I just can't stand Dimension Shift...


AquaJAWS

 

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We've looked into this one. Apparently the AI reacted funny to the phase changes. Currently the AI thinks everyone is a valid target, even though it can't actually deal damage.

Code is looking into it, and Bab's might be able to do something to make them a lot more transparent. That should make it much more apparent that the targets are phased out.

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I'm kind of working blind here as I don't know what this originally looked like or when/why it changed.

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because almost nobody uses this power in game?? Or...?

Come on dev, let's just change the power all-together!!! You know you want it!

I know dev usually doesn't want to "change" a power that's been out for so long as "somebody" (like extreme minorities) like the power but you have to admit this AoE Phase Shift thing is not well liked at all. Sometimes as a businessman, you ask yourself, "Should I satisfy the 10% or the 90%?"

Gravity Control has a bad rep and a lot of it has to do with Dimension Shift comes too early (thus Wormhole too late) and the lack of "practical" aoe controls.


Funny I just got criticized for criticizing this power when I am the first one that brought this to Dev's attention. This tells me two things:
1. Very few people care about this power (by not taking the power in the first place) because it is that un-practical. I am not saying it is a complete waste of power as it does have its use (much like anything else in this game, hell even I took Jump Kick 'cause I like the flip...)

2. Those who claim they love it actually rarely use it so almost no one knows/cares.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Come on dev, let's just change the power all-together!!! You know you want it!


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Reverse Gravity Field - AoE patch like Ice Slick, except it is Knockup instead of Knockdown. You know you want it!

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It will be a dream come true if it's AoE Lift!! (knockup) AoE Knockup fits the Gravity theme so well. A lot of games have "lifting" powers when it is related to gravity. This "phase shift" thing is kinda weird...

I've played a lot of RPG games (mostly Japanese ones) and Gravity powers are usually meant for "grouping things together" and "lifting things".


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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I just got DS and haven't yet to understand its use only maybe to use when the team is getting whooped. My DS will hold my targets and at first...they will attack byut real quickly stop and just stand there. I can see the visual effects but no damage. I assume that DS does not damage just hold targets?

I dk but I'm not thrilled having taking DS so I am respecing as soon as I can. Someone please reply to inform me of the use of DS if its a good power to have.

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You won't feel a thing if you respec out Dimension Shift. 9/10 Gravity users either don't take the power or took it but never use it. Only that 10% of Gravity users trying really hard to like this power (like me) or claiming the power has "nothing wrong with it", which we know is not true at all. If there is nothing wrong with the power, why do most people hate it so much?

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Speak for yourself, don't pretend to speak for all grav users. I know it's true that there's nothing particularly wrong (edit: mechanically, I have no argument with it being made more apparent it's in use) with the power itself. If people don't use it *intelligently,* that's not the power's fault. Why do people hate it? *Because some people have no clue how to use it, and use it poorly.* Much like, oh, Telekenesis, Repel, Force Bubble, Hurricane or Group Fly.

I don't have to "try really hard" to like the power. I know full well it's situational. On the other hand, if someone *doesn't* like it, hey, it's not a foundational power for a controller like a single target hold.

As for the person you were replying to:
- No, DS is not supposed to do damage.
- It holds targets in a way, yes - it makes them intangible, unable to hurt anyone (though they can still move - if they resist immobs, they may still be able to run) or *be* hurt. This obviously doesn't do anything for Containment.
- Its use - completely removing a group from a fight for a while. AOE hold not up, and you don't need more incoming fire or aggro from the AOE immob? DS while you finish the first group. Use it as a "ghetto stealth" to get past a group, or for a pause in the action. In one of those tight lab rooms with a boss and another group, and you don't want the boss's aggro right now? It takes two holds to hold a boss - but only one application of Dimension Shift.

It is situational, absolutely. If you think there's another power you need more, there's nothing wrong with *not* taking it - it doesn't fit into everyone's playstyle.

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You are one of those 10% people I was talking about...

You try really hard to like this power.

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Here's a clue for you.

Don't tell me what my motivation is. You are *wrong.* I don't have to "try" to like a power. I either do, or don't. I find a use for it. You apparently do not. Leave it at that. Don't try to project that I'm "trying" to like it when I say I find a use for it. Or, just flat out. quit trying to say I'm lying to everyone including myself.

