Well, I guess that's it for me.


Amperrie

 

Posted

I agree. Doc, you earned a ton of respect points from me for posting that. It was well thought out, and didn't seem angry at all. I can appreciate that sort of thinking.

I agree with what you said, as well. It is unfortunate, but they have the right to 'refuse service' to anyone. To further push this analogy....

I go into a burger place. I order a burger and go sit at a table. As soon as I'm about to take a bite of the burger, one of the people behind the counter tells me I'm eating it wrong. My hands have to be in the 2 and 10 o'clock position. If I eat it any other way, I'll get kicked out. Suddenly I see a man getting booted from the place. I ask the man from the counter what's going on and he tells me "Oh, he was eating his burger too fast.... so we kicked him out because that made us suspect he was eating it in a way other than the way we want him to eat." They, then, bring him back because they had made a mistake. He was using the correct way of eating. In fact, he was using a special stand they gave to him that held his burger for him. This allowed him to eat while he was typing on his laptop. Outraged by the mistake, the man marches up to the counter, takes the mic, and announces what has happened. The cooks step up and punch the man. They tell him he can't say anything about what just happened. Angry, the man leaves the store.... cursing all the way.

Did the employees of that place have the right to do all that? Sure. But that doesn't mean it's right and that doesn't mean we should have to take it.

So how does the restaurant do? Well, they lose a lot of customers because of the way they treat them... but a lot still stick around because it's the best food in town.... Well.... until a competitor opens up next door and offers new food and (possibly) less hassle.

lol, sorry, got carried away there.


 

Posted

Rock, I don't know you but you brought a tear to my eye.

But what happened to the cat?

(sorry, bit of Justice insanity)


Support the Mentor Project - http://tinyurl.com/citymentorproject
[JFA2010]Mod08: And I will strike down upon thee (enrious) with great vengence and .... oh wait wrong script
@enrious, @sardonicism, @MyLexiConIsHugeSon
If you haven't joined a global channel, you're not really looking for team.

 

Posted

<3 you Rock, that's about my point.

And no, I ain't gone yet... was referring only to Friday night... Too many friends still here...

However, once a new shiney appears (SWO I'm looking at you) I'll pro'ly be gone.


I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

while funny...I don't think that burger analogy quite works Rock


 

Posted

Doc rocks, and he's right on the money.

Rock, the flaw in your analogy is that a restaurant asking customers to eat a burger with their hands in the 10-and-2 position is neither normal nor reasonable. On the other hand, every MMOG that I know of sets at least some basic rules to establish things that are not acceptable because it negatively impacts the gameplay of others. In that respect, City of Heroes is just like every other game, and it's entirely appropriate for it to do so.

If I go into Starbucks, I want a peaceful place where I can relax and drink a cup of premium coffee. If this is what I see on Starbucks commercials, but when I go in one, they're playing loud disco music and they're letting a bunch of homeless people wander around begging for money, I won't be going back.

On the other hand, if they have a sign up saying, "no soliciting," and then some guy comes up and starts begging me for money and they throw him out, that says to me that they are taking the experience they're selling seriously. I'm not going to let one bad experience tarnish my impression of Starbucks, and I'm pretty likely to return and probably even bring friends.

City of Heroes is selling a gaming experience. It's marketed as an online role-playing game in which you get to be a hero in Paragon City fighting crime. (Or if you prefer, a villain in the Rogue Isles causing mayhem.) When I signed up, and as I continue to play after five years, that is the experience that I am paying for, and it's what I expect.

If I get in Paragon City and all I see are constant streams of "LF farm" and people sending me tells asking me to pad or anchor, chances are pretty good that I'm going to get disgusted and leave. It's not what I expected, it's not what I want, and I have better things to do.

On the other hand, when I see the lead developer post a message saying that using a key new feature of the game for farming is unacceptable, and then the GMs follow up by actually taking action against those who do, it says to me that they actually care about the City of Heroes gaming experience that they marketed and sold and that I signed up for. It actually increases my loyalty.

