Getting sick of SR
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I don't suppose you know how long ago he did this? Enemies in Invincible missions are +2-3, so until I7 the DEF toggles would have contributed far less than they do now.
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I've read the thread, the original post was made in the last few days. Definately under I7.
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Could you link to the thread? I don't find it terribly surprising if he was soloing, though. Plenty of Blasters can solo on Invincible, after all, with no defences to speak of and less HP. High DPS is enough for soloing, with care.
By my 50s shall ye know me:
Tundra, DVM, The Late, Neutrino Ghost, Sir Clanksalot, End Of Days, Prof. Migraine
Howler Monkey
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I'm not entirely sure what Regen numbers you're using here.
Integration is a 150% regen buff, with 3 Heal SOs it gives about 240% +regen. Fast Healing is a 75% buff, fully enhanced it's about 150%. Health is a 40% boost, so with 3 SOs it's 80%.
Adding them all up, it's 470%. That means that if you compare SR and Regen they are both pretty close (using your method of working out SR's 'regen').
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Add the 100% base HP regen that everyone has, and 470% + 100% = 570%
I've included that in SR's numbers too, that's why it was starting from 180% and not from just 80%
So, umm, looks like I was using the same numbers you do
Aha! I see what you did - the base regen is rarely quoted as every character has it, that's what threw me.
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I don't suppose you know how long ago he did this? Enemies in Invincible missions are +2-3, so until I7 the DEF toggles would have contributed far less than they do now.
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I've read the thread, the original post was made in the last few days. Definately under I7.
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Could you link to the thread? I don't find it terribly surprising if he was soloing, though. Plenty of Blasters can solo on Invincible, after all, with no defences to speak of and less HP. High DPS is enough for soloing, with care.
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There you go
All powersets have theor strong points and weak points. I have never played past level 8 on an SR as I had only started the game and decided I wanted to try the other secondaries and stuck with regen.
Again regen has well documented strengths and weaknesses. Also it glaringly obvious that some poersets arent for everyone. Invuln for example osnt a popular one among scrappers but those that do pick and stick with ot gt along well with it where people best suited to regen or SR might not develep sich an affinity.
Just start another scrapper is my advice. Try another secondary.
Yep, you're right, but in this case I needed it to do the 2.5 multiplication for SR. After all, it too is influenced by taking less damage. So it seemed only fair to include it for Regen too
I was in SC tonight with my BS/SR and was literally destroying villains left and right and given that the topic of conversation (all pleasant) moved onto how overpowered SR is I wouldnt say its a weak set
**Acceptable "support" responses**
Its your fault
Its your computers fault
Its your ISPs fault
Nerf SR!
Buff Regen!
Buff SR!
Nerf Regen!
I'm levelling up an sr and a regen together and so far the regen is proving to be the easier one to level up(no surprise and old news).
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Well, BS/SR does have Parry, so there you go. I'm not surprised you were doing well. Try Claws/SR or Spines/SR for example and you might find your damage mitigation to be a whole lot lower.
I.e., the point isn't as much that SR is too weak or too strong as such, but that with BS or Katana it can be uber, with DM you end up using Siphon Life as part of your normal attack chain, and with the other 3 it's actually pretty gimped in PvE. That's really the imbalance there.
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Well, BS/SR does have Parry, so there you go. I'm not surprised you were doing well. Try Claws/SR or Spines/SR for example and you might find your damage mitigation to be a whole lot lower.
I.e., the point isn't as much that SR is too weak or too strong as such, but that with BS or Katana it can be uber, with DM you end up using Siphon Life as part of your normal attack chain, and with the other 3 it's actually pretty gimped in PvE. That's really the imbalance there.
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Hmm. Can't say I feel that my Claws/SR scrapper is particularly gimped, at least not for soloing. Sure, now and then I have to pause a little to let that green bar fill up, but not that often. In addition, Quickness coupled with the best status protection in the game ensures that I can practically always get out of Dodge if I get in over my head. (And Elude ensures I can get into Dodge when I want to.)
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Buff SR!
Nerf Regen!
I'm levelling up an sr and a regen together and so far the regen is proving to be the easier one to level up(no surprise and old news).
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Depends I got bored of my regen at level 35, stopped playing it and started my SR. Now 30-35 was terrible, but other than that I found it a lot more fun. Sure the fun was coming from the fact I could die a lot easier and had to think my way around things more, but leveling while having fun is quicker than deciding you're not in the mood to play (even if its easier)
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
By the way, a scrapper is not supposed to tank... Keep it in mind.
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SR is a great set at higher levels, its not worse than regen in want way, just different, a fire/kin can wipe my spines/regen with impunity while my BS/SR destroys them
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Hah! That's still to be seen . So far we've only seen that a fire kin pwned ur HO [censored]
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Well, BS/SR does have Parry, so there you go. I'm not surprised you were doing well. Try Claws/SR or Spines/SR for example
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Cant complain about how my spines/SR does in SC. In fact I think it kick [censored] with percep cap and ranged dmg Aid self is pretty useful too
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Just one more quick point as to why I consider SR broken: all other sets have some form of heal or HP boost. Dark Armour has Dark Regeneration, Invulnerability has Dull Pain, Regen has Dull Pain _and_ Reconstruction. SR doesn't get anything.
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Same goes for the Force Field power - it doesn't have a heal - and Trick Arrow. I have an FF toon and have teamed with some TA defenders who knew their stuff - healing isn't everything. Personally I'd rather have a power that lets me dodge and avoid attacks than simply reduces the damage. Regen has its merits, as does DA and Invulnerability.
