How pure do i have to be?
I started an empath/psi recently, he's lvl 24 currently and has all his available primaries, hover& fly, manuevers, tactics and vengeance. but just the first of his secondarys.
I don't call him a pure empath but i find the most effective empaths are those who focus on buffing, if i had more atatcks and slotted em properly i could definetly solo better and do more damage, but thats what i generally find scrappers and blasters are for, and theres never a shortage of them in a pick up group. I find that keeping your average team alive is a full time job, if i do get a break its to clear mind everyone some more, the perception can be ace against arachnos with their pesky smoke grenades.
The point someone made eariler that your team may be more grateful for saving them debt rather than (moving to my opinion) attempting to arrest a minion while the tank/scrapper/aggro monkey gets faceplanted.
btw vengeance is there to make the best of a bad situation, and cos i find it's brilliant when theres an idiot on the team, you get rid of a hazard for the whole team and give em a great buff at the same time, freaking owns.
I have a level 26 Empath who has all her primaries, many useful support powers from pools and no attacks. She has never inflicted damage or a debuff or mez effect, and that's even though I started her back in the days before you could skip the tutorial. That is a 100% pure empath.
Pretty much nobody ever dies when teaming with her, unless suicidal. It helps that I watch the battle and start casting heals before the damage hits, of course, but still, in pure stat terms she's an amazing buffbot with heals too.
Nonetheless, I don't consider that to be the most effective way she could be built for her level. Tenebrous Tentacles & Night Fall with some ToHit Debuffs and a well-slotted Dark Pit would go a long way to mitigating incoming damage. I consider her to be a concept character (proving that one is able to get to 50 and contribute fully to a team without ever having inflicted damage), one of my characters that I have somewhat gimped for the sake of roleplay.
Thankfully the way we play this game is our choice. I am glad that I have these options and that there is more than one way to slice an orange.
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I don't think we're discussing about builds here, rather than how people play those builds. My empath is planning to take all of primary and slot it, but I will also have room for couple attacks (2 holds) which I may end up using occasionally. Naturally in teams my priorities are 1. heal, 2.buff 3. if everybody are buffed and nobody is dying - blast.
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Yeah, for a lot of people, it's easy enough to fit in a couple of secondary powers - if you're not going for a full PvP-spec, or don't like Leadership, that certainly makes things easier.
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Leadership wouldnt belong to my pvp-spec anyway.
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Yeah, for a lot of people, it's easy enough to fit in a couple of secondary powers - if you're not going for a full PvP-spec, or don't like Leadership, that certainly makes things easier.
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Leadership wouldnt belong to my pvp-spec anyway.
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Not what I was saying. It was an or statement -- generally full PvP builds without Leadership still can't fit in attacks. Mine has it because it's a zonal PvP build and I like seeing stealthed people and having Vengeance. Arena builds take different powers. PvP builds tend to have two travel powers, too, which takes up extra power slots.
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Then promptly..
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Missed writing an " " into the beginning line of my post. By conscious choice, as I didn't want to overemphasize my amusement to the whole "Pure Empathy" debate.
Apparently that didn't come off clear enough by just using words there. Thought the writing of absolute statements ("you are all wrong") and the near-religious wording when talking about Emp/Dark Offender would have been clue enough. Could have written it a bit more clearly, sure, but was tired after not sleeping for who knows how many hours.
so here's the emoticon:
.
Add and if you wish for added effect.
Regarding my two Emp/Dark characters - I have played with both of then quite equally. The Offender is my original main from the days when you could slot Moonbeam with 5 damages and an Accuracy and be happy with the damage you were dealing, while being safe with the highly-debuffslotted AoE attacks. When I imported her, I did dramatical switch from medium "some buffing, some damage dealing" to a totally "impure" empath, just to see if it could work and contribute in teams. (As I had already leveled my "Pure Empath" to equal level on the EU servers by the time I had the opportunity to import)
It could, and in fact I've been in situations where I've switched from my Pure Empath to my Offender, as the team was doing ok without the need of the extra buffage it provided. The offender build acts as a something of a debuffer/controller with mediocre-to-good (depending on enemy type) ability to pin down +level bosses (with knockdown/tohit-debuffing - Air Superiority is excellent for knockdown, and dark immobs don't prevent KB or KD) while the team works through the minions and lts if the rest of the team is more focused on AoEs or do generic debuffage if the team is more ST-based.
