Stupid or ingenious?


DMystic

 

Posted

This is going to be fairly simple. All those among you who have a habit of gambling on Blue Labs lab equipment know that, while the buffs are great, the debuffs can be crippling. For me, the -recovery debuff is specifically bad, because I don't have Stamina on most of my characters, which means it makes my recovery 0. Granted, buffs last 5 minutes and debuffs 3, but it still sucks pretty much not being able to fight without raiding my entire stash of blues for three minutes.

But we can't get rid of buffs, can we? I mean, the only way for you to lose a click buff is to die, and that incurs debt, plus for an Invulnerability Scrapper, it's also not very easy to achieve against smaller spawns. Then it occurred to me: Self Destruct! This power kills me without giving me any debt, it does so in just 10 seconds AND, through whatever bug they decided to leave in there, I can Awaken from it, clean of all dastardly effects. Sure, it costs me an Awaken and it did cost me an accuracy buff and a regeneration buff, but none of those were particularly valuable.

Of course, I've spent more than three minutes typing this post, so that makes me more than a bit of a fool, but let's call this the exception. So, do you think this idea is stupid or ingenious? I'd really like to know


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

I just want to see this play out in your heroes mind:

"Ah, dang it. I think that lab gas is making me sick... Well, time to blow myself up".


 

Posted

[ QUOTE ]
I just want to see this play out in your heroes mind:
"Ah, dang it. I think that lab gas is making me sick... Well, time to blow myself up".

[/ QUOTE ]

Think of it more like a cold restart


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

.... A Much safer bet would be to clear out the enemies, pop 2 purple inspirations, then blow the labs.

Buffs don't make a To-Hit check. They just get applied. Debuffs have to hit you.

-Rachel-


 

Posted

Yeah, but I just don't have enough to do that for all four labs. I do try to hit as many defence buffs as I an before I do that, though. My SR characters have the best rate of success


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

[ QUOTE ]
Buffs don't make a To-Hit check. They just get applied. Debuffs have to hit you.

[/ QUOTE ] I didn't know that, that's awesome thanks.

Samuel, I think it's ingenious.


 

Posted

Hehe <^_^> I do similar things Sam <,< Self Destruct is SO handy, not just in it's damage component (which can be nice); but just because sometimes being dead sans-debt is useful <@_@>

(This is especially true in architect, where the hospital is 10 feet away; so this "cold restart" as Sam puts it, doesn't even require an awaken if you don't have one)


A Warrior's Friend: ID 335212 - Help Infernal save Valkyrie from Battle Maiden.
Above Mars Part 1: The Wellington: ID 159769 - Save Mars by destroying a monstrous battleship from the inside!
>.> My DA page, where I attempt to art.

 

Posted

[ QUOTE ]
[ QUOTE ]
Buffs don't make a To-Hit check. They just get applied. Debuffs have to hit you.

[/ QUOTE ] I didn't know that, that's awesome thanks.

Samuel, I think it's ingenious.

[/ QUOTE ]

Glad to help!
*cues "The More You Know" song and star animation*

-Rachel-


 

Posted

You are getting an advantage by abusing a game mechanic in a manner clearly not intended by the devs: EXPLOIT!


 

Posted

[ QUOTE ]
You are getting an advantage by abusing a game mechanic in a manner clearly not intended by the devs: EXPLOIT!


[/ QUOTE ]
zomg!

Delete the character and ban the account!


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

[ QUOTE ]
[ QUOTE ]
You are getting an advantage by abusing a game mechanic in a manner clearly not intended by the devs: EXPLOIT!


[/ QUOTE ]
zomg!

Delete the character and ban the account!

[/ QUOTE ]

It's too late! People on the forums have already read the post and they'll be exploiting immediately! Ban the entire Forum Population!

/stupidity

-Rachel-


 

Posted

[ QUOTE ]
/stupidity

[/ QUOTE ]
Now if only the devs would do this... sadly, my "joke post", made to seem utterly ridiculous, is how they've handled things this past week.


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

I thought Self Destruct applied Debt when used?

I seem to remember BABs ranting about once you activate self destruct you're dead with all the benefits and penalties associated with it.


 

Posted

[ QUOTE ]
[ QUOTE ]
/stupidity

[/ QUOTE ]
Now if only the devs would do this... sadly, my "joke post", made to seem utterly ridiculous, is how they've handled things this past week.

[/ QUOTE ]except they haven't, its a purposely inaccurate straw man for a much more serious case and you know it.


 

Posted

[ QUOTE ]
I thought Self Destruct applied Debt when used?
I seem to remember BABs ranting about once you activate self destruct you're dead with all the benefits and penalties associated with it.

[/ QUOTE ]

I can attest that it does not. What BABs meant was that you were technically dead and shouldn't be able to be "killed" afterwards. Something about being able to awaken while the power was ticking down, as well. I don't remember fully, but I know that when I blew up, I didn't incur any debt.

Never really had a use for the power, though. I'm not sure if I have a single true robot to do that to


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

At one point you could get killed while the countdown was still going, avoiding debt, pop a waken and run around. Then the power would kill you AGAIN when it hit 0.

It's been fixed.
-Rachel-


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
/stupidity

[/ QUOTE ]
Now if only the devs would do this... sadly, my "joke post", made to seem utterly ridiculous, is how they've handled things this past week.

[/ QUOTE ]except they haven't, its a purposely inaccurate straw man for a much more serious case and you know it.

