Good place to level up?
First off, your missions should not have enemies that are too hard to fight. If this is the case, you may have inadvertently switched your mission difficulty. Look for the Hero Corp's Representatives on your map (Fortunatas if you go red-side sometime), and make sure that you're set to Heroic.
At that level, the enemies in your missions should either be your level or maybe +1 to you, which should be well within reason for you to take down.
If you have contacts around your level, the zone(s) that they are in should have enemies around your level in them.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Something isn't working out right, then. You didn't, by chance, change your difficulty, did you? Check in the upper right hand corner of your mission select screen. Does it say "Heroic-Challenge Level 1" or something like that?
If not, find a blue icon on your map, and talk to the Hero Corps representative to get your difficulty level back to normal. You should never have more than +1 difficulty in a solo mission on level 1 difficulty. And that should be cake for a Blaster.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
By level 11 you should be doing missions in either Steel Canyon or Skyway City. If the enemies in a mission are too difficult try lowering your difficulty by visiting a Hero Corps Field Analyst. Heroic is the lowest setting.
Note: There appears to be a bug currently that sometimes raises the difficulty level of the Heroic setting. If you are already set on Heroic, try changing your difficulty to the second setting and then changing back. This usually clears up that bug.
If the enemies are green, that just means you have outleveled the mission. Try finishing out that mission and returning to the contact to see if they can give you more missions. New missions taken at your current level should be up to par.
Remember, as a Blaster you have very little defense. If you find yourself in over your head, don't forget to use cover and run away if you get into the red. Though an enemy blast can go through objects if they fired before you moved, they cannot see through objects and they must see you to fire at you.
Also, teams are a good way to go during low levels with a Blaster. Having other characters like Tanks and Scrappers to take some of the heat off of you really helps for your survivability.
Good luck!
Well it said that i was at heroic level. Thing is that in the missions some of them are just too hard.
Examples: One mission, taken from the troll (cant remember his name) has me going down into a cavern to take out some Igneous. There is tons of them, and even though they are about the same level or a level higher than me, there is so many of them that I go down rather quickly, even when I try to blast from a distance.
Another mission that i have is one where i have to beat Caliper and his guards. I go down there, and get my butt handed to me on a silver platter, for the same reason.
Add in the fact that i'm just starting and so my character is most likely not up to snuff ha, and i'm getting slightly frustrated.
should i just load up on respites and try just luring them out one by one?
Yeah i usually team up with a few other newbies that i started the game with, but they're not available all the time, and they are of higher level than i am, so i wanted to catch up.
Maybe i'll just try the changing back and forth, see if that helps, and i'll just keep trying. Thanks!
Well, the Igneous are just a pain at low levels. I'd try to team up for those missions. Those guys are really a pain in the butt.
However, Caliper shouldn't be a problem for you, if the enemies are around your level. What powers have you taken so far?
For a low-level blaster, a semi-movement power, like Combat Jumping or Hover, can do wonders for you, allowing you to stay away from the enemies a bit more. Also, don't forget that there is a bit of strategy in this game. Try learning to pull single MObs (Mobile Objects, aka, enemies) away from the groups.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Why would you think that being an elec/elec blaster is a sign of someone new?
My friend, 3+ year vet, has an elec/elec blaster that's a.. ahem... blast to play. I made one myself, currently at level 26, because it looked like so much fun, and it is!
www.paragonwiki.com is a great source of information for this game.
New or returning to the game? Want advice from experienced players who want to help YOU?
The Mentor Project: Part of the New Player Council.
Lets see- Electric fence, Lightning bolt, Ball Lightning, Short Circuit, Charged Brawl, and my pool powers are Hover and Flurry (i wanted to stay in character, so i got flying and speed, and also I wanted another attack move).
My enhancements are well chosen, I enjoy tinkering with the system so i have decent experience with it already.
any suggestions?
and i will definetly wait for the Igneous battle ha i'm so glad to hear its a normal problem
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Why would you think that being an elec/elec blaster is a sign of someone new?
My friend, 3+ year vet, has an elec/elec blaster that's a.. ahem... blast to play. I made one myself, currently at level 26, because it looked like so much fun, and it is!
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ha i dunno it doesnt sound all that creative thats all.
So much fun and i like it better than my Plant/rad controller. It just seems like a better choice for a newb. :]
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Examples: One mission, taken from the troll (cant remember his name) has me going down into a cavern to take out some Igneous.
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Aha, there you go. You're in the Hollows. Hazard zones (like the Hollows) are designed to be played with teams. If you are soloing this is not where you want to be. My suggestion would be to drop Julius's mission and head to the regular zones. Check your original contact to see if they have an intro for you or if they already did introduce you to someone, go see your second contact (should be in Atlas, Kings Row or Galaxy) and see if they have an intro ready for you.