The reverse has also happened when playing the Offender and finding the team lacking in, for example, mez protection and/or needing that defense/tohit buff the Pure Empath provides. Having a Pure Empath never hurts a team - in fact, the most fun AV-dropping team I've been in was 5 empaths and a ma/regen scrapper. (but that's a story for another time). But sometimes, the team becomes more interesting when there is one more offensive character in the mix.
And as the two are the same level, it's usually a matter of "two secs, I'll switch" and the team gets what they need more. Both of them have their uses, and I guess they pretty much represent the ends of the spectrum of an Empathy/Dark defender - from as pure as one can get to as impure as possible. With some broad generalizations and assuming that the middle ground works as well as the ends, one could say that you can pretty much have whatever powers you want and if you like them, you can make your character contribute.
To summarize: Who cares what powers you have - if they work for you, they work for you. If you make a specialized character, you should in theory (if the game was balanced) end up in situations where your specialization isn't fully needed. So, pretty much I'm agreeing with you.
One thing bothers me about your reply though - Why does your comment about my primary-focused tanker (in a post about primary-focused defenders) sound so negative in the context you mention it? Especially with you saying comments like "I dont see nothing wrong with a pacifistic type of character. Its a nice option." and "People have a right to build a toon that conceptually suits them and no one has a right to judge it." earlier in the thread.
[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]
I kinda like my empath in pvp, she doesnt have leaderships (and never had) but she has tp and ss to get around with, with strength of wills she would be a job for any squishie hunter to catch and while they are chasing me i could fly-by buff people. I never took ldrships cos she is more of a zonal pvp toon in which case she may not be able to stick around the team anyway for more than the briefest of moments with squishie hunters.
My controller being more of an active defending toon that can deal with many types of people could afford leaderships, however i recently respec'd them out as base raids arent happening as much as i thought (she is more my base raid toon) but after some pve is out of the way i might have them back especially because conceptually it suits her.
In some teams ldrships will be a waste over secondaries and in some teams it wont be, especially if your dealing with the more extreme plus levels in which case your chance and time to contribute to the damage side may not even SAFELY be there (but maybe help finish up like i normally do).
But ultimately you just cant respec in and out of builds at any stage or have one build for pvp and one build for pve.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
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One thing bothers me about your reply though - Why does your comment about my primary-focused tanker (in a post about primary-focused defenders) sound so negative in the context you mention it? Especially with you saying comments like "I dont see nothing wrong with a pacifistic type of character. Its a nice option." and "People have a right to build a toon that conceptually suits them and no one has a right to judge it." earlier in the thread.
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If you had stuck an emoticon on the "here is how to make a whatyamaycallit"
Then i wouldnt of brought it up.
Fact is, without the emoticon, i took ya post as somit more serious and a bit hypocritical.
I dont actually see nothing wrong with anyone who focusses hard on their primary objectives.
A defender with fingers on the buzzer or a tank able to take more than necessary and be upstanding throughout the duration are fine to me.
A defeated team mate is -dps in itself and playing so that others can easily be defeated is wreckless and unheroic and that heroside i dont like.
Pacifist toons are great, we cant all be into the violent part of the game.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
In answer to the original question, as "pure" as you want to be. In fact the more your personal build choice annoys narrow minded min/maxed people the better imo. If i were ever kicked from a team before having actually done anything just based on someone not liking my build, i'd count myself lucky and make a mental note to avoid any future PUGs with that person as they are clearly missing some important genetic material.
I decided to roll an earth/emp controller rather than an emp defender because a) i like controllers and b) i thought i'd get bored just with the emp side and c) unfortunately since ED defender damage simply isn't all that, especially if you have a primary that can't buff it's own damage.