[/ QUOTE ]
The fact that they've been deleting posts and threads that point out that they're not hitting farmer accounts, but are hitting accounts for people who simply had a level pact character that they hadn't logged on in a bit (when neither they nor their pactmate had ever stepped foot into MA) indicates to me that there's a far larger issue than you'd like to believe.

Sure, they probably actually hit some people that were "egregiously abusing" a bug. They also hit several people who weren't, but instead were using a specifically added feature (level pacts) in the manner in which it was intended (keeping an offline pactmate at the same level as one that had more playtime availability)... when neither of the characters ever entered the Mission Architect buildings and the issue they were trying to deal with was "MA abuse".

That sort of thing should bring about a public acknowledgement, apology, and reassurance it won't happen again. Not a cover up.

Since everyone seems to want to turn MA exploits into some sort of crime, here's a real-world crime example. If a cop turned a fully automatic weapon on a storefront that was being held up and hit 4 robbers and 2 innocent customers, you're damned sure that if they just said "oh well" about the civilians and then tried to bury that it ever happened there would be repercussions - whether the people were killed or not (people have posted that after days of dealing with CS they've gotten their accounts reactivated and characters undeleted). It's gross negligence on the part of the devs that it happened and they should own up to it.


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
/stupidity

[/ QUOTE ]
Now if only the devs would do this... sadly, my "joke post", made to seem utterly ridiculous, is how they've handled things this past week.

[/ QUOTE ]except they haven't, its a purposely inaccurate straw man for a much more serious case and you know it.

[/ QUOTE ]
The fact that they've been deleting posts and threads that point out that they're not hitting farmer accounts, but are hitting accounts for people who simply had a level pact character that they hadn't logged on in a bit (when neither they nor their pactmate had ever stepped foot into MA) indicates to me that there's a far larger issue than you'd like to believe.

Sure, they probably actually hit some people that were "egregiously abusing" a bug. They also hit several people who weren't, but instead were using a specifically added feature (level pacts) in the manner in which it was intended (keeping an offline pactmate at the same level as one that had more playtime availability)... when neither of the characters ever entered the Mission Architect buildings and the issue they were trying to deal with was "MA abuse".

That sort of thing should bring about a public acknowledgement, apology, and reassurance it won't happen again. Not a cover up.

Since everyone seems to want to turn MA exploits into some sort of crime, here's a real-world crime example. If a cop turned a fully automatic weapon on a storefront that was being held up and hit 4 robbers and 2 innocent customers, you're damned sure that if they just said "oh well" about the civilians and then tried to bury that it ever happened there would be repercussions - whether the people were killed or not (people have posted that after days of dealing with CS they've gotten their accounts reactivated and characters undeleted). It's gross negligence on the part of the devs that it happened and they should own up to it.

[/ QUOTE ]

Your example is flawed. But allow me to expand upon it.

The injuries sustained by the two people who were NOT criminals were -minor-, easily repaired, and the two innocents were compensated for their pain and suffering.

In this particular case with a free month of CoH for their trouble in the one case I've heard of.

-Rachel-


 

Posted

That doesn't address the point that it never should have happened in the first place, nor does it provide any assurance that the same thing won't happen again later on.

"Sorry I shot out your leg, but we'll pay for your medical bills until the next time we shoot you" doesn't cut it.

Edit to add:
It's not because I hate the devs or hate the game that I'm upset and posting about this - there are lots of things I still like about the game and I enjoy teaming with a lot of the people I run into. But the situation is being handled poorly, and it shouldn't have ever come to that point - the devs are human and make mistakes. It'd be nice if they owned up to them instead of blaming it all on "those ebil farmers" and enforcing silence about any mistake that they made so they're free to do it again in the future because of all of the other people who will also just believe "oh, it's just those ebil farmers".


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

[ QUOTE ]
That doesn't address the point that it never should have happened in the first place, nor does it provide any assurance that the same thing won't happen again later on.

"Sorry I shot out your leg, but we'll pay for your medical bills until the next time we shoot you" doesn't cut it.


[/ QUOTE ]

Stop withe the rhetoric and hyperbole. It's derailing, misleading, and entirely wasted- unless you've got some divinity in your back pocket I didn't know about.

To Sam's idea: It might be idiocy, it might be brilliant. I don't know. It is really clever, though, and I'm sure I'll use it sometime.

I never knew Self Destruction didn't cause debt. Huh.


 

Posted

[ QUOTE ]
But we can't get rid of buffs, can we? I mean, the only way for you to lose a click buff is to die, and that incurs debt, plus for an Invulnerability Scrapper, it's also not very easy to achieve against smaller spawns. Then it occurred to me: Self Destruct! This power kills me without giving me any debt, it does so in just 10 seconds AND, through whatever bug they decided to leave in there, I can Awaken from it, clean of all dastardly effects.

[/ QUOTE ]
Interestingly, though, dying will *NOT* remove the Mystic Fortune buff from you. Not that I was trying to get rid of it - I just happened to die and noticed I still had it.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Mad science at its very best.


 

Posted

I'm pretty sure that Self Destruct is SUPPOSED to give you debt.

Are you sure that your patrol xp isn't just absorbing that?


 

Posted

[ QUOTE ]
I'm pretty sure that Self Destruct is SUPPOSED to give you debt.

Are you sure that your patrol xp isn't just absorbing that?

[/ QUOTE ]
No, Self Destruct does not give debt and isn't supposed to. If it does, that's a glitch.