The Rikti are apparently afraid....


Atheism

 

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The warning we get is actually the Rikti forcibly dropping the War Walls so that they can actually get into the city zone. If they didn't drop the War Walls, they'd never be able to get inside.

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Why wouldn't they be able to get inside? It's not like the war walls have a ceiling. It's open to the sky.

Seems kind of like "shooting fish in a barrel" if the rikti wanted to start dropping BIG bombs down on the city.

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I think the basic idea is that the War Walls actually do have a ceiling on them or simply go up too high for the Drop Ships (which may not be equipped for low pressure flight) to go over.

Remember: the War Walls were put up to keep the Rikti out. They're not going to be that simple to circumvent.


 

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Umbral I think ur missing the point of this thread bud. We're making fun of the Rikti Invasions... not actually trying to use logic to figure them out. LOL. The devs really do need to come up with something else... a different game wide threat to the Isles and the City. Rikti are played out. Hell what if a threat showed up that was so big and dangerous that heroes villians AND the rikti had to work together to stop it. Hell I think they should have a zombie like invasion.. but instead of the regular zombies have a [censored] load of dead heroes and villians attack the isles and the city. Just make some [censored] up.. give em all kinds of powers and set em loose on the players. DONE. Something needs to be done to break the mold of the boring [censored] Rikti.


 

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Hmmmm...the drop ships are apparently INVULNERABLE and can drop bombs and shoot lasers while being INVULNERABLE yet they teleport Rikti to the surface to face assured destruction. I think it must be a right of passage of some sort otherwise they'd just stay in their INVULNERABLE bomb laden, laser firing ships and lay waste to everything on the ground. You know, like a barmitzva!


 

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They're not invulnerable, heroes have gotten together and taken down those ships before.


@Doctor Gemini

Arc #271637 - Welcome to M.A.G.I. - An alternative first story arc for magic origin heroes. At Hero Registration you heard the jokes about Azuria always losing things. When she loses the entire M.A.G.I. vault, you are chosen to find it.

 

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Hmmmm...the drop ships are apparently INVULNERABLE and can drop bombs and shoot lasers while being INVULNERABLE yet they teleport Rikti to the surface to face assured destruction. I think it must be a right of passage of some sort otherwise they'd just stay in their INVULNERABLE bomb laden, laser firing ships and lay waste to everything on the ground. You know, like a barmitzva!

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Saturday on Champion server we shot down 18 "INVULNERABLE" Rikti dropships in Steel Canyon during one Rikti attack.

i've always gone with the hypothesis that the War Wall fields also disrupt the large-scale portals needed to bring in the dropships. The Rikti already have to use a lot of power to overcome the magical barrier isolating their Earth from the other dimensions, so it's not that implausible. i can also see Paragon City being a target of priority for Rikti hoping to establish a new beachhead since there's an active, though damaged, mothership already here.

[i]Friday on Virtue i also participated in shooting down dropships on Sharkhead, though i don't know what the count was there.


Dr. Todt's theme.
i make stuff...

 

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I'm just kind of curious why they're so determined to attack Paragon City and the Rogue Isles. Same for all the other "world conquest" types. What makes this place the focal point for everything they do? Why haven't they conquered the REST of the world yet?

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Presumably, the attacks are simultaneously appearing all over the world, just like they were supposed to in the original invasion. To us it looks like they're always attacking our home towns because, well, that's all we can see going on. The rest is pure roleplay/backstory.

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Exactly. I mean, come on. Let's give $Noob an unlimited supply of aliens with laser guns and giant flying ships and see if they only attack one city.



srsly. lrn2commonsense


Seven years of heroism. Seven years of friendships. Seven years of saving the world. Seven years of virtuous selflessness.

You will return, for you are the mighty City of Paragon, the City of Heroes.

 

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The one thing I noticed on Virtue was that the Atlas AE building would immediately empty out every time there was a Rikti invasion. Even though the Rikti raid XP is significantly poorer than AE farm XP, everybody young and old was out there chasing drop ships, blowing up bombs, and gathering at the trainers to take down Rikti. And a lot of these teams would stick together and follow a new Rikti invasion to another zone if the Rikti then invaded Skyway, King's Row, etc. after Atlas.

If the devs are wondering what it will take to coax the AE farmers out of the AE building, they might want to keep this in mind. Even Giant Monsters don't pull the crowds the way a whole invasion does.

Of course, once Going Rogue launches, there will be lots of new content so that any whining about AE farms will be moot. Everybody and his pet who are level 50 will be out in space fighting Rikti and the newbies will be a'rollin' in the new neutral land, lol. Not to mention everybody will be rolling the new classes.....