I've found that on teams that aren't fully optimised for seemless, non-stop, debt-free gameplay (i know it's strange but apparently they do exist) i can get so absorbed in the emp side of things i actually end up neglecting my controls, so i can see how just buffing and healing is a full time job sometimes. If i'm on a team where i'm the only support toon in a bunch of damage dealers, it can be extremely taxing to keep everyone alive, and there would certainly be very little if any time when a blast would be beneficial.
Most of the best empaths i've teamed with have tended to be of the "pure"-emp variety. These are people who keep a constant watchful eye and can have your health refilled before you realise you've been hit. These people also tend to be the types who tend to carry the full weight of responsibilty for the teams survival on thier shoulders, and HATE losing teammates. I happen to think i do a pretty good job of both controlling and healing/buffing but theres no doubt a talented "pure"-emp will do it better. I've frequently lost teammembers due to being caught in a long enimation, such as for earthquake or quicksand while someone got 2 hitted. ATs like blasters only need get hit a couple times to be eating floor so any distraction on the part of the defender can result in a heal coming in a second too late. I've also seen on many occassions careless emps using absorb-pain to heal a teammate after blasting something. That little tickle then results in the emp getting agro with no way to heal themselves.
This is a pretty pointless discussion though really, people play how they wanna play and if someone else doesn't like it then boo-hoo for them, you certainly shouldn't worry about it. The only time i bring judgement on a player is if i simply think they are playing badly, like emps who take fort but never use it (personal pet peev #1). On a large team emp is often a full time job but having some blasts can make things more interesting for the defender if things are going very smoothly and they find they have noone to heal inbetween buffs, it's personal choice if you can stand to play this way or not.
Also i prefer not to think of it as a "pure"-emp standing around doing nothing until someone needs healing, and rather as a "pure"-emp who's watchingcarefully, ready and free to act at a moments notice for when things unexpectedly to belly up (sue me i'm an optimist).
I miss him in the weeping of the rain;
I want him at the shrinking of the tide;
The old snows melt from every mountain-side,
And last year's leaves are smoke in every lane;
But last year's bitter loving must remain
~Edna St. Vincent Millay
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Most of the best empaths i've teamed with have tended to be of the "pure"-emp variety. These are people who keep a constant watchful eye and can have your health refilled before you realise you've been hit. These people also tend to be the types who tend to carry the full weight of responsibilty for the teams survival on thier shoulders, and HATE losing teammates. I happen to think i do a pretty good job of both controlling and healing/buffing but theres no doubt a talented "pure"-emp will do it better. I've frequently lost teammembers due to being caught in a long enimation, such as for earthquake or quicksand while someone got 2 hitted. ATs like blasters only need get hit a couple times to be eating floor so any distraction on the part of the defender can result in a heal coming in a second too late. I've also seen on many occassions careless emps using absorb-pain to heal a teammate after blasting something. That little tickle then results in the emp getting agro with no way to heal themselves.
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It's interesting to actually hear someone who doesn't play a dedicated Empath build saying those things. You seem to have how I generally feel about teaming when I'm on my Empath spot on.
Some of the things you mention about activation times and Aborb Pain have always been worries of mine, too, and were part of the reason I originally went for a build with no attacks. I'd hate to let someone die because I'm stuck mid-animation, and it can happen. And I know how bad of an idea it is to get aggro when using Absorb Pain, and that factored into my decision as well. I've seen people do it, too. Obviously less of an issue for people who don't take AP, but again... I'd rather have an Emp with AP than without it.
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Also i prefer not to think of it as a "pure"-emp standing around doing nothing until someone needs healing, and rather as a "pure"-emp who's watchingcarefully, ready and free to act at a moments notice for when things unexpectedly to belly up (sue me i'm an optimist).
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That's exactly how I play. There are poor players everywhere, and there are doubtless Empaths who've only taken their primary but are still lazy... but for those of us who went for that sort of build with the intention to be the best Empath we could, I think the mindset of always being ready comes along with it. Like you, I've always found these kinds of Empaths to be the best I've played with - and I pay a lot of attention to Empaths' builds and playstyles, as I think regardless of alts, I'm still an Empath at heart.