If I don't like something, guess what - I say flat out I don't like it. Hell, I don't like *the entire Illusion control set.* I don't particularly like the VEATs I've played (one of which is a few bubs from 50.) I don't like their arcs at all, or the wasted 23 levels.

I dont' "try to like it." I am trying it out to understand it, yes, learning the set so perhaps I can help others - but if I have a dislike for something, it is *far* from hidden. If I see something as generally useless, guess what I do? I say I find it useless. Do note that wording though - *I* find it useless, not "Everyone finds it useless, even though some people say they don't, they're just trying really hard not to."

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You can make a point for every power in the game. Some powers are a lot more useful than the other and Dimension Shift is one of those that is super situational and you won't feel a thing if you respec out.

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Did I not say that? Gee, yes, looks like I did.
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You list out different situations where DS serves a "purpose". I can also list even more situations where DS is completely waste of time, confusing and ANNOYING. The things that DS can do, AoE sleep can probably do better or hold. And you need a lot of team communication for DS to be "not annoying". Believe me, I've tried to like DS. About the only time I use DS freely is when I solo.

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Hmm. That sounds like the very definition of "situational." And go ahead and tell me where Gravity has a sleep. I'll wait... actually, no, I won't, since it doesn't.

Gee, communicate with a team? Nobody EVER does that! Well, maybe not on yours. Seems mine do all the time. From the tank saying "Herding," or "Bringing some here," or "Taking them in place," to someone saying "Resting," or "Dropping ice slick."

Communication is not a *liability.* So saying you have to communicate is roughly as obvious as saying you have to be logged in to play the game.

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Feel free to disagree. I know I am not the minority here.

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Majority or minority is not the issue. You apparently telling me I'm lying ("trying to like the power" implies that I don't' and (a) am lying to myself, then (b) lying to others) is. So knock it off. If you don't have a use for the power, great, that's you. I'm not you. So don't try to speak for me.


 

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Most people "hate Dimension Shift" for the same reason they "hate" any power: it's not a power you spam on every mob/every time it's up. It's a power that requires forethought and creativity to leverage, and the vast majority of the playerbase doesn't want to deal with powers like these.

Thus, DS falls to the wayside.


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"You will bend to my will, with or without your precious sanity." --Dragon Mage

 

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Most people "hate Dimension Shift" for the same reason they "hate" any power: it's not a power you spam on every mob/every time it's up. It's a power that requires forethought and creativity to leverage, and the vast majority of the playerbase doesn't want to deal with powers like these.

Thus, DS falls to the wayside.

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Agreed.

Just make Lift a targeted AoE.


 

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I have DS on my Grav/Storm. I use it from time to time in PvE. I picked it up mostly for its use in PvP (since I mostly PvPd in base raids, that hasn't really worked out for me recently ). My Grav/Storm is my first character.

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Most people "hate Dimension Shift" for the same reason they "hate" any power: it's not a power you spam on every mob/every time it's up.

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This is one of my gripes with Dimension Shift, although if it was useful every third or fourth spawn, I'd be happy. I also do not like having such a situational power come so early in the set, when players are still needing to fill out the basics.

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It's a power that requires forethought and creativity to leverage, and the vast majority of the playerbase doesn't want to deal with powers like these.

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True. However, it requires so much "forethought and creativity to leverage" that it really falls beyond the bounds of game reality. Wormhole requires "forethought and creativity to leverage", but not to the ridiculous level of DS. You have to go out of your way to utilize DS creatively (like dropping FR on the spawn the Tank is in, herdicaning the next spawn, and using DS on still the next spawn, since they might be close and accidental aggro anyway). Interesting and sometimes fun, but generally unnecessary, goofy, confusing for your teammates and pretty reckless if something goes wrong.


Why Blasters? Empathy Sucks.
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What the hell? Let's buff defenders.
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What's even worse is Black Hole from Dark Miasma. It fills the same role that Fearsome Stare does (a quick, AoE lockdown), but Fearsome Stare does it so much better. You'd be hard-pressed to find a situation that can't be made better by applying Fearsome Stare. You cannot say the same about Black Hole at all.

At least in Gravity, Dimension Shift kind of fills a niche that isn't really filled without it. In Dark Miasma, it ends up being both redundant and inferior, the epitome of uselessness.


 

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At least in Gravity, Dimension Shift kind of fills a niche that isn't really filled without it. In Dark Miasma, it ends up being both redundant and inferior, the epitome of uselessness.

