Girls go bare too.
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Skimpy outfits. I'm pretty sure some of you know my attitude towards nudity (well, Lothic should at least). That said, the problem with wearing skimpy clothes is that they are nothing more than body paint. Female models are already awful (where's the belly button by the way?) and outfits like Eden that lack any "substance" to them produce the effect of an animated, painted plastic doll. It's not alluring in the least and results in the uncanny valley effect again.
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We need more clothing like the newer Tank Top, which has enough texture to give the impression that it's a actual shirt rather being painted on. That whole "painted on" issue is why I avoid so many costume items and stick to leather, jackets, shirts, pants, skirts, and armor.
As for the belly button, you can see a slightly shaded spot on the abs where it should be. Strangely, if you put the Reptilian top texture on a girl she has that same spot as well. Reptiles with navels?
There's also a huge problem with female feet when wearing pants. It's like the arch of the foot was snapped in the wrong way.
Be well, people of CoH.
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Reptiles with navels?
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Since they already appear to have mammary glands, an umbilical cord isn't all that much sillier.
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All I ever see is:
Some boy: Are you really a girl?
Girl Ignores
Some boy: How old are you?
Girl Ignores
If theres something else going on I don't see it.
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Yeah, that's how I deal with it too. But it is so rare that I honestly can't recall the last time someone asked me that. But hey, I have the Broadcast channel on one of the number chat windows that I only open rarely.
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Reptiles with navels?
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Since they already appear to have mammary glands, an umbilical cord isn't all that much sillier.
[/ QUOTE ]Well, there is a theory that in humans the appearance of breasts has nothing to do with lactation functionality, and more to do visual cues related to how human reproductive activities tend to differ differ from other mammals*, so it's possible that reptilian humanoids might have a similar adaptation.
*The theory is that human breasts are supposed to resemble the curved shapes of the buttocks as a visual arousal trigger/cue since humans tend to mate face to face, unlike other mammals. No other mammals have an equivalent buildup of fatty tissue on the torso or mammary glands.
Dr. Todt's theme.
i make stuff...
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Reptiles with navels?
[/ QUOTE ]
Since they already appear to have mammary glands, an umbilical cord isn't all that much sillier.
[/ QUOTE ]Well, there is a theory that in humans the appearance of breasts has nothing to do with lactation functionality, and more to do visual cues related to how human reproductive activities tend to differ differ from other mammals*, so it's possible that reptilian humanoids might have a similar adaptation.
*The theory is that human breasts are supposed to resemble the curved shapes of the buttocks as a visual arousal trigger/cue since humans tend to mate face to face, unlike other mammals. No other mammals have an equivalent buildup of fatty tissue on the torso or mammary glands.
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Or it's just because video game artists tend to be male.
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*The theory is that human breasts are supposed to resemble the curved shapes of the buttocks as a visual arousal trigger/cue since humans tend to mate face to face, unlike other mammals. No other mammals have an equivalent buildup of fatty tissue on the torso or mammary glands.
[/ QUOTE ]It's not really more than a hypothesis and not a theory, and one that is easy to disprove when you consider the natural shape of breasts look absolutely nothing like human buttocks at all. It takes fashion, and fashion with respect to preferred breast shape has been highly variable even between decades, not to mention over the span of thousands of years, and because of this would not have been a significant contributor to the passing on of mutations toward "front butt."
Indeed, that hypothesis is based on a very cultural bias that, through ethnocentrism, is believed to be shared by all humanity when that is not the case. The sexualization of breasts is not a universally human trait.
My Going Rogue Trailer
Virtue (blue) - Wes The Mess
Virtue (red) - Jess The Best
@Razoras
Platypuses!
(No relevance, but honestly there's no more reason for human breasts than any other nonfunctional secondary sexual characteristic/display in the animal kingdom.)
Dr. Todt's theme.
i make stuff...
The platypus is awesome because it is actually representative of what used to be an incredibly common type of mammal (egg layers) but now they're all that is left of that branch of the tree.
My Going Rogue Trailer
Virtue (blue) - Wes The Mess
Virtue (red) - Jess The Best
@Razoras
Don't forget the Echidna
Poor egg laying-hedgehogs never get any respect
Cause they look like hedgehogs, while the Platypus looks like nothing else on the planet.
I didn't remember that the Echidna layed eggs, too. Ooops!
My Going Rogue Trailer
Virtue (blue) - Wes The Mess
Virtue (red) - Jess The Best
@Razoras
Anyhow while on the tangential topic of lizardgirls, go play "The Portal Bandits" (Arc #3326)!
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The platypus is awesome because it is actually representative of what used to be an incredibly common type of mammal (egg layers) but now they're all that is left of that branch of the tree.
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Personally, I think the platypus is awesome because it has venomous spikes on its back feet!
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Re:Capes.
There is a very early Batman where Batman has his cape grabbed by a villain, after that in the next comic he points out that indecent all his capes where tear away. If Bob Kane could figure it out in the early 40s I'm sure most people could figure it out today.