After the defence scale changes in I7 Super Reflexes has become a powerful, yet balanced, support secondary. The auto-powers, whilst not providing as high a defence as the 2 toggles, also provide a bit of damage mitigation as your health declines. The mez-blocker is wonderful (it even prevents knockback, which as a katana user I find useful having taken 2 multi-target attacks)
So, all in all, if you're sick of SR go roll another charatcer. I have played various archetypes over the last year (well almost, anniversary is in July!) and found some to be useful at certain levels, or hated others, others still I couldn't get to grips with. I can honestly say that SR has been my favourite Secondary.
Lack of heal also means the game is more interesting should I need a heal. So I generally team with people who are nice and friendly , absolutely refuse to shout "Heal plz!!!" at those who can heal and carry a few big greenies around with me. - just in case
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Nerf SR!
Buff Regen!
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you are joking aren't you?
the times ive heard people say that I have to say this
you aint't got first clue i think...
SR took a massive hit in the Global Defense Changes.
Regen meh.. one power change wasn't it? (IH) which u cud live without regardless..
DEF is SR's bread and butter.. and my no means "overpowered" as half the people seem to be getting the idea of. Like a WS, SR is an art. You have to work at it, "feel" it.
In PvP with D-Avalanche I can dodge 8/10 stalker AS, and go head on with AVs in RV (as I have with recluse and scorp AT SAME TIME!) simply because my DEF to melee was always higher with D-Avalanche.
SR has a weakness: ACC vs SR, and Fear.
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Just one more quick point as to why I consider SR broken: all other sets have some form of heal or HP boost. Dark Armour has Dark Regeneration, Invulnerability has Dull Pain, Regen has Dull Pain _and_ Reconstruction. SR doesn't get anything.
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we dont need it
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Yep, SR sucks in that comparison. Like an industrial vaccuum pump.
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not true really.. its a late bloomer like some other ATs
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Simply put, there's no bleeding way to see SR without a heal as even remotely equivalent to how much damage a Regen can mitigate (well, heal right back) in the exact same fight.
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mine has and never had one since he hit 50 in i4.
as far as saying:
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DP boosts that regen by a further 40%, moving Regen even further out the league of SR even if it wasn't a heal too.
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In fact Regen wins even _without_ Health there, since it becomes slightly over 490% on FH and Integration alone.
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You don't win at all... try this one
Psionics (i can dodge) I can dodge practically ANYTHING. thats what SR is all about. DEF vs <attack>
You and an SR vs an AV right now.. who wud be still standing?
I really don't think people fully understand what SR is all about when I see threads like this. It takes time. But believe me.. Vs AVs and most things. SR will out tank a Regen very easily.
Give SR a chance, it ws nerfed to hell since Arena got introduced, then messed with in G-D-C, then improved where it was messed with now..
(oh btw.. stalker wise.. 2 AS and a regen is dead? how i know? cause me and Snow Angel do it all the time in Siren's. AS vs SR tho different story.. u gotta hit to AS)
I have to just add it really depends on the AV, Countess Crey was able to 1 hit me, becuase of DP the Regen I duo'd her with could take 2 hits. We both died many times, I think I died more (possibly the only AV where that was the case)
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
err a mob of 6 n u popped 2 greens and died?
to me it sounds like your super reflxes build....well..sucks
SR is a really good set to play if you know how to play it
maybe you need to analyse whats wrong with your character?
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I suggest reading this:
Frequently asked questions about I7 Defence scaler
It has by no means been a nerf.
[/ QUOTE ]Well, actually evasion was brought down to the same level as the other toggles IIRC, so it was a nerf to AoE defence.
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SR took a massive hit in the Global Defense Changes.
Regen meh.. one power change wasn't it? (IH) which u cud live without regardless..
[/ QUOTE ]Regen has been nerfed WAY more than SR, Integration and IH were both hit in their +regen several times (and part of it was made non-enhancable), and then IH was made clicky. MoG is also worse off against high-acc foes under I7. SR was only hit with one nerf.
Of course, regen did start way higher than SR.
Yeah raz ive seen u in sirens my stalker tried to kill u but u have aload of defense it makes up for lack of heal by not needing to heal cos u not getting hit u would need Bu up alot to get a /sr and ur still not 100% chance of a hit
Hmmm, FYI regen is ok but not best for a stalker, SR is crap so ty to go for ninjitsu, you get a few cool gadgets and a self heal. I agree that SR is crappy, but regen in my opinion has a lack of defense.
*EDITED* thought this was stalker forums.
You're right, Sr is crap, even for stalkers. Claws/regen is mentioned as one of the best builds for scrappers.
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You're right, Sr is [censored], even for stalkers. Claws/regen is mentioned as one of the best builds for scrappers.
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Pah! /regen is for n00bs! With /SR you have to know your limits, and that only comes with time. But then again, I might be biased.
UNION @Flitz 50, Lead Hose 50, Red Rag 50
DEFIANT Rose Bloodthorn 34
VIGILANCE Captain Caledonia 20 - Yeah, I made toons on the French server coz we only had 4 back then (might have to transfer/recreate them on one of the US servers)
..and many more!
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I don't suppose you know how long ago he did this? Enemies in Invincible missions are +2-3, so until I7 the DEF toggles would have contributed far less than they do now.
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I've read the thread, the original post was made in the last few days. Definately under I7.