2xp weekend should not apply to AE arcs.
I'm pretty sure double XP *won't* apply to AE arcs. Patrol XP (which is 1.5x XP) already doesn't. I'm sure it'll be the same with double XP, and for the same reasons.
hmm i didnt think about AE when i saw the next double xp, good point!
I hope it doesnt apply to AE arcs, would give teams a reason to do normal missions instead, or.....erm....farm normal missions...
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I'm pretty sure double XP *won't* apply to AE arcs. Patrol XP (which is 1.5x XP) already doesn't. I'm sure it'll be the same with double XP, and for the same reasons.
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What he said. If this is the case, they probably need to mention it in the double XP announcements, though.
Arc #41077 - The Men of State
Arc #48845 - Operation: Dirty Snowball
And maybe we would get some purples out on the market again.
I agree totally...
I used to look forward to double xp weekend.
I was excited about leveling quickly and knowing that tons of players would be playing and I'd get to play on some great and full teams.
Honestly, now I could care less about double XP weekend, and I agree that the AE is part of that.
It seems that farmers complaining have made the DEVs back down or at least be very quiet about their actions against them.
The AE was created with the intent that it would not be farming or power leveling tool.
Not allowing double XP in the AE would be a good way to force players out of the AE.
Obviously if it is allowed, it just doubles the cheating and exploits that are already out of control in the AE.
For myself, I am not very excited or motivated by Double XP weekend.
It would be a shame if double xp was allowed in the AE and that cheaters should prosper.
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And maybe we would get some purples out on the market again.
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Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
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Obviously if it is allowed, it just doubles the cheating and exploits that are already out of control in the AE. ......
It would be a shame if double xp was allowed in the AE and that cheaters should prosper.
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I'm sorry but what cheating are you talking about?
Having all mobs spawn in one place? Fixed
Having tons of altars in one spot maxing out regen? Fixed
Ending the mish early to bypass the ticket cap? Fixed
Making a bunch of custom mobs melee only and using fly to hit them with ranged attacks? Overkill of a fix.
Using custom mobs that you can kill easy that only use a highly resisted damage type? Not an exploit until all mobs that the devs create do all types of damage.
Using all bosses on missions? Not an exploit. Risk vs reward. Yes the reward is great but you put yourself in serous risk taking on several bosses at once.
If you are still finding exploits you should be reporting them to the devs so they can be fixed rather than crying about cheaters on the forums.
Now even though I do spend alot of time on AE farms I still agree that the double XP should not include AE.
I agree with this suggestion. Maybe then my wife and I's redside farming duo can pick up 30 million/run PL'ing lowbies on a lib farm like we did last 2xp weekend.
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Obviously if it is allowed, it just doubles the cheating and exploits that are already out of control in the AE. ......
It would be a shame if double xp was allowed in the AE and that cheaters should prosper.
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I'm sorry but what cheating are you talking about?
Having all mobs spawn in one place? Fixed
Having tons of altars in one spot maxing out regen? Fixed
Ending the mish early to bypass the ticket cap? Fixed
Making a bunch of custom mobs melee only and using fly to hit them with ranged attacks? Overkill of a fix.
Using custom mobs that you can kill easy that only use a highly resisted damage type? Not an exploit until all mobs that the devs create do all types of damage.
Using all bosses on missions? Not an exploit. Risk vs reward. Yes the reward is great but you put yourself in serous risk taking on several bosses at once.
If you are still finding exploits you should be reporting them to the devs so they can be fixed rather than crying about cheaters on the forums.
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This.
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I'm sorry but what cheating are you talking about?
Having all mobs spawn in one place? Fixed
Having tons of altars in one spot maxing out regen? Fixed
Ending the mish early to bypass the ticket cap? Fixed
Making a bunch of custom mobs melee only and using fly to hit them with ranged attacks? Overkill of a fix.
Using custom mobs that you can kill easy that only use a highly resisted damage type? Not an exploit until all mobs that the devs create do all types of damage.
Using all bosses on missions? Not an exploit. Risk vs reward. Yes the reward is great but you put yourself in serous risk taking on several bosses at once.
If you are still finding exploits you should be reporting them to the devs so they can be fixed rather than crying about cheaters on the forums.
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didn't know all of those were addressed.
a few points:
1) Didn't know all mobs could ever spawn in one place. glad thats fixed.
2) the all Bosses as mobs is an exploit still. Was invited to one where 7 of us doorsat while an invuln tanker did the whole map. didn't stay, but it did happen.
3) I'm _not_ crying about cheaters. In fact, my first post doesn't use the word 'cheat' or 'exploit' at all, and this sounds like flames to me. I'm just predicting that on 2xp weekend, the AE will see more use than ever, while regular missions and arcs won't.
I'm not worried about AE on double XP weekend. All my alts are on Virtue, which means I won't be able to log on anyway.
My Virtue Projects
AE: 38959 - Invasion of the Dark Realm
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I'm not worried about AE on double XP weekend. All my alts are on Virtue, which means I won't be able to log on anyway.
