Inspirations
If controllers can use catch a breath, non-controllers should use break-frees. If stalkers and blasters can use insights and enrages, tankers and brutes should use respites and lucks.
Yes, inspirations are a pain in the behind, but thats what they are there for. Yes they give heavy advantages, but they are short lived. Having your target running back constantly to get more inspirations every time they use a full tray of them just to take you down -does- feel exceptionally cheap, but PVP is full of people feeling robbed.
Im a controller who has trouble holding most targets down, thanks to travel powers kicking in faster than my actual holds, with the partially-held slows doing very little. I have never once had a problem with a target using a break-free, or several over a prolonged battle. Why exactly would I want a target to hold still and give me an easy fight? That eliminates the idea of fighting your opponent instead of sitting down for a polite conversation. :P
Lots of things in PVP are lopsided at times, the powers balances can seem great one minute, then two people combine their powers well and suddenly PVP seems to majorly suck. BUT, inspirations have been here for ages, and being prickly at someone for using them is pretty pointless, in my opinion.
Follow my example, im only a half-useful controller and I dont make it personal when a target uses a break-free. Just dont make stuff personal, tease perhaps, but dont act like brats, c'mon!
Basically, both brothers are morons.
I see what your saying,but it was 3 respites i used,and I never buy them they are just in my tray from drops.
In this instance, I'm tempted to say it's a care of people being sore losers.
However, you will get level 50 toons who stock up to the gills with inspirations at frequent points during PvP, chug them all and proceed to lay into their level 20-something opponent - which, whilst being a valid tactic, seems more than a little cheap to me... not only is there an advantage in terms of Insp slots, but in ability to burn inf on them. In my eyes, PvP shouldn't be about how many inspirations you can chew your way through, but on player ability - or rather, it's Player vs Player, not Player vs Insps.
That said, careful and strategic use of existing insps is all part and parcel of good PvPing - I use only what I pick up (or get in bounty in SC), I do not go and stock up expressly for the purposes of taking out that Brute/Dominator/etc. That's where I draw my own line on the subject, anyway.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
I have no proplem with people using some tactical insps, but when a blaster drops 6 purples and ends up with better defence and offence than my precious bute, its doesnt seen that fair. Insps should probably be limited in pvp so its more about the player and their power choices rather than how many and whats insp they brought.
that said im probably grumpy cos i never have anyluck in sirens.
Heroes
Dionysus lvl 50 empathy/energy
Captain Cosmic lvl 17 Grav/Rad Controler
Villains
Herculon lvl 40 Energy/Energy Brute
Omadon lvl 21 Plant Thorn Dominator
Seriously, who cares if it's lame or not? We all wanna win and if we can't win without inspirations ofc we're gonna use it, it's part of the game.
I can't say I never use inspirations in PvP (cuz' some lvl 50 Heroes are freeking hard ) but usually I really don't need it ;>
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I have no proplem with people using some tactical insps, but when a blaster drops 6 purples and ends up with better defence and offence than my precious bute, its doesnt seen that fair. Insps should probably be limited in pvp so its more about the player and their power choices rather than how many and whats insp they brought.
that said im probably grumpy cos i never have anyluck in sirens.
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Just wait for 30 seconds and then maul the blaster
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Seriously, who cares if it's lame or not? We all wanna win and if we can't win without inspirations ofc we're gonna use it, it's part of the game.
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Some of us would rather 'win' due to our ability to control our characters, as opposed to our ability to buy inspirations, though - a test of skill as opposed to a test of inf.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
Every time im heading into a PVP zone, I always fill up my inspiration tray. Once they're gone, they're gone, I dont head out to fill up again. Its worth hunting NPC's sometimes to try pilfer an extra inspiration.. but it has the inherant risk of some enemy jumping out and taking advantage of the situation, so its best done sparingly.
Some chars moaned at me once about using inspirations, I ignored it all.
As a non-pvp build (and as part of my char concept) I set out to make sure that Spurr would be in the [censored] if he cant drop an enemy quickly.
To that end when ever I remember I pack as many CABS as I can (usualy from pickups).
Saying people want skill vs skill and not skill vs inspirations is a flawed argument when a lot of PvP is based on character powers and enhancements, not player skill.