If I see someone farming now and then, it's no big deal, any more than being panhandled at Starbucks isn't the end of the world. It's a matter of scale, though. The Mission Architect was overrun with farmers, and for weeks, all the chatter in Atlas Park was farmers very vocally soliciting people for their teams. When Matt put the "no soliciting" sign up, they just kept right on as if he weren't there. People were frustrated and disgusted, and just like Starbucks would do, they finally reached the point where a sign asking politely wasn't enough. The panhandlers were interfering with the experience they were selling. Even if one bought a cup of coffee now and then, they knew that they couldn't keep the store open for long in that environment.

Some have openly wondered what makes my $15 better than a farmer's $15, that I should be able to stay completely unbothered while their activities get punished. The answer is simple and two-fold: First, because my experience is the experience that is being sold, the experience that the developers promised. Second, because I am much more likely to be a long-term loyal subscriber and bring in others who will be loyal subscribers than people who play the game to "win" in a few weeks.

And as for the competition, I guarantee you that they will all have rules that are pretty much the same. If you go to that burger joint across the street, they're going to get on your case if you don't hold your burger in the four-and-eight position. Ultimately, what matters really is the quality of the food. Go ahead and try another restaurant or two. When you figure out that the food really is better over here, I'm sure you'll be welcomed back.


We've been saving Paragon City for eight and a half years. It's time to do it one more time.
(If you love this game as much as I do, please read that post.)

 

Posted

[ QUOTE ]
Second, because I am much more likely to be a long-term loyal subscriber and bring in others who will be loyal subscribers than people who play the game to "win" in a few weeks.

[/ QUOTE ]

Awesome, putting yourself in front of others. Isn't this like saying you are better than them?


 

Posted

Wow, wall of text is a wall. Alright, I'll try to address the key points using quotes.

Please keep i mind that I'm replying at work.... so my thoughts might not be as focused as they should be. lol.

[ QUOTE ]
Doc rocks, and he's right on the money.

Rock, the flaw in your analogy is that a restaurant asking customers to eat a burger with their hands in the 10-and-2 position is neither normal nor reasonable. On the other hand, every MMOG that I know of sets at least some basic rules to establish things that are not acceptable because it negatively impacts the gameplay of others. In that respect, City of Heroes is just like every other game, and it's entirely appropriate for it to do so.

[/ QUOTE ]

That's the thing, though. I don't consider this normal or reasonable. You can only go so far with rules and regulations before people take a step back and say 'Woah... I don't have to take this crap.'.

In other words:
CoH's basic rules = 8 players to a team. You must be in the mission and be within 5 levels of the enemy to get XP.
CoH's 'hands at 10 and 2' = Cracking down on farmers.

[ QUOTE ]
If I go into Starbucks, I want a peaceful place where I can relax and drink a cup of premium coffee. If this is what I see on Starbucks commercials, but when I go in one, they're playing loud disco music and they're letting a bunch of homeless people wander around begging for money, I won't be going back.

[/ QUOTE ]

And if I go into a Subway, I expect to get a sub filled with all kinds of awesome meats, cheeses and veggies. That is the way it looks on the commercials. Instead, I get mostly bread. If someone goes by the 'commercials' they will always be dissappointed. Most online games don't advertise that they'll be occupied by cursing 10 year olds, but you'll run into them.

[ QUOTE ]
On the other hand, if they have a sign up saying, "no soliciting," and then some guy comes up and starts begging me for money and they throw him out, that says to me that they are taking the experience they're selling seriously. I'm not going to let one bad experience tarnish my impression of Starbucks, and I'm pretty likely to return and probably even bring friends.

[/ QUOTE ]

I can understand that, but.... there is no sign here. The forums are the equivalent of a newsletter. Only a certain amount of people will see the 'sign' in it. While logged into the game, I saw no warnings that could immediately let me know the new rules they've decided upon (as well as the punishment).

[ QUOTE ]
City of Heroes is selling a gaming experience. It's marketed as an online role-playing game in which you get to be a hero in Paragon City fighting crime. (Or if you prefer, a villain in the Rogue Isles causing mayhem.) When I signed up, and as I continue to play after five years, that is the experience that I am paying for, and it's what I expect.

