Natural heroes


BrandX

 

Posted

I have a Fire/WP Scrapper already and enjoy him but it seems to be lacking something and I just can't put my finger on it. I am looking for a character concept that I can really get into.

I love Fire, but it seems a bit too much as far as graphics are concerned. Claws seem overdone and I have done BS already. Way back when I had a Spines/Dark and MA/Regen (during what some might call the glory days).

I was thinking something that could be more natural like Katana/SR, DB/SR or MA/SD. I can see DM being a nice match up for either of the secondaries. But I am not limiting myself to Scrappers in anyway.

I guess my biggest problem is I want to be tough, but I absolutely hate NOT having range. My first characters were a Fire/Fire Blaster and a Storm/Elec Defender. The survivability of my Defender was awesome but I always wanted more damage; like I got with my Blaster.

I am reaching out to the community for suggestions on which way to go this time around. How well do Archery/Devices or AR/Devices handle as far as survivability? I understand that there is a point in which you need to blame the player, but I am laying out the fairly open question anyway.

Any suggestions for a natural hero?

Thanks to all in advance for taking the time to respond.


 

Posted

You could try an Archery or Assault Rifle Blaster with Devices. Or maybe a Trick/Arch Defender. Those three seem very natural. Or if you don't mind fudging a bit, Arch/Mental is an AWESOME combination for a Blaster. As a Scrapper, I'd say Katana/SR is pretty good. A great build, but it blooms late.


 

Posted

[ QUOTE ]
I have a Fire/WP Scrapper already and enjoy him but it seems to be lacking something and I just can't put my finger on it. I am looking for a character concept that I can really get into.

I love Fire, but it seems a bit too much as far as graphics are concerned. Claws seem overdone and I have done BS already. Way back when I had a Spines/Dark and MA/Regen (during what some might call the glory days).

I was thinking something that could be more natural like Katana/SR, DB/SR or MA/SD. I can see DM being a nice match up for either of the secondaries. But I am not limiting myself to Scrappers in anyway.

I guess my biggest problem is I want to be tough, but I absolutely hate NOT having range. My first characters were a Fire/Fire Blaster and a Storm/Elec Defender. The survivability of my Defender was awesome but I always wanted more damage; like I got with my Blaster.

I am reaching out to the community for suggestions on which way to go this time around. How well do Archery/Devices or AR/Devices handle as far as survivability? I understand that there is a point in which you need to blame the player, but I am laying out the fairly open question anyway.

Any suggestions for a natural hero?

Thanks to all in advance for taking the time to respond.

[/ QUOTE ]

Pick a powerset combo and go WHy limit natural to human? SUperman would be natural origin.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

I actually think fire powers work well for a Natural. Wrist-mounted chemical sprayers, petrol bombs... just tailor your costume so it shows you've got room for all that (for instance, the robotic arms with the tubes on them make good dispensers.) And don't forget eye, nose and throat protection!


 

Posted

I've got an Arch/Dev Blaster at almost level 39. It was a fun and brutal for a while. I've never leveled any character as fast as I did that one, and I did it all soloing on missions. Then I got Trip Mines. After that it seemed to slow way down.

The reason is that I blew through the first 20 levels by slaughtering truckloads of Vahz. On the Fautline arc, I was one shotting abomination with Blazing Arrow at level 16. I was soloing spawns of a dozen or so Council on Striga. Then I hit Trip Mine and things stopped. There was no more running from place to place behind Caltrop Patches. There was only the tedium of setting up a mine field only to have most of them not even go off. You can take them out just as fast one at a time with the bow than you can by setting up the mines. Unless there are a freakload of them, with a good choke point.

Then came Rain of Arrows. Great power, but Dev has no Build Up. The closest you can get is to set up a Time Bomb (+50% damage from Defiance), pop Aim, and fire. Not the same effect really.

Now, I use my mines defensively. I'll set up two or three spaced about 30 feet apart, then attack from the forward most one. as stuff close to Melee, it has a bad day, and I fall back. I find that I tend to either come through fights at 75% or better health, or die before I pop a green.

