Psi Assault: Awesome or Notsome?
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I agree 100%. I'm fine with them changing psw I just think it is hilarious that it was intentionally set up to be too strong, but then later stated to not be working as intended.
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I don't think Castle was saying that it was not working as intended, what he was saying is that it was always intended to be changed. This was a temporary measure until they could look at the Power Set as a whole and fix it. Acknowledging that there is a bug, and saying, "we cannot fix that bug at this time because it would break the whole section of code that it's in" does not mean that eventually the bug and the code that is related to it won't be looked at.
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*note, I still think PSW is overperforming relative to the other pbaoe's that doms have. Actually I know it is, but w/e the game goes on.
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Well, actually, with a higher damage scale than most other PBAoEs with the same recharge and End cost, plus probably the best secondary effect available, and a nice short cast time, (and hitting 16 targets) I'm sure it is still the best PBAoE out there.
Then again, I don't think that was the intent, to take that away. The devs didn't want to make it so PSW was nerfed so it was weaker than any other PBAoE. They wanted to bring it in line with the others, and yet still have it with the reputation of being "the best". And I think that's what the Psi users wanted, too.
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I agree 100%. I'm fine with them changing psw I just think it is hilarious that it was intentionally set up to be too strong, but then later stated to not be working as intended.
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I don't think Castle was saying that it was not working as intended, what he was saying is that it was always intended to be changed. This was a temporary measure until they could look at the Power Set as a whole and fix it. Acknowledging that there is a bug, and saying, "we cannot fix that bug at this time because it would break the whole section of code that it's in" does not mean that eventually the bug and the code that is related to it won't be looked at.
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*note, I still think PSW is overperforming relative to the other pbaoe's that doms have. Actually I know it is, but w/e the game goes on.
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Well, actually, with a higher damage scale than most other PBAoEs with the same recharge and End cost, plus probably the best secondary effect available, and a nice short cast time, (and hitting 16 targets) I'm sure it is still the best PBAoE out there.
Then again, I don't think that was the intent, to take that away. The devs didn't want to make it so PSW was nerfed so it was weaker than any other PBAoE. They wanted to bring it in line with the others, and yet still have it with the reputation of being "the best". And I think that's what the Psi users wanted, too.
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I dunno, he called it "bugged" isn't bugged a synomyn for "not wai". Deliberate or otherwise, I just personally think it is amusing to listen to the rationalizing.
9? issues is a looooong time to "use a temporary solution"
Just to play devil's advocate; at what point is "temporary" not temporary any more? I mean it has been in place for over half the life span of the game. Was is designed as a temporary solution with the intent it would always be adjusted in the future? Do people honestly build things with the intent of failure? That doesn't make a lot of sense to me.
I'm well aware time is irrelevant to them, just that it doesn't work that way for anyone but them.
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I dunno, he called it "bugged" isn't bugged a synomyn for "not wai". Deliberate or otherwise, I just personally think it is amusing to listen to the rationalizing.
9? issues is a looooong time to "use a temporary solution"
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*shrug* He also said that "schedule conflicts basically meant it was now or never" which means if he hadn't managed to push it into this release, it might have been pushed back to I17, which means it could have been pushed back even further than that, which means it could have been pushed back even further than that, which means that it might never have been changed.
Would you rather they lock out any Power or Power Set they find that has a bug in it? Would you rather they had prevented anyone from creating a /Psi Dom, or playing any of the ones currently created until they addressed the bug?
The car was running. It might have been smoking, and using oil, but it's better than walking to work. If you can afford the money for a new car, though, would you rather do that or keep driving the old clunker?
What we have now is the clunker. Not the other way around. Then again superspeed was a "bug" left in game for 11 issues. So............
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What we have now is the clunker. Not the other way around. Then again superspeed was a "bug" left in game for 11 issues. So............
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Well, okay the clunker had a huge engine in it. And who cares about the smog, after all the environment isn't all that important. And your employer just happened to be paying for your oil...
If you think that pressing the PSW button every 4 seconds (or maybe you had it on autofire? ) is better than having a full Power Set with a full selection of attacks, though, that's funny.
Man, I'm glad a three-year greenhorn like me hasn't reached the point where PVP and farming is all there is to do. Now that would be intolerable.
QR
Weatherby_Goode - "Heck, Carrion Creepers negates the knockdown from Carrion Creepers."
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If you actully believe your responses to the paraphrased post by myself I feel sorry for you. You and many other players like you missed out on alot of fun simply because you are lazy, crybaby, whiners. The fallout is the lazy,crybaby,whiners got their way. The people that actually played hard and had fun even with uneven odds got the shaft.