[/ QUOTE ]

And, unfortunately, that is the experience that I'm getting tired of. Well, not the whole 'playing a hero/villain' deal.... but the content of the game. As I've said before, it's one of the major reason why I'm leaving.

[ QUOTE ]
If I get in Paragon City and all I see are constant streams of "LF farm" and people sending me tells asking me to pad or anchor, chances are pretty good that I'm going to get disgusted and leave. It's not what I expected, it's not what I want, and I have better things to do.

[/ QUOTE ]

Agreed, but, IMO, there will always be people trying to get from Point A to Point B in the fewest number of steps possible. Why shoot wildly into a crowd trying to take out the criminals when you can more easily adjust the thing that draws them to do what they do? Architect. It's what they've always done before. Rikti Com officers portals were giving too much XP and allow people to exploit them by killing the portals and letting the com officers summon another. What did they do? They put all the XP into the officer. Simple, clean, and didn't get people accidentally banned.

[ QUOTE ]
On the other hand, when I see the lead developer post a message saying that using a key new feature of the game for farming is unacceptable, and then the GMs follow up by actually taking action against those who do, it says to me that they actually care about the City of Heroes gaming experience that they marketed and sold and that I signed up for. It actually increases my loyalty.

[/ QUOTE ]

I'm not going to sit here and pretend I know what the Devs and GMs want. I only react to those things I see. I see Devs and GMs cracking down on an element of game-play and hitting bystanders more than actual offenders. I see them removing posts so people can't see the mistakes they've made (not saying this is the reason they do it. It's a fact, people can't see a post that's deleted). I see things getting worse, and not better.

[ QUOTE ]
If I see someone farming now and then, it's no big deal, any more than being panhandled at Starbucks isn't the end of the world. It's a matter of scale, though. The Mission Architect was overrun with farmers, and for weeks, all the chatter in Atlas Park was farmers very vocally soliciting people for their teams. When Matt put the "no soliciting" sign up, they just kept right on as if he weren't there. People were frustrated and disgusted, and just like Starbucks would do, they finally reached the point where a sign asking politely wasn't enough. The panhandlers were interfering with the experience they were selling. Even if one bought a cup of coffee now and then, they knew that they couldn't keep the store open for long in that environment.

Some have openly wondered what makes my $15 better than a farmer's $15, that I should be able to stay completely unbothered while their activities get punished. The answer is simple and two-fold: First, because my experience is the experience that is being sold, the experience that the developers promised. Second, because I am much more likely to be a long-term loyal subscriber and bring in others who will be loyal subscribers than people who play the game to "win" in a few weeks.

And as for the competition, I guarantee you that they will all have rules that are pretty much the same. If you go to that burger joint across the street, they're going to get on your case if you don't hold your burger in the four-and-eight position. Ultimately, what matters really is the quality of the food. Go ahead and try another restaurant or two. When you figure out that the food really is better over here, I'm sure you'll be welcomed back.

[/ QUOTE ]

I really don't understand why you are stuck on this whole deal with punishing farmers. I'm not saying they *shouldn't* try to punish farmers. I'm saying they're doing it wrong. Instead of watching the broadcasts and... you know... punishing those people who shout for farms.... they hit the people who aren't even farming. Really? Is it that hard to keep tracks of daily chat logs? get it all in a text file and CTRL + F for "lf farm"? That's just one of the many ways I could see finding farmers... that are.... you know... better than looking for those are are gaining too much XP. That's as idiotic as an Internet Service Provider limited the amount of data you can send/receive in an attempt to stop illegal file sharing.
Hopefully the devs are doing the smart thing and actually working on architect in ways that help reduce farming. I really don't want to play a game with a worry in the back of my mind that I'll be sacked for something I didn't even do.

Again, this is just one reason why I'm leaving. But it seems to be the one you're focused on... so....


 

Posted

I have to agree with Rock.

The BIGGEST issue I see with this whole situation is how it was handled.

If the Lead Developer would have come to the forums and said "People are using Mission architect for exploitive behavior. This must stop. Anyone caught using MA for exploitive behavior will be banned and their characters deleted. The exploits I am talking about are the absurd leveling and Ticket Gaining. If you are currently participating in these acts, Stop now. Bans will be coming to anyone who continues to use these exploits." I would have no issues. In fact, I would applaud these same developers for taking a stand and stopping abusive behavior.