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I think a lot of later stuff also points out that Batman's capes (as well as those of Robin and Batgirl - Nightwing typically eschews the cape) are made of advanced polymers/metal weaves that make them fairly heavy and bullet resistant as well. In addition to the body armor, that's a significant ranged deterrent right there - and allows them to extend that protection (in a limited fashion) to someone they may be rescuing.
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Most of themodern batman concepts seem to include his cape being completely seperate from his cowl for the simple reason it can get caught, and he still has a secret identity to protect.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
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Remember: with great chest slider comes great responsibility. Especially in City of Heroes. Because even with all sliders on default, female models look kind of like crippled Barbie dolls, and messing with scales only makes it worse.
Developers! Make a new female model already, for the current one sucks. But I digress...
Heels. Every one of my attempts at a female character wore heels because of the odd way legs look on the female characters. I'm no artist, but something is just WRONG with females' legs when you wear flat shoes or go barefoot, it's bordering on the uncanny valley. Wearing boots with any kind of heel almost certainly cures this problem. I think the female models were INTENDED to wear heels all along, and flat footwear (or lack thereof) was more of an afterthought.
Skimpy outfits. I'm pretty sure some of you know my attitude towards nudity (well, Lothic should at least). That said, the problem with wearing skimpy clothes is that they are nothing more than body paint. Female models are already awful (where's the belly button by the way?) and outfits like Eden that lack any "substance" to them produce the effect of an animated, painted plastic doll. It's not alluring in the least and results in the uncanny valley effect again.
Side note: I'm shocked that this thread was started by a female.
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It's the legs. More noticeable when bare foot/high heels.
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There's more to it than that. There are different leg models for some different foot/boot models. On some leg models, the calves are more rounded and full, on others, they're narrow and spindly. Some leg models show distinct, nice ankles, other leg models show "cankles". Thigh shape, width and "reflection pattern" are occasionally altered by different boot/foot models, too.
It's very annoying. I've probably spent close to ten hours just switching leg/boot/foot models back and forth, watching the changing leg dimensions and wishing I could thwap someone with a newspaper. Someone (*coughJaycough*) needs to go through the entire repository of leg/boot/foot models and make them identical, or add sliders for more than simple leg length.
Hm.
Well, I am male in flesh, have over 2 dozen characters, and most are female. I've stopped thinking about why; it happens, and it's fine. I dress them how I'd think they'd want to dress, which varies quite a bit. The freelance succubus enjoys showing off her figure, except when it's time for a spot of the old ultra-violence - then she puts on the spiky black demon armor. The humanoid plant alien wears wooden armor for combat, but otherwise goes nude for photosynthetic purposes (not that you could tell - she has bark!). The giant lizardy chimera is opposed to clothing on principle and for practical reasons (it catches on her scales) but will put on pants for visitors. The more human types wear more reasonable outfits, each according to their preference, which varies from Japanese armor to three-piece suits to frilly maid outfits (yes, really: Clockwork Maid wouldn't dream of being caught out of uniform) to scuba gear.
I would like to throw further support toward the notion of more sexy clothing for men. Heavy Metal Thunder is a rock star - he must dress outrageously! And as for Handsome Boy, accidental male model, well...
@SPTrashcan
Avatar by Toxic_Shia
Why MA ratings should be changed from stars to "like" or "dislike"
A better algorithm for ordering MA arcs
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The sexualization of breasts is not a universally human trait.
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Sorry, but that has very little to do with the theory in question. Or rather, it shows you have misunderstood it. The theory is about unconscious primate ques (humans are primates), not "OMG Look at those bazongas!".
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Platypuses!
(No relevance, but honestly there's no more reason for human breasts than any other nonfunctional secondary sexual characteristic/display in the animal kingdom.)
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Sexual displays have no function? What animal kingdom are YOU talking about? Plumage* is everything in the animal kingdom!
And on a related note, speaking of the Platypus: it's the only mammal that does not have teats, but rather excretes milk through the pores in the female's skin!
*Plumage in this case being any physical sex characteristic that delineates the genders.
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And on a related note, speaking of the Platypus: it's the only mammal that does not have teats, but rather excretes milk through the pores in the female's skin!
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You're forgetting the Echidna again.
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And on a related note, speaking of the Platypus: it's the only mammal that does not have teats, but rather excretes milk through the pores in the female's skin!
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What about that third monotreme, the echidna? Do they have teats?
And I know I could be totally mistaken here, since it's just a passing interest, but don't kangaroos and other marsupials also not have teats but essentially lactate in a similar fashion in the skin of their pouch?
I'm asking because I don't know. And you write like you have some background knowledge here.
On a totally off topic note, it always amazes me to think that this little gal not only has teeny tiny weeny itsy teats, but also knuckle bones when she herself is just a bit larger than one of your knuckles. Silly shrew.
Back on topic: she's nekkid!