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Virtue wasn't all that bad last time. Plus you just have to keep trying. Or, y'know, make alts elsewhere with some friends.
I don't really care either way. I'm dusting off my perma 46 and gonna smash up Battle Maiden.
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See, a big complaint I've read about is that there is a lack of groups for content outside of the high level stuff. The assumption is that this is at least partially due to a lot of people living in AE from 1 to 50.
[/ QUOTE ]Anyone who complains about "not finding groups" has alienated themselves from the other players, is not using the team search tools, or is not using global channels like VU2009 </shameless plug>.
What they are doing is the following:
/b Level $level $archetype lft
And when they see a bunch of other lft broadcasts in the same level, no one starts one, then they come on the forums and complain about no non-AE teaming going on.
I've hopped on Liberty, post-AE, and been on a PuG within 5 minutes. Your suggestion is a solution for a problem that isn't actually there.
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
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I've hopped on Liberty, post-AE, and been on a PuG within 5 minutes. Your suggestion is a solution for a problem that isn't actually there.
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But have you tried any other servers? I've started a new character on freedom, and while your right it is not impossible, it still takes a little longer than 5 minutes on average to find a PuG, infact you could spend several more minutes than that. This has definately become more of a problem since AE and this problem is not non-existant i assure you.
Edit: Spelling error
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I've hopped on Liberty, post-AE, and been on a PuG within 5 minutes. Your suggestion is a solution for a problem that isn't actually there.
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But have you tried any other servers? I've started a new character on freedom, and while your right it is not impossible, it still takes a little longer than 5 minutes on average to find a PuG, infact you could spend several more minutes than that. This has definately become more of a problem since AE and this problem is not non-existant i assure you.
Edit: Spelling error
[/ QUOTE ]My home server of Virtue is not having such a problem, either. And I've Pugged it up on Freedom and not done AE teams.
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
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I've hopped on Liberty, post-AE, and been on a PuG within 5 minutes. Your suggestion is a solution for a problem that isn't actually there.
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But have you tried any other servers? I've started a new character on freedom, and while your right it is not impossible, it still takes a little longer than 5 minutes on average to find a PuG, infact you could spend several more minutes than that. This has definately become more of a problem since AE and this problem is not non-existant i assure you.
Edit: Spelling error
[/ QUOTE ]My home server of Virtue is not having such a problem, either. And I've Pugged it up on Freedom and not done AE teams.
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Yes, but I'll say it again, because this is what I mean and what I think the person you originally quoted meant. We arent saying it's impossible, i bolded it this time , but that it is a lot harder to find them since AE has come around. Are you not finding this? Because if you aren't plze tell me where you broadcast at, I may just be in the wrong place.
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I've hopped on Liberty, post-AE, and been on a PuG within 5 minutes. Your suggestion is a solution for a problem that isn't actually there.
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But have you tried any other servers? I've started a new character on freedom, and while your right it is not impossible, it still takes a little longer than 5 minutes on average to find a PuG, infact you could spend several more minutes than that. This has definately become more of a problem since AE and this problem is not non-existant i assure you.
Edit: Spelling error
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"Find" as in waiting, or "find" as in "Actively create a team?"
See, the last time I got into this sort of discussion, it was with someone insisting it was oh-so-difficult to get a team *on Freedom.* I went on, snagged some people, rolled through a mission, one left, snagged 1-2 more, kept going. It took maybe four minutes, including travel time, before we were in the door. It wasn't via name recognition - I think two people know the character I was using, and my global is not Memphis_Bill or any variant thereof. I just went on and did it. Was it a full team of 8? No... but you don't need one.
Don't be passive about it. If you want a team, *make* one.
Edit 2: And I play across all servers, and quite honestly find this true on them all. My "home" servers are Pinnacle and Victory, but I really am on every one of them.
(Edited for some clarification.)
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Anyone who complains about "not finding groups" has alienated themselves from the other players, is not using the team search tools, or is not using global channels like VU2009 </shameless plug>.
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False. I had no clue said channel exists, and I belong to an active SG, and do not do things which I would think would alienate myself. If i am "alienating myself" by not joining your channel, then you need to get out more.
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What they are doing is the following:
/b Level $level $archetype lft
And when they see a bunch of other lft broadcasts in the same level, no one starts one, then they come on the forums and complain about no non-AE teaming going on.
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you're wrong. most of those broadcasts include 'lfae' at the end. at least when I see them. or some variation that implies that the person is seeking an AE team.
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I've hopped on Liberty, post-AE, and been on a PuG within 5 minutes. Your suggestion is a solution for a problem that isn't actually there.
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What time do you play? My toons are almost all on Liberty, and i usually only get AE requests outside of SG stuff (not always).
Anyways, that wasn't my issue, just using it as a point. My real issue is that I think the AE is going to get an unfair advantage during 2xp weekend.
