fun to play. That's what's important.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Ironblade View Post
FYI, my emp has:
8 powers from the primary
(no Absorb Pain - I have a distaste for powers that kill me)
As someone with a couple Green Machine characters, I'll say the only Empathy powers I even consider skipping are Heal Other and Absorb Pain (AP moreso than HO, depends on my build; I favor HA over HO because it lets me heal myself). Clear Mind through Adrenalin Boost are too good to not have, and Resurrect is useful enough to pick up, because someone's going to die eventually, especially with Smurphy on the team (though I'll rarely take it at 6, when it becomes available). CM-AB are also an essential part of what makes the Green Machines tankmages.

While GM requires a very offensive playstyle, the build requirements actually are balanced. 6 of the 9 Empathy powers are required in a GM build, as well as a functioning attack chain, and your nuke. We're not healers, but neither are we Blasters with healing powers.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Fleeting_Whisper View Post
Quote:
Originally Posted by Ironblade View Post
FYI, my emp has:
8 powers from the primary
(no Absorb Pain - I have a distaste for powers that kill me)
As someone with a couple Green Machine characters, I'll say the only Empathy powers I even consider skipping are Heal Other and Absorb Pain (AP moreso than HO, depends on my build; I favor HA over HO because it lets me heal myself). Clear Mind through Adrenalin Boost are too good to not have, and Resurrect is useful enough to pick up, because someone's going to die eventually, especially with Smurphy and Hobo on the team (though I'll rarely take it at 6, when it becomes available). CM-AB are also an essential part of what makes the Green Machines tankmages.

While GM requires a very offensive playstyle, the build requirements actually are balanced. 6 of the 9 Empathy powers are required in a GM build, as well as a functioning attack chain, and your nuke. We're not healers, but neither are we Blasters with healing powers.
Fixed. At least I'm pretty sure Hobo's in GM, too.


Quote:
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
Apostrophe guidelines.

 

Posted

Quote:
Originally Posted by ArcticFahx View Post
Fixed. At least I'm pretty sure Hobo's in GM, too.
I don't really get a chance to play with Hobo. And I'm talking about Smurphy in general


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

You know I saw the thread title and imagined a SG full of people saying 'We're really sorry you died'.


Defiant 50's
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@Miss Chief