Getting sick of SR
lol i like this part off of ur link MaX
after ramblin about issue 7 defen scaling n MoG Elude etc
"Q4: But MoG is now even more worthless in I7 than in I6.
A4: Yes. So fix MoG."
CoX Dev: Hello, welcome to teh NcSoft game adjustment centre, please wait 5-6 months for someone to notice your complaint.
[ QUOTE ]
err a mob of 6 n u popped 2 greens and died?
to me it sounds like your super reflxes build....well..sucks
SR is a really good set to play if you know how to play it
maybe you need to analyse whats wrong with your character?
[/ QUOTE ]
Depends on what you mean by 'sucking'. Like I mentioned originaly I had both toggles on and each triple slotted with SOs. Didn't had the passives yet.
I fought a six man spawn of -1 Warriors and died, this at level 22.
After a long hiatus for the bile to subside, in the meanwhile trying a few other scrappers and etc, I picked Rzzz'Kr again one morning and made it to 27.
I love the damage, I love Quickness, but I'm still getting hit left and right. I foregoed going the Aid Self route in order to get the passives everyone's raving about and now at 28 I have all three lacking only to add two more slots to each (except Lucky as I don't intend to pick the last toggle against AoEs thus slotting the passive against AoEs seem worthless).
I haven't quite noticed the res to damage kicking yet because we were fighting Rikti of which two things happened: either the healer cured me or I was one shotted, I figure I need to solo a bit and see how it goes.
I'm still getting hit too much for my tastes anyway, I do see once in a while some 'Deflected' floating over my head but as a rule I seem to be wearing paper as armor.
Still, it's not that bad, I just make sure to have a healer in the group, greens in my tray and let the tank go first while I hop around slicing everything to ribbons.
If need be I can always post my build.
[ QUOTE ]
...(except Lucky as I don't intend to pick the last toggle against AoEs thus slotting the passive against AoEs seem worthless)...
[/ QUOTE ]
Without AoE protection you will die, a lot. For /SR to work you really need to 3-slot all the toggles AND all the passives with defbuffs (won't go wrong with an endred in the toggles as well).
Note also that standing around in a bunch of villains with a def build will get you killed eventually (unless they are grey). The trick is to jump in and kill, er arrest them before they get through your defences.
And always remember, you are not a tank - at least not until you get elude and even then only for 3 minutes.
UNION @Flitz 50, Lead Hose 50, Red Rag 50
DEFIANT Rose Bloodthorn 34
VIGILANCE Captain Caledonia 20 - Yeah, I made toons on the French server coz we only had 4 back then (might have to transfer/recreate them on one of the US servers)
..and many more!
[ QUOTE ]
And always remember, you are not a tank - at least not until you get elude and even then only for 3 minutes.
[/ QUOTE ]
2 minutes
**Acceptable "support" responses**
Its your fault
Its your computers fault
Its your ISPs fault
[ QUOTE ]
Without AoE protection you will die, a lot. For /SR to work you really need to 3-slot all the toggles AND all the passives with defbuffs (won't go wrong with an endred in the toggles as well).
Note also that standing around in a bunch of villains with a def build will get you killed eventually (unless they are grey). The trick is to jump in and kill, er arrest them before they get through your defences.
[/ QUOTE ]
I'd agree with you excetp, well, I *do* have melee and ranged triple sloted and I still die (read, get hit until it happens) so I fail to see how it'll behave any differently regarding AoEs. Far as I see AoEs will be fired and I will get hit by then despite having the defenses up.
I read you about tanking though, and I feel it's a bit better now I've my attacks propperly slotted. I suppose the resists will also help. Killing things fast before they can lay the hurt back is key.
[ QUOTE ]
Still, it's not that bad, I just make sure to have a healer in the group, greens in my tray and let the tank go first while I hop around slicing everything to ribbons.
[/ QUOTE ]
Empaths won't help you that much. As an SR, you would be much better off with an FF to boost your defence, or a dark miasma to debuff their accuracy. Either way, you're far better off than with a "healer"
Take aid self at some point, but stack up on purples. Work with what you have, and improve it.
[ QUOTE ]
[ QUOTE ]
Still, it's not that bad, I just make sure to have a healer in the group, greens in my tray and let the tank go first while I hop around slicing everything to ribbons.