The problem is the developers didn't outline what constitues abusive behavior and have retro actively banned people and deleted characters. Im not even talking about the illegitmate bans that have happened, Im talking people who did use the system to level fast.

First, The developers assumed intent. Unless you are the person who leveled off these mission, they have no way of knowing what the intent of the user is. Second, Policies were made that have precedents set against them. During a double xp weekend, I have been involved in powerlevel sessions that got me from 1 to 40 in the weekend. Hardcore powerlevelers have leveled toons fully from 1 - 50 during a 36 hour session. If farming was a bannable offense before, why is double xp weekend 50's allowed to stay? We need consistancy.

Third, I would consider myself an extreme gamer. I like to push my team and my characters to the limit. I enjoy tense sessions that to the hardest tasks in the quickest times. My SG has done 20ish minute ITFs, 9 minute speed katies, and 40ish minute STF. Are these bannable offenses as well? We are accomplishing challenges in the game that were never ment to be achieved. STFs are supposed to take 2 hours based on their merit rewards and ITFs are supposed to be 90 minutes? Are we going to get banned for playing the game to the extreme?

Finally, The sheer lack of communication is appaling. We had Positron make his post detailing the retroactive bans, then we have one follow up post saying that he isn't going to give specific details about the bannings. How can people know what to avoid if the information is not available? I should use my best judgement? Its obvious peoples best judgement wasn't enough.

Look, I could care less about the moderator actions. It is listed in terms of service that you can't discuss specific moderator actions that happen to a specific user. Im also ok with deletions and bannings that happen from this point on (The point of Positrons message). But the Retroactive bannings, sheet lack of communication on what constitues the ban and on the assumption of intent is unacceptable to me and others.

You won't see a goodbye thread from me because I don't work like that. Butif and when I do leave, It won't be because of RL reasons or because I don't like the game anymore. It will be because of how poorly this situation was handled.


 

Posted

To TonyV:

I appreciate your last post more than your previous few on this thread. It shows more thought and less rage.

I can also appreciate the Devs clamping down on the "Meow" farms. It seemed like the only thing going on for a few days to a week and it was getting to me too.

I have no problem with the Devs shutting down loopholes like the Comm Officers. But I do expect them to show some discretion and restraint when dealing with paying customers.

In your example, Starbucks has a posted no solicitation policy. To extend the anology a bit: it's one thing to shoo the panhandlers away and quite another to gut punch a hobo that walks in with the money to pay for a cup of coffee and then kick out all the other customers that speak up against that treatment.

If Starbucks wants to keep my patronage they need to serve good coffee at a fair price in a pleasant atmosphere and treat their customers with respect. If they ask a rude customer (or panhandler) to leave, I'll applaud. But if they gut punch the innocent, I will walk away and take my business elsewhere.


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

Posted

I'm just curious as to the whole thing the Devs mentioned about what they consider "leveling to fast" and all that jazz. Key example is last night. I run an AE mish with some SG peeps and a couple of other friends. Keep in mind the toon I was using just hit 37 and has been shelved for awhile(due to my altitis) so I had almost an entire level's worth of blue xp bar.

Anyways, I can't remember the mission we did but it was not a "farming" map or anything like that. It was a custom enemy group that was pretty friggin' hard, but to make a long story short, we run the mission in about 30 minutes. I get 7 bars of xp and 6 AE badges plus about 700k in influence and almost 700 tickets. I was actually concerned they might "look" at my account because I had gotten so much from just one mission, but it was clearly not a farm mission and as far as we could tell there wasn't anything violating their policy.

Team had to break up after 1 mission, but we could have honestly run this all night and gotten several levels, influence, etc. Hopefully I won't get my account messed with because I got 7 bars of xp in 30 minutes.


Coming back out of the woodwork after a couple years away from the game...

 

Posted

Doubt it. Seemed to be people that trained from 1 to 50 in a very rapid (comparatively) amount of time. Of course, whatever automated script they used was not bulletproof because it ended up catching lots of level pacted people and ended up missing several PL'd 50s...