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Hey, an awesome set can suffer a skippable power.


Branching Paragon Police Department Epic Archetype, please!

 

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At least in Gravity, Dimension Shift kind of fills a niche that isn't really filled without it. In Dark Miasma, it ends up being both redundant and inferior, the epitome of uselessness.

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Hey, an awesome set can suffer a skippable power.

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This is true, though my preferred solution has always been to simply remove the power from the set. The set will have 8 powers. You still get Fluffy at level 32. It will be all the better for it.

I guess in the case of Gravity, it's as if you switched the places of Fearsome Stare and Black Hole. Having Black Hole as my level 12 power pick would suck, but not nearly as much as having Fearsome Stare be at level 26.


 

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Come on dev, let's just change the power all-together!!! You know you want it!


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Reverse Gravity Field - AoE patch like Ice Slick, except it is Knockup instead of Knockdown. You know you want it!

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Yeah I think it's a cool idea. You cast it like you cast Ice Slick and the game checks for knockup. The chance is lower than ice slick for sure but it has -slow effect too.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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I just got DS and haven't yet to understand its use only maybe to use when the team is getting whooped. My DS will hold my targets and at first...they will attack byut real quickly stop and just stand there. I can see the visual effects but no damage. I assume that DS does not damage just hold targets?

I dk but I'm not thrilled having taking DS so I am respecing as soon as I can. Someone please reply to inform me of the use of DS if its a good power to have.

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You won't feel a thing if you respec out Dimension Shift. 9/10 Gravity users either don't take the power or took it but never use it. Only that 10% of Gravity users trying really hard to like this power (like me) or claiming the power has "nothing wrong with it", which we know is not true at all. If there is nothing wrong with the power, why do most people hate it so much?

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Speak for yourself, don't pretend to speak for all grav users. I know it's true that there's nothing particularly wrong (edit: mechanically, I have no argument with it being made more apparent it's in use) with the power itself. If people don't use it *intelligently,* that's not the power's fault. Why do people hate it? *Because some people have no clue how to use it, and use it poorly.* Much like, oh, Telekenesis, Repel, Force Bubble, Hurricane or Group Fly.

I don't have to "try really hard" to like the power. I know full well it's situational. On the other hand, if someone *doesn't* like it, hey, it's not a foundational power for a controller like a single target hold.

As for the person you were replying to:
- No, DS is not supposed to do damage.
- It holds targets in a way, yes - it makes them intangible, unable to hurt anyone (though they can still move - if they resist immobs, they may still be able to run) or *be* hurt. This obviously doesn't do anything for Containment.
- Its use - completely removing a group from a fight for a while. AOE hold not up, and you don't need more incoming fire or aggro from the AOE immob? DS while you finish the first group. Use it as a "ghetto stealth" to get past a group, or for a pause in the action. In one of those tight lab rooms with a boss and another group, and you don't want the boss's aggro right now? It takes two holds to hold a boss - but only one application of Dimension Shift.

It is situational, absolutely. If you think there's another power you need more, there's nothing wrong with *not* taking it - it doesn't fit into everyone's playstyle.

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You are one of those 10% people I was talking about...

You try really hard to like this power.

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Here's a clue for you.

Don't tell me what my motivation is. You are *wrong.* I don't have to "try" to like a power. I either do, or don't. I find a use for it. You apparently do not. Leave it at that. Don't try to project that I'm "trying" to like it when I say I find a use for it. Or, just flat out. quit trying to say I'm lying to everyone including myself.

If I don't like something, guess what - I say flat out I don't like it. Hell, I don't like *the entire Illusion control set.* I don't particularly like the VEATs I've played (one of which is a few bubs from 50.) I don't like their arcs at all, or the wasted 23 levels.

I dont' "try to like it." I am trying it out to understand it, yes, learning the set so perhaps I can help others - but if I have a dislike for something, it is *far* from hidden. If I see something as generally useless, guess what I do? I say I find it useless. Do note that wording though - *I* find it useless, not "Everyone finds it useless, even though some people say they don't, they're just trying really hard not to."

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You can make a point for every power in the game. Some powers are a lot more useful than the other and Dimension Shift is one of those that is super situational and you won't feel a thing if you respec out.