Obviously, everyone can build as they wish to - perhaps I tend to get a little riled up about this issue, in fact, because of the people who always come out and say they'd kick an Emp without attacks. Having no attacks isn't for everyone, and I've had people say to me time and time again that they appreciate having me there, but they could never do it themselves. If someone would never level an Emp without attacks, and wants to have a few so they can solo occassionally, or blast when things actually are boring? Go for it, you won't find me kicking you off my team. But I'm always happiest when I find I have someone who's a full-time Emp, with all their attention on their teammates. And the build works perfectly for me.
As i say, people can build however they like. I'm currently play an ice/ice tank and i have 2 unslotted attacks (one is boxing as a prereq) so she cant kill a fly, but has a full compliment of defensive powers and agro holding abilities. I did this because my damage simply isn't needed. It's a totally team-oriented toon, the only secondary i have atm is icepatch which i consider an addition to my primary defences rather than an attack. Same goes for emps in most cases, if your on a team where you need the empath to be doing damage then theres something seriously wrong with your team composition. I prefer to max out what i am good at rather than trying to get good damage out of an emp or from ice melee.
Conversely some of the worst players i've ever teamed with are also emps. How many times have a teamed with a "pure" emp build where noone has fortitude, mezzes wear off before you can get a clear mind and theres narry a RA in sight. Honestly if you cant do the one thing your built for then you might as well be a spectator. This is why i find playing my emp troller so intense/tiring, i want to do both well and i want everyone fully buffed and healed and i want to use all my controls. If i'mfeeling lasy i'd play my blaster, theres far less concentration involved.
I think a lot of (primarily) new players veer toward empaths because they are similar to archetypes in other games and seem easy on the surface. They really arent though, this is why when i meet a really good empath they go straight on my GF list.
Commendations go to;
Mother's love
Eros
Puritan
Mistress Heal
PowerMed
Dr Buffem Stuffem
and many many other great emps who pull thier weight just by being the faster healing fingers in Paragon.
I miss him in the weeping of the rain;
I want him at the shrinking of the tide;
The old snows melt from every mountain-side,
And last year's leaves are smoke in every lane;
But last year's bitter loving must remain
~Edna St. Vincent Millay
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I'm currently play an ice/ice tank and i have 2 unslotted attacks (one is boxing as a prereq) so she cant kill a fly, but has a full compliment of defensive powers and agro holding abilities. I did this because my damage simply isn't needed. It's a totally team-oriented toon, the only secondary i have atm is icepatch which i consider an addition to my primary defences rather than an attack.
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Hah, that's funny - I have an Ice/Ice Tank with a build quite similar to that. She has a couple of attacks (including the level one power), and I mainly have those just to I can make use of Gauntlet. I'll be getting Ice Patch, too. My feelings on both the Tank and my Empath was that I wouldn't be soloing them regardless, they're only fun for me on teams, so I might as well maximise them for that purpose.
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Conversely some of the worst players i've ever teamed with are also emps. How many times have a teamed with a "pure" emp build where noone has fortitude, mezzes wear off before you can get a clear mind and theres narry a RA in sight. Honestly if you cant do the one thing your built for then you might as well be a spectator.
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Yeah, it always strikes me as ridiculous when someone's built that way, and then doesn't even bother. As I said though, there are poor players everywhere, there are lazy players everywhere, and it follows that sometimes you're going to run into someone with that kind of build who just doesn't care, or perhaps did it because they figured they'd be able to get teams easily and leech. I still remember being on a PuG when I was in my 30s on my Emp, fighting DE. Repeated shouts to the other Emp Defender (who had no attacks) and the Earth/Emp Controller went completely ignored, even though the Defender was chatting away in team. We had teamwipe after teamwipe, and I ended up having to send tells to the Controller to get CM. A solid build alone won't do the trick if the player is no good, or not paying attention.
just been on playing my lvl 27 emp/rad
got asked by some random tell " are you a pure empath ?"
i jokingly replied " well you obviosly dont read the froums..but you could say i am"
was then asked did i want a team
i replyed had just joined a mate.. all true
to which he replied "ur loss"
i must be getting more sensitive in my old age
True, to each his own, you want to be a "pure" Empath, go for it, just don't expect me to keep you on a team for long.