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The sexualization of breasts is not a universally human trait.
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Sorry, but that has very little to do with the theory in question. Or rather, it shows you have misunderstood it. The theory is about unconscious primate ques (humans are primates), not "OMG Look at those bazongas!".
[/ QUOTE ]What do you think those unconscious queues would lead to in human behavior? Sexualization of breasts. You're the one that doesn't understand the hypothesis, the conclusions you draw from it, and why it's wrong in several different ways (the glaringly obvious one being that no primate rear, including our own, looks like a woman's chest).
My Going Rogue Trailer
Virtue (blue) - Wes The Mess
Virtue (red) - Jess The Best
@Razoras
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Remember: with great chest slider comes great responsibility. Especially in City of Heroes. Because even with all sliders on default, female models look kind of like crippled Barbie dolls, and messing with scales only makes it worse.
Developers! Make a new female model already, for the current one sucks. But I digress...
Heels. Every one of my attempts at a female character wore heels because of the odd way legs look on the female characters. I'm no artist, but something is just WRONG with females' legs when you wear flat shoes or go barefoot, it's bordering on the uncanny valley. Wearing boots with any kind of heel almost certainly cures this problem. I think the female models were INTENDED to wear heels all along, and flat footwear (or lack thereof) was more of an afterthought.
Skimpy outfits. I'm pretty sure some of you know my attitude towards nudity (well, Lothic should at least). That said, the problem with wearing skimpy clothes is that they are nothing more than body paint. Female models are already awful (where's the belly button by the way?) and outfits like Eden that lack any "substance" to them produce the effect of an animated, painted plastic doll. It's not alluring in the least and results in the uncanny valley effect again.
Side note: I'm shocked that this thread was started by a female.
[/ QUOTE ]
It's the legs. More noticeable when bare foot/high heels.
[/ QUOTE ]
There's more to it than that. There are different leg models for some different foot/boot models. On some leg models, the calves are more rounded and full, on others, they're narrow and spindly. Some leg models show distinct, nice ankles, other leg models show "cankles". Thigh shape, width and "reflection pattern" are occasionally altered by different boot/foot models, too.
It's very annoying. I've probably spent close to ten hours just switching leg/boot/foot models back and forth, watching the changing leg dimensions and wishing I could thwap someone with a newspaper. Someone (*coughJaycough*) needs to go through the entire repository of leg/boot/foot models and make them identical, or add sliders for more than simple leg length.
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True. While I haven't noticed it to much on as many as you seem to have, I have noticed it on...
Baggy Socks. Love the way they make the legs look. Love the shoes (I wish the sandles looked as good in flat/heels/smooth/ect as they do in the Baggy Sock).
Bikini 2, makes the upper legs look bigger.
BrandX Future Staff Fighter
The BrandX Collection
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Skimpy outfits. I'm pretty sure some of you know my attitude towards nudity (well, Lothic should at least). That said, the problem with wearing skimpy clothes is that they are nothing more than body paint. Female models are already awful (where's the belly button by the way?) and outfits like Eden that lack any "substance" to them produce the effect of an animated, painted plastic doll. It's not alluring in the least and results in the uncanny valley effect again.
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You're missing the point that some of us go for the "uncanny valley" effect on purpose. That said, I never saw either women or men as "animated plastic dolls, as I tend to have a more relaxed view on "realism." In fact, I prefer CoH's more stylistic, less realistic visuals over pretty much every other game's over-detailed, realistic-wannabe designs which just don't look... Interesting. I've been a long time fan of animation, specifically anime and manga, and it has been my impression that characters don't have to look photo-realistic, realistic or even NORMAL for them to be both interesting and exciting. That's why I got so interested in Dragonica's absolutely unrealistic chibi characters.
As a matter of fact, I'd go as far as to say that characters don't need to look human at all. Hell, half the characters you'll see in City of Heroes overtly AREN'T. I don't mind the paint-on clothes. In fact, I actually like them. I'd like them more if they could be used over anything OTHER than human skin, but what is the ever. I don't mind the legs. In fact, I like the long-legged design and pretty much all of my characters have their leg slider anywhere from 3/4 up to all the way up. I simply like the look.
As for "decency," yes, I remember your views on the matter. Suffice it to say that I don't see decency as something that should stand in the way of a good design. As long as it's made with taste and skill, I can get over anything it may have done "wrong" to get there.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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It's the legs. More noticeable when bare foot/high heels.
My main has her legs at the middle mark. In her normal boots (Large Heavy Buckles...pretty much on any outfit that will allow it for her) her legs look fine.
Minute I put her in a bathing suit/bikini for the SG beach/pool party *sigh* Her legs look way to long.
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Hmm, good observation. I bet that's why I always think my girls' legs are waaaay too long in their civvie outfits - all the hero outfits have bare/tights/fishnet legs and stilettos. But the civvies are all long pants. With the stilettos, I can see that the heels are up off the ground, but once it's concealed by the pants legs......
Hmmm.