Release Notes for 19.20090619.5T2 - Wed 6/30/2009
Yay! Can you make frespecs stack?
First after a red name.... 8 hours later. :P
If somebody you're arguing with goes off the deep end, don't follow.
that is a fictitious date......Wed is 07/01/2009
At 11:42 PST, it was Wednesday on the east coast, June 30th on the west coast.
Wednesday = 1/7/09
It should read tuesday if they want to live in June ;-)
scratch that, wrong forum
Don�t say things. What you are stands over you the while, and thunders so that I cannot hear what you say to the contrary. - R.W. Emerson |
YUMMY Low-Hanging Fruit for BASE LUV

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Yay! Can you make frespecs stack?
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Nice feature request sneak-in there
Good patch Ghost Falcon! When will we have cars?
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Yay! Can you make frespecs stack?
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Nice feature request sneak-in there
Good patch Ghost Falcon! When will we have the Streetfighting/Brawler powerset?
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Two great sneak ins!
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Wednesday = 1/7/09
It should read tuesday if they want to live in June ;-)
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January 7th?
Infinity and Victory mostly
dUmb, etc.
lolz PvP anymore, Market PvP for fun and profit
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Wednesday = 1/7/09
It should read tuesday if they want to live in June ;-)
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January 7th?
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No. It's date Euro style (DD MM YYYY) So that's July 1.
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that is a fictitious date......Wed is 07/01/2009
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Corrected now.
The Training Room publish was for last night (Tuesday), and scheduled to go to the Live Servers today (Wednesday). I was preparing two posts....and....oops
Good catch.
With respect, make it easier on all'ya selves... 1 July 2009. Generally reduces errors and misunderstandings ie Euro/non Euro style, etc. Ah realize, probably aint gonna happen... fair suggestion though.
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(Europe Only)Addressed a bug that prevented European players from entering the French and German servers.
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Ouch.
That explains why this patch came out that fast. That's half the EU servers inaccessible.
Aegis Rose, Forcefield/Energy Defender - Freedom
"Bubble up for safety!"
Which bugs?
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Game
<ul type="square">[*]Addressed several bugs that were causing stability issues.[/list]
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Ghost Falcon.
ANY word at all about the client stability bug that causes the client to crash after playing for a while? This happens most often when zoning, but can also happen when needing to load new graphics (including UI elements for the auction house listings as well as SG settings screens). It's also a hazard when editing a base for an extended period of time, probably due to the multiple refreshes that happen while editing.
Bare minimum, it "feels" like some sort of memory leak, and has a nasty habit of disconnecting (through crashing) players, not just myself, at extremely inopportune moments.
So ... any word on THAT stability issue(s)?

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Game
<ul type="square">[*]Addressed several bugs that were causing stability issues.[/list]
[/ QUOTE ]
Ghost Falcon.
ANY word at all about the client stability bug that causes the client to crash after playing for a while? This happens most often when zoning, but can also happen when needing to load new graphics (including UI elements for the auction house listings as well as SG settings screens). It's also a hazard when editing a base for an extended period of time, probably due to the multiple refreshes that happen while editing.
Bare minimum, it "feels" like some sort of memory leak, and has a nasty habit of disconnecting (through crashing) players, not just myself, at extremely inopportune moments.
So ... any word on THAT stability issue(s)?
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When you crash out, and if you get a crash log dialogue, the most helpful thing you can do for us is to click the "send" button so that we can see the crash log.
If you don't get a crash log, please file a support ticket and list down your system specs and as much information about what you were doing at the time (i.e. spent X hours on the Base editing screen, or X time on the MA editing screen, etc.).
If you're seeing crashes when loading UI elements, please note down how long you've been online and which UI menu triggered the crash. (And again, it's important to include your system specs, graphic card, and graphic card driver info).
-Ghost Falcon
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When you crash out, and if you get a crash log dialogue, the most helpful thing you can do for us is to click the "send" button so that we can see the crash log.
If you don't get a crash log, please file a support ticket and list down your system specs and as much information about what you were doing at the time (i.e. spent X hours on the Base editing screen, or X time on the MA editing screen, etc.).