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Did I not say that? Gee, yes, looks like I did.
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You list out different situations where DS serves a "purpose". I can also list even more situations where DS is completely waste of time, confusing and ANNOYING. The things that DS can do, AoE sleep can probably do better or hold. And you need a lot of team communication for DS to be "not annoying". Believe me, I've tried to like DS. About the only time I use DS freely is when I solo.

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Hmm. That sounds like the very definition of "situational." And go ahead and tell me where Gravity has a sleep. I'll wait... actually, no, I won't, since it doesn't.

Gee, communicate with a team? Nobody EVER does that! Well, maybe not on yours. Seems mine do all the time. From the tank saying "Herding," or "Bringing some here," or "Taking them in place," to someone saying "Resting," or "Dropping ice slick."

Communication is not a *liability.* So saying you have to communicate is roughly as obvious as saying you have to be logged in to play the game.

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Feel free to disagree. I know I am not the minority here.

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Majority or minority is not the issue. You apparently telling me I'm lying ("trying to like the power" implies that I don't' and (a) am lying to myself, then (b) lying to others) is. So knock it off. If you don't have a use for the power, great, that's you. I'm not you. So don't try to speak for me.

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Actually, I want to speak FOR you because you are those who thinks Stalker's Repluse is so great because it has a PURPOSE! The purpose is to knock things AWAY from you as a melee fighter. It can knockback things (drain a lot of endurance). The degree of usefulness is very questionable but it has a PURPOSE!

Yes, I keep bringing up Stalker's Repluse because I see it as the same type of power that Dimension Shift is. It has a Purpose but very limited.


You can keep talking about how great Dimension Shift is because I don't believe you.

Communicating with the team? How about "PLEASE DON'T USE IT?" I think 90% of the team will appreciate you not using DS. Oh wait, you are going to give me that 10% of the team that will SIT THERE, discuss how the Grav dom is going to put most mobs in DS and remind the teammates EVERY SINGLE TIME not to hit the Phase Shifted!! You can do that but is it very "practical"? Hell no.



The moment people talk about how "unpractical" Dimension Shift is you get offended because you think EVERYONE ELSE IS JUST LAZY. That's the mentality that I hate.


If a power gets bad rep 9/10 times, then it's the POWER that has the problem, not the players.


Another perfect example, why did Castle overhaul Dominators all of sudden? I can tell you a lot of veteran Doms think Doms were JUST FINE and it's always the bad players that give Dominator bad rep. But you know what, if most of the new dom players think doms perform poorly and the data supports that, then the problem is IN dominator's design!


It's not a hard concept to understand. I don't know why you keep giving me so many reasons to LOVE Dimension Shift. I don't love that power. I've tried it (and the dev made it worse now) and most people hate it or don't get it and I am not spending 3-5mins trying to explain to my teammates every single time I use a freaking power. "Stop hitting the Phased targets!!!" And I am not going to spend time to come up CREATIVE ways to make DS perform better, like not putting any accuracy so less targets get affected.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Most people "hate Dimension Shift" for the same reason they "hate" any power: it's not a power you spam on every mob/every time it's up. It's a power that requires forethought and creativity to leverage, and the vast majority of the playerbase doesn't want to deal with powers like these.

Thus, DS falls to the wayside.

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If being creative can yield better results, sure, some players may dig it. If by being creative you mean putting less accuracy in DS so some may not get affected and then trying to pick out the non-phased targets, then I think the whole creative process has failed pretty bad. Instead of using Step 1 AoE control 2, Kill them, the whole team decides to 1. AoE Phase, 2, Trying to figure out who is Phased 3. Then kill them slowly since some can't be damaged.

Let's what other creative ways... oh, yeah, pull two groups and phase one first! It gives the team 30s to kill the first group! How about not pulling the 2nd group to begin with?


That's how I see DS... it serves a purpose that is very unpractical. It's not even that good as a situational power as most people don't know what DS is doing and you end up trying to explain what just happened. You know why I know? Because I've actually used the power many times and I encourage my twin bro to take the power! I am tired of explaining to people why the targets are Unaffected... I am so seriously done explaining.

Just give me something more practical.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Actually, I want to speak FOR you because you are those who thinks Stalker's Repluse is so great because it has a PURPOSE!

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Let's see, you say you won't speak for me, and then proceed to do so, using something I've never spoken in favor of. In fact, that's a power I *have* called questionable and counterproductive for that AT. Oh, look, you're trying to speak for me, and are wrong again. What a surprise.

