Best Villains in PVP
....or a /ice tank...
"god, how many devs did hami have to sleep with to get ED?"
Total Cat @Stagefright
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Besides which, for me personally, solo PvP is nowhere near as much fun as teaming.
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yeah solo gets old real fast
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Personally Ive been bored at team PvP the few times Ive been at it. Even the time I teamed with TG.
I really really wish devs would think of ways to improve 1v1 PvP.. Even though I know I will lose to about 65% of ATs and powersets there..
Best villains are the same people who have the best heroes. PvP is 75%-80% Skill. Most show only 20-30% of what a build because they never find out what their build can really do.
The questions are; Why can 95% of the tanks out there not hold any aggro? Why does blaster insist that range is the only way to go. Why do empaths only heal, why does 50% of the illusion controllers not use phantom army for initial aggro? and so on. These people who "fail" in PvE I also see trying to win PvP against people who can solo invinv missions set for 3-4 people with a blaster.
Plight Trawler is a guy I have much respect for, he is one of the few people I have meet that truely knows the limits of his build. Do you guys think he found these limits by being afraid of getting debt, by not experimenting. He is one of the few guys I know that has tried to solo AVs with a blaster, he lost but he kept trying. (Im also gonna try, and Im sure as hell gonna reach debt cap before I give up). The guy is worth 2-3 normal blasters.
Stop looking for uber builds and start being the best. Perhaps the uber build isnt discovered, cause you wanna be PvPers are trying to dublicate some others peoples playstyle instead of finding your own.
50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr
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Best villains are the same people who have the best heroes. PvP is 75%-80% Skill. Most show only 20-30% of what a build because they never find out what their build can really do.
The questions are; Why can 95% of the tanks out there not hold any aggro? Why does blaster insist that range is the only way to go. Why do empaths only heal, why does 50% of the illusion controllers not use phantom army for initial aggro? and so on. These people who "fail" in PvE I also see trying to win PvP against people who can solo invinv missions set for 3-4 people with a blaster.
Plight Trawler is a guy I have much respect for, he is one of the few people I have meet that truely knows the limits of his build. Do you guys think he found these limits by being afraid of getting debt, by not experimenting. He is one of the few guys I know that has tried to solo AVs with a blaster, he lost but he kept trying. (Im also gonna try, and Im sure as hell gonna reach debt cap before I give up). The guy is worth 2-3 normal blasters.
Stop looking for uber builds and start being the best. Perhaps the uber build isnt discovered, cause you wanna be PvPers are trying to dublicate some others peoples playstyle instead of finding your own.
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can u plz stop making me quote you for ubah comments like this ...couldnt agree more...as for plight despite his insane mind he is worth as a whole team of blasters together..
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Best villains are the same people who have the best heroes. PvP is 75%-80% Skill. Most show only 20-30% of what a build because they never find out what their build can really do.
The questions are; Why can 95% of the tanks out there not hold any aggro? Why does blaster insist that range is the only way to go. Why do empaths only heal, why does 50% of the illusion controllers not use phantom army for initial aggro? and so on. These people who "fail" in PvE I also see trying to win PvP against people who can solo invinv missions set for 3-4 people with a blaster.
Plight Trawler is a guy I have much respect for, he is one of the few people I have meet that truely knows the limits of his build. Do you guys think he found these limits by being afraid of getting debt, by not experimenting. He is one of the few guys I know that has tried to solo AVs with a blaster, he lost but he kept trying. (Im also gonna try, and Im sure as hell gonna reach debt cap before I give up). The guy is worth 2-3 normal blasters.
Stop looking for uber builds and start being the best. Perhaps the uber build isnt discovered, cause you wanna be PvPers are trying to dublicate some others peoples playstyle instead of finding your own.
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I agree to an extent, I see most people playing and can see so much more that they can do with their builds, there are so many builds I would like to try out but dont have the time to do so. The ability to see past the obvious is a great boon and unusual builds can produce some of the best pvp alts due to the fact that it suits the individual concerned so well. Of course some builds have inherant build in survivability in a pvp environment
**Acceptable "support" responses**
Its your fault
Its your computers fault
Its your ISPs fault
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Best villains are the same people who have the best heroes. PvP is 75%-80% Skill. Most show only 20-30% of what a build because they never find out what their build can really do.