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Patronizing, insulting, and arrogant all at once. Yup, a PvPer.
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Not some pissant crybabies that give up at lvl 50 after they realize this great "buff" makes the late game dom potential fullout gimped as compaired to dominators prior to the revamp.
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In other words, you have some over expensive build that lost a few percentage points and you think it's 'gimped'. Most of the game is BELOW 50 in case you didn't notice.
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As a vet dom I no longer enjoy the feel of the archetype. I am sorry that I do not like it. It's ok if others do. I am one player . Sacrificing one is certainly worth making 10 happy .
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If the "one" in question is you, then yes it is. Us whining crybabies will just have to stagger along without you.
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As to your remarks on pvp........ plenty of people pvp'ed before the developers decided to "revamp" that portion of the game to entice the "casual" player.
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It's more like a minuscule number of people played PvP, and the devs decided to roll the dice and change things in hopes of attracting more. There's never been "plenty" of people playing it. In no small part because PvPers tend to be people like you, who call everyone crybabies, whiners, pissant, carebears, and similar insults and can't quite grasp why most people don't want to associate with you.
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Amen, ObscureGuy, Amen.
I was pokin a funny at you my fine, green,scaley friend.
If anything the revamp to psw makes it easier to play than before. I've said this about abazillion times. I never relied on 2 powers for success with my /psi dominators.
The "clunker "made me giggle is all
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If you actully believe your responses to the paraphrased post by myself I feel sorry for you. You and many other players like you missed out on alot of fun simply because you are lazy, crybaby, whiners. The fallout is the lazy,crybaby,whiners got their way. The people that actually played hard and had fun even with uneven odds got the shaft.
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Patronizing, insulting, and arrogant all at once. Yup, a PvPer.
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Not some pissant crybabies that give up at lvl 50 after they realize this great "buff" makes the late game dom potential fullout gimped as compaired to dominators prior to the revamp.
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In other words, you have some over expensive build that lost a few percentage points and you think it's 'gimped'. Most of the game is BELOW 50 in case you didn't notice.
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As a vet dom I no longer enjoy the feel of the archetype. I am sorry that I do not like it. It's ok if others do. I am one player . Sacrificing one is certainly worth making 10 happy .
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If the "one" in question is you, then yes it is. Us whining crybabies will just have to stagger along without you.
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As to your remarks on pvp........ plenty of people pvp'ed before the developers decided to "revamp" that portion of the game to entice the "casual" player.
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It's more like a minuscule number of people played PvP, and the devs decided to roll the dice and change things in hopes of attracting more. There's never been "plenty" of people playing it. In no small part because PvPers tend to be people like you, who call everyone crybabies, whiners, pissant, carebears, and similar insults and can't quite grasp why most people don't want to associate with you.
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Amen, ObscureGuy, Amen.
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Funny thing here is I don't pvp all that much. I DOOOO sympathize with the players who did and still try to inspite of the changes forced upon them for the good of the "casual". I also play to win whether pvp or pve. Would y'all like a handy link to an artical with the definition of "scrub". Believe you me I have been sorely tempted to use the word "scrub" instead of "casual" on many occasions.
ExcUUUUUUUUUuuuuUUUUuuuse me for seeing the bigger picture.
Like I have said before: I do not like the change of playstyle forced upon my archetype that I have played since COV release.But hey? If it makes dominator popularity rise and the new dominators have longevity I can deal with it.
Get off me fanbois or put me on ignore. Theres a thought!!!!
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I was pokin a funny at you my fine, green,scaley friend.
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Heh.
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If anything the revamp to psw makes it easier to play than before. I've said this about abazillion times. I never relied on 2 powers for success with my /psi dominators.
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Well, I don't think we could have seen a revamp at all without addressing PSW. And no revamp would mean no change to Domination. And those who have not yet reached perma-Dom have appreciated the greater damage. And Psi could have been a LOT worse. It still has the basic feel of before, somewhat fast but still strong ST attacks, good AoE, Psi Dart a bit slower than before, but not so slow as it was during Test.
Awesome? Maybe not as much as it was before. Gimped? Not in any way. Still the best in some areas? Oh, yeah. Still a good choice? With some Primaries, sure.
Psi is going to be rougher pre-20(assuming 20=Drain Psyche) because of the end costs. After that I must say it's wonderful. On a 41 Plant/Psi Dom running 3 toggles(Assault, Tactics, Black Scorpion sheild) the only time I run out of end is if Drain Psyche hits 1 enemy.
However, slotting powers for end isn't a bad idea. If I used PSW too much I'd run out quicker. But, with the buffs to powers like Psychic Scream I found myself not having to use PSW too often, maybe two or three times before the mob was finished(playing on Relentless).