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

[ QUOTE ]
It's what they've always done before. Rikti Com officers portals were giving too much XP and allow people to exploit them by killing the portals and letting the com officers summon another. What did they do? They put all the XP into the officer. Simple, clean, and didn't get people accidentally banned.

[/ QUOTE ]

QR to Rock Crag:

Rock Crag, it was my understanding that what made those missions bugged was:
1) A mob of comm officers would only spawn one portal per mob yet the mob only included comm officers.
2) Comm Officers have less dangerous attacks
3) Comm Officers yielded higher xp since they took away the XP of the rikti that were spawned from the portals because that is what people used to farm prior to AE.

Combine that with allies that buff you, bombs in the middle of the mob, and you had a low-risk map that yielded very fast XP and ticket gain. Nobody certainly is going to argue that that particular set of issues needed to be fixed.

Positron made a reference to risk versus reward. The issue was that for very little risk there were incredible rewards.

QR to the Farming/Anti-Farming People in this topic.

-There is another useless topic to waste your time discussing it. It's full of angry people and has too many posts to have an actual discussion in it. In other words, discussion of it is probably pointless.

-Quit speculating and wait to see what happens. Given that there are currently two ideal sets redside for farming (Fire/Psi Doms and SS/WP or SS/Fire brutes) and that Castle is going to be looking at Dominators next issue, I have a feeling that if the developers are as anti-farming as some paint them to be, they will severely nerf PSW in i15 and rage in i16. The key word is severely, and would be paired with clear anti-farming posts on the forums.

-There are way too many opinionated people spewing bile on this forum. If I experienced what I experience in the forum in the game, I'd quit playing. I have a feeling the devs are more moderate than the extremists would have you believe. It is too soon to predict just based on a few posts by Positron, some cases of accidental bannings on faulty code, and the pulling of AE farm exploits.

Rock Crag, before you pack up your stuff and leave, I sent you a PM with my global. You are more than welcome to join me in whatever I wind up doing. It might be farming. It might be a SF. It might be a random PUG. If I had a decent toon ready to PvP I'd do that. But I most certainly will be looking to still have fun in this game.


 

Posted

[ QUOTE ]
[ QUOTE ]
It's what they've always done before. Rikti Com officers portals were giving too much XP and allow people to exploit them by killing the portals and letting the com officers summon another. What did they do? They put all the XP into the officer. Simple, clean, and didn't get people accidentally banned.

[/ QUOTE ]

QR to Rock Crag:

Rock Crag, it was my understanding that what made those missions bugged was:
1) A mob of comm officers would only spawn one portal per mob yet the mob only included comm officers.
2) Comm Officers have less dangerous attacks
3) Comm Officers yielded higher xp since they took away the XP of the rikti that were spawned from the portals because that is what people used to farm prior to AE.

Combine that with allies that buff you, bombs in the middle of the mob, and you had a low-risk map that yielded very fast XP and ticket gain. Nobody certainly is going to argue that that particular set of issues needed to be fixed.

Positron made a reference to risk versus reward. The issue was that for very little risk there were incredible rewards.


[/ QUOTE ]

Oh, okay. Thanks for the clarification.


 

Posted

[ QUOTE ]
I don't quite understand the "you were fun on tequila night AND on russian roulette night" part. Is that kind of like saying I was fun through good times and bad? I hope so... Because I don't drink and i certainly wouldn't (willingly) put a gun to my head. lol.

[/ QUOTE ]
When I first read it, my initial reaction was, "Wait, is he saying that Rock was only fun when he (MrDJ) was drunk?"


Paragon City Search And Rescue
The Mentor Project

 

Posted

[ QUOTE ]
[ QUOTE ]
Second, because I am much more likely to be a long-term loyal subscriber and bring in others who will be loyal subscribers than people who play the game to "win" in a few weeks.

[/ QUOTE ]

Awesome, putting yourself in front of others. Isn't this like saying you are better than them?