Short of this you can just go directly to Steel Canyon or Skyway City (take the L train or tram, marked by the T on your map in Atlas Park) and talk to a Detective (also marked on your map and in the Detective tab in your Contact window) to get a Police Radio. You can then do Radio missions until you are given a Safeguard mission (Stop a Bank Robbery).
After the Safeguard you will be given a new contact which will be at your current level. These missions will be much more solo friendly.
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Well it said that i was at heroic level. Thing is that in the missions some of them are just too hard.
Examples: One mission, taken from the troll (cant remember his name) has me going down into a cavern to take out some Igneous. There is tons of them, and even though they are about the same level or a level higher than me, there is so many of them that I go down rather quickly, even when I try to blast from a distance.
Another mission that i have is one where i have to beat Caliper and his guards. I go down there, and get my butt handed to me on a silver platter, for the same reason.
Add in the fact that i'm just starting and so my character is most likely not up to snuff ha, and i'm getting slightly frustrated.
should i just load up on respites and try just luring them out one by one?
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Healing inspirations will keep you on your feet for a few more seconds, but won't change the situation that got you so hurt in the first place. You can get more mileage out of Purple inspirations as a Blaster. Just one can have a noticeable difference in your survival rate, but if you take 4 small Purple inspirations at the same time you become essentially unhittable for 60 seconds.
Also, are you missing a lot? Click open the Powers tab on top of your power tray. Then click Combat Attributes at the very top of that tab. Now click open Base and scroll down to Last Hit Chance. Right click on that and select Monitor Last Hit Chance.
That will put up a tiny window for the Last Hit Chance stat. The Last Hit Chance is your total, after all modifiers, probability of striking the last thing you swung at. This number is bounded at 5% as a floor and 95% as a ceiling. It's entirely reasonable for your character to be swinging at 95% consistently. If you are regularly getting less than that, slot some more Accuracy. Also, if you go up against a Boss and that window suddenly says 30%, you know that discretion is probably the better course of action than staying.
Do note that probability of hitting scales with level, so when you test this do it against the same level of target as you normally intend to fight.
I hope this helps and Welcome to the Game .
What server are you on? Perhaps an experienced player could join you for a mission or two, and offer advice, or confirm any difficulty bugs.
Igneous are tough!
Other than trying to pull one at a time, I'd suggest if you get two or more, concentrate on defeating one, then run, recover, and re-engage.
www.paragonwiki.com is a great source of information for this game.
New or returning to the game? Want advice from experienced players who want to help YOU?
The Mentor Project: Part of the New Player Council.
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Aha, there you go. You're in the Hollows. Hazard zones (like the Hollows) are designed to be played with teams. If you are soloing this is not where you want to be.
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This has largely changed since War Witch's Hollows revamp, and it was never true for the instanced missions in the Hollows. You can play there solo should you wish to.
11 is a rough level. At 12 you can get Dual Origin enhancements, which improve your powers significantly. (You can buy them from the stores in Steel Canyon or Skyway that match your origin). Until then you can either grit your teeth and fight blues and greens, or team up, or get very very good at pulling one enemy at a time from a spawn of even level bad guys.
Avatar: "Cheeky Jack O Lantern" by dimarie
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...should i just load up on respites and try just luring them out one by one?
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That's a very good strategy for a beginning blaster - learn how to pull. Pick off minions from the edges - don't start out with Ball Lightning, since it's an AoE and mght bite off more than you can chew.
Also - visit the Blaster forum for more tips on how to play an Elec/Elec blaster.
Finally, don't be afraid to team with people outside your circle of friends. PuGs in the Hollows can be loads of fun or can be train wrecks (and everything in between) but you will learn the game pretty quickly that way.
Welcome to the City!
P.S. I would consider dropping the mission with the Igneous. Just revisit Julius the Troll and see if he will let you do that (some missions can't be dropped & I can't recall whether that one can or not).
Altoholic - but a Blaster at Heart!
Originally Posted by SpyralPegacyon
"You gave us a world where we could fly. I can't thank you enough for that."
One thing I hadn't noticed mentioned is if you're running around outdoors in the city (Steel Canyon, or Skyway City for example), there are different level foes in different parts of the city. Look at your map and you will see areas bordered in yellow, orange and red. These are the low, medium and high level areas of the zone.
If you keep running into foes that have red or orange names, check the map and run to a lower level area if need be. Most contacts send you to talk to the Steel Canyon Security Chief at some point early in your career and when you do he makes you take out 10 Outcasts. I used to dread that because the Outcasts near him are typically a couple of levels higher than you are when you get the mission, and if you try to fight them alone they make Swiss cheese out of you. As soon as I figured out that there are lower level Outcasts down by the Yellow Line station and Wentworths, that mission became much less dreadful.