PSW is going to be completely unbearable until you get some slots in, though. Recharge is going to be the standard 20 seconds(depending on slotting..I slotted mine 3 damage 1 acc 2 recharge),18 end cost and pretty low damage.
Haven't gotten a chance to play on a team yet, but solo is even more fun now than it was.
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I dunno, he called it "bugged" isn't bugged a synomyn for "not wai". Deliberate or otherwise, I just personally think it is amusing to listen to the rationalizing.
9? issues is a looooong time to "use a temporary solution"
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*shrug* He also said that "schedule conflicts basically meant it was now or never" which means if he hadn't managed to push it into this release, it might have been pushed back to I17, which means it could have been pushed back even further than that, which means it could have been pushed back even further than that, which means that it might never have been changed.
Would you rather they lock out any Power or Power Set they find that has a bug in it? Would you rather they had prevented anyone from creating a /Psi Dom, or playing any of the ones currently created until they addressed the bug?
The car was running. It might have been smoking, and using oil, but it's better than walking to work. If you can afford the money for a new car, though, would you rather do that or keep driving the old clunker?
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I don't personally care when the work was/is done. The OBVIOUS time to fix any glaring issues would have been during the first dominator changes Scheduling conflicts are their problem not mine. I understand them, but I'm not compelled to apologize on the behalf of the team for them.
But if waiting until i17 or later meant a total revamp and even the primaries were looked at and a bunch of the issues that weren't fixed were looked at then sure... i'd wait.
Then again, I still think we'll be hearing the same dom complaints and people will want them fixed around i17 anyway.
But that's not really my point.
I'm saying, at some point someone designed /psi assaut. That someone made a set that is pretty lame. Rather than UN-gimp it they just tacked on this super aoe nuke (it was a brand new power at the time) and made it break pretty much every balancing metric established.
So at the time of implementation it was either released as broken (after being ok'd by the boss and QA) or it was WAI.
You generally don't set out with the intention of building a car that burns excess oil or can't pass air care regulations. But that is what someone did with /psi. They built a set designed to fail....
If psw was put in place as a balancing shim for the set with the intention of later going back and correcting the issue that is just ridiculous. You don't set out with the goal of product recalls
"Would you rather they lock out any Power or Power Set they find that has a bug in it? Would you rather they had prevented anyone from creating a /Psi Dom, or playing any of the ones currently created until they addressed the bug?"
Honestly? if the set was SOOO badly broken it shouldn't have been released. They should have took the time to fix the foundation and then they could have released it as a "new" set in one of the following issues and everyone would have been thrilled.
Is that a hindsight call? Is an aoe that uses st rules not obviously broken to a development team? Hindsight usually indicates some unknown information has been revealed since the occurance. That didn't happen here.
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Is that a hindsight call? Is an aoe that uses st rules not obviously broken to a development team? Hindsight usually indicates some unknown information has been revealed since the occurance. That didn't happen here.
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It wasn't the same group of people. If I understand what happened, the original CoV development team turned out what they turned out, handed in their ID cards, and went on to wherever they went on to. They didn't say to Positron and his team, "Oh, by the way, we really goofed around with PSW, it's a Tier 9 Blaster Nuke stuffed into the place of a Tier 9 Melee Attack. We don't figure anybody will mind."
(And that's actually why I believe PSW was tacked on there. Not because Psi was gimp, because I don't think the devs even realized Psi was gimp. They threw a whole bunch of different powers they made up off the top of their heads together and called it done. And then, because they had no Psi Melee set to draw the Tier 9 from, they stuck Psychic Wail in there. Yeah, Foot Stomp would have been a MUCH better idea. But hindsight is 20/20)
From what I'm guessing, the power had AoE end costs and recharges before, but because no one could stand to take the set to 38, no one knew that. Then Castle, in an attempt to stick a bandaid on the issue, dropped the end and recharge down to single target levels. Was it a kludge? Was it intentionally introducing a known bug to make the set playable? If I'm right, yeah, but a better solution than just telling everyone, two issues after CoV was released, "Sorry, your Psi Doms are all locked to you now, until we can totally redesign them from the ground up with attacks that will actually do some damage."
Plus there's the fact that I fully believe that Electricity Assault was introduced as a testbed for using the longer recharge, higher damage values for melee attacks, so they would have something to datamine. Then, once their data told them Electric went just a little too far, they dialed it back to the current compromise.
Of course, this disagrees with Castle, who never admitted to introducing any of the bugs, just that he found them. I admit that it was a possibility, but I'm not going to accuse Castle of doing something underhanded. Rather, I feel that as I said, it was experimentation, and making changes he could use to datamine.
