Issue 16 Info/Feature Requests?


AmazingMOO

 

Posted

First of all, I'm extremely happy to see the feature list for i16.

That said, I have some requests for information and functionality. I figure other players might as well.

Transparency/Sharing on Power Customization:

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The primary and secondary colors of any power effect can be changed individually for each power in the set.

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This sounds like that powers will each have a 'Primary Color' and 'Secondary Color' selector the way most costume pieces do. Will there be any options to change power transparency? Will power colors work the same way aura colors work: ie, if you choose a darker color, it will appear more transparent than if you choose a lighter color?

I ask because I think a lot of players will want to have 'black' effects for various reasons, including both the Lord Darkity Dark of Darkness types and others. I, myself, was thinking of trying for a 'negative' effect on Energy Blast. However, if choosing 'black' means mostly transparent, it might not be an option. A transparency slider might be a better option.


Non-graphical customization:

Has any thought or work been given to changing non-graphical aspects of powers?

For example, I'm entirely happy with the look of Sonic Resonance, but the sounds are miserable. I might actually be able to play with the sound on if I could pick and choose sound effects.


PVP Concerns:

I'm not a PVPer and doubt that I will be any time soon, but it has occurred to me that PVPers might appreciate an option to disable at least some of Power Customization on the client end whilst in PVP zones or Arenas in order to better understand what powers their opponents have and are using. Will there be a 'disable customization in PVP' option button?


Themes and power objects

I'm looking forward to more information about power 'themes', but have the following questions in specific.

Will players be able to remove objects that don't make sense for their powers? Can the various little skulls and whatnot be removed from Dark Blast for example? I heard another player asked for the ability to remove the 'tricorder' from medicine pool powers.

I'd love to be able to replace them as well. Like eating instead of using the tricorder for Aid Self.


 

Posted

Tbh I am pretty damn happy with what is already coming.

If I could have 1 more thing... I want the ability as "team leader" to chose if the agro cap is on or off.

I know of several people who would come back to the game if they added a feature like that.

And of course you could chose to KEEP the agro cap on if you want it.


 

Posted

If you look at the Ice Guy on the Issue 16 Overview page, his Ice Armor looks much, much more transparent than what we have now. I'm assuming he chose a darker green to do that.

Oh and also.

OMGOMGOMGOMOMGISSUESIXTEENISAMAZINGWOOOOOOT


 

Posted

[ QUOTE ]
If you look at the Ice Guy on the Issue 16 Overview page, his Ice Armor looks much, much more transparent than what we have now. I'm assuming he chose a darker green to do that.

Oh and also.

OMGOMGOMGOMOMGISSUESIXTEENISAMAZINGWOOOOOOT

[/ QUOTE ]

Heh I would LOVED a more transparent ice armor.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

Posted

Wouldn't it be funny to set the transparency to zero and make opaque FF bubbles. That would tick off teammates more than ice shields!


We don' need no stinkin' signatures!

 

Posted

My feature request, in keeping with this issue's theme of coloring things, is to finally fix the bug that resets global channel colors whenever you zone.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

wwwwwwwwwwaaaaaaaadddddddddsssssssssssssaaaaaaaaaw wwwwwwwwwwwwThe only thing I want fixed is the annoying chat bug.


 

Posted

I'd be really stoked if they added Luminous Blast, Luminous Aura, Umbral Blast, and Umbral Aura to the list of customizable powersets.

How cool would it be to have a colored Nova/Dwarf???

Also, I saw that Stone Armor will be customizable... Do you think that includes the color of Granite Armor for sure?


 

Posted

PS: While on the subject of Khelds, how about opening up some Epic Powerpools. I mean, I already have a hard time cramming powers/slots into these builds, but at least then you have the option.


 

Posted

[ QUOTE ]
PS: While on the subject of Khelds, how about opening up some Epic Powerpools. I mean, I already have a hard time cramming powers/slots into these builds, but at least then you have the option.

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yeah, but what could they possibly put IN those pools that they don't already have in the powersets available?


 

Posted

Killing the sounds would be REALLY awesome! Or changing them. I could have my Dark (read- edited energy) Blaster then!


Le Blanc 50 Dark/Dark Scrap
High Huntress 50 Archery/NRG Blast
And a goatload of others. On a goatload of servers.
Official Rickroller of Hero Con 1

 

Posted

[ QUOTE ]
[ QUOTE ]
PS: While on the subject of Khelds, how about opening up some Epic Powerpools. I mean, I already have a hard time cramming powers/slots into these builds, but at least then you have the option.

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yeah, but what could they possibly put IN those pools that they don't already have in the powersets available?

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Not that I'm for it, but if they did they can add a Click type Mez protection power usuable in Human only, an aditional Buff/DeBuff power for teamates so they can fulfill the Jack of all trades option, a Snipe attack in Nova Form and a Damage/Taumt Aura in Dwarf Form.

But I'm also a little disappointed that PP, APP, PPP and Khelds haven't been mentioned in power customization. I only hope maybe at some later point.


 

Posted

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But I'm also a little disappointed that PP, APP, PPP and Khelds haven't been mentioned in power customization. I only hope maybe at some later point.

[/ QUOTE ] I personally wouldn't hold my breath about the EATs. They're fairly specifically tied to the lore of the game, far more so than any other powerset out there. Since in the game all (npc)PBs use white and all (npc)nictus/warshades are purple/black I don't really anticipate the ability to change that up.

You're playing specifically the game's version of a kheld, with access to a specific storyline that treats you as one and (at one time) enemies to fight specifically designed to make it tough for you. If you're just playing a fire blaster, you're some guy(or whatever) who's a generic hero.


MA Arcs: Yarmouth 1509 and 58812

 

Posted

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Oh, and of course, I'm keeping my fingers crossed that it'll be per-costume, since that's how Weapon Customization works, and would allow similar flexibility (multi-characters unite!).

(Also, bump. )

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i was just wondering the same thing myself.
different power fx/colorings per costume would be superfraggintastic but it might be more work then the devs want/need to deal with in getting i16 out the door.
still i'm hopefull.


 

Posted

[ QUOTE ]
I'd be really stoked if they added Luminous Blast, Luminous Aura, Umbral Blast, and Umbral Aura to the list of customizable powersets.

How cool would it be to have a colored Nova/Dwarf???

Also, I saw that Stone Armor will be customizable... Do you think that includes the color of Granite Armor for sure?


[/ QUOTE ] Qouted for truth on that first part, thats my only complaint so far, that my character in black and gold power armor cant turn into a golden dwarf. That would be so epic, too.


 

Posted

Martial Arts for Brute plz