If you're seeing crashes when loading UI elements, please note down how long you've been online and which UI menu triggered the crash. (And again, it's important to include your system specs, graphic card, and graphic card driver info).
-Ghost Falcon
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Wow, I feel lucky. I have always gotten the "send report" thingy. I hope I do not have to ever do this...I am old and not very computer savvy. It wasn't long ago when I needed the neighbor kid to show me how to turn the darn computer on.
That being said I would like to know if anyone else has had issues with Ventrillo not working after downloading the patch for I15 to go live. I finished the download, logged in and no talky on vent. I could hear but not talk. Had no issues prior to this. Any suggestions would be greatly appreciated.
The Revenants and Vengeance Imperium-Triumph, Champion & now flavoring Justice!
Tanker Tuesdays & Brutal Thursdays. If you like fun, look'em up!
Shhh! Rangle is plotting.
Crap....thought this was for live bugs..not Test Server bugs...wrong forum...my bad
The Revenants and Vengeance Imperium-Triumph, Champion & now flavoring Justice!
Tanker Tuesdays & Brutal Thursdays. If you like fun, look'em up!
Shhh! Rangle is plotting.
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Game
<ul type="square">[*]Addressed several bugs that were causing stability issues.[/list]
[/ QUOTE ]
Ghost Falcon.
ANY word at all about the client stability bug that causes the client to crash after playing for a while? This happens most often when zoning, but can also happen when needing to load new graphics (including UI elements for the auction house listings as well as SG settings screens). It's also a hazard when editing a base for an extended period of time, probably due to the multiple refreshes that happen while editing.
Bare minimum, it "feels" like some sort of memory leak, and has a nasty habit of disconnecting (through crashing) players, not just myself, at extremely inopportune moments.
So ... any word on THAT stability issue(s)?
[/ QUOTE ]
When you crash out, and if you get a crash log dialogue, the most helpful thing you can do for us is to click the "send" button so that we can see the crash log.
If you don't get a crash log, please file a support ticket and list down your system specs and as much information about what you were doing at the time (i.e. spent X hours on the Base editing screen, or X time on the MA editing screen, etc.).
If you're seeing crashes when loading UI elements, please note down how long you've been online and which UI menu triggered the crash. (And again, it's important to include your system specs, graphic card, and graphic card driver info).
-Ghost Falcon
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Currently the most irritating crash is the one that happens on the last mission of a Task Force. On any given Task Force there is about a 90% chance of crashing to the desktop.
Tech Support Rule #1 - They will lie to you. Usually intentionally.
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[/ QUOTE ]
When you crash out, and if you get a crash log dialogue, the most helpful thing you can do for us is to click the "send" button so that we can see the crash log.
If you don't get a crash log, please file a support ticket and list down your system specs and as much information about what you were doing at the time (i.e. spent X hours on the Base editing screen, or X time on the MA editing screen, etc.).
If you're seeing crashes when loading UI elements, please note down how long you've been online and which UI menu triggered the crash. (And again, it's important to include your system specs, graphic card, and graphic card driver info).
-Ghost Falcon
[/ QUOTE ]
Wow, I feel lucky. I have always gotten the "send report" thingy. I hope I do not have to ever do this...I am old and not very computer savvy. It wasn't long ago when I needed the neighbor kid to show me how to turn the darn computer on.
That being said I would like to know if anyone else has had issues with Ventrillo not working after downloading the patch for I15 to go live. I finished the download, logged in and no talky on vent. I could hear but not talk. Had no issues prior to this. Any suggestions would be greatly appreciated.
[/ QUOTE ] Vent works fine here.
Training Room RELEASE NOTES for Patch 19.20090619.5T2
Tuesday, June 30, 2009
[u]COMBINED[u]
Game
<ul type="square">[*]Addressed several bugs that were causing stability issues. [*](Europe Only)Addressed a bug that prevented European players from entering the French and German servers.[/list]
CITY OF HEROES
<ul type="square">[*]none[/list]
CITY OF VILLAINS
<ul type="square">[*]none[/list]
*edited to reflect that this Patch was released on TUESDAY, June 30th and not "Wednesday" on the Training Room.