[/ QUOTE ]
Empaths won't help you that much. As an SR, you would be much better off with an FF to boost your defence, or a dark miasma to debuff their accuracy. Either way, you're far better off than with a "healer"
Take aid self at some point, but stack up on purples. Work with what you have, and improve it.
[/ QUOTE ]
Empaths have a little thing called fortitude...
Anyway SR on teams makes survival tough...the more mobs the more chances of being hit. Solo you should be able to do just about athing on invincible post SOs
Now that I've reached 32 I'm finnaly happy with SR. It was a late bloomer for sure but yes, I'm happy with it, it's working quite well.
Now I finnaly have everything slotted, shields and passives, attacks and even Aid Self (albeit with only one slot until level 33) I feel my character shines.
Which is to say I take back what I said earlier on the tread and bow to those who insisted SR would be good later on.
It has three things I particulary like :
1 - It's defense based. I dodge and block a good chunk of attacks and, as far as my meager testing goes, if I munch on even the lowest of purplies I go just about untouchable. Being defense based I worry less about side effects like slows and -recharge and -accuracy that resist sets have to deal with.
2 - Despite being a defence set it has resists. I tried to battle a friend who had a ice tank and though I only managed to kill him once when he removed Chilling Embrace, he floundered for a good bit before managing to kill me (not to mention he had a 1k heal and I had none yet). I was surprised at his damage as I've always been told that tanks do low damage but Rage and KO Blow would hit by the 300+ dmg and the +accuracy would allow him to pass my shields (i fought another friend with a fire/stone tank and could kill him a few times though mostly because his endurance ran out). Even so he would miss a good deal and by the time I was in the red his attacks would easily dip to half damage (the 60% resist mentioned). If I had a heal I might kill him, but still probably not as CE gimped me and he could use Hibernate if he wanted.
3 - Quickness. Nothing more to say there. Swift + Quickness + bind to follow an enemy means in battle I'm zipping left and right and I don't have have gaps.
I find my damage okay, it's probably low by other scrappers, though honestly I never did as much with my blasters (other than the short lived BU + Aim combos). More than big orange numbers it's the quickness at which it is dealt. As an average of 100 dmg per hit, 150+ for Focus a single combo can produce around 400-500 dmg criticals not included, the whole dealt in around 7-8 seconds.
Of course lethal resist enemies are a bane as I can easily deal -50% dmg.
[ QUOTE ]
[ QUOTE ]
And always remember, you are not a tank - at least not until you get elude and even then only for 3 minutes.
[/ QUOTE ]
2 minutes
[/ QUOTE ]
3 minutes
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
And always remember, you are not a tank - at least not until you get elude and even then only for 3 minutes.
[/ QUOTE ]
2 minutes
[/ QUOTE ]
3 minutes
[/ QUOTE ]
accursed herobuilder
**Acceptable "support" responses**
Its your fault
Its your computers fault
Its your ISPs fault
Hellowie!
Apologies for the shameless plug, but my good friend Plasmarch (Broadsword - Super reflexes), deserves it and it's vaguely on-topic
Why Super Reflexes Is Great!
Join The Echelon!
The Rot Hood.
Heres another reason
http://i66.photobucket.com/albums/h2...6-21-40-26.jpg
and clearly spines is FOTM
**Acceptable "support" responses**
Its your fault
Its your computers fault
Its your ISPs fault
Shameless plugs always good.
Here's another
Clicky
The heroic cannot be the common, nor the common the heroic.
- Ralph Waldo Emerson
Did someone made up their mind if it's two minutes or three minutes for Elude?
Hero builder says it's two minutes, 120 seconds. But it also said we can't attack foes or help allies?
Wut?
[ QUOTE ]
Did someone made up their mind if it's two minutes or three minutes for Elude?
Hero builder says it's two minutes, 120 seconds. But it also said we can't attack foes or help allies?
Wut?
[/ QUOTE ]
That's the pre-I2 version...
ie. more than 2 years old.
[ QUOTE ]
[ QUOTE ]
Did someone made up their mind if it's two minutes or three minutes for Elude?
Hero builder says it's two minutes, 120 seconds. But it also said we can't attack foes or help allies?
Wut?
[/ QUOTE ]
That's the pre-I2 version...
ie. more than 2 years old.
[/ QUOTE ]
lol I never ran anything with SR back then so was unaware of eludes 'eccentricities` but from what I am reading elude used to be essentially a crappy form of phase shift?