One thing that you have to understand is that fixes can't be done immediately. Nothing is ever done right the first time, and nothing can be certified 100% free of errors. And when errors are found, you can't just go fix them, first you have to FIND what the problem is. It's a matter of setting priorities. Which do you want, the bugs fixed, or new content?
I will say you have a lot of faith. I'm more of a tangibility person myself. To each their own.
It's done. Does anything matter anymore? I mean c'mon. Never mind many players didnt want the changes. Never mind the changes will be adjusted again to downscale a halfass fix. Tis the way of Cox.
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It's done. Does anything matter anymore? I mean c'mon. Never mind many players didnt want the changes. Never mind the changes will be adjusted again to downscale a halfass fix. Tis the way of Cox.
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I only ever seem to get emails about how to upsize CoX
For my experience, I'm still achieving the things I did before with my Fire/Psi, albiet a fraction slower and more monitoring of my End. I think they dialed up the End cost a bit too much, but as it's been said over and over to me that's the proper balance along with upping Recharge, to gain more damage. It's just as I've said in another thread, i feel weird having 3 End Recovery powers, IO Recovery Sets, and Slotting for End Reduction, to now need to be Permadom to recover end because of the burn.
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Never mind many players didnt want the changes.
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A few people with exotic, generally bug exploiting builds who never played lower than 50 after they powerleveled their way there. Most people wanted the changes; most people like them.
Arc #40529 : The Furies of the Earth
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Never mind many players didnt want the changes.
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A few people with exotic, generally bug exploiting builds who never played lower than 50 after they powerleveled their way there. Most people wanted the changes; most people like them.
[/ QUOTE ]Being fair, some of these people did level to 50 the hard way, indeed, no doubt many of them did. And those people jealously and pettily guarded the power they found there.
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Being fair, some of these people did level to 50 the hard way, indeed, no doubt many of them did. And those people jealously and pettily guarded the power they found there.
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You still aren't quite being fair. I got a Fire/Psi and a Fire/Thorns to 50 the hard way, and I am not opposed to these changes. I was nervous when they were coming, but I tried them and they were fine. Nothing to get excited about.
So, I dont think your global statement is quite fair either. Technically.
Lewis
Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan
I wasn't making a global statement. Hence 'many' and 'some.'
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I wasn't making a global statement. Hence 'many' and 'some.'
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Also, I believe it was a statement about the subgroup of people who didn't want the changes. Possibly even the subgroup that wanted no change to PSW.
I think we can say that there were people who wanted there to be no change to PSW, but also that such was probably an unrealistic expectation. It would probably have been better to simply hope for no changes to Dominators at all, ever.
I didn't want changes because every toon or aspect of the game Castle has touched that I enjoy has led to retirement or deletion. (recently - blasters, pvp, and my stormies)
He did a decent job on doms in that they aren't really that different, just less peaks and valleys in performance and leveling. IMO this is by FAR his best work yet.
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He did a decent job on doms in that they aren't really that different, just less peaks and valleys in performance and leveling. IMO this is by FAR his best work yet.
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My feelings exactly.
Now, if endurance does prove to be an issue after more data-mining/experience, then maybe a place we can ask for some reduced endurance "help" would be in our primary's. That might be a valid and worth talking about approach to somewhat helping in that department, if it becomes an issue.
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"intentionally bugged"
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Intentionally bugged, that was not intended. Sometimes all we can do is laugh.
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That's my conclusion, really. The Little League team was underperforming, and so the devs went and got a ringer from the NFL to fill in. Okay, it's not really fair to have a grown linebacker from a football team playing on a kid's team, but the team just sucks that bad, you know?
According to Castle, he didn't discover the issue until it had been there for a while, and he decided not to "fix" it. Me, I ask why the developers of CoV put it there in the first place. Either way, it was a ringer.
It's not really a matter of "underpowered". Psi was just fine -- with PSW. Without PSW it was underpowered, though, and that's not a matter of "well, you just don't know how to play". Note no one who says that ever skipped PSW.
Now Psi isn't underpowered, and it isn't underpowered without PSW. Not that you don't still want to take PSW, but it's now acting like a proper AoE attack, while Psi's single target attacks are acting like proper single target attacks.
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I agree 100%. I'm fine with them changing psw I just think it is hilarious that it was intentionally set up to be too strong, but then later stated to not be working as intended.
That's like when people use the word they are defining in their definition.
*note, I still think PSW is overperforming relative to the other pbaoe's that doms have. Actually I know it is, but w/e the game goes on.