As for Natural Concepts, Here are some of my naturals.
Ice/Fire Blaster that woke up in a motel room about 6 months after the first invasion. She has no memory of anything before that time, and her DNA appears to be either human and not, like an optical illusion. She's probably an inter-dimensional traveler from a place where all members of her race have those abilities. (I had to come up with something since I didn't mean to make her Natural).

Axe/Invuln Tank that would stand in front of his mother to take his father's beating so she didn't have to. This split his personality and The Other Guy now steps up to do the fighting while the original one watches.

DM/Regen Scrapper that is a member of insectoid race that have evolved into peacekeepers or law enforcement in a space based society. She was a guard. Guards were bred to exude a non-Newtonian vapor like substance around their hands for use in keeping prisoners in line. This vapor can cloud the vision and with enough of it, create a web-like snare on the ground to prevent escape. The much higher than normal Oxygen content of the Earth was the source of the Regen powers.

Kat/SR Scrapper pulled in from another dimension that takes police work very seriously. All crimes carry the death sentence and Enforcers who survive training have to have killed around 20 classmates in duels before graduation.

Claws/Regen Scrapper from a small village in India. She fights with the same bang ngah that her great grandfather used against the British, and uses Yoga teachings to stay in the fight.

Mace/WP Tank from a very religious background. Her faith is what keeps her going.

DB/Will Scrapper who wanted to be a gang enforcer, but ended up in the Marines instead. He learned kali and escrima while stationed in the Philippines, then lost a great deal of his vision in an explosion. He is now far too nearsighted to be a soldier.

Merc/Traps MM that was a Major in the British army until he made his views on the inspirational life of Cecil Rhodes at a diplomatic function for the ambassador of a African nation.

There is also the gray area between Tech and Natural. Which one is Batman? He's known for his gadgets, but even without them, he's better than most. I have a Stalker that is Energy/Ninjitsu. She learned to hide because her grandfather refused to teach her to fight, but still wanted her to be able to be safe. That's a Natural Origin. Then she found some gloves that gave her the EM part of the build. That's Tech.

You could go a Mystic Martial Artist route and make a Sonic/Energy Blaster. The sonic attacks would be form Kiaijutsu and the energy from ki training.


My first short story (detective fiction) came out in Jan-2012. Other stories and books to follow, I hope. Because of "real writing". COH was a big part of that happening.

 

Posted

Heck, remember that Natural means natural for YOUR race, maybe all member of your species can breathe fire poop lightning


The more people I meet, the more I'm beginning to root for the zombies.

 

Posted

shield mace brute FTW!


 

Posted

I have an Arch/Dev/Munitions. It's my salute to anime'. Very fun leveling, very smooth leveling, and very safe leveling. It did take a bit longer than other blasters to get there but I did it mostly solo.

I arrived at 50 without even the first debt badge which is my first blaster to have done so.


-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson

 

Posted

Thanks for your replies. I have decided to go ahead and go with an AR/Dev blaster this time around. I will post in the Blaster section as to not clutter the general up with specifics.

Thanks again!


 

Posted

My Natural blaster is AR/Fire.

It's amazing what you can do with a Zippo lighter.


 

Posted

I have several "all natural" characters:

AR/Devices and Archery/Devices Blasters
MA/SR and BS/Shield Scrappers
Mercenaries/Traps MM
TA/Archery Defender
DB/Nin Stalker

I try to keep their backgrounds and power choices as "realistic" as possible, within the confines of the game.


Please try my arcs:

Arc# 63910 "Why Do Bad Girls Like Bad Boys?" (length=Long, levels 40+)
Arc# 401500 "How to Be a Successful Professional Criminal" (length=Very Long, levels 1-10)

 

Posted

Crab Spider:

Natural Origin? Check!
Good Damage? Check!
Range? Check!
Survivability? Check!
Awesome Spider Backpack of Creepy Doom? Check!
Hero? Well...

Okay, so there's a 'flaw' with them, but that should theoretically be fixed soon.