Without using CABS Spurr will flatline in about 15-20 seconds of non stop blasting, but this is little issue in pve where I take my time with mission and have to restrict what powers I use (if in a team I can only really use 2 attack powers safely without drawing aggro from the frontliners and turning into a thin red paste, my aoes are then used to protect the support characters or to draw aggro from the frontliners if things go bad.)
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Saying people want skill vs skill and not skill vs inspirations is a flawed argument when a lot of PvP is based on character powers and enhancements, not player skill.
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Hardly a flawed argument at all - I'd say that player build is included as part of the skills that are tested in a PvP environment.
Anyone can get a prêt-à-porter PvP build from the boards, be PL'd to 50, and set out into a PvP zone - a good PvPer, however, will carefully craft and sculpt a build based around their insights and playstyles. True, enhancements have a factor in PvP - don't bother entering a PvP zone without SOs, for example - but they're not the be-all and end-all of PvP. If they were, my Corruptor would not have claimed so many scalps in Sirens, despite being underlevelled for the zone.
If you lack knowledge about your build, you will suffer in a PvP zone; if you know your build inside-out, you will have a greater chance of success. As I stated, I see normal usage of inspirations as a part of good PvPing; I only have a problem with those who abuse the facility.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
You can still have a laugh in PVP, even if it is short lived. What Syn has said is correct (TM) I'd make sure I have a couple of greens, break frees, acc and reds if I'm going into Siren's or Warburg for a long time, but then apart from that I'm on my own, I tend to drift away from teams since I'm the bait for most stalkers anyway.
If I see a Brute half-way down health, I take advanatage. If I see a Stalker knocked off a building and into a crowd of Longbow, then I'll jump in. I expect these kind of things to happen to me and when it does (not if) I give it my best shot or laugh as something terrible happens while my PC sheilds my eyes by freezing the framrate so I don't see the blood
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Some of us would rather 'win' due to our ability to control our characters, as opposed to our ability to buy inspirations, though - a test of skill as opposed to a test of inf.
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I know there are allways exceptions, and as I said I rarely use inspirations when I fight either. But to think something that is part of the game lame just cuz' it takes a bit longer to fight, is very silly and lame (ain't you skilled enough to kill someone who uses inpirations? xD). Insparations are cheap and everyone can afford them. What on the other hand is lame is when ppl drag you into longbows by purpose just to get an advantage in the fight.
Again... seriously, who cares? People have never been honorable before why should they start now. There's allways something in every game the good players ditch but it doesn't make it less right or more lame any more than those who say it are.
I don't like it when people use inspirations in Sirenes is beacuse:
a) you can't buy them IN Sirenes... only way to get 'em is to leave the zone (loose the bounty) or kill mobs (small chance of getting what you really want).
b) heroes with their lvl cap have a lot more inspiration slots, so they CAN stock up on inspirations and then they'll have enough for quite some time. Villains don't have this advantage.
Anyway, that's why I don't like 'em in Sirenes. I'm not going to whine about anyone using them though.
PS. Although I did once see a lvl 40+ hero (I checked his lvl... he wasn't 50, but I think he was close) fighting a low lvl brute, and burning TONS of respites. Looked VERY silly.
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But to think something that is part of the game lame just cuz' it takes a bit longer to fight, is very silly and lame (ain't you skilled enough to kill someone who uses inpirations? xD). Insparations are cheap and everyone can afford them.
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I love your circular logic. No, really, I could listen to it all day long, don't stop there. "X is lame because Y is lame don't be lame xD" - I love how you qualify that so eruditely, it's humbling to be able to speak to such intellectual titans on a daily basis.
As for taking out insp-abusers, I've found it's generally the PvP newbies who do it anyway; that, or those who couldn't win a battle if you tied your keyboard behind your back - it's always satisfying to drop them after they've chugged a tray's worth.
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Again... seriously, who cares? People have never been honorable before why should they start now. There's allways something in every game the good players ditch but it doesn't make it less right or more lame any more than those who say it are.
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As I said, I'm following my own personal code of conduct - I couldn't give two quick [censored] what other people do, if I have to pump inspirations repeatedly to get a kill, I don't deserve the kill. Pretty much my only exception to this is with Arena matches against someone of a similar level - where, arguably, inspiration selection is as much a part of the event as any other factor. (Even then, the system is open to abuse.)