[/ QUOTE ]
No, he's saying some players are not wanted even though their $15 spends like anyone else's. The RMT farmers pay $15 too (at least for SOME of the accounts they use) but they are not welcome here. I would imagine you'd find pretty broad agreement on that from both devs and players.


Paragon City Search And Rescue
The Mentor Project

 

Posted

[ QUOTE ]
I see Devs and GMs cracking down on an element of game-play and hitting bystanders more than actual offenders.

[/ QUOTE ]
This is exactly what I take issue with.

- There's no way you can know this without access to the numbers, which only NCsoft has access to.

- My common sense tells me that this is highly unlikely. If a small number of people were mistakenly banned, like I said, mistakes happen. Yeah, it might be frustrating, but it's not that big a deal, and it's easily enough corrected. If large numbers of people were mistakenly banned, I can't imagine that they wouldn't reverse it immediately and try again after they sort out whatever mistake was made. It doesn't make sense to me that they would ban a bunch of people by mistake, and once discovered, keep right on going full steam ahead without restoring their accounts, yet that is exactly what is being asserted. When my common sense conflicts with what random Internet strangers tell me, I'm going to side with my common sense every time.

- My experience is that this just isn't true. Between my roommate and I, we play the game for at least 10 to 15 hours a week, sometimes probably 40 or more. We both have many friends that we keep in contact with, and regularly engage in pick-up groups. Neither of us has personal knowledge of anyone who has been banned from the game, let alone masses of innocent people. If there really were a lot, I simply cannot imagine that we wouldn't have run across someone. When what I personally experience conflicts with what random Internet strangers tell me, again, I'm going to side with my experience every time.

- The only accounts of people being banned so far that I have heard are at least second-hand accounts, and those have come from people who are pushing an agenda. Without naming names, I consider many of them outright disreputable. I wouldn't find these accounts credible even under normal circumstances, and under these particular circumstances, I find them extremely suspect.

If you don't find the game fun any more, then by all means, leave. It's your money, and I'm not going to try to stop you. But if this whole "masses of people are being banned" is a factor, then with all due respect, I think you're being incredibly naive.

If you're mad at Matt Miller, then fine. I disagree that he handled the situation poorly. I think he handled it exactly as it should have been, I wish he had done this a long time ago, and as I said, it has increased my loyalty to the game. Still, you're well within your rights to disagree.

However, I do ask that you stop repeating second-hand information and unproven allegations. Idle rumors normally don't present any kind of danger to the game, but in this specific case, it is hurting people. Assuming that some of the people staying are friends, then you really do owe it to them to hope that the game does well in your absence, not the opposite. Because when you hurt the game, those friends, they are innocent bystanders that will be hurt along with it. And isn't that kind of what you're railing against?


We've been saving Paragon City for eight and a half years. It's time to do it one more time.
(If you love this game as much as I do, please read that post.)

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Second, because I am much more likely to be a long-term loyal subscriber and bring in others who will be loyal subscribers than people who play the game to "win" in a few weeks.

[/ QUOTE ]

Awesome, putting yourself in front of others. Isn't this like saying you are better than them?

[/ QUOTE ]
No, he's saying some players are not wanted even though their $15 spends like anyone else's. The RMT farmers pay $15 too (at least for SOME of the accounts they use) but they are not welcome here. I would imagine you'd find pretty broad agreement on that from both devs and players.

[/ QUOTE ]

He isn't talking about RMT's. He clearly mentions the "win in a few weeks" crowd. An exaggeration on his part for sure, but he is still saying his money is better than other people's money.


 

Posted

[ QUOTE ]
Quit speculating and wait to see what happens. Given that there are currently two ideal sets redside for farming (Fire/Psi Doms and SS/WP or SS/Fire brutes) and that Castle is going to be looking at Dominators next issue, I have a feeling that if the developers are as anti-farming as some paint them to be, they will severely nerf PSW in i15 and rage in i16. The key word is severely, and would be paired with clear anti-farming posts on the forums.

[/ QUOTE ]

Not to mention the riot that a rage nerf would cause on the tanker forums, lol.


Coming back out of the woodwork after a couple years away from the game...