The questions are; Why can 95% of the tanks out there not hold any aggro? Why does blaster insist that range is the only way to go. Why do empaths only heal, why does 50% of the illusion controllers not use phantom army for initial aggro? and so on. These people who "fail" in PvE I also see trying to win PvP against people who can solo invinv missions set for 3-4 people with a blaster.
Plight Trawler is a guy I have much respect for, he is one of the few people I have meet that truely knows the limits of his build. Do you guys think he found these limits by being afraid of getting debt, by not experimenting. He is one of the few guys I know that has tried to solo AVs with a blaster, he lost but he kept trying. (Im also gonna try, and Im sure as hell gonna reach debt cap before I give up). The guy is worth 2-3 normal blasters.
Stop looking for uber builds and start being the best. Perhaps the uber build isnt discovered, cause you wanna be PvPers are trying to dublicate some others peoples playstyle instead of finding your own.
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Imaginary FTW!
Seriously though, I've said it once and I'll say it again, part of the skill in PvP is finding a good build from the powersets you have. It might sound big headed, but I'd like to think I go some way to proving this, since I definitely don't have an uber-build by any stretch of the imagination.
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Best villains are the same people who have the best heroes. PvP is 75%-80% Skill. Most show only 20-30% of what a build because they never find out what their build can really do.
The questions are; Why can 95% of the tanks out there not hold any aggro? Why does blaster insist that range is the only way to go. Why do empaths only heal, why does 50% of the illusion controllers not use phantom army for initial aggro? and so on. These people who "fail" in PvE I also see trying to win PvP against people who can solo invinv missions set for 3-4 people with a blaster.
Plight Trawler is a guy I have much respect for, he is one of the few people I have meet that truely knows the limits of his build. Do you guys think he found these limits by being afraid of getting debt, by not experimenting. He is one of the few guys I know that has tried to solo AVs with a blaster, he lost but he kept trying. (Im also gonna try, and Im sure as hell gonna reach debt cap before I give up). The guy is worth 2-3 normal blasters.
Stop looking for uber builds and start being the best. Perhaps the uber build isnt discovered, cause you wanna be PvPers are trying to dublicate some others peoples playstyle instead of finding your own.
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Imaginary FTW!
Seriously though, I've said it once and I'll say it again, part of the skill in PvP is finding a good build from the powersets you have. It might sound big headed, but I'd like to think I go some way to proving this, since I definitely don't have an uber-build by any stretch of the imagination.
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sure, a good build does wonders... however give a "bad" build to a good PvPer and he will turn it into a killer. (still have to get used to playing my ill/ff in pvp though )
"god, how many devs did hami have to sleep with to get ED?"
Total Cat @Stagefright
So you prolly want my advice on the best builds after my long speech, I would say corruptors. Stalkers dont really work great in teams. Just make the set you like, for primary try to be either ice, fire, sonic or nrg since these have best single target damage, the secondaries all work well except traps.
50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr
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So you prolly want my advice on the best builds after my long speech, I would say corruptors. Stalkers dont really work great in teams. Just make the set you like, for primary try to be either ice, fire, sonic or nrg since these have best single target damage, the secondaries all work well except traps.
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yeah a team of stalkers is like a team filled with the individual players, its hard to gel as an actual team inherantly
**Acceptable "support" responses**
Its your fault
Its your computers fault
Its your ISPs fault
Cooeeeee
/e strolls_by
thanks 'mag n all that. i think that a lot of it is in the person in control, i have fought some atrocious builds (no offence like), in the arenas lookignf or random PvP matches, and some where a person i never saw before haws a great build and doesnt ready guides. pushing ur build is the way to go, as much as knowing ur limits (u dont see me suiciding without someone who can rez now do u? ).
personally as Xan says (and botty too?), any player with a good amount of skill can be devastating in a good team with an average build (see my ice dom, not slotted anything but hover at 26 and it does work to a point where the difference is noticeable when i AFK etc), i think the key thing is to have fun, i could have all my sltos full of 50s if i wanted with the hours i have put in, but i like coming on and chatting and pvping and helpign the sg with mishs and inf and lalalalaa.