If people need the help that inspirations afford them, then good for them - it's just not for me, and my personal opinion isn't up for debate.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
Seeing as, against specific AT's, my only defense is the use of inspirations, I'm going to pop them. Simple as that.
Programatically the answer is probably to give em cool-down times (in PvP zones only) so they can be used tactically but they can't be abused as much by people who've more slots.
Inspirations are a part of the game and available to all, that they are not available in some pvp areas without leaving/combating bots is some form of limited control over them.
There is nothing wrong with people using them and it is not "abuse", who cares if some lvl 50 chugs down 2000 inspirations in a fight?
They are only using all the tools available to there build after all..
It all comes down to personal opinion and play style and in the end does not make any other person "better" or "worse" than another.
i mainly use my inspiartions in PvE using enrage and insight to drop a boss in one hit is very handy. i have the habit of using inspirations as soon as i pick em up knowing that i will get another by making the kill. only find Cabs handy but most the time i run out of power if i dont pace myself in teams hehe. Most the time when i enter sirens call my inspiration tray is alreday empty.
winter fury lvl 50
winter myth lvl 28
I have on numerous occasions turned up in Sirens having totally forgotten to buy insps.
On the other hand, I have occasionally turned up in Sirens with exactly the insps I need through pure chance, such as the time I was there and a certain Ill/Storm controller who shall remain entierly namless (except to say that his initials are WL) who loves using my brute as an anchor was faffing about in the water. Obviously I jumped straight in, and just as obviously he was running hurricane.
What he didn't bank on was me having five mid level yellows in my tray at that particular time.
That was an especially satisfying KO blow.
Dead Calm's Defender Manifesto
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As for taking out insp-abusers, I've found it's generally the PvP newbies who do it anyway; that, or those who couldn't win a battle if you tied your keyboard behind your back - it's always satisfying to drop them after they've chugged a tray's worth.
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The newbies and those who apparently can't win a battle against a guy with his keyboard on his back pay the exact amount of money as you do for the game and it's possible that they put down as much effort into their caracter as you. So why is it lame that they use the things they have to win if they can't do it without it? Should they be punished for learning or being bad players? Don't they deserve some fun aswell?
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As I said, I'm following my own personal code of conduct - I couldn't give two quick [censored] what other people do
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Ah ok so that's why you're posting about it on a forum calling ppl lame? Cuz' you couldn't give a rats [censored]? Yeah, ofc ^^
Don't see the problem myself it's down to personal choice. Only insps I carry in to Sirens are Break Frees and thats only if there are a lot of Controllers about and once they are gone they are gone. They last 60 seconds so if you get into a situation where someone is popping about 20 damage insps each with about a second to activate each then that gives you a good amount of time to be halfway across the zone where you can wait for them to wear off.
Only situation where the use of them is a bit dubious is in duelling but thats something you need to agree on before a duel. No point arguing after a duel if you havent agreed that Insps can or cannot be used.
Inspirations are part of the game. They are there to be used, unless it is agreed upon between involved parties.
What I do find naughty is one player, making repeated trips to buy inspirations, to 'feed' to another player, who I was dueling with my Regen Scrapper (Dominion - Union server). I consider that unsporting.
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Ah ok so that's why you're posting about it on a forum calling ppl lame? Cuz' you couldn't give a rats [censored]? Yeah, ofc ^^
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I posted about it on the CoH(EU) forum a) because someone posited the question of inspiration use in PvP; b) because I'm at work and have no better way to while away the hours except by posting on these selfsame forums. I post on a lot of subjects, on a lot of different issues; this is no more worthy of my attention than anything else, nor is it anything I give much consideration to - it just so happens that I have an opinion on it, and you're entitled to it.
To clarify my position, seeing as you seem incapable of grasping it thus far: I don't abuse inspirations; I don't care if you pump inspirations like popcorn - I'll just think you're lame if you do. Capiche?
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
When did using inspirations in the Pvp zones become a lame move???
I just finished having an argument in sirens with 2 villains(they where brothers)and they where saying using inspirations was a cheap move,now ive been playing this game a long time and it is part of the game,so is this just a case of them being sore loosers? or did I do somthing wrong?
Anyway these guys have been(so I was told by someone else in the zone at the time)harassing people,so im not the first and if the guys are reading this !!!GO BACK TO WOW!!!