Yeah, screw the people who enjoy AE arcs and don't want to have to play something else to benefit from double XP.
After all, if I'm soloing AE arcs all weekend how are you going to find a team?! It's just not fair to you at all.
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I'm sorry but what cheating are you talking about?
Having all mobs spawn in one place? Fixed
Having tons of altars in one spot maxing out regen? Fixed
Ending the mish early to bypass the ticket cap? Fixed
Making a bunch of custom mobs melee only and using fly to hit them with ranged attacks? Overkill of a fix.
Using custom mobs that you can kill easy that only use a highly resisted damage type? Not an exploit until all mobs that the devs create do all types of damage.
Using all bosses on missions? Not an exploit. Risk vs reward. Yes the reward is great but you put yourself in serous risk taking on several bosses at once.
If you are still finding exploits you should be reporting them to the devs so they can be fixed rather than crying about cheaters on the forums.
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didn't know all of those were addressed.
a few points:
1) Didn't know all mobs could ever spawn in one place. glad thats fixed.
2) the all Bosses as mobs is an exploit still. Was invited to one where 7 of us doorsat while an invuln tanker did the whole map. didn't stay, but it did happen.
3) I'm _not_ crying about cheaters. In fact, my first post doesn't use the word 'cheat' or 'exploit' at all, and this sounds like flames to me. I'm just predicting that on 2xp weekend, the AE will see more use than ever, while regular missions and arcs won't.
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Wow. Way to troll your own thread.
1. Firespray didn't make the statement you quoted. HelinCarnate did.
2. HelinCarnate was responding to what The_Alt_oholic said, and he/she quoted him in his/her response. He/she was not addressing you and did not imply you said anything about cheating or exploits.
3. When you misquoted HelinCarnate you deliberately edited out what he/she had quoted from The_Alt_oholic's post so you could make false accusations of being flamed.
requoted for accuracy
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The_Alt_oholic said:
Obviously if it is allowed, it just doubles the cheating and exploits that are already out of control in the AE. ......
It would be a shame if double xp was allowed in the AE and that cheaters should prosper.
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HelinCarnate responded:
I'm sorry but what cheating are you talking about?
Having all mobs spawn in one place? Fixed
Having tons of altars in one spot maxing out regen? Fixed
Ending the mish early to bypass the ticket cap? Fixed
Making a bunch of custom mobs melee only and using fly to hit them with ranged attacks? Overkill of a fix.
Using custom mobs that you can kill easy that only use a highly resisted damage type? Not an exploit until all mobs that the devs create do all types of damage.
Using all bosses on missions? Not an exploit. Risk vs reward. Yes the reward is great but you put yourself in serous risk taking on several bosses at once.
If you are still finding exploits you should be reporting them to the devs so they can be fixed rather than crying about cheaters on the forums.
Now even though I do spend alot of time on AE farms I still agree that the double XP should not include AE.
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Who taught you to troll . . . City_Life?
So which will offer more XP? AE farms with normal XP gains or missions with double XP? Considering some of the farms I've been on, I don't think even double XP weekend can compete with them.
"If I were two-faced, would I be wearing this one?"
- Abraham Lincoln
Good to see people got my back. And it's he by the way.
I hate to get into the pro AE/anti AE arguements, and I'm not taking a side on it, but I think that I see a temporary solution to the problem I've been reading about on these forums.
See, a big complaint I've read about is that there is a lack of groups for content outside of the high level stuff. The assumption is that this is at least partially due to a lot of people living in AE from 1 to 50.
So, this may be a bit controversial, but I think it would make sense, due to how easy the XP is in AE arcs, if the double XP weekend's XP didn't apply to them. The idea isn't to punish the AE users, but rather to encourage them to head outside of it.
And like any debate (this will probably end up being one), I will now discuss the most common oppositions:
1) This is a punishment to AE users.
a) Nope. A punishment would be taking something away. Since we are still allowing anyone who wants it to get double XP, this is a false arguement.
2) The point of the mission architect is to allow players to level from 1 to 50 completely with AE Arcs.
a) I agree. That can still be done, and my idea will not stop people from doing it. I'm sure that there are still plenty of people that won't leave even during the 2xp weekend.
3) It is still unfair to the people who use it for it's intended purpose, and don't farm in it.
a) Well, this would be true if it wasn't easy to step outside of it, if only for a few days. I would say that AE farming as it stands still doesn't need a boost. If we want to give extra XP for relatively little work, we can always just give XP for laying dead on the streets of Paragon. So why don't we? It would be way too easy and no fun, and I sincerely think that the way people were getting to 50 in like 3 hours in AE were the same way: no fun. If we don't do something, this will happen during the 2xp weekend.
4)I15 changes have encouraged people to stop farming in AE.
a)Prove that the changes did this.
5) DOOOOOM!!!!!!!!
a) yes. Doom, I'm bringing!
Ok, thats it. thank you for reading, and I hope that you can take what I have written seriously and give me good feedback, whether you agree or not.
-IJ