so... learn to play better and have fun at the same time, i remember a post i put up saying about who to SEE to get build demos, i know no one ever came looking for me, but if it helps anyone then thats cool, u dont have to have teh c0kie cutter as Xan says, but u have to use it well and the more variety u can show to ppl the better, its now about 13 months since someone showed me that SC was an insane power! had i have not learned that i would still be far less efficient
and as for mag's and all jo0 0thers' statements about my blaster, well i think i may just leave him as he is; hugely gimped but with some mad niche abilities , im gonn save the blampathtroller for the onion i think
take care all and have fun, see u soon no doubts
Plight
P.S. I know Sin (Sinergy X) soloed some AVs with his ice/nrg
We Wuv you Plight in a male kinda way.
What the crazy dude says is right and hes a top man as well push your self learn what you cant do and kick [censored] on what you can do. No one ever became fantastic just by thinking that looks easy.
P.S. can I make a Howling Mad Plight toon
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We Wuv you Plight in a male kinda way.
What the crazy dude says is right and hes a top man as well push your self learn what you cant do and kick [censored] on what you can do. No one ever became fantastic just by thinking that looks easy.
P.S. can I make a Howling Mad Plight toon
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sure u can mate, but there are certain names i have reserved in theory, i cant write them here tho, as they are offensive to some and may never be made in game for that reason
Howling Mad Plight lol
Plight
I see many interesting posts here, and even a few insightfull about PvP. What most of u seem to forget is that PvP is not meant to be 1 vs 1!
The Dev's illuision of CoX is that no AT should be strong enough to solo anything, and that is where all nerfs and changes are heading (we are more or less there) This is also shown in PvP. A descent brute wont loose to another descent brute any set. This is 'coz the dmg-output made by one person in general (some exceptions to this rule) is not enough to defeat an AT with medium or high HP.
When doing PvP solo, some ATs and powersets are more able to win, just as in PvE, but as the more experienced know, its mostly about skill (or lack of it) that makes it so. PvP is supposed to be done in teams. And when you start playing in teams, You find out pretty fast that AT or power-sets are of no importance, but more the compability and level of team-work that the team have. I played alot of PvP both solo/small teams/large teams/heroes/villains and all at higher lvls. With alot of lvl 50 heroes and lvl 40 villains that roam under my name, i tried every AT and many builds at higher lvls, i made 1 statement so far. A good team will rule. You want different sets, complimenting eachother with buffs, debuffs, resists, dmg, and trained experience of eachother and PvP/PvE.
There is no stronger AT, even though many mistake the fact that a controller sneaking up on a defender, and using perma-holds, makes him stronger. A stalker sneaking up on a corruptor that is not paying attention, is not a strong AT. 2 tanks going at eachother for 30 min till finally a lucky shot gets in and drops the right toggle is not based on a good build. Solo-PvP is 90% depending on experience and and element of suprise. 1st shot is usually done by the winner, unless the attacked suprise the attacker with being alot smarter and better at PvP than the attacker 1st though (usually the case).
well thats the same as most of us have said already. You're right, pvp aint about 1v1. However, the reason we do not discuss team builds atm, is because there are so many factors that influence it, it's hard to give any concrete conclusions.
For instance, when I pvp with my tank, I rarely go solo. I know I can take most blows, but I have a hard time hitting the villains until i get some more enhances on my attacks. On the other hand, I team alot with an empath and a kinetic on my team. The empath will give me fortitude for that extra bit of def, and allowing me to hit cause of the +acc/dmg. The kinetic will just boost my damage and use Increase Density to prevent me being TPed away. Basically with their buffs, im turned into an untouchable, lean mean killing machine
With all these things to complement each other and PvP being a big rock-paper-scissors game. I still stand with my point that skill is a more important factor than build. Of course build is still a factor, seeing between 2 equally good players, the better build wins. For instance if I meet a rad corrupter with my tank, im kinda screwed over cause of the def debuffs. Though if he is fairly new to the pvp game, he's in for a hard time anyway
"god, how many devs did hami have to sleep with to get ED?"
Total Cat @Stagefright
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Besides which, for me personally, solo PvP is nowhere near as much fun as teaming.
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yeah solo gets old real fast
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especially as a pvp empath