Other than that, yes, pulling is a good tactic. Just make sure you try to pull from the fringe, and try to pull a minion rather than a lieutenant. Elec/Elec is a really fun set, but the fact that so many of the cool and/or damaging powers - Short Circuit, Charged Brawl, and Havoc Punch - are melee range makes it a little trickier and riskier to play solo than say fire/fire IMO.
As for creativity, I don't see anything inherently uncreative about playing elec/elec if you have a character that fits the concept. I think it's less creative to play a certain powerset combo just because it's FotM or because it's "more uber" than other powerset combos. For example, Psi/Mental blasters are notoriously hampered by psi-resistant foes in the higher levels, but I'm not going to make my psionic concept character able to create swords out of ice just because it'll be easier to play them that way.
(Sometimes, I wish there could be a Dev thumbs up button for quality posts, because you pretty much nailed it.) -- Ghost Falcon
Also, don't be afraid to run away. If trying to pull one mob ends up agroing the whole bunch, just try to blast away til one drops then run back the way you came til the group resets. Then you can head back and your group of mobs is now one less.
I thought I would love Elec/Elec blasters as well. SO much so that I am on attempt number 4 I think, or maybe it is 5. My problem is the same as the OPs. Unlike every other blaster I have tried things are simply too tough.
My last one is up to lvl 32 I think but honestly she won't be going much further. Not sure what it is with the set, maybe it just isn't meant to be for some people.
That being said, keep plugging away. Lots of people I know have and love their 50s. Just sad I never get to feel the love on this one myself.
Enjoy your day please.
The hollows missions can be very hard. Try working your contacts in other zones instead and I think you will find it much better. Also for leveling up teaming can give much faster experience gain. There is an exp bonus for full 8 man teams (higher exp bonus for 8 woman teams since they are much better).
Elec/Elec advice - from someone who's never played the specific combo...
You have two really good tricks at melee range, and one at distance.
You can zero out enemy endurance, or close to it, with Short Circuit (near-capped for End Mod) and Power Sink (near-capped for End Mod). You have to be level 36 for that to work, though. Short Circuit and Ball Lightning, sadly, will probably leave them enough END to kill you with. This trick requires jumping in the middle of the spawn and firing off two fairly-slow attacks. I recommend some sort of stealth.
The second trick- and it's barely even a trick,but it works really well- is the Charged Brawl/Havoc Punch combo. This does TREMENDOUS damage to one guy in a big hurry.
You have a ranged nuke in Elec/*- this is great. If you know the "pop-up pull" trick, you can do a pop-up nuke. Hide behind a box and target an enemy. Trigger the power, so it will go off when you get line of sight. Now jump up- it will probably trigger at the top of the jump- and by the time the enemy knows they've been attacked, you've fallen back down behind cover.
Admittedly, not that many people will SURVIVE but the ones who do will have to come get you.
In short, Banshee, you're REALLY CLOSE to the good stuff. You don't have your nuke fully slotted for damage yet. Try it with four small reds to simulate the effect of 95% damage slotting. You don't have the 1-2 end drain going yet. (Disclaimer: I haven't done the 1-2 end drain myself. Maybe you always die before it goes off; I dunno.)
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
I note that took both Hover and Flurry- I'm surprised we don't have more veterans facefaulting. Hover is an okay power, but Flurry is a terrible attack (Hasten on the other hand is very handy), and most characters generally only have ONE travel power. Those power slots can be spent on more attacks and useful abilities.
If you want to fix this, you may notice that each trainer gives you an option to 'switch your build'- the recently added Dual Builds feature means you can build your character in two ways and switch between them at will. Your second build starts at level 1, and all you have to do is select new powers and slots until you get back up to your current level. For low-level characters, it can serve as a less expensive/difficult Respecialisation (Respec). Proper respecs become available later, and start out a bit hard to obtain but become easier as time goes on.
Enhancements don't really do much for your character until you get into your twenties. Dual Origin (DOs) enhancements will give you some actual boosts, and when you get Single Origin (SOs) enhancements, you'll really notice a difference. I wouldn't bother with Invention Origin (IOs) enhancements until you get into your thirties, since they're not really worth the expense before then.
Also, if you're going to play that Blaster, you're best off finding a team. Blasters are glass cannons, and don't get any solid mitigation until much higher levels, while enemies are going to get much more dangerous before then. While soloing is possible in this game, teaming is really the way to go in the lower levels, unless you're a Scrapper.
I am a level 11 Blaster, Elec/Elec, and probably given away from the set, this is my first time playing. Second toon though, my first one was a little advanced for me. Anyways, I'm having trouble finding a decent place to level up. All of my missions are too hard, and i'm either finding enemies that are 2 or 3 levels lower than me or enemies that are 2 or 3 levels higher. Any advice would be very very much appreciated. And keep in mind that I am new, and not used to the jargon used
thanks in advance!