(Are the new space maps finally going to raise the level cap from 50 to 60 by the way?)


 

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I'm just kind of curious why they're so determined to attack Paragon City and the Rogue Isles. Same for all the other "world conquest" types. What makes this place the focal point for everything they do? Why haven't they conquered the REST of the world yet?

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Presumably, the attacks are simultaneously appearing all over the world, just like they were supposed to in the original invasion. To us it looks like they're always attacking our home towns because, well, that's all we can see going on. The rest is pure roleplay/backstory.

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Exactly. I mean, come on. Let's give $Noob an unlimited supply of aliens with laser guns and giant flying ships and see if they only attack one city.



srsly. lrn2commonsense

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I assumed the point was, "since they'd WIN if they ever attacked Ottumwa, Iowa, instead of a city full of super-beings," and since game lore doesn't say "Paragon City is the last human-held city," the poster assumes the Rikti must not have attacked other cities.


If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

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I'm just kind of curious why they're so determined to attack Paragon City and the Rogue Isles. Same for all the other "world conquest" types. What makes this place the focal point for everything they do? Why haven't they conquered the REST of the world yet?

[/ QUOTE ]

Presumably, the attacks are simultaneously appearing all over the world, just like they were supposed to in the original invasion. To us it looks like they're always attacking our home towns because, well, that's all we can see going on. The rest is pure roleplay/backstory.

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Exactly. I mean, come on. Let's give $Noob an unlimited supply of aliens with laser guns and giant flying ships and see if they only attack one city.



srsly. lrn2commonsense

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I assumed the point was, "since they'd WIN if they ever attacked Ottumwa, Iowa, instead of a city full of super-beings," and since game lore doesn't say "Paragon City is the last human-held city," the poster assumes the Rikti must not have attacked other cities.

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Yeah, but then they have Ottumwa, Iowa and no other significant assets apart from what they brought in their dropships. Not to mention that the Rikti pressing for the war are doing it out of obedience to a rigid military caste/philosophy that may discourage attacking unimpressive targets.
"Attacked: Ottumwa, Iowa? You: insane?! Other Rikti: laugh will: at us!"


Dr. Todt's theme.
i make stuff...

 

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I say we take off and nuke them from orbit.

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It's the only way to be sure!!

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(I was too late!)
((Paraphrasing from memory as best I can))

Now wait a second, this complex represents a multi-billion dollar investment and don't think that kind of decision should be left up to a grunt. No offense.


 

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(Are the new space maps finally going to raise the level cap from 50 to 60 by the way?)

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space maps?


 

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space maps? wth? where is this coming from?


 

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Please elaborate on: Space Maps.....


 

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shhhhh

only those with an '04 reg date have been told about the new space zones....


@Doctor Gemini

Arc #271637 - Welcome to M.A.G.I. - An alternative first story arc for magic origin heroes. At Hero Registration you heard the jokes about Azuria always losing things. When she loses the entire M.A.G.I. vault, you are chosen to find it.

 

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shhhhh

only those with an '04 reg date have been told about the new space zones....

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Which one of us told you?


 

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I assumed the point was, "since they'd WIN if they ever attacked Ottumwa, Iowa, instead of a city full of super-beings," and since game lore doesn't say "Paragon City is the last human-held city," the poster assumes the Rikti must not have attacked other cities.

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I assume that other things go on in other cities. The regular national military might be responsible for things in other cities, or Vanguard, or some combination. Some cities might not get as many ships incoming in raids. A few "Signature" characters from Paragon might actually zip off and help defend other sites if they knew the mass of registered heroes in Paragon were staving off the worst of the attacks there. (Yeah, I know most of them are standing around as trainers. Lets not forget that Statesman is both a TF contact and a hostage in "A Hero's Hero".)

Really though, I think anyone looking at this too hard has to remember that you can only make so many assumptions about long-term event continuity. It's not safe to view the invasions as a long-term war that's been running for like 1.5 years. Like most MMOs, CoH's setting is essentially static.

Each invasion restart should be viewed as similar to running a TF multiple times. If you actually consider most TF's stories, it makes almost no sense that you would run them twice in two days and have the story be the same each time. You just have to forget you did it last time or just ignore the story. From the game world's viewpoint, being invaded again this month is more like history reset where we're being invaded for the first time, and the ones before just never happened.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

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that makes sense. BUT I wish we could get some NEW content. NEW large content. The Rikti are tired, played, not to mention they suck. We need a threat overhaul.