So learn (a) what you're talking about and (b) WHO you're talking about. And quit deigning to speak for me, as you're only making yourself look more and more foolish.

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You can keep talking about how great Dimension Shift is because I don't believe you.

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"Situational." Am I singing praises? No. I'm calling it "Not useless." I'm saying "I have a use for it." I don't *care* if you "believe me" or not - at this rate, your opinion of my use or opinion is roughly as important to me as what the driver of cab #37 in New York City had for lunch last week wednesday. And you're rapidly falling behind.

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The moment people talk about how "unpractical" Dimension Shift is you get offended because you think EVERYONE ELSE IS JUST LAZY. That's the mentality that I hate.


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No, what is offending me is a little twit deigning to speak for me, assume he knows exactly what I mean even though he's saying *exactly the opposite* or twisting what I'm saying.

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It's not a hard concept to understand. I don't know why you keep giving me so many reasons to LOVE Dimension Shift. I don't love that power.

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RE READ what I've said. I'm not saying jack about you having to "love" it. I'm saying *I* have a use for it, it CAN be useful, but if you don't like it, fine - just don't say you know everyone feels the same way, because, sparky, it isn't true.

In fact, you quoted me:

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It is situational, absolutely. If you think there's another power you need more, there's nothing wrong with *not* taking it - it doesn't fit into everyone's playstyle.


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Hmmm, sounds different from "Yes, you must take and love this power!"

So do not speak for me or tell me that "everyone" thinks like you or agrees with you. Don't try twisting what I'm saying, or call me a liar for saying I *do* have a use for it, or that I say you "have to love it."

Do you understand that, or do I have to use smaller words for you? On second thought, have someone else do it. I'm not putting up with some nitwit who has never played with me, knows nothing about how I play, makes mistaken assumptions about what I think about certain powers (and when I state it flat out calls them lies) yet feels qualified to speak for me.


 

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We've looked into this one. Apparently the AI reacted funny to the phase changes. Currently the AI thinks everyone is a valid target, even though it can't actually deal damage.

Code is looking into it, and Bab's might be able to do something to make them a lot more transparent. That should make it much more apparent that the targets are phased out.

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I'm kind of working blind here as I don't know what this originally looked like or when/why it changed.

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I think that's a bit of misunderstanding. No one is saying the look of the power changed. It's a long-standing complaint about phase shift powers, that it's hard to tell the phased opponents from the non-phased ones. That was part of the OP's complaint, and I think Sunstorm is suggesting something might be done about it.


 

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How about a Big Orange Word saying "PHASED" if you try to hit someone Intangible?


Hello, my name is @Caligdoiel and I'm an altoholic.

 

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How about a Big Orange Word saying "PHASED" if you try to hit someone Intangible?

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It already gives you "Unaffected!" when you try. Not sure that one would be clearer than the other, but I wouldn't argue against it.


 

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How about a Big Orange Word saying "PHASED" if you try to hit someone Intangible?

[/ QUOTE ]We already have it say "UNAFFECTED". Just in the same color as "MISS" and "DEFLECTED".


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How about a Big Orange Word saying "PHASED" if you try to hit someone Intangible?

[/ QUOTE ]We already have it say "UNAFFECTED". Just in the same color as "MISS" and "DEFLECTED".

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What we need is a big orange word saying "PHASED" when you target something that's intangible, not just attack them.


 

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Well? I guess I am in the minority because I find uses for DS and actually enjoy implementing the power as situations arise. Granted, there are more uses for it in pvp than pve. So color me in the minority of ALL minority's a miniscule , microscopic minority!

One thing I have noted is that in a pvp environs I used to be able to ds a target and then phase and attack the target.This is no longer the case. I cannot say exactly when the mechanic of the 2 related powers changed all I can say is it sure changed. Thanks for looking into this, devs.

I agree a different visual effect would be beneficial.


 

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How about a Big Orange Word saying "PHASED" if you try to hit someone Intangible?

[/ QUOTE ]We already have it say "UNAFFECTED". Just in the same color as "MISS" and "DEFLECTED".

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What we need is a big orange word saying "PHASED" when you target something that's intangible, not just attack them.

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"Invalid Target" maybe? Don't even let them attack and select the next valid target?


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Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

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We've looked into this one. Apparently the AI reacted funny to the phase changes. Currently the AI thinks everyone is a valid target, even though it can't actually deal damage.