(That said in lower levels going empathy heavy makes sense even in my book)
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Not to contraddict you (well ... yes, to contraddict you ), but pure empaths always find easily a team, unlike other ATs or build (usually pure healers choose also useful pool powers: teleport, leadership, hasten...). Anyway, everyone is free to set his toons how he wants.
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just been on playing my lvl 27 emp/rad
got asked by some random tell " are you a pure empath ?"
i jokingly replied " well you obviosly dont read the froums..but you could say i am"
was then asked did i want a team
i replyed had just joined a mate.. all true
to which he replied "ur loss"
i must be getting more sensitive in my old age
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Question is, why was it "Ur loss" if the crazy fool concerned clearly couldnt spell and wouldnt have been any use in a fight with some lvl 1 hellions. Empaths don't need that sort of team.
What I have found in my brief experience, and feel free to contradict me (I know someone will ) is that an empath is completely useless unless backed up by :
a) a good leader with a plan
b) basic teamwork including sticking together
I have found my secondary "blaster" type powers to be pretty redundant (Dark) so far and maxed out on the empath primaries. For a start, unless you want to solo, (in which case why did you want to be an empath?) why do you want to spend the time and endurance firing off your pitiful attacks when you should be focusing on being a buff/heal-bot. I have had a couple of occasions early on in my empaths life when I decided to start attacking the minions around to help speed things along, only to end up running out of end and not being able to heal the poor tanker who was losing hp and berating me for being such a n00b.
Pure for me is all the empath primaries, the leadership powers, stealth so you dont get hit, hover for the same reason, etc etc.
There are so many what would be to you idiots in the game, you just have to let them play with eachother and find your own friends.
Empath defenders that make my global tend to be ones that:
dont go afk on you.
barely chat
mostly have a heal ready when you need it and arent lost in their attack chain.
have and use all primaries.
have mostly cmed you before you need to ask.
have forted those that are most likely to get aggro and not simply their best mates.
dont just use a power for the sake of it but use it when its actually needed or before it could be in cm and forts case.
will help make the other defender look good by any reasonable means rather than see them as the competition.
Tells the blaster whose just nuked that he wont get AB as its not a good idea to have an invuln tanker under heavy -end effects without it whilst RA aint up .
i think i have 3 people on my list.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Wow, don't ask for much do you?
I have never understood how it is so hard to manage primaries and some blasting on an Empath, when I can do it on a Kinetic which is a busier set, but at the same time, people can build their characters how they want as far as I'm concerned. It doesn't necessarily mean I would want to team with them of course, but then I'm quite cranky, so there's lots of things I don't like to team with.
And yes, I do have an Empath, level 37 although I haven't played her much recently. I found at lower level I focussed pretty much entirely on the primary, I respecced her at about level 31 or 32 to take a couple of extra blasts, ones with useful side effects as it struck me as sensible, and I'll still get the leadership pool on her.
I would definitely have respecced her to have some offensive capability sooner if it wasn't for the fact that at the time I was playing with a friend I met on the US server who was (medically, not being rude) retarded, and the teams he ran, extremely enthusiastically and very badly due to some severe memory issues, really did need someone to do nothing except buff and heal. I focussed all my slotting on the primary so waited to take attacks until I could spare some slots for them.
Overall though I see no reason why Empathy should be any different from any other Defender primary in that it's good to play with a good one, not good to play with a bad one, and incredibly irritating to play with one who thinks he's the sole reason the team is doing well when in actual fact they're making a pretty substandard contribution.
The only real difference is there's so damn many Empaths, so many of them are awful, and yet people still make a massive fuss about them all the time like they are the best thing since sliced bread. I have to admit that my absolute least favourite type of team is the Tanker/3 Empath Defenders (none of whom are blasting)/3 x/Empath controllers (none of whom are controlling) and my blaster. Particularly as when I have ended up in teams like that I have inevitably had to ask for Clear Mind every single time I've needed it. Meanwhile the entire team is congratulating itself on "Oh my god this is so great, so many healz lol".