 

Posted

[ QUOTE ]
We both have many friends that we keep in contact with, and regularly engage in pick-up groups. Neither of us has personal knowledge of anyone who has been banned from the game, let alone masses of innocent people. If there really were a lot, I simply cannot imagine that we wouldn't have run across someone.

[/ QUOTE ]
I'm sure there are BILLIONS AND BILLIONS of them. My global list is huge, I run 3 SG's and I have spoken directly with exactly ONE person so far who got nailed (and freely admitted he deserved it).


Paragon City Search And Rescue
The Mentor Project

 

Posted

[ QUOTE ]
-Quit speculating and wait to see what happens. Given that there are currently two ideal sets redside for farming (Fire/Psi Doms and SS/WP or SS/Fire brutes) and that Castle is going to be looking at Dominators next issue, I have a feeling that if the developers are as anti-farming as some paint them to be, they will severely nerf PSW in i15 and rage in i16. The key word is severely, and would be paired with clear anti-farming posts on the forums.

[/ QUOTE ]

Castle hinted at it possibly being as strong as the Blaster version, but at the same time, buffing the rest of the set.


 

Posted

[ QUOTE ]
[ QUOTE ]
We both have many friends that we keep in contact with, and regularly engage in pick-up groups. Neither of us has personal knowledge of anyone who has been banned from the game, let alone masses of innocent people. If there really were a lot, I simply cannot imagine that we wouldn't have run across someone.

[/ QUOTE ]
I'm sure there are BILLIONS AND BILLIONS of them. My global list is huge, I run 3 SG's and I have spoken directly with exactly ONE person so far who got nailed (and freely admitted he deserved it).

[/ QUOTE ]
My global list is moderate-sized, I run two solo SGs (my own alts and maybe a smattering of others'), and I know... let's see here... at least ten people who had accounts temp banned.

Your experience is irrelevant. For every person that claims they didn't know anyone who got banned, or knew maybe a few people, there's going to be someone who knows large numbers of his friends got hit.

Was the moon landing faked because only three people actually went, and the TV broadcast was staged? If the entire population of the US had been present, would that have made it more believable? We have a name for people who don't believe the moon landing happened: crackpots.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
We both have many friends that we keep in contact with, and regularly engage in pick-up groups. Neither of us has personal knowledge of anyone who has been banned from the game, let alone masses of innocent people. If there really were a lot, I simply cannot imagine that we wouldn't have run across someone.

[/ QUOTE ]
I'm sure there are BILLIONS AND BILLIONS of them. My global list is huge, I run 3 SG's and I have spoken directly with exactly ONE person so far who got nailed (and freely admitted he deserved it).

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My global list is moderate-sized, I run two solo SGs (my own alts and maybe a smattering of others'), and I know... let's see here... at least ten people who had accounts temp banned.

Your experience is irrelevant. For every person that claims they didn't know anyone who got banned, or knew maybe a few people, there's going to be someone who knows large numbers of his friends got hit.

Was the moon landing faked because only three people actually went, and the TV broadcast was staged? If the entire population of the US had been present, would that have made it more believable? We have a name for people who don't believe the moon landing happened: crackpots.

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I wouldn't call them crackpots, the evidence against it is actually fairly compelling to anyone with an open mind, but this is not somewhere to debate that, lol.

What you said about the player base comparing their experiences is absolutely true though, we have no clue who has seen what given that there are so many servers and players in this actual game.


Coming back out of the woodwork after a couple years away from the game...

 

Posted

[ QUOTE ]
My global list is moderate-sized, I run two solo SGs (my own alts and maybe a smattering of others'), and I know... let's see here... at least ten people who had accounts temp banned.

Your experience is irrelevant.

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Of course it is. So is yours. Surely you understand that.


Paragon City Search And Rescue
The Mentor Project

 

Posted

My subscription expires within a few days. I'll be leaving the game. I enjoyed all of my time with all of you. I thought Infinity had a great community and I was able to explore aspects of the game with all of you I might never have gotten to otherwise, like strike forces and PvP and raiding. I enjoyed the joke threads and the events and all of it. I'm not sure I'll miss the game, but I'll miss the people.

Take care, all, be happy.

Love,

Sins


 

Posted

you can't leave