Code is looking into it, and Bab's might be able to do something to make them a lot more transparent. That should make it much more apparent that the targets are phased out.

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I'm kind of working blind here as I don't know what this originally looked like or when/why it changed.

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It looks like the animation that gave it the gravity look, as in going down towards the ground. is now whirling upward at their feet instead. or something like that it's changed a wee bit tho, and I'm not sure if that's exactly why.

That and their used to be a kind of 'coating' look over the baddies that is changed to just whirling vortex looking thingys at their major body points like joints/head.

Also I don't ever remember the bad guys moving around like that, it was kind of like they were locked.


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[u]3-Step Plan for Appreciating Dimension Shift[u] according to LW

1) Find smarter teammates.
2) Stop reinterpreting what people say; it makes you look like a politician, which undoubtedly makes you a candidate for removal from the team during step 1.
3) Group in a team with no IOs (at all) and no VEATs.

optional step 4) Wait until the Devs make whatever adjustments are necessary to AI behavior and visuals.

I've always tried to give 110%, so I'll consider myself among the 10% of people who don't fall into the 100% (as I understand that figure, 90% hate the power and 10% are lying to themselves about liking the power). I'm one of the 10% above the 100% who actually like the power. As another poster stated, it is situational. And I will freely admit I have not used it since IOs were introduced - but that's probably due to the fact that I have not played my Dominator since IOs were introduced.

The power used to be much more useful than it was. Step 3 involves playing what would now be regarded as an underpowered team. Before IOs and VEATs, this was a standard team. One might make a case for excluding Brutes from this team as well. They don't like Dominators, anyway, because the Doms impair their Fury-generators. In this underpowered team (which would have been a more standard team before CoH Rifted), Dimension Shift could easily prevent a team wipe in exactly the situations that another poster presented before he was reinterpreted. You can't always control what the Blaster or Corrupter hits with his attack and, if you ask them, it's always an accident. So it's not as easy as saying, "Don't pull two groups". The second group gets pulled while the team is still managing the first group (remember, underpowered team without IOs, VEATs or Brutes, so they may actually have to fight each spawn instead of just rolling through them), so the Grav Dom plants them all in place with Dimension Shift - he's probably already used his AE hold on the current spawn and AE immobilize would see him dead right quick.

You may be questioning how an AE immobilize would get the Dom killed or why his AE hold hasn't already recharged, but remember, this Dom has no IOs. CoH/CoV has suffered disappointing power creep, or "Rifted" (named lovingly after the game of the same name that just kept producing more and more ridiculously powerful things), and this Rifting has not included the enemies we face with the exception of a rare few powerful encounters. I will concede that, in this Rifted CoH, Dimension Shift is less useful and could do with an improvement, or further Rifting, like everything else.

Putting the Immobilize strength back up to 100 (I'd swear it was, at one point) and allowing creatures who can phase through their own power to ignore this immobilize would go a long way to making this power once again seem more useful. Fixing the AI code so critters don't go through their attack animations would help. And a more distinct visual effect certainly would. They still have the VmmWhmmVmmWhmm! sound effect, if I remember, which should be a cue to any player paying attention...

[u]tl;dr version[u]
Dimension Shift has uses, the world will implode because the variable <People> exceeds 100%, Dimension Shift would fix that problem, but it needs an AI fix and graphic upgrades and a reversion to more difficult and challenging gameplay first.


 

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remember, underpowered team without IOs, VEATs or Brutes, so they may actually have to fight each spawn instead of just rolling through them), so the Grav Dom plants them all in place with Dimension Shift - he's probably already used his AE hold on the current spawn and AE immobilize would see him dead right quick.

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Teams made of masterminds, corruptors, and dominators with only SOs find good uses for Dimension Shift?


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

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We've looked into this one. Apparently the AI reacted funny to the phase changes. Currently the AI thinks everyone is a valid target, even though it can't actually deal damage.

Code is looking into it, and Bab's might be able to do something to make them a lot more transparent. That should make it much more apparent that the targets are phased out.

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I'm kind of working blind here as I don't know what this originally looked like or when/why it changed.

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Hey BaBs, I'm a long time player of the grav set so check it out. You know how Group Invis works.... they become practically transparent. So why not make the enemy mobs visiually disappear practically (even more so than now) and with a very slight grav aura.