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For a start, unless you want to solo, (in which case why did you want to be an empath?) why do you want to spend the time and endurance firing off your pitiful attacks when you should be focusing on being a buff/heal-bot
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Well, at least a couple of the attack powers in each set *are* useful if your goal is keeping your team alive. Dark is a perfect example - Tenebrous Tentacles, Night Fall and Dark Pit are all AoEs that, even with medium-slotting, will significantly reduce the damage your team is taking. Of course, you have to use them with some care so as not to draw too much aggro, but that's what skill is about, eh?
Re: Pulling aggro.
If you use single target attacks you shouldn't get much if any, there's no harm having AOEs for when it's possible to use them. Having attacks also helps you deal with any incidental aggro you pull, particularly if a stun, sleep or knockback is part of the attack you take, it can also help protect the team combined with buffing and healing.
I find little more annoying as an empath as having the your team start to scatter because the a single boss has charged the three squishies at the back and they're all thinking about pegging it, being able to throw him back neatly to the tank's feet before he reaches them is extremely useful. I find picking carefully a few suitable attacks can add to what a Defender can offer a team, rather than detract from time which many feel should be spent healing or buffing.
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Wow, don't ask for much do you?
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When i give perfection, i expect perfection
No seriously, thats the standard i even set myself as an empath.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
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Empath defenders that make my global tend to be ones that:
dont go afk on you.
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Well that goes for any AT, but sometimes it can't be helped.
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barely chat
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That would make them a vey dull team mate. It's not about being 100% efficent at all times, it's about having fun.
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mostly have a heal ready when you need it and arent lost in their attack chain.
have and use all primaries.
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Even at high levels? If you need much healing at that level someone is doing something wrong.[ QUOTE ]
have mostly cmed you before you need to ask.
have forted those that are most likely to get aggro and not simply their best mates.
dont just use a power for the sake of it but use it when its actually needed or before it could be in cm and forts case.
will help make the other defender look good by any reasonable means rather than see them as the competition.
Tells the blaster whose just nuked that he wont get AB as its not a good idea to have an invuln tanker under heavy -end effects without it whilst RA aint up .
i think i have 3 people on my list.
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I don't have any empaths on my list, and that's the way I like it.
I really should do something about this signature.
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For a start, unless you want to solo, (in which case why did you want to be an empath?) why do you want to spend the time and endurance firing off your pitiful attacks when you should be focusing on being a buff/heal-bot
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Well, at least a couple of the attack powers in each set *are* useful if your goal is keeping your team alive. Dark is a perfect example - Tenebrous Tentacles, Night Fall and Dark Pit are all AoEs that, even with medium-slotting, will significantly reduce the damage your team is taking. Of course, you have to use them with some care so as not to draw too much aggro, but that's what skill is about, eh?
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Fair enough, I'm only an ickle lvl24 . I picked up dark pit at 24 but it isn't slotted so can't really comment. Thanks for the tips on the other two though.
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dont go afk on you.
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barely chat
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i did actually mean that during a fight duration, but there is nothing wrong with ANY type of defender in my book, its usually the people who dont have the flexibility to play to assist them that makes things sour.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Here we go again
What is it with all this anti Empathy stuff??
Every couple of months this seems to happen.
Threads like this just make me wish I still had Kah-Ra Kaah....Still there is always the mini version of her I could dust off.
Empaths.. We are here to patch up others mistakes
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You're all of course playing your Empaths all wrong
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Then promptly..chucks a poorly min/maxxed build in peoples faces...and has a tank that has/had next to no attacks..
You play an empath however you wish, some people will love ya for it and some people wont. There is no International Standard but i like the idea of empathy side coming before the blasting and with some teams against certain sized mobs there will be next to no opportunity to blast, not without losing someone, having someone say zzz (thats their dps dropped and so i hope your tickle was worth it). Usually where i can blast i'd rather slap in a hold first, it may free up more time for me to use blasts or even better use telekinesis but having attacks with secondary effects are whats more beneficial to the team ime. A -fly can help keep peoples dps up by bringing the AV down or stunners, an immob can help make an AV get kited sooner and kiting is good for you because at the end of the day your better of as a single target healer in the face of an AV, trying to heal everyone at once who are near dead from an aoe whilst under some effect yourself and with 1 lifepoint isnt good.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.