**Acceptable "support" responses**
Its your fault
Its your computers fault
Its your ISPs fault
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Did someone made up their mind if it's two minutes or three minutes for Elude?
Hero builder says it's two minutes, 120 seconds. But it also said we can't attack foes or help allies?
Wut?
[/ QUOTE ]
That's the pre-I2 version...
ie. more than 2 years old.
[/ QUOTE ]
lol I never ran anything with SR back then so was unaware of eludes 'eccentricities` but from what I am reading elude used to be essentially a crappy form of phase shift?
[/ QUOTE ]
You could still get hit with the 5% chance...
It was still slightly better than Rise of the Phoenix though. A self rez that caused massive aggro but little damage, didn't disable the enemies that were hit by it, needed 3 Heal enhs for full health, prevented power use while the animation ran though you could still take damage, didn't give back end and had a 15 seconds endurance recovery penality.
Ahem...
So...
Can someone who has Elude decide if it two minutes or three minutes that it lasts?
[ QUOTE ]
Depends on what you mean by 'sucking'. Like I mentioned originaly I had both toggles on and each triple slotted with SOs. Didn't had the passives yet.
[/ QUOTE ]
well im talking about finding the biggest tube you can and sucking the warm gravel off of the hot dirty floor straight into your lungs
::headscritches::
:pens mouth to say something.... decides not to::
[ QUOTE ]
Jumping into a yellow group that's been spawned for more than 1 or 2 people in the team, as, say, a Claws/SR earns you a very quick faceplant.
[/ QUOTE ]
*jumps into argument* Erm....no it doesn't. And if it does, then you need to seriously rethink your build/playstyle - note: if you don't have it already, Aid Self goes a long way .
P.S. Claws/SR ftw [censored]
@Rooks
"You should come inside the box... Then you'll know what I mean."
Aye aye. Actually nowadays I jump into a spawn of 5-6 red minions with a lieutenant or two sprinkled in and survive, but Aid Self doth help.
I'm loving the character now. I read Spin was weak and not very good and etc, but picked it up at.. 36.. or was it 34.. Well, anyway, I quite like it which just proves we should try things and decide for ourselves. Though the damage isn't spectacular it's easy to stack Follow Up and use Spin for an easy 120 dmg all around. If I focus on a boss by the time it is dead so are all the minions.
I swear I feel like a Spine scrapper at times ^^ With my friend tanking and my other friend SBing and FSing I'm like, throwing around 200 dmg every 6-7 seconds.
SR wise I'm adoring Elude, so very easy to tank with, just pop it and go herd mobs to do forementioned Spin tactic. I still feel SR defenses to be lacking at times (bad rolls) but just like plenty of other SRers out there, at others I feel like a mini God.
P.S. As someone mentioned I'm starting to be my behind owned by AoEs, being that fighting 3-4 orange Earth CoT minions be a bit dangerous as they do Footstomp (or not, the one who makes a spike of rock appear under us) which seems to be an AoE and hits hard when all four do it.
I *was* fighting Anti-Matter and he would kill me as nothing by doing his Green Ball of DOOM, though with him I'm not sure even if having the toggle would help.
I'll have to test as I'm not sure on my next, and last, two powers, I could easily pick the AoE toggle in one of them.
I think SR is alot more effective in pvp to be honest.
That's because PvP has a tendency to be 1 VS 1 or perhaps two-three. Where PvE it's usualy 5-6-7 and the dice ends up straying.
[ QUOTE ]
[ QUOTE ]
SR took a massive hit in the Global Defense Changes.
Regen meh.. one power change wasn't it? (IH) which u cud live without regardless..
[/ QUOTE ]Regen has been nerfed WAY more than SR, Integration and IH were both hit in their +regen several times (and part of it was made non-enhancable), and then IH was made clicky. MoG is also worse off against high-acc foes under I7. SR was only hit with one nerf.
Of course, regen did start way higher than SR.
[/ QUOTE ]
understatement of the year. if SR where "down to earth" Regen'd be in a geostationairy orbit. so to speak :P
@Shift
Shift 50 DM/DA Scrapper ][ TTL 50 Kat/Reg Scrapper ][ Shabriel 50 Peacebringer ][ Ion Shift 46 Rad/Rad Corruptor ][ Thermal Shift 35 Fire/Fire Blaster
"A Scrapper is a lot like a chainsaw. Somewhat hard to handle, incredibly dangerous, and by far the most fun